* Replace a single-character string literal with a character literal. * Use is_some() instead of comparing with Some(_). * Add code-quotes around type names in comments. * Use !...is_empty() instead of len() != 0. * Tidy up redundant returns. * Remove redundant .clone() calls. * Remove unnecessary explicit lifetime parameters. * Tidy up unnecessary '&'s. * Add parens to make operator precedence explicit. * Use debug_assert_eq instead of debug_assert with ==. * Replace a &Vec argument with a &[...]. * Replace `a = a op b` with `a op= b`. * Avoid unnecessary closures. * Avoid .iter() and .iter_mut() for iterating over containers. * Remove unneeded qualification.
126 lines
4.1 KiB
Rust
126 lines
4.1 KiB
Rust
//! Topological order of EBBs, according to the dominator tree.
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use dominator_tree::DominatorTree;
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use ir::{Ebb, Layout};
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use sparse_map::SparseSet;
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/// Present EBBs in a topological order such that all dominating EBBs are guaranteed to be visited
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/// before the current EBB.
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///
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/// There are many topological orders of the EBBs in a function, so it is possible to provide a
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/// preferred order, and the `TopoOrder` will present EBBs in an order that is as close as possible
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/// to the preferred order.
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pub struct TopoOrder {
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/// Preferred order of EBBs to visit.
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preferred: Vec<Ebb>,
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/// Next entry to get from `preferred`.
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next: usize,
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/// Set of visited EBBs.
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visited: SparseSet<Ebb>,
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/// Stack of EBBs to be visited next, already in `visited`.
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stack: Vec<Ebb>,
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}
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impl TopoOrder {
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/// Create a new empty topological order.
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pub fn new() -> TopoOrder {
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TopoOrder {
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preferred: Vec::new(),
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next: 0,
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visited: SparseSet::new(),
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stack: Vec::new(),
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}
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}
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/// Reset and initialize with a preferred sequence of EBBs. The resulting topological order is
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/// guaranteed to contain all of the EBBs in `preferred` as well as any dominators.
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pub fn reset<Ebbs>(&mut self, preferred: Ebbs)
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where Ebbs: IntoIterator<Item = Ebb>
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{
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self.preferred.clear();
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self.preferred.extend(preferred);
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self.next = 0;
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self.visited.clear();
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self.stack.clear();
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}
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/// Get the next EBB in the topological order.
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///
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/// Two things are guaranteed about the EBBs returned by this function:
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///
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/// - All EBBs in the `preferred` iterator given to `reset` will be returned.
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/// - All dominators are visited before the EBB returned.
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pub fn next(&mut self, layout: &Layout, domtree: &DominatorTree) -> Option<Ebb> {
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// Any entries in `stack` should be returned immediately. They have already been added to
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// `visited`.
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while self.stack.is_empty() {
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match self.preferred.get(self.next).cloned() {
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None => return None,
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Some(mut ebb) => {
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// We have the next EBB in the preferred order.
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self.next += 1;
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// Push it along with any non-visited dominators.
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while self.visited.insert(ebb).is_none() {
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self.stack.push(ebb);
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match domtree.idom(ebb) {
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Some(idom) => ebb = layout.inst_ebb(idom).expect("idom not in layout"),
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None => break,
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}
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}
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}
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}
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}
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self.stack.pop()
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}
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}
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#[cfg(test)]
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mod test {
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use flowgraph::ControlFlowGraph;
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use dominator_tree::DominatorTree;
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use ir::{Function, InstBuilder, Cursor};
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use std::iter;
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use super::*;
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#[test]
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fn empty() {
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let func = Function::new();
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let cfg = ControlFlowGraph::with_function(&func);
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let domtree = DominatorTree::with_function(&func, &cfg);
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let mut topo = TopoOrder::new();
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assert_eq!(topo.next(&func.layout, &domtree), None);
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topo.reset(func.layout.ebbs());
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assert_eq!(topo.next(&func.layout, &domtree), None);
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}
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#[test]
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fn simple() {
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let mut func = Function::new();
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let ebb0 = func.dfg.make_ebb();
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let ebb1 = func.dfg.make_ebb();
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{
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let dfg = &mut func.dfg;
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let cur = &mut Cursor::new(&mut func.layout);
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cur.insert_ebb(ebb0);
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dfg.ins(cur).jump(ebb1, &[]);
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cur.insert_ebb(ebb1);
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dfg.ins(cur).jump(ebb1, &[]);
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}
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let cfg = ControlFlowGraph::with_function(&func);
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let domtree = DominatorTree::with_function(&func, &cfg);
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let mut topo = TopoOrder::new();
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topo.reset(iter::once(ebb1));
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assert_eq!(topo.next(&func.layout, &domtree), Some(ebb0));
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assert_eq!(topo.next(&func.layout, &domtree), Some(ebb1));
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assert_eq!(topo.next(&func.layout, &domtree), None);
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}
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}
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