* Add support for wasi_snapshot_preview1. This adds support for the new ABI, while preserving compatibility support for the old ABI. * Fix compilation on platforms where nlink_t isn't 64-bit. * rustfmt * Fix Windows build errors.
120 lines
5.7 KiB
Rust
120 lines
5.7 KiB
Rust
#![allow(non_camel_case_types)]
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#![allow(unused_unsafe)]
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#![allow(unused)]
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use crate::helpers::systemtime_to_timestamp;
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use crate::hostcalls_impl::{ClockEventData, FdEventData};
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use crate::memory::*;
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use crate::sys::host_impl;
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use crate::{wasi, wasi32, Error, Result};
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use cpu_time::{ProcessTime, ThreadTime};
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use lazy_static::lazy_static;
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use std::convert::TryInto;
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use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
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lazy_static! {
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static ref START_MONOTONIC: Instant = Instant::now();
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static ref PERF_COUNTER_RES: u64 = get_perf_counter_resolution_ns();
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}
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// Timer resolution on Windows is really hard. We may consider exposing the resolution of the respective
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// timers as an associated function in the future.
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pub(crate) fn clock_res_get(clock_id: wasi::__wasi_clockid_t) -> Result<wasi::__wasi_timestamp_t> {
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Ok(match clock_id {
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// This is the best that we can do with std::time::SystemTime.
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// Rust uses GetSystemTimeAsFileTime, which is said to have the resolution of
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// 10ms or 55ms, [1] but MSDN doesn't confirm this in any way.
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// Even the MSDN article on high resolution timestamps doesn't even mention the precision
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// for this method. [3]
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//
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// The timer resolution can be queried using one of the functions: [2, 5]
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// * NtQueryTimerResolution, which is undocumented and thus not exposed by the winapi crate
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// * timeGetDevCaps, which returns the upper and lower bound for the precision, in ms.
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// While the upper bound seems like something we could use, it's typically too high to be meaningful.
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// For instance, the intervals return by the syscall are:
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// * [1, 65536] on Wine
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// * [1, 1000000] on Windows 10, which is up to (sic) 1000 seconds.
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//
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// It's possible to manually set the timer resolution, but this sounds like something which should
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// only be done temporarily. [5]
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//
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// Alternatively, we could possibly use GetSystemTimePreciseAsFileTime in clock_time_get, but
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// this syscall is only available starting from Windows 8.
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// (we could possibly emulate it on earlier versions of Windows, see [4])
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// The MSDN are not clear on the resolution of GetSystemTimePreciseAsFileTime either, but a
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// Microsoft devblog entry [1] suggests that it kind of combines GetSystemTimeAsFileTime with
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// QueryPeformanceCounter, which probably means that those two should have the same resolution.
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//
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// See also this discussion about the use of GetSystemTimePreciseAsFileTime in Python stdlib,
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// which in particular contains some resolution benchmarks.
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//
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// [1] https://devblogs.microsoft.com/oldnewthing/20170921-00/?p=97057
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// [2] http://www.windowstimestamp.com/description
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// [3] https://docs.microsoft.com/en-us/windows/win32/sysinfo/acquiring-high-resolution-time-stamps?redirectedfrom=MSDN
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// [4] https://www.codeproject.com/Tips/1011902/High-Resolution-Time-For-Windows
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// [5] https://stackoverflow.com/questions/7685762/windows-7-timing-functions-how-to-use-getsystemtimeadjustment-correctly
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// [6] https://bugs.python.org/issue19007
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wasi::__WASI_CLOCKID_REALTIME => 55_000_000,
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// std::time::Instant uses QueryPerformanceCounter & QueryPerformanceFrequency internally
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wasi::__WASI_CLOCKID_MONOTONIC => *PERF_COUNTER_RES,
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// The best we can do is to hardcode the value from the docs.
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// https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-getprocesstimes
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wasi::__WASI_CLOCKID_PROCESS_CPUTIME_ID => 100,
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// The best we can do is to hardcode the value from the docs.
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// https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-getthreadtimes
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wasi::__WASI_CLOCKID_THREAD_CPUTIME_ID => 100,
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_ => return Err(Error::EINVAL),
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})
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}
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pub(crate) fn clock_time_get(clock_id: wasi::__wasi_clockid_t) -> Result<wasi::__wasi_timestamp_t> {
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let duration = match clock_id {
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wasi::__WASI_CLOCKID_REALTIME => get_monotonic_time(),
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wasi::__WASI_CLOCKID_MONOTONIC => get_realtime_time()?,
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wasi::__WASI_CLOCKID_PROCESS_CPUTIME_ID => get_proc_cputime()?,
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wasi::__WASI_CLOCKID_THREAD_CPUTIME_ID => get_thread_cputime()?,
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_ => return Err(Error::EINVAL),
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};
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duration.as_nanos().try_into().map_err(Into::into)
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}
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pub(crate) fn poll_oneoff(
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timeout: Option<ClockEventData>,
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fd_events: Vec<FdEventData>,
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events: &mut Vec<wasi::__wasi_event_t>,
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) -> Result<Vec<wasi::__wasi_event_t>> {
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unimplemented!("poll_oneoff")
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}
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fn get_monotonic_time() -> Duration {
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// We're circumventing the fact that we can't get a Duration from an Instant
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// The epoch of __WASI_CLOCKID_MONOTONIC is undefined, so we fix a time point once
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// and count relative to this time point.
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//
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// The alternative would be to copy over the implementation of std::time::Instant
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// to our source tree and add a conversion to std::time::Duration
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START_MONOTONIC.elapsed()
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}
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fn get_realtime_time() -> Result<Duration> {
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SystemTime::now()
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.duration_since(UNIX_EPOCH)
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.map_err(|_| Error::EFAULT)
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}
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fn get_proc_cputime() -> Result<Duration> {
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Ok(ProcessTime::try_now()?.as_duration())
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}
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fn get_thread_cputime() -> Result<Duration> {
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Ok(ThreadTime::try_now()?.as_duration())
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}
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fn get_perf_counter_resolution_ns() -> u64 {
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use winx::time::perf_counter_frequency;
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const NANOS_PER_SEC: u64 = 1_000_000_000;
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// This should always succeed starting from Windows XP, so it's fine to panic in case of an error.
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let freq = perf_counter_frequency().expect("QueryPerformanceFrequency returned an error");
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let epsilon = NANOS_PER_SEC / freq;
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epsilon
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}
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