Files
wasmtime/crates/runtime/src/imports.rs
Alex Crichton 654e953fbf Revamp memory management of InstanceHandle (#1624)
* Revamp memory management of `InstanceHandle`

This commit fixes a known but in Wasmtime where an instance could still
be used after it was freed. Unfortunately the fix here is a bit of a
hammer, but it's the best that we can do for now. The changes made in
this commit are:

* A `Store` now stores all `InstanceHandle` objects it ever creates.
  This keeps all instances alive unconditionally (along with all host
  functions and such) until the `Store` is itself dropped. Note that a
  `Store` is reference counted so basically everything has to be dropped
  to drop anything, there's no longer any partial deallocation of instances.

* The `InstanceHandle` type's own reference counting has been removed.
  This is largely redundant with what's already happening in `Store`, so
  there's no need to manage two reference counts.

* Each `InstanceHandle` no longer tracks its dependencies in terms of
  instance handles. This set was actually inaccurate due to dynamic
  updates to tables and such, so we needed to revamp it anyway.

* Initialization of an `InstanceHandle` is now deferred until after
  `InstanceHandle::new`. This allows storing the `InstanceHandle` before
  side-effectful initialization, such as copying element segments or
  running the start function, to ensure that regardless of the result of
  instantiation the underlying `InstanceHandle` is still available to
  persist in storage.

Overall this should fix a known possible way to safely segfault Wasmtime
today (yay!) and it should also fix some flaikness I've seen on CI.
Turns out one of the spec tests
(bulk-memory-operations/partial-init-table-segment.wast) exercises this
functionality and we were hitting sporating use-after-free, but only on
Windows.

* Shuffle some APIs around

* Comment weak cycle
2020-04-29 12:47:49 -05:00

47 lines
1.7 KiB
Rust

use crate::vmcontext::{VMFunctionImport, VMGlobalImport, VMMemoryImport, VMTableImport};
use wasmtime_environ::entity::{BoxedSlice, PrimaryMap};
use wasmtime_environ::wasm::{FuncIndex, GlobalIndex, MemoryIndex, TableIndex};
/// Resolved import pointers.
#[derive(Clone)]
pub struct Imports {
/// Resolved addresses for imported functions.
pub functions: BoxedSlice<FuncIndex, VMFunctionImport>,
/// Resolved addresses for imported tables.
pub tables: BoxedSlice<TableIndex, VMTableImport>,
/// Resolved addresses for imported memories.
pub memories: BoxedSlice<MemoryIndex, VMMemoryImport>,
/// Resolved addresses for imported globals.
pub globals: BoxedSlice<GlobalIndex, VMGlobalImport>,
}
impl Imports {
/// Construct a new `Imports` instance.
pub fn new(
function_imports: PrimaryMap<FuncIndex, VMFunctionImport>,
table_imports: PrimaryMap<TableIndex, VMTableImport>,
memory_imports: PrimaryMap<MemoryIndex, VMMemoryImport>,
global_imports: PrimaryMap<GlobalIndex, VMGlobalImport>,
) -> Self {
Self {
functions: function_imports.into_boxed_slice(),
tables: table_imports.into_boxed_slice(),
memories: memory_imports.into_boxed_slice(),
globals: global_imports.into_boxed_slice(),
}
}
/// Construct a new `Imports` instance with no imports.
pub fn none() -> Self {
Self {
functions: PrimaryMap::new().into_boxed_slice(),
tables: PrimaryMap::new().into_boxed_slice(),
memories: PrimaryMap::new().into_boxed_slice(),
globals: PrimaryMap::new().into_boxed_slice(),
}
}
}