This commit changes the APIs in the `wasmtime` crate for configuring the pooling allocator. I plan on adding a few more configuration options in the near future and the current structure was feeling unwieldy for adding these new abstractions. The previous `struct`-based API has been replaced with a builder-style API in a similar shape as to `Config`. This is done to help make it easier to add more configuration options in the future through adding more methods as opposed to adding more field which could break prior initializations.
622 lines
19 KiB
Rust
622 lines
19 KiB
Rust
use super::skip_pooling_allocator_tests;
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use anyhow::Result;
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use wasmtime::*;
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#[test]
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fn successful_instantiation() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(1)
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.instance_table_elements(10);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(0);
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config.static_memory_maximum_size(65536);
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let engine = Engine::new(&config)?;
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let module = Module::new(&engine, r#"(module (memory 1) (table 10 funcref))"#)?;
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// Module should instantiate
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let mut store = Store::new(&engine, ());
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Instance::new(&mut store, &module, &[])?;
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Ok(())
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}
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#[test]
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fn memory_limit() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(3)
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.instance_table_elements(10);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(65536);
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config.static_memory_maximum_size(3 * 65536);
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config.wasm_multi_memory(true);
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let engine = Engine::new(&config)?;
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// Module should fail to instantiate because it has too many memories
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match Module::new(&engine, r#"(module (memory 1) (memory 1))"#) {
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Ok(_) => panic!("module instantiation should fail"),
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Err(e) => assert_eq!(
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e.to_string(),
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"defined memories count of 2 exceeds the limit of 1",
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),
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}
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// Module should fail to instantiate because the minimum is greater than
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// the configured limit
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match Module::new(&engine, r#"(module (memory 4))"#) {
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Ok(_) => panic!("module instantiation should fail"),
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Err(e) => assert_eq!(
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e.to_string(),
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"memory index 0 has a minimum page size of 4 which exceeds the limit of 3",
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),
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}
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let module = Module::new(
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&engine,
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r#"(module (memory (export "m") 0) (func (export "f") (result i32) (memory.grow (i32.const 1))))"#,
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)?;
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// Instantiate the module and grow the memory via the `f` function
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{
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let f = instance.get_typed_func::<(), i32, _>(&mut store, "f")?;
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assert_eq!(f.call(&mut store, ()).expect("function should not trap"), 0);
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assert_eq!(f.call(&mut store, ()).expect("function should not trap"), 1);
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assert_eq!(f.call(&mut store, ()).expect("function should not trap"), 2);
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assert_eq!(
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f.call(&mut store, ()).expect("function should not trap"),
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-1
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);
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assert_eq!(
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f.call(&mut store, ()).expect("function should not trap"),
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-1
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);
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}
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// Instantiate the module and grow the memory via the Wasmtime API
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let memory = instance.get_memory(&mut store, "m").unwrap();
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assert_eq!(memory.size(&store), 0);
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assert_eq!(memory.grow(&mut store, 1).expect("memory should grow"), 0);
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assert_eq!(memory.size(&store), 1);
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assert_eq!(memory.grow(&mut store, 1).expect("memory should grow"), 1);
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assert_eq!(memory.size(&store), 2);
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assert_eq!(memory.grow(&mut store, 1).expect("memory should grow"), 2);
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assert_eq!(memory.size(&store), 3);
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assert!(memory.grow(&mut store, 1).is_err());
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Ok(())
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}
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#[test]
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fn memory_init() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(2)
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.instance_table_elements(0);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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let engine = Engine::new(&config)?;
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let module = Module::new(
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&engine,
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r#"(module (memory (export "m") 2) (data (i32.const 65530) "this data spans multiple pages") (data (i32.const 10) "hello world"))"#,
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)?;
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let memory = instance.get_memory(&mut store, "m").unwrap();
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assert_eq!(
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&memory.data(&store)[65530..65560],
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b"this data spans multiple pages"
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);
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assert_eq!(&memory.data(&store)[10..21], b"hello world");
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Ok(())
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}
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#[test]
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fn memory_guard_page_trap() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(2)
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.instance_table_elements(0);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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let engine = Engine::new(&config)?;
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let module = Module::new(
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&engine,
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r#"(module (memory (export "m") 0) (func (export "f") (param i32) local.get 0 i32.load drop))"#,
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)?;
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// Instantiate the module and check for out of bounds trap
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for _ in 0..10 {
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let m = instance.get_memory(&mut store, "m").unwrap();
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let f = instance.get_typed_func::<i32, (), _>(&mut store, "f")?;
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let trap = f
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.call(&mut store, 0)
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.expect_err("function should trap")
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.downcast::<Trap>()?;
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assert_eq!(trap, Trap::MemoryOutOfBounds);
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let trap = f
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.call(&mut store, 1)
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.expect_err("function should trap")
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.downcast::<Trap>()?;
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assert_eq!(trap, Trap::MemoryOutOfBounds);
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m.grow(&mut store, 1).expect("memory should grow");
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f.call(&mut store, 0).expect("function should not trap");
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let trap = f
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.call(&mut store, 65536)
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.expect_err("function should trap")
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.downcast::<Trap>()?;
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assert_eq!(trap, Trap::MemoryOutOfBounds);
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let trap = f
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.call(&mut store, 65537)
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.expect_err("function should trap")
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.downcast::<Trap>()?;
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assert_eq!(trap, Trap::MemoryOutOfBounds);
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m.grow(&mut store, 1).expect("memory should grow");
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f.call(&mut store, 65536).expect("function should not trap");
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m.grow(&mut store, 1)
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.expect_err("memory should be at the limit");
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}
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Ok(())
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}
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#[test]
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fn memory_zeroed() -> Result<()> {
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if skip_pooling_allocator_tests() {
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return Ok(());
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}
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(1)
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.instance_table_elements(0);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(0);
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config.static_memory_maximum_size(65536);
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let engine = Engine::new(&config)?;
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let module = Module::new(&engine, r#"(module (memory (export "m") 1))"#)?;
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// Instantiate the module repeatedly after writing data to the entire memory
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for _ in 0..10 {
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let memory = instance.get_memory(&mut store, "m").unwrap();
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assert_eq!(memory.size(&store,), 1);
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assert_eq!(memory.data_size(&store), 65536);
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let ptr = memory.data_mut(&mut store).as_mut_ptr();
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unsafe {
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for i in 0..8192 {
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assert_eq!(*ptr.cast::<u64>().offset(i), 0);
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}
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std::ptr::write_bytes(ptr, 0xFE, memory.data_size(&store));
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}
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}
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Ok(())
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}
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#[test]
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fn table_limit() -> Result<()> {
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const TABLE_ELEMENTS: u32 = 10;
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(1)
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.instance_table_elements(TABLE_ELEMENTS);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(0);
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config.static_memory_maximum_size(65536);
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let engine = Engine::new(&config)?;
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// Module should fail to instantiate because it has too many tables
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match Module::new(&engine, r#"(module (table 1 funcref) (table 1 funcref))"#) {
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Ok(_) => panic!("module compilation should fail"),
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Err(e) => assert_eq!(
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e.to_string(),
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"defined tables count of 2 exceeds the limit of 1",
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),
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}
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// Module should fail to instantiate because the minimum is greater than
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// the configured limit
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match Module::new(&engine, r#"(module (table 31 funcref))"#) {
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Ok(_) => panic!("module compilation should fail"),
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Err(e) => assert_eq!(
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e.to_string(),
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"table index 0 has a minimum element size of 31 which exceeds the limit of 10",
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),
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}
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let module = Module::new(
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&engine,
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r#"(module (table (export "t") 0 funcref) (func (export "f") (result i32) (table.grow (ref.null func) (i32.const 1))))"#,
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)?;
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// Instantiate the module and grow the table via the `f` function
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{
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let f = instance.get_typed_func::<(), i32, _>(&mut store, "f")?;
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for i in 0..TABLE_ELEMENTS {
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assert_eq!(
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f.call(&mut store, ()).expect("function should not trap"),
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i as i32
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);
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}
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assert_eq!(
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f.call(&mut store, ()).expect("function should not trap"),
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-1
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);
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assert_eq!(
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f.call(&mut store, ()).expect("function should not trap"),
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-1
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);
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}
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// Instantiate the module and grow the table via the Wasmtime API
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let table = instance.get_table(&mut store, "t").unwrap();
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for i in 0..TABLE_ELEMENTS {
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assert_eq!(table.size(&store), i);
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assert_eq!(
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table
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.grow(&mut store, 1, Val::FuncRef(None))
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.expect("table should grow"),
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i
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);
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}
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assert_eq!(table.size(&store), TABLE_ELEMENTS);
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assert!(table.grow(&mut store, 1, Val::FuncRef(None)).is_err());
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Ok(())
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}
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#[test]
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fn table_init() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(0)
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.instance_table_elements(6);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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let engine = Engine::new(&config)?;
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let module = Module::new(
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&engine,
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r#"(module (table (export "t") 6 funcref) (elem (i32.const 1) 1 2 3 4) (elem (i32.const 0) 0) (func) (func (param i32)) (func (param i32 i32)) (func (param i32 i32 i32)) (func (param i32 i32 i32 i32)))"#,
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)?;
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let table = instance.get_table(&mut store, "t").unwrap();
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for i in 0..5 {
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let v = table.get(&mut store, i).expect("table should have entry");
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let f = v
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.funcref()
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.expect("expected funcref")
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.expect("expected non-null value");
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assert_eq!(f.ty(&store).params().len(), i as usize);
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}
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assert!(
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table
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.get(&mut store, 5)
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.expect("table should have entry")
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.funcref()
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.expect("expected funcref")
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.is_none(),
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"funcref should be null"
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);
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Ok(())
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}
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#[test]
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fn table_zeroed() -> Result<()> {
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if skip_pooling_allocator_tests() {
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return Ok(());
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}
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memory_pages(1)
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.instance_table_elements(10);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(0);
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config.static_memory_maximum_size(65536);
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let engine = Engine::new(&config)?;
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let module = Module::new(&engine, r#"(module (table (export "t") 10 funcref))"#)?;
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// Instantiate the module repeatedly after filling table elements
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for _ in 0..10 {
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let mut store = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let table = instance.get_table(&mut store, "t").unwrap();
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let f = Func::wrap(&mut store, || {});
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assert_eq!(table.size(&store), 10);
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for i in 0..10 {
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match table.get(&mut store, i).unwrap() {
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Val::FuncRef(r) => assert!(r.is_none()),
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_ => panic!("expected a funcref"),
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}
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table
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.set(&mut store, i, Val::FuncRef(Some(f.clone())))
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.unwrap();
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}
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}
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Ok(())
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}
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#[test]
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fn instantiation_limit() -> Result<()> {
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const INSTANCE_LIMIT: u32 = 10;
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(INSTANCE_LIMIT)
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.instance_memory_pages(1)
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.instance_table_elements(10);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.dynamic_memory_guard_size(0);
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config.static_memory_guard_size(0);
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config.static_memory_maximum_size(65536);
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let engine = Engine::new(&config)?;
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let module = Module::new(&engine, r#"(module)"#)?;
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// Instantiate to the limit
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{
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let mut store = Store::new(&engine, ());
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for _ in 0..INSTANCE_LIMIT {
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Instance::new(&mut store, &module, &[])?;
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}
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match Instance::new(&mut store, &module, &[]) {
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Ok(_) => panic!("instantiation should fail"),
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Err(e) => assert_eq!(
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e.to_string(),
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format!(
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"Limit of {} concurrent instances has been reached",
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INSTANCE_LIMIT
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)
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),
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}
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}
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// With the above store dropped, ensure instantiations can be made
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let mut store = Store::new(&engine, ());
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for _ in 0..INSTANCE_LIMIT {
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Instance::new(&mut store, &module, &[])?;
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}
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Ok(())
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}
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#[test]
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fn preserve_data_segments() -> Result<()> {
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(2)
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.instance_memory_pages(1)
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.instance_table_elements(10);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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let engine = Engine::new(&config)?;
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let m = Module::new(
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&engine,
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r#"
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(module
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(memory (export "mem") 1 1)
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(data (i32.const 0) "foo"))
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"#,
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)?;
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let mut store = Store::new(&engine, ());
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let i = Instance::new(&mut store, &m, &[])?;
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// Drop the module. This should *not* drop the actual data referenced by the
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// module.
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drop(m);
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// Spray some stuff on the heap. If wasm data lived on the heap this should
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// paper over things and help us catch use-after-free here if it would
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// otherwise happen.
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let mut strings = Vec::new();
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for _ in 0..1000 {
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let mut string = String::new();
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for _ in 0..1000 {
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string.push('g');
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}
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strings.push(string);
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}
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drop(strings);
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let mem = i.get_memory(&mut store, "mem").unwrap();
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// Hopefully it's still `foo`!
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assert!(mem.data(&store).starts_with(b"foo"));
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Ok(())
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}
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#[test]
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fn multi_memory_with_imported_memories() -> Result<()> {
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// This test checks that the base address for the defined memory is correct for the instance
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// despite the presence of an imported memory.
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let mut pool = PoolingAllocationConfig::default();
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pool.instance_count(1)
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.instance_memories(2)
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.instance_memory_pages(1);
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let mut config = Config::new();
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config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
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config.wasm_multi_memory(true);
|
|
|
|
let engine = Engine::new(&config)?;
|
|
let module = Module::new(
|
|
&engine,
|
|
r#"(module (import "" "m1" (memory 0)) (memory (export "m2") 1))"#,
|
|
)?;
|
|
|
|
let mut store = Store::new(&engine, ());
|
|
|
|
let m1 = Memory::new(&mut store, MemoryType::new(0, None))?;
|
|
let instance = Instance::new(&mut store, &module, &[m1.into()])?;
|
|
|
|
let m2 = instance.get_memory(&mut store, "m2").unwrap();
|
|
|
|
m2.data_mut(&mut store)[0] = 0x42;
|
|
assert_eq!(m2.data(&store)[0], 0x42);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
#[test]
|
|
fn drop_externref_global_during_module_init() -> Result<()> {
|
|
struct Limiter;
|
|
|
|
impl ResourceLimiter for Limiter {
|
|
fn memory_growing(&mut self, _: usize, _: usize, _: Option<usize>) -> bool {
|
|
false
|
|
}
|
|
|
|
fn table_growing(&mut self, _: u32, _: u32, _: Option<u32>) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
let mut pool = PoolingAllocationConfig::default();
|
|
pool.instance_count(1);
|
|
let mut config = Config::new();
|
|
config.wasm_reference_types(true);
|
|
config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
|
|
|
|
let engine = Engine::new(&config)?;
|
|
|
|
let module = Module::new(
|
|
&engine,
|
|
r#"
|
|
(module
|
|
(global i32 (i32.const 1))
|
|
(global i32 (i32.const 2))
|
|
(global i32 (i32.const 3))
|
|
(global i32 (i32.const 4))
|
|
(global i32 (i32.const 5))
|
|
)
|
|
"#,
|
|
)?;
|
|
|
|
let mut store = Store::new(&engine, Limiter);
|
|
drop(Instance::new(&mut store, &module, &[])?);
|
|
drop(store);
|
|
|
|
let module = Module::new(
|
|
&engine,
|
|
r#"
|
|
(module
|
|
(memory 1)
|
|
(global (mut externref) (ref.null extern))
|
|
)
|
|
"#,
|
|
)?;
|
|
|
|
let mut store = Store::new(&engine, Limiter);
|
|
store.limiter(|s| s);
|
|
assert!(Instance::new(&mut store, &module, &[]).is_err());
|
|
|
|
Ok(())
|
|
}
|
|
|
|
#[test]
|
|
#[cfg(target_pointer_width = "64")]
|
|
fn instance_too_large() -> Result<()> {
|
|
let mut pool = PoolingAllocationConfig::default();
|
|
pool.instance_size(16).instance_count(1);
|
|
let mut config = Config::new();
|
|
config.allocation_strategy(InstanceAllocationStrategy::Pooling(pool));
|
|
|
|
let engine = Engine::new(&config)?;
|
|
let expected = "\
|
|
instance allocation for this module requires 336 bytes which exceeds the \
|
|
configured maximum of 16 bytes; breakdown of allocation requirement:
|
|
|
|
* 76.19% - 256 bytes - instance state management
|
|
";
|
|
match Module::new(&engine, "(module)") {
|
|
Ok(_) => panic!("should have failed to compile"),
|
|
Err(e) => assert_eq!(e.to_string(), expected),
|
|
}
|
|
|
|
let mut lots_of_globals = format!("(module");
|
|
for _ in 0..100 {
|
|
lots_of_globals.push_str("(global i32 i32.const 0)\n");
|
|
}
|
|
lots_of_globals.push_str(")");
|
|
|
|
let expected = "\
|
|
instance allocation for this module requires 1936 bytes which exceeds the \
|
|
configured maximum of 16 bytes; breakdown of allocation requirement:
|
|
|
|
* 13.22% - 256 bytes - instance state management
|
|
* 82.64% - 1600 bytes - defined globals
|
|
";
|
|
match Module::new(&engine, &lots_of_globals) {
|
|
Ok(_) => panic!("should have failed to compile"),
|
|
Err(e) => assert_eq!(e.to_string(), expected),
|
|
}
|
|
|
|
Ok(())
|
|
}
|