* Resolve libcall relocations for older CPUs Long ago Wasmtime used to have logic for resolving relocations post-compilation for libcalls which I ended up removing during refactorings last year. As #5563 points out, however, it's possible to get Wasmtime to panic by disabling SSE features which forces Cranelift to use libcalls for some floating-point operations instead. Note that this also requires disabling SIMD because SIMD support has a baseline of SSE 4.2. This commit pulls back the old implementations of various libcalls and reimplements logic necessary to have them work on CPUs without SSE 4.2 Closes #5563 * Fix log message in `wast` support * Fix offset listed in relocations Be sure to factor in the offset of the function itself * Review comments
170 lines
7.6 KiB
Rust
170 lines
7.6 KiB
Rust
//! Utilities for working with object files that operate as Wasmtime's
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//! serialization and intermediate format for compiled modules.
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/// Filler for the `os_abi` field of the ELF header.
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///
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/// This is just a constant that seems reasonable in the sense it's unlikely to
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/// clash with others.
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pub const ELFOSABI_WASMTIME: u8 = 200;
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/// Flag for the `e_flags` field in the ELF header indicating a compiled
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/// module.
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pub const EF_WASMTIME_MODULE: u32 = 1 << 0;
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/// Flag for the `e_flags` field in the ELF header indicating a compiled
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/// component.
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pub const EF_WASMTIME_COMPONENT: u32 = 1 << 1;
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/// A custom Wasmtime-specific section of our compilation image which stores
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/// mapping data from offsets in the image to offset in the original wasm
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/// binary.
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///
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/// This section has a custom binary encoding. Currently its encoding is:
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///
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/// * The section starts with a 32-bit little-endian integer. This integer is
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/// how many entries are in the following two arrays.
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/// * Next is an array with the previous count number of 32-bit little-endian
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/// integers. This array is a sorted list of relative offsets within the text
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/// section. This is intended to be a lookup array to perform a binary search
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/// on an offset within the text section on this array.
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/// * Finally there is another array, with the same count as before, also of
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/// 32-bit little-endian integers. These integers map 1:1 with the previous
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/// array of offsets, and correspond to what the original offset was in the
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/// wasm file.
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///
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/// Decoding this section is intentionally simple, it only requires loading a
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/// 32-bit little-endian integer plus some bounds checks. Reading this section
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/// is done with the `lookup_file_pos` function below. Reading involves
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/// performing a binary search on the first array using the index found for the
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/// native code offset to index into the second array and find the wasm code
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/// offset.
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///
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/// At this time this section has an alignment of 1, which means all reads of it
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/// are unaligned. Additionally at this time the 32-bit encodings chosen here
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/// mean that >=4gb text sections are not supported.
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pub const ELF_WASMTIME_ADDRMAP: &str = ".wasmtime.addrmap";
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/// A custom binary-encoded section of wasmtime compilation artifacts which
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/// encodes the ability to map an offset in the text section to the trap code
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/// that it corresponds to.
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///
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/// This section is used at runtime to determine what flavor of trap happened to
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/// ensure that embedders and debuggers know the reason for the wasm trap. The
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/// encoding of this section is custom to Wasmtime and managed with helpers in
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/// the `object` crate:
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///
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/// * First the section has a 32-bit little endian integer indicating how many
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/// trap entries are in the section.
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/// * Next is an array, of the same length as read before, of 32-bit
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/// little-endian integers. These integers are offsets into the text section
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/// of the compilation image.
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/// * Finally is the same count number of bytes. Each of these bytes corresponds
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/// to a trap code.
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///
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/// This section is decoded by `lookup_trap_code` below which will read the
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/// section count, slice some bytes to get the various arrays, and then perform
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/// a binary search on the offsets array to find the index corresponding to
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/// the pc being looked up. If found the same index in the trap array (the array
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/// of bytes) is the trap code for that offset.
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///
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/// Note that at this time this section has an alignment of 1. Additionally due
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/// to the 32-bit encodings for offsets this doesn't support images >=4gb.
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pub const ELF_WASMTIME_TRAPS: &str = ".wasmtime.traps";
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/// A custom section which consists of just 1 byte which is either 0 or 1 as to
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/// whether BTI is enabled.
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pub const ELF_WASM_BTI: &str = ".wasmtime.bti";
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/// A bincode-encoded section containing engine-specific metadata used to
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/// double-check that an artifact can be loaded into the current host.
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pub const ELF_WASM_ENGINE: &str = ".wasmtime.engine";
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/// This is the name of the section in the final ELF image which contains
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/// concatenated data segments from the original wasm module.
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///
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/// This section is simply a list of bytes and ranges into this section are
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/// stored within a `Module` for each data segment. Memory initialization and
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/// passive segment management all index data directly located in this section.
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///
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/// Note that this implementation does not afford any method of leveraging the
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/// `data.drop` instruction to actually release the data back to the OS. The
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/// data section is simply always present in the ELF image. If we wanted to
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/// release the data it's probably best to figure out what the best
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/// implementation is for it at the time given a particular set of constraints.
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pub const ELF_WASM_DATA: &'static str = ".rodata.wasm";
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/// This is the name of the section in the final ELF image which contains a
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/// `bincode`-encoded `CompiledModuleInfo`.
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///
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/// This section is optionally decoded in `CompiledModule::from_artifacts`
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/// depending on whether or not a `CompiledModuleInfo` is already available. In
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/// cases like `Module::new` where compilation directly leads into consumption,
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/// it's available. In cases like `Module::deserialize` this section must be
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/// decoded to get all the relevant information.
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pub const ELF_WASMTIME_INFO: &'static str = ".wasmtime.info";
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/// This is the name of the section in the final ELF image which contains a
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/// concatenated list of all function names.
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///
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/// This section is optionally included in the final artifact depending on
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/// whether the wasm module has any name data at all (or in the future if we add
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/// an option to not preserve name data). This section is a concatenated list of
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/// strings where `CompiledModuleInfo::func_names` stores offsets/lengths into
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/// this section.
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///
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/// Note that the goal of this section is to avoid having to decode names at
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/// module-load time if we can. Names are typically only used for debugging or
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/// things like backtraces so there's no need to eagerly load all of them. By
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/// storing the data in a separate section the hope is that the data, which is
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/// sometimes quite large (3MB seen for spidermonkey-compiled-to-wasm), can be
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/// paged in lazily from an mmap and is never paged in if we never reference it.
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pub const ELF_NAME_DATA: &'static str = ".name.wasm";
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/// This is the name of the section in the final ELF image that contains the
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/// concatenation of all the native DWARF information found in the original wasm
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/// files.
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///
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/// This concatenation is not intended to be read by external tools at this time
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/// and is instead indexed directly by relative indices stored in compilation
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/// metadata.
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pub const ELF_WASMTIME_DWARF: &str = ".wasmtime.dwarf";
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macro_rules! libcalls {
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($($rust:ident = $sym:tt)*) => (
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#[allow(missing_docs)]
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pub enum LibCall {
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$($rust,)*
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}
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impl LibCall {
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/// Returns the libcall corresponding to the provided symbol name,
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/// if one matches.
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pub fn from_str(s: &str) -> Option<LibCall> {
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match s {
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$($sym => Some(LibCall::$rust),)*
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_ => None,
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}
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}
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/// Returns the symbol name in object files associated with this
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/// libcall.
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pub fn symbol(&self) -> &'static str {
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match self {
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$(LibCall::$rust => $sym,)*
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}
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}
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}
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)
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}
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libcalls! {
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FloorF32 = "libcall_floor32"
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FloorF64 = "libcall_floor64"
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NearestF32 = "libcall_nearestf32"
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NearestF64 = "libcall_nearestf64"
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CeilF32 = "libcall_ceilf32"
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CeilF64 = "libcall_ceilf64"
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TruncF32 = "libcall_truncf32"
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TruncF64 = "libcall_truncf64"
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}
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