Files
wasmtime/cranelift/faerie/src/traps.rs
Nathan Froyd 09c6c5db44 add a "raw" function definition interface to cranelift-module (#1400)
* move trap site definitions into cranelift-module

`cranelift-faerie` and `cranelift-object` already have identical
definitions of structures to represent trap sites.  We might as well
merge them ahead of work to define functions via a raw slice of bytes
with associated traps, which will need some kind of common structure for
representing traps anyway.

* cranelift-module: add `define_function_bytes` interface

This interface is useful when the client needs to precisely specify the
ordering of bytes in a particular function.

* add comment about saving files for `perf`
2020-02-21 15:14:37 -08:00

66 lines
1.7 KiB
Rust

//! Faerie trap manifests record every `TrapCode` that cranelift outputs during code generation,
//! for every function in the module. This data may be useful at runtime.
use cranelift_codegen::{binemit, ir};
use cranelift_module::TrapSite;
/// Record of the trap sites for a given function
#[derive(Debug)]
pub struct FaerieTrapSink {
/// Name of function
pub name: String,
/// Total code size of function
pub code_size: u32,
/// All trap sites collected in function
pub sites: Vec<TrapSite>,
}
impl FaerieTrapSink {
/// Create an empty `FaerieTrapSink`
pub fn new(name: &str, code_size: u32) -> Self {
Self {
sites: Vec::new(),
name: name.to_owned(),
code_size,
}
}
/// Create a `FaerieTrapSink` pre-populated with `traps`
pub fn new_with_sites(name: &str, code_size: u32, traps: Vec<TrapSite>) -> Self {
Self {
sites: traps,
name: name.to_owned(),
code_size,
}
}
}
impl binemit::TrapSink for FaerieTrapSink {
fn trap(&mut self, offset: binemit::CodeOffset, srcloc: ir::SourceLoc, code: ir::TrapCode) {
self.sites.push(TrapSite {
offset,
srcloc,
code,
});
}
}
/// Collection of all `FaerieTrapSink`s for the module
#[derive(Debug)]
pub struct FaerieTrapManifest {
/// All `FaerieTrapSink` for the module
pub sinks: Vec<FaerieTrapSink>,
}
impl FaerieTrapManifest {
/// Create an empty `FaerieTrapManifest`
pub fn new() -> Self {
Self { sinks: Vec::new() }
}
/// Put a `FaerieTrapSink` into manifest
pub fn add_sink(&mut self, sink: FaerieTrapSink) {
self.sinks.push(sink);
}
}