* Implement wasm trap handlers. This adds signal handlers based on SpiderMonkey's signal-handler code. The functionality for looking up the trap code and wasm bytecode offset isn't yet implemented, but this is a start. I considered rewriting this code in Rust, but decided against it for now as C++ allows us to talk to the relevant OS APIs more directly. Fixes #15. * Compile with -std=c++11. * Refactor InstallState initialization. * Compile with -fPIC. * Factor out the code for calling a wasm function with a given index. * Fix unclear wording in a comment.
9 lines
233 B
CMake
9 lines
233 B
CMake
cmake_minimum_required(VERSION 3.0)
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project(SignalHandlers CXX)
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set(CMAKE_CXX_FLAGS "-std=c++11 -fno-exceptions -fno-rtti -fPIC")
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add_library(SignalHandlers STATIC SignalHandlers.cpp)
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install(TARGETS SignalHandlers DESTINATION .)
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