This commit is intended to do almost everything necessary for processing the alias section of module linking. Most of this is internal refactoring, the highlights being: * Type contents are now stored separately from a `wasmtime_env::Module`. Given that modules can freely alias types and have them used all over the place, it seemed best to have one canonical location to type storage which everywhere else points to (with indices). A new `TypeTables` structure is produced during compilation which is shared amongst all member modules in a wasm blob. * Instantiation is heavily refactored to account for module linking. The main gotcha here is that imports are now listed as "initializers". We have a sort of pseudo-bytecode-interpreter which interprets the initialization of a module. This is more complicated than just matching imports at this point because in the module linking proposal the module, alias, import, and instance sections may all be interleaved. This means that imports aren't guaranteed to show up at the beginning of the address space for modules/instances. Otherwise most of the changes here largely fell out from these two design points. Aliases are recorded as initializers in this scheme. Copying around type information and/or just knowing type information during compilation is also pretty easy since everything is just a pointer into a `TypeTables` and we don't have to actually copy any types themselves. Lots of various refactorings were necessary to accomodate these changes. Tests are hoped to cover a breadth of functionality here, but not necessarily a depth. There's still one more piece of the module linking proposal missing which is exporting instances/modules, which will come in a future PR. It's also worth nothing that there's one large TODO which isn't implemented in this change that I plan on opening an issue for. With module linking when a set of modules comes back from compilation each modules has all the trampolines for the entire set of modules. This is quite a lot of duplicate trampolines across module-linking modules. We'll want to refactor this at some point to instead have only one set of trampolines per set of module linking modules and have them shared from there. I figured it was best to separate out this change, however, since it's purely related to resource usage, and doesn't impact non-module-linking modules at all. cc #2094
Cranelift Code Generator
A Bytecode Alliance project
Cranelift is a low-level retargetable code generator. It translates a target-independent intermediate representation into executable machine code.
For more information, see the documentation.
For an example of how to use the JIT, see the SimpleJIT Demo, which implements a toy language.
For an example of how to use Cranelift to run WebAssembly code, see Wasmtime, which implements a standalone, embeddable, VM using Cranelift.
Status
Cranelift currently supports enough functionality to run a wide variety of programs, including all the functionality needed to execute WebAssembly MVP functions, although it needs to be used within an external WebAssembly embedding to be part of a complete WebAssembly implementation.
The x86-64 backend is currently the most complete and stable; other architectures are in various stages of development. Cranelift currently supports both the System V AMD64 ABI calling convention used on many platforms and the Windows x64 calling convention. The performance of code produced by Cranelift is not yet impressive, though we have plans to fix that.
The core codegen crates have minimal dependencies, support no_std mode (see below), and do not require any host floating-point support, and do not use callstack recursion.
Cranelift does not yet perform mitigations for Spectre or related security issues, though it may do so in the future. It does not currently make any security-relevant instruction timing guarantees. It has seen a fair amount of testing and fuzzing, although more work is needed before it would be ready for a production use case.
Cranelift's APIs are not yet stable.
Cranelift currently requires Rust 1.37 or later to build.
Contributing
If you're interested in contributing to Cranelift: thank you! We have a contributing guide which will help you getting involved in the Cranelift project.
Planned uses
Cranelift is designed to be a code generator for WebAssembly, but it is general enough to be useful elsewhere too. The initial planned uses that affected its design are:
- WebAssembly compiler for the SpiderMonkey engine in Firefox.
- Backend for the IonMonkey JavaScript JIT compiler in Firefox.
- Debug build backend for the Rust compiler.
- Wasmtime non-Web wasm engine.
Building Cranelift
Cranelift uses a conventional Cargo build process.
Cranelift consists of a collection of crates, and uses a Cargo
Workspace,
so for some cargo commands, such as cargo test, the --all is needed
to tell cargo to visit all of the crates.
test-all.sh at the top level is a script which runs all the cargo
tests and also performs code format, lint, and documentation checks.
Building with no_std
The following crates support `no_std`, although they do depend on liballoc:
- cranelift-entity
- cranelift-bforest
- cranelift-codegen
- cranelift-frontend
- cranelift-native
- cranelift-wasm
- cranelift-module
- cranelift-preopt
- cranelift
To use no_std mode, disable the std feature and enable the core feature. This currently requires nightly rust.
For example, to build `cranelift-codegen`:
cd cranelift-codegen
cargo build --no-default-features --features core
Or, when using cranelift-codegen as a dependency (in Cargo.toml):
[dependency.cranelift-codegen]
...
default-features = false
features = ["core"]
no_std support is currently "best effort". We won't try to break it, and we'll accept patches fixing problems, however we don't expect all developers to build and test no_std when submitting patches. Accordingly, the ./test-all.sh script does not test no_std.
There is a separate ./test-no_std.sh script that tests the no_std support in packages which support it.
It's important to note that cranelift still needs liballoc to compile. Thus, whatever environment is used must implement an allocator.
Also, to allow the use of HashMaps with no_std, an external crate called hashmap_core is pulled in (via the core feature). This is mostly the same as std::collections::HashMap, except that it doesn't have DOS protection. Just something to think about.
Log configuration
Cranelift uses the log crate to log messages at various levels. It doesn't
specify any maximal logging level, so embedders can choose what it should be;
however, this can have an impact of Cranelift's code size. You can use log
features to reduce the maximum logging level. For instance if you want to limit
the level of logging to warn messages and above in release mode:
[dependency.log]
...
features = ["release_max_level_warn"]
Editor Support
Editor support for working with Cranelift IR (clif) files: