* Add a wasmtime-specific `wasmtime_wat2wasm` C API This commit implements a wasmtime-specific C API for converting the text format to the binary format. An upstream spec issue exists for adding this to the C API, but in the meantime we can experiment with our own version of this API and use it in the C# extension, for example! Closes #1000 * Reorder arguments * Use wasm_byte_vec_t for input `*.wat` * Mark wat input as const * Return an error message and use `fixed` * Actually include the error message * Use `fixed` in `Module.cs` as well
106 lines
2.7 KiB
C#
106 lines
2.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using FluentAssertions;
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using Xunit;
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namespace Wasmtime.Tests
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{
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public class GlobalImportsFixture : ModuleFixture
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{
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protected override string ModuleFileName => "GlobalImports.wat";
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}
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public class GlobalImportsTests : IClassFixture<GlobalImportsFixture>
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{
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public GlobalImportsTests(GlobalImportsFixture fixture)
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{
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Fixture = fixture;
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}
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private GlobalImportsFixture Fixture { get; set; }
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[Theory]
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[MemberData(nameof(GetGlobalImports))]
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public void ItHasTheExpectedGlobalImports(string importModule, string importName, ValueKind expectedKind, bool expectedMutable)
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{
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var import = Fixture.Module.Imports.Globals.Where(f => f.ModuleName == importModule && f.Name == importName).FirstOrDefault();
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import.Should().NotBeNull();
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import.Kind.Should().Be(expectedKind);
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import.IsMutable.Should().Be(expectedMutable);
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}
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[Fact]
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public void ItHasTheExpectedNumberOfExportedGlobals()
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{
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GetGlobalImports().Count().Should().Be(Fixture.Module.Imports.Globals.Count);
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}
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public static IEnumerable<object[]> GetGlobalImports()
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{
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yield return new object[] {
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"",
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"global_i32",
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ValueKind.Int32,
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false
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};
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yield return new object[] {
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"",
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"global_i32_mut",
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ValueKind.Int32,
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true
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};
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yield return new object[] {
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"",
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"global_i64",
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ValueKind.Int64,
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false
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};
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yield return new object[] {
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"",
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"global_i64_mut",
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ValueKind.Int64,
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true
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};
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yield return new object[] {
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"",
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"global_f32",
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ValueKind.Float32,
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false
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};
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yield return new object[] {
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"",
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"global_f32_mut",
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ValueKind.Float32,
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true
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};
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yield return new object[] {
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"",
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"global_f64",
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ValueKind.Float64,
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false
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};
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yield return new object[] {
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"",
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"global_f64_mut",
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ValueKind.Float64,
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true
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};
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yield return new object[] {
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"other",
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"global_from_module",
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ValueKind.Int32,
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false
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};
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}
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}
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}
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