* wasmtime: Pass around more contexts instead of fields This commit refactors some wasmtime internals to pass around more context-style structures rather than individual fields of each structure. The intention here is to make the addition of fields to a structure easier to plumb throughout the internals of wasmtime. Currently you need to edit lots of functions to pass lots of parameters, but ideally after this you'll only need to edit one or two struct fields and then relevant locations have access to the information already. Updates in this commit are: * `debug_info` configuration is now folded into `Tunables`. Additionally a `wasmtime::Config` now holds a `Tunables` directly and is passed into an internal `Compiler`. Eventually this should allow for direct configuration of the `Tunables` attributes from the `wasmtime` API, but no new configuration is exposed at this time. * `ModuleTranslation` is now passed around as a whole rather than passing individual components to allow access to all the fields, including `Tunables`. This was motivated by investigating what it would take to optionally allow loops and such to get interrupted, but that sort of codegen setting was currently relatively difficult to plumb all the way through and now it's hoped to be largely just an addition to `Tunables`. * Fix lightbeam compile
Wasmtime Embedding API
The wasmtime crate is an embedding API of the wasmtime WebAssembly runtime.
This is intended to be used in Rust projects and provides a high-level API of
working with WebAssembly modules.
If you're interested in embedding wasmtime in other languages, you may wish to
take a look a the C embedding API instead!