A full Eq implementation is no needed for ReservedValue, as we only need to check whether a value is the reserved one. For entities (defined with `entity_impl!`) this doesn't make much difference, but for more complicated types this avoids generating redundant `Eq`s.
148 lines
5.5 KiB
Rust
148 lines
5.5 KiB
Rust
//! Array-based data structures using densely numbered entity references as mapping keys.
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//!
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//! This crate defines a number of data structures based on arrays. The arrays are not indexed by
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//! `usize` as usual, but by *entity references* which are integers wrapped in new-types. This has
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//! a couple advantages:
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//!
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//! - Improved type safety. The various map and set types accept a specific key type, so there is
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//! no confusion about the meaning of an array index, as there is with plain arrays.
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//! - Smaller indexes. The normal `usize` index is often 64 bits which is way too large for most
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//! purposes. The entity reference types can be smaller, allowing for more compact data
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//! structures.
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//!
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//! The `EntityRef` trait should be implemented by types to be used as indexed. The `entity_impl!`
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//! macro provides convenient defaults for types wrapping `u32` which is common.
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//!
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//! - [`PrimaryMap`](struct.PrimaryMap.html) is used to keep track of a vector of entities,
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//! assigning a unique entity reference to each.
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//! - [`SecondaryMap`](struct.SecondaryMap.html) is used to associate secondary information to an
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//! entity. The map is implemented as a simple vector, so it does not keep track of which
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//! entities have been inserted. Instead, any unknown entities map to the default value.
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//! - [`SparseMap`](struct.SparseMap.html) is used to associate secondary information to a small
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//! number of entities. It tracks accurately which entities have been inserted. This is a
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//! specialized data structure which can use a lot of memory, so read the documentation before
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//! using it.
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//! - [`EntitySet`](struct.EntitySet.html) is used to represent a secondary set of entities.
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//! The set is implemented as a simple vector, so it does not keep track of which entities have
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//! been inserted into the primary map. Instead, any unknown entities are not in the set.
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//! - [`EntityList`](struct.EntityList.html) is a compact representation of lists of entity
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//! references allocated from an associated memory pool. It has a much smaller footprint than
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//! `Vec`.
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#![deny(missing_docs, trivial_numeric_casts, unused_extern_crates)]
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#![warn(unused_import_braces)]
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#![cfg_attr(feature = "clippy", plugin(clippy(conf_file = "../../clippy.toml")))]
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#![cfg_attr(feature = "cargo-clippy", allow(clippy::new_without_default))]
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#![cfg_attr(
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feature = "cargo-clippy",
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warn(
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clippy::float_arithmetic,
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clippy::mut_mut,
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clippy::nonminimal_bool,
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clippy::option_map_unwrap_or,
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clippy::option_map_unwrap_or_else,
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clippy::print_stdout,
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clippy::unicode_not_nfc,
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clippy::use_self
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)
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)]
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#![no_std]
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extern crate alloc;
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// Re-export core so that the macros works with both std and no_std crates
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#[doc(hidden)]
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pub extern crate core as __core;
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/// A type wrapping a small integer index should implement `EntityRef` so it can be used as the key
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/// of an `SecondaryMap` or `SparseMap`.
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pub trait EntityRef: Copy + Eq {
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/// Create a new entity reference from a small integer.
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/// This should crash if the requested index is not representable.
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fn new(_: usize) -> Self;
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/// Get the index that was used to create this entity reference.
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fn index(self) -> usize;
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}
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/// Macro which provides the common implementation of a 32-bit entity reference.
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#[macro_export]
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macro_rules! entity_impl {
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// Basic traits.
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($entity:ident) => {
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impl $crate::EntityRef for $entity {
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fn new(index: usize) -> Self {
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debug_assert!(index < ($crate::__core::u32::MAX as usize));
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$entity(index as u32)
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}
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fn index(self) -> usize {
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self.0 as usize
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}
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}
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impl $crate::packed_option::ReservedValue for $entity {
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fn reserved_value() -> $entity {
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$entity($crate::__core::u32::MAX)
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}
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fn is_reserved_value(&self) -> bool {
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self.0 == $crate::__core::u32::MAX
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}
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}
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impl $entity {
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/// Return the underlying index value as a `u32`.
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#[allow(dead_code)]
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pub fn from_u32(x: u32) -> Self {
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debug_assert!(x < $crate::__core::u32::MAX);
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$entity(x)
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}
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/// Return the underlying index value as a `u32`.
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#[allow(dead_code)]
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pub fn as_u32(self) -> u32 {
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self.0
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}
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}
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};
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// Include basic `Display` impl using the given display prefix.
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// Display a `Block` reference as "block12".
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($entity:ident, $display_prefix:expr) => {
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entity_impl!($entity);
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impl $crate::__core::fmt::Display for $entity {
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fn fmt(&self, f: &mut $crate::__core::fmt::Formatter) -> $crate::__core::fmt::Result {
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write!(f, concat!($display_prefix, "{}"), self.0)
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}
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}
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impl $crate::__core::fmt::Debug for $entity {
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fn fmt(&self, f: &mut $crate::__core::fmt::Formatter) -> $crate::__core::fmt::Result {
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(self as &dyn $crate::__core::fmt::Display).fmt(f)
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}
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}
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};
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}
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pub mod packed_option;
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mod boxed_slice;
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mod iter;
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mod keys;
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mod list;
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mod map;
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mod primary;
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mod set;
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mod sparse;
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pub use self::boxed_slice::BoxedSlice;
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pub use self::iter::{Iter, IterMut};
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pub use self::keys::Keys;
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pub use self::list::{EntityList, ListPool};
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pub use self::map::SecondaryMap;
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pub use self::primary::PrimaryMap;
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pub use self::set::EntitySet;
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pub use self::sparse::{SparseMap, SparseMapValue, SparseSet};
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