Files
wasmtime/src/obj.rs
Alex Crichton c4e90f729c wasmtime: Pass around more contexts instead of fields (#1486)
* wasmtime: Pass around more contexts instead of fields

This commit refactors some wasmtime internals to pass around more
context-style structures rather than individual fields of each
structure. The intention here is to make the addition of fields to a
structure easier to plumb throughout the internals of wasmtime.
Currently you need to edit lots of functions to pass lots of parameters,
but ideally after this you'll only need to edit one or two struct fields
and then relevant locations have access to the information already.

Updates in this commit are:

* `debug_info` configuration is now folded into `Tunables`. Additionally
  a `wasmtime::Config` now holds a `Tunables` directly and is passed
  into an internal `Compiler`. Eventually this should allow for direct
  configuration of the `Tunables` attributes from the `wasmtime` API,
  but no new configuration is exposed at this time.

* `ModuleTranslation` is now passed around as a whole rather than
  passing individual components to allow access to all the fields,
  including `Tunables`.

This was motivated by investigating what it would take to optionally
allow loops and such to get interrupted, but that sort of codegen
setting was currently relatively difficult to plumb all the way through
and now it's hoped to be largely just an addition to `Tunables`.

* Fix lightbeam compile
2020-04-08 19:02:49 -05:00

136 lines
4.2 KiB
Rust

use anyhow::{anyhow, bail, Context as _, Result};
use faerie::Artifact;
use target_lexicon::Triple;
use wasmtime::Strategy;
use wasmtime_debug::{emit_debugsections, read_debuginfo};
#[cfg(feature = "lightbeam")]
use wasmtime_environ::Lightbeam;
use wasmtime_environ::{
entity::EntityRef, settings, settings::Configurable, wasm::DefinedMemoryIndex,
wasm::MemoryIndex, CacheConfig, Compiler, Cranelift, ModuleEnvironment, ModuleMemoryOffset,
ModuleVmctxInfo, Tunables, VMOffsets,
};
use wasmtime_jit::native;
use wasmtime_obj::emit_module;
/// Creates object file from binary wasm data.
pub fn compile_to_obj(
wasm: &[u8],
target: Option<&Triple>,
strategy: Strategy,
enable_simd: bool,
opt_level: wasmtime::OptLevel,
debug_info: bool,
artifact_name: String,
cache_config: &CacheConfig,
) -> Result<Artifact> {
let isa_builder = match target {
Some(target) => native::lookup(target.clone())?,
None => native::builder(),
};
let mut flag_builder = settings::builder();
// There are two possible traps for division, and this way
// we get the proper one if code traps.
flag_builder.enable("avoid_div_traps").unwrap();
if enable_simd {
flag_builder.enable("enable_simd").unwrap();
}
match opt_level {
wasmtime::OptLevel::None => {}
wasmtime::OptLevel::Speed => {
flag_builder.set("opt_level", "speed").unwrap();
}
wasmtime::OptLevel::SpeedAndSize => {
flag_builder.set("opt_level", "speed_and_size").unwrap();
}
other => bail!("unknown optimization level {:?}", other),
}
let isa = isa_builder.finish(settings::Flags::new(flag_builder));
let mut obj = Artifact::new(isa.triple().clone(), artifact_name);
// TODO: Expose the tunables as command-line flags.
let mut tunables = Tunables::default();
tunables.debug_info = debug_info;
let environ = ModuleEnvironment::new(isa.frontend_config(), &tunables);
let translation = environ
.translate(wasm)
.context("failed to translate module")?;
// TODO: use the traps information
let (
compilation,
relocations,
address_transform,
value_ranges,
stack_slots,
_traps,
frame_layouts,
) = match strategy {
Strategy::Auto | Strategy::Cranelift => {
Cranelift::compile_module(&translation, &*isa, cache_config)
}
#[cfg(feature = "lightbeam")]
Strategy::Lightbeam => Lightbeam::compile_module(&translation, &*isa, cache_config),
#[cfg(not(feature = "lightbeam"))]
Strategy::Lightbeam => bail!("lightbeam support not enabled"),
other => bail!("unsupported compilation strategy {:?}", other),
}
.context("failed to compile module")?;
if compilation.is_empty() {
bail!("no functions were found/compiled");
}
let module_vmctx_info = {
let ofs = VMOffsets::new(
translation.target_config.pointer_bytes(),
&translation.module.local,
);
ModuleVmctxInfo {
memory_offset: if ofs.num_imported_memories > 0 {
ModuleMemoryOffset::Imported(ofs.vmctx_vmmemory_import(MemoryIndex::new(0)))
} else if ofs.num_defined_memories > 0 {
ModuleMemoryOffset::Defined(
ofs.vmctx_vmmemory_definition_base(DefinedMemoryIndex::new(0)),
)
} else {
ModuleMemoryOffset::None
},
stack_slots,
}
};
emit_module(
&mut obj,
&translation.module,
&compilation,
&relocations,
&translation.data_initializers,
&translation.target_config,
)
.map_err(|e| anyhow!(e))
.context("failed to emit module")?;
if debug_info {
let debug_data = read_debuginfo(wasm).context("failed to emit DWARF")?;
emit_debugsections(
&mut obj,
&module_vmctx_info,
&*isa,
&debug_data,
&address_transform,
&value_ranges,
&frame_layouts,
)
.context("failed to emit debug sections")?;
}
Ok(obj)
}