* Move `CompiledFunction` into wasmtime-cranelift This commit moves the `wasmtime_environ::CompiledFunction` type into the `wasmtime-cranelift` crate. This type has lots of Cranelift-specific pieces of compilation and doesn't need to be generated by all Wasmtime compilers. This replaces the usage in the `Compiler` trait with a `Box<Any>` type that each compiler can select. Each compiler must still produce a `FunctionInfo`, however, which is shared information we'll deserialize for each module. The `wasmtime-debug` crate is also folded into the `wasmtime-cranelift` crate as a result of this commit. One possibility was to move the `CompiledFunction` commit into its own crate and have `wasmtime-debug` depend on that, but since `wasmtime-debug` is Cranelift-specific at this time it didn't seem like it was too too necessary to keep it separate. If `wasmtime-debug` supports other backends in the future we can recreate a new crate, perhaps with it refactored to not depend on Cranelift. * Move wasmtime_environ::reference_type This now belongs in wasmtime-cranelift and nowhere else * Remove `Type` reexport in wasmtime-environ One less dependency on `cranelift-codegen`! * Remove `types` reexport from `wasmtime-environ` Less cranelift! * Remove `SourceLoc` from wasmtime-environ Change the `srcloc`, `start_srcloc`, and `end_srcloc` fields to a custom `FilePos` type instead of `ir::SourceLoc`. These are only used in a few places so there's not much to lose from an extra abstraction for these leaf use cases outside of cranelift. * Remove wasmtime-environ's dep on cranelift's `StackMap` This commit "clones" the `StackMap` data structure in to `wasmtime-environ` to have an independent representation that that chosen by Cranelift. This allows Wasmtime to decouple this runtime dependency of stack map information and let the two evolve independently, if necessary. An alternative would be to refactor cranelift's implementation into a separate crate and have wasmtime depend on that but it seemed a bit like overkill to do so and easier to clone just a few lines for this. * Define code offsets in wasmtime-environ with `u32` Don't use Cranelift's `binemit::CodeOffset` alias to define this field type since the `wasmtime-environ` crate will be losing the `cranelift-codegen` dependency soon. * Commit to using `cranelift-entity` in Wasmtime This commit removes the reexport of `cranelift-entity` from the `wasmtime-environ` crate and instead directly depends on the `cranelift-entity` crate in all referencing crates. The original reason for the reexport was to make cranelift version bumps easier since it's less versions to change, but nowadays we have a script to do that. Otherwise this encourages crates to use whatever they want from `cranelift-entity` since we'll always depend on the whole crate. It's expected that the `cranelift-entity` crate will continue to be a lean crate in dependencies and suitable for use at both runtime and compile time. Consequently there's no need to avoid its usage in Wasmtime at runtime, since "remove Cranelift at compile time" is primarily about the `cranelift-codegen` crate. * Remove most uses of `cranelift-codegen` in `wasmtime-environ` There's only one final use remaining, which is the reexport of `TrapCode`, which will get handled later. * Limit the glob-reexport of `cranelift_wasm` This commit removes the glob reexport of `cranelift-wasm` from the `wasmtime-environ` crate. This is intended to explicitly define what we're reexporting and is a transitionary step to curtail the amount of dependencies taken on `cranelift-wasm` throughout the codebase. For example some functions used by debuginfo mapping are better imported directly from the crate since they're Cranelift-specific. Note that this is intended to be a temporary state affairs, soon this reexport will be gone entirely. Additionally this commit reduces imports from `cranelift_wasm` and also primarily imports from `crate::wasm` within `wasmtime-environ` to get a better sense of what's imported from where and what will need to be shared. * Extract types from cranelift-wasm to cranelift-wasm-types This commit creates a new crate called `cranelift-wasm-types` and extracts type definitions from the `cranelift-wasm` crate into this new crate. The purpose of this crate is to be a shared definition of wasm types that can be shared both by compilers (like Cranelift) as well as wasm runtimes (e.g. Wasmtime). This new `cranelift-wasm-types` crate doesn't depend on `cranelift-codegen` and is the final step in severing the unconditional dependency from Wasmtime to `cranelift-codegen`. The final refactoring in this commit is to then reexport this crate from `wasmtime-environ`, delete the `cranelift-codegen` dependency, and then update all `use` paths to point to these new types. The main change of substance here is that the `TrapCode` enum is mirrored from Cranelift into this `cranelift-wasm-types` crate. While this unfortunately results in three definitions (one more which is non-exhaustive in Wasmtime itself) it's hopefully not too onerous and ideally something we can patch up in the future. * Get lightbeam compiling * Remove unnecessary dependency * Fix compile with uffd * Update publish script * Fix more uffd tests * Rename cranelift-wasm-types to wasmtime-types This reflects the purpose a bit more where it's types specifically intended for Wasmtime and its support. * Fix publish script
549 lines
23 KiB
Rust
549 lines
23 KiB
Rust
//! Object file builder.
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//!
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//! Creates ELF image based on `Compilation` information. The ELF contains
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//! functions and trampolines in the ".text" section. It also contains all
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//! relocation records for the linking stage. If DWARF sections exist, their
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//! content will be written as well.
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//!
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//! The object file has symbols for each function and trampoline, as well as
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//! symbols that refer to libcalls.
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//!
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//! The function symbol names have format "_wasm_function_N", where N is
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//! `FuncIndex`. The defined wasm function symbols refer to a JIT compiled
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//! function body, the imported wasm function do not. The trampolines symbol
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//! names have format "_trampoline_N", where N is `SignatureIndex`.
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use crate::debug::{DwarfSection, DwarfSectionRelocTarget};
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use crate::{CompiledFunction, Relocation, RelocationTarget};
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use anyhow::Result;
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use cranelift_codegen::binemit::Reloc;
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use cranelift_codegen::ir::{JumpTableOffsets, LibCall};
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use cranelift_codegen::isa::{
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unwind::{systemv, UnwindInfo},
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TargetIsa,
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};
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use gimli::write::{Address, EhFrame, EndianVec, FrameTable, Writer};
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use gimli::RunTimeEndian;
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use object::write::{
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Object, Relocation as ObjectRelocation, SectionId, StandardSegment, Symbol, SymbolId,
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SymbolSection,
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};
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use object::{
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elf, Architecture, BinaryFormat, Endianness, RelocationEncoding, RelocationKind, SectionKind,
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SymbolFlags, SymbolKind, SymbolScope,
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};
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use std::collections::HashMap;
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use std::convert::TryFrom;
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use wasmtime_environ::obj;
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use wasmtime_environ::{
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DefinedFuncIndex, EntityRef, FuncIndex, Module, PrimaryMap, SignatureIndex,
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};
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fn to_object_architecture(
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arch: target_lexicon::Architecture,
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) -> Result<Architecture, anyhow::Error> {
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use target_lexicon::Architecture::*;
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Ok(match arch {
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X86_32(_) => Architecture::I386,
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X86_64 => Architecture::X86_64,
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Arm(_) => Architecture::Arm,
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Aarch64(_) => Architecture::Aarch64,
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S390x => Architecture::S390x,
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architecture => {
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anyhow::bail!("target architecture {:?} is unsupported", architecture,);
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}
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})
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}
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const TEXT_SECTION_NAME: &[u8] = b".text";
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/// Iterates through all `LibCall` members and all runtime exported functions.
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#[macro_export]
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macro_rules! for_each_libcall {
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($op:ident) => {
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$op![
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(UdivI64, wasmtime_i64_udiv),
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(UdivI64, wasmtime_i64_udiv),
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(SdivI64, wasmtime_i64_sdiv),
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(UremI64, wasmtime_i64_urem),
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(SremI64, wasmtime_i64_srem),
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(IshlI64, wasmtime_i64_ishl),
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(UshrI64, wasmtime_i64_ushr),
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(SshrI64, wasmtime_i64_sshr),
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(CeilF32, wasmtime_f32_ceil),
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(FloorF32, wasmtime_f32_floor),
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(TruncF32, wasmtime_f32_trunc),
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(NearestF32, wasmtime_f32_nearest),
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(CeilF64, wasmtime_f64_ceil),
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(FloorF64, wasmtime_f64_floor),
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(TruncF64, wasmtime_f64_trunc),
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(NearestF64, wasmtime_f64_nearest)
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];
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};
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}
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fn write_libcall_symbols(obj: &mut Object) -> HashMap<LibCall, SymbolId> {
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let mut libcalls = HashMap::new();
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macro_rules! add_libcall_symbol {
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[$(($libcall:ident, $export:ident)),*] => {{
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$(
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let symbol_id = obj.add_symbol(Symbol {
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name: stringify!($export).as_bytes().to_vec(),
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value: 0,
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size: 0,
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kind: SymbolKind::Text,
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scope: SymbolScope::Linkage,
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weak: true,
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section: SymbolSection::Undefined,
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flags: SymbolFlags::None,
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});
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libcalls.insert(LibCall::$libcall, symbol_id);
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)+
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}};
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}
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for_each_libcall!(add_libcall_symbol);
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libcalls
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}
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pub struct ObjectBuilderTarget {
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pub(crate) binary_format: BinaryFormat,
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pub(crate) architecture: Architecture,
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pub(crate) endianness: Endianness,
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}
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impl ObjectBuilderTarget {
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pub fn elf(arch: target_lexicon::Architecture) -> Result<Self> {
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Ok(Self {
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binary_format: BinaryFormat::Elf,
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architecture: to_object_architecture(arch)?,
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endianness: match arch.endianness().unwrap() {
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target_lexicon::Endianness::Little => object::Endianness::Little,
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target_lexicon::Endianness::Big => object::Endianness::Big,
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},
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})
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}
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}
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pub struct ObjectBuilder<'a> {
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obj: Object,
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module: &'a Module,
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text_section: SectionId,
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func_symbols: PrimaryMap<FuncIndex, SymbolId>,
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jump_tables: PrimaryMap<DefinedFuncIndex, &'a JumpTableOffsets>,
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libcalls: HashMap<LibCall, SymbolId>,
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pending_relocations: Vec<(u64, &'a [Relocation])>,
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windows_unwind_info: Vec<RUNTIME_FUNCTION>,
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systemv_unwind_info: Vec<(u64, &'a systemv::UnwindInfo)>,
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}
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// This is a mirror of `RUNTIME_FUNCTION` in the Windows API, but defined here
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// to ensure everything is always `u32` and to have it available on all
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// platforms. Note that all of these specifiers here are relative to a "base
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// address" which we define as the base of where the text section is eventually
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// loaded.
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#[allow(non_camel_case_types)]
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struct RUNTIME_FUNCTION {
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begin: u32,
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end: u32,
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unwind_address: u32,
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}
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impl<'a> ObjectBuilder<'a> {
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pub fn new(target: ObjectBuilderTarget, module: &'a Module) -> Self {
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let mut obj = Object::new(target.binary_format, target.architecture, target.endianness);
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// Entire code (functions and trampolines) will be placed
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// in the ".text" section.
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let text_section = obj.add_section(
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obj.segment_name(StandardSegment::Text).to_vec(),
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TEXT_SECTION_NAME.to_vec(),
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SectionKind::Text,
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);
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// Create symbols for imports -- needed during linking.
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let mut func_symbols = PrimaryMap::with_capacity(module.functions.len());
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for index in 0..module.num_imported_funcs {
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let symbol_id = obj.add_symbol(Symbol {
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name: obj::func_symbol_name(FuncIndex::new(index))
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.as_bytes()
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.to_vec(),
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value: 0,
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size: 0,
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kind: SymbolKind::Text,
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scope: SymbolScope::Linkage,
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weak: false,
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section: SymbolSection::Undefined,
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flags: SymbolFlags::None,
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});
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func_symbols.push(symbol_id);
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}
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let libcalls = write_libcall_symbols(&mut obj);
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Self {
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obj,
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module,
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text_section,
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func_symbols,
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libcalls,
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pending_relocations: Vec::new(),
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jump_tables: PrimaryMap::with_capacity(module.functions.len()),
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windows_unwind_info: Vec::new(),
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systemv_unwind_info: Vec::new(),
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}
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}
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fn append_func(&mut self, name: Vec<u8>, func: &'a CompiledFunction) -> SymbolId {
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let off = self
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.obj
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.append_section_data(self.text_section, &func.body, 1);
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let symbol_id = self.obj.add_symbol(Symbol {
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name,
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value: off,
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size: func.body.len() as u64,
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kind: SymbolKind::Text,
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scope: SymbolScope::Compilation,
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weak: false,
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section: SymbolSection::Section(self.text_section),
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flags: SymbolFlags::None,
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});
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match &func.unwind_info {
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// Windows unwind information is preferred to come after the code
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// itself. The information is appended here just after the function,
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// aligned to 4-bytes as required by Windows.
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//
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// The location of the unwind info, and the function it describes,
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// is then recorded in an unwind info table to get embedded into the
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// object at the end of compilation.
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Some(UnwindInfo::WindowsX64(info)) => {
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// Windows prefers Unwind info after the code -- writing it here.
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let unwind_size = info.emit_size();
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let mut unwind_info = vec![0; unwind_size];
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info.emit(&mut unwind_info);
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let unwind_off = self
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.obj
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.append_section_data(self.text_section, &unwind_info, 4);
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self.windows_unwind_info.push(RUNTIME_FUNCTION {
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begin: u32::try_from(off).unwrap(),
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end: u32::try_from(off + func.body.len() as u64).unwrap(),
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unwind_address: u32::try_from(unwind_off).unwrap(),
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});
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}
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// System-V is different enough that we just record the unwinding
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// information to get processed at a later time.
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Some(UnwindInfo::SystemV(info)) => {
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self.systemv_unwind_info.push((off, info));
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}
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Some(_) => panic!("some unwind info isn't handled here"),
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None => {}
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}
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if !func.relocations.is_empty() {
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self.pending_relocations.push((off, &func.relocations));
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}
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symbol_id
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}
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pub fn func(&mut self, index: DefinedFuncIndex, func: &'a CompiledFunction) {
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assert_eq!(self.jump_tables.push(&func.jt_offsets), index);
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let index = self.module.func_index(index);
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let name = obj::func_symbol_name(index);
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let symbol_id = self.append_func(name.into_bytes(), func);
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assert_eq!(self.func_symbols.push(symbol_id), index);
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}
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pub fn trampoline(&mut self, sig: SignatureIndex, func: &'a CompiledFunction) {
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let name = obj::trampoline_symbol_name(sig);
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self.append_func(name.into_bytes(), func);
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}
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pub fn align_text_to(&mut self, align: u64) {
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self.obj.append_section_data(self.text_section, &[], align);
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}
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pub fn dwarf_sections(&mut self, sections: &[DwarfSection]) -> Result<()> {
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// If we have DWARF data, write it in the object file.
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let (debug_bodies, debug_relocs): (Vec<_>, Vec<_>) = sections
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.iter()
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.map(|s| ((s.name, &s.body), (s.name, &s.relocs)))
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.unzip();
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let mut dwarf_sections_ids = HashMap::new();
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for (name, body) in debug_bodies {
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let segment = self.obj.segment_name(StandardSegment::Debug).to_vec();
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let section_id =
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self.obj
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.add_section(segment, name.as_bytes().to_vec(), SectionKind::Debug);
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dwarf_sections_ids.insert(name, section_id);
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self.obj.append_section_data(section_id, &body, 1);
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}
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// Write all debug data relocations.
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for (name, relocs) in debug_relocs {
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let section_id = *dwarf_sections_ids.get(name).unwrap();
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for reloc in relocs {
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let target_symbol = match reloc.target {
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DwarfSectionRelocTarget::Func(index) => {
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self.func_symbols[self.module.func_index(DefinedFuncIndex::new(index))]
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}
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DwarfSectionRelocTarget::Section(name) => {
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self.obj.section_symbol(dwarf_sections_ids[name])
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}
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};
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self.obj.add_relocation(
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section_id,
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ObjectRelocation {
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offset: u64::from(reloc.offset),
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size: reloc.size << 3,
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kind: RelocationKind::Absolute,
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encoding: RelocationEncoding::Generic,
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symbol: target_symbol,
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addend: i64::from(reloc.addend),
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},
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)?;
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}
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}
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Ok(())
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}
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pub fn finish(&mut self, isa: &dyn TargetIsa) -> Result<Vec<u8>> {
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self.append_relocations()?;
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if self.windows_unwind_info.len() > 0 {
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self.append_windows_unwind_info();
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}
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if self.systemv_unwind_info.len() > 0 {
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self.append_systemv_unwind_info(isa);
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}
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Ok(self.obj.write()?)
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}
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fn append_relocations(&mut self) -> Result<()> {
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for (off, relocations) in self.pending_relocations.iter() {
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for r in relocations.iter() {
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let (symbol, symbol_offset) = match r.reloc_target {
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RelocationTarget::UserFunc(index) => (self.func_symbols[index], 0),
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RelocationTarget::LibCall(call) => (self.libcalls[&call], 0),
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RelocationTarget::JumpTable(f, jt) => {
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let df = self.module.defined_func_index(f).unwrap();
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let offset = *self
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.jump_tables
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.get(df)
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.and_then(|t| t.get(jt))
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.expect("func jump table");
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(self.func_symbols[f], offset)
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}
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};
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let (kind, encoding, size) = match r.reloc {
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Reloc::Abs4 => (RelocationKind::Absolute, RelocationEncoding::Generic, 32),
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Reloc::Abs8 => (RelocationKind::Absolute, RelocationEncoding::Generic, 64),
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Reloc::X86PCRel4 => (RelocationKind::Relative, RelocationEncoding::Generic, 32),
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Reloc::X86CallPCRel4 => {
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(RelocationKind::Relative, RelocationEncoding::X86Branch, 32)
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}
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// TODO: Get Cranelift to tell us when we can use
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// R_X86_64_GOTPCRELX/R_X86_64_REX_GOTPCRELX.
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Reloc::X86CallPLTRel4 => (
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RelocationKind::PltRelative,
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RelocationEncoding::X86Branch,
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32,
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),
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Reloc::X86GOTPCRel4 => {
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(RelocationKind::GotRelative, RelocationEncoding::Generic, 32)
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}
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Reloc::ElfX86_64TlsGd => (
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RelocationKind::Elf(elf::R_X86_64_TLSGD),
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RelocationEncoding::Generic,
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32,
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),
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Reloc::X86PCRelRodata4 => {
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continue;
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}
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Reloc::Arm64Call => (
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RelocationKind::Elf(elf::R_AARCH64_CALL26),
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RelocationEncoding::Generic,
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32,
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),
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Reloc::S390xPCRel32Dbl => {
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(RelocationKind::Relative, RelocationEncoding::S390xDbl, 32)
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}
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other => unimplemented!("Unimplemented relocation {:?}", other),
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};
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self.obj.add_relocation(
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self.text_section,
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ObjectRelocation {
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offset: off + r.offset as u64,
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size,
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kind,
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encoding,
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symbol,
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addend: r.addend.wrapping_add(symbol_offset as i64),
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},
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)?;
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}
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}
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Ok(())
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}
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/// This function appends a nonstandard section to the object which is only
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/// used during `CodeMemory::allocate_for_object`.
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///
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/// This custom section effectively stores a `[RUNTIME_FUNCTION; N]` into
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/// the object file itself. This way registration of unwind info can simply
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|
/// pass this slice to the OS itself and there's no need to recalculate
|
|
/// anything on the other end of loading a module from a precompiled object.
|
|
fn append_windows_unwind_info(&mut self) {
|
|
// Currently the binary format supported here only supports
|
|
// little-endian for x86_64, or at least that's all where it's tested.
|
|
// This may need updates for other platforms.
|
|
assert_eq!(self.obj.architecture(), Architecture::X86_64);
|
|
|
|
// Page-align the text section so the unwind info can reside on a
|
|
// separate page that doesn't need executable permissions.
|
|
self.obj.append_section_data(self.text_section, &[], 0x1000);
|
|
|
|
let segment = self.obj.segment_name(StandardSegment::Data).to_vec();
|
|
let section_id = self.obj.add_section(
|
|
segment,
|
|
b"_wasmtime_winx64_unwind".to_vec(),
|
|
SectionKind::ReadOnlyData,
|
|
);
|
|
let mut unwind_info = Vec::with_capacity(self.windows_unwind_info.len() * 3 * 4);
|
|
for info in self.windows_unwind_info.iter() {
|
|
unwind_info.extend_from_slice(&info.begin.to_le_bytes());
|
|
unwind_info.extend_from_slice(&info.end.to_le_bytes());
|
|
unwind_info.extend_from_slice(&info.unwind_address.to_le_bytes());
|
|
}
|
|
self.obj.append_section_data(section_id, &unwind_info, 1);
|
|
}
|
|
|
|
/// This function appends a nonstandard section to the object which is only
|
|
/// used during `CodeMemory::allocate_for_object`.
|
|
///
|
|
/// This will generate a `.eh_frame` section, but not one that can be
|
|
/// naively loaded. The goal of this section is that we can create the
|
|
/// section once here and never again does it need to change. To describe
|
|
/// dynamically loaded functions though each individual FDE needs to talk
|
|
/// about the function's absolute address that it's referencing. Naturally
|
|
/// we don't actually know the function's absolute address when we're
|
|
/// creating an object here.
|
|
///
|
|
/// To solve this problem the FDE address encoding mode is set to
|
|
/// `DW_EH_PE_pcrel`. This means that the actual effective address that the
|
|
/// FDE describes is a relative to the address of the FDE itself. By
|
|
/// leveraging this relative-ness we can assume that the relative distance
|
|
/// between the FDE and the function it describes is constant, which should
|
|
/// allow us to generate an FDE ahead-of-time here.
|
|
///
|
|
/// For now this assumes that all the code of functions will start at a
|
|
/// page-aligned address when loaded into memory. The eh_frame encoded here
|
|
/// then assumes that the text section is itself page aligned to its size
|
|
/// and the eh_frame will follow just after the text section. This means
|
|
/// that the relative offsets we're using here is the FDE going backwards
|
|
/// into the text section itself.
|
|
///
|
|
/// Note that the library we're using to create the FDEs, `gimli`, doesn't
|
|
/// actually encode addresses relative to the FDE itself. Instead the
|
|
/// addresses are encoded relative to the start of the `.eh_frame` section.
|
|
/// This makes it much easier for us where we provide the relative offset
|
|
/// from the start of `.eh_frame` to the function in the text section, which
|
|
/// given our layout basically means the offset of the function in the text
|
|
/// section from the end of the text section.
|
|
///
|
|
/// A final note is that the reason we page-align the text section's size is
|
|
/// so the .eh_frame lives on a separate page from the text section itself.
|
|
/// This allows `.eh_frame` to have different virtual memory permissions,
|
|
/// such as being purely read-only instead of read/execute like the code
|
|
/// bits.
|
|
fn append_systemv_unwind_info(&mut self, isa: &dyn TargetIsa) {
|
|
let segment = self.obj.segment_name(StandardSegment::Data).to_vec();
|
|
let section_id = self.obj.add_section(
|
|
segment,
|
|
b"_wasmtime_eh_frame".to_vec(),
|
|
SectionKind::ReadOnlyData,
|
|
);
|
|
let mut cie = isa
|
|
.create_systemv_cie()
|
|
.expect("must be able to create a CIE for system-v unwind info");
|
|
let mut table = FrameTable::default();
|
|
cie.fde_address_encoding = gimli::constants::DW_EH_PE_pcrel;
|
|
let cie_id = table.add_cie(cie);
|
|
|
|
// This write will align the text section to a page boundary (0x1000)
|
|
// and then return the offset at that point. This gives us the full size
|
|
// of the text section at that point, after alignment.
|
|
let text_section_size = self.obj.append_section_data(self.text_section, &[], 0x1000);
|
|
for (text_section_off, unwind_info) in self.systemv_unwind_info.iter() {
|
|
let backwards_off = text_section_size - text_section_off;
|
|
let actual_offset = -i64::try_from(backwards_off).unwrap();
|
|
// Note that gimli wants an unsigned 64-bit integer here, but
|
|
// unwinders just use this constant for a relative addition with the
|
|
// address of the FDE, which means that the sign doesn't actually
|
|
// matter.
|
|
let fde = unwind_info.to_fde(Address::Constant(actual_offset as u64));
|
|
table.add_fde(cie_id, fde);
|
|
}
|
|
let endian = match isa.triple().endianness().unwrap() {
|
|
target_lexicon::Endianness::Little => RunTimeEndian::Little,
|
|
target_lexicon::Endianness::Big => RunTimeEndian::Big,
|
|
};
|
|
let mut eh_frame = EhFrame(MyVec(EndianVec::new(endian)));
|
|
table.write_eh_frame(&mut eh_frame).unwrap();
|
|
|
|
// Some unwinding implementations expect a terminating "empty" length so
|
|
// a 0 is written at the end of the table for those implementations.
|
|
let mut endian_vec = (eh_frame.0).0;
|
|
endian_vec.write_u32(0).unwrap();
|
|
self.obj
|
|
.append_section_data(section_id, endian_vec.slice(), 1);
|
|
|
|
use gimli::constants;
|
|
use gimli::write::Error;
|
|
|
|
struct MyVec(EndianVec<RunTimeEndian>);
|
|
|
|
impl Writer for MyVec {
|
|
type Endian = RunTimeEndian;
|
|
|
|
fn endian(&self) -> RunTimeEndian {
|
|
self.0.endian()
|
|
}
|
|
|
|
fn len(&self) -> usize {
|
|
self.0.len()
|
|
}
|
|
|
|
fn write(&mut self, buf: &[u8]) -> Result<(), Error> {
|
|
self.0.write(buf)
|
|
}
|
|
|
|
fn write_at(&mut self, pos: usize, buf: &[u8]) -> Result<(), Error> {
|
|
self.0.write_at(pos, buf)
|
|
}
|
|
|
|
// FIXME(gimli-rs/gimli#576) this is the definition we want for
|
|
// `write_eh_pointer` but the default implementation, at the time
|
|
// of this writing, uses `offset - val` instead of `val - offset`.
|
|
// A PR has been merged to fix this but until that's published we
|
|
// can't use it.
|
|
fn write_eh_pointer(
|
|
&mut self,
|
|
address: Address,
|
|
eh_pe: constants::DwEhPe,
|
|
size: u8,
|
|
) -> Result<(), Error> {
|
|
let val = match address {
|
|
Address::Constant(val) => val,
|
|
Address::Symbol { .. } => unreachable!(),
|
|
};
|
|
assert_eq!(eh_pe.application(), constants::DW_EH_PE_pcrel);
|
|
let offset = self.len() as u64;
|
|
let val = val.wrapping_sub(offset);
|
|
self.write_eh_pointer_data(val, eh_pe.format(), size)
|
|
}
|
|
}
|
|
}
|
|
}
|