Files
wasmtime/cranelift/entity
julian-seward1 92a01c816d Minor speedup tuning for SecondaryMap (#1020)
The `SecondaryMap` abstraction -- basically, resize-on-demand arrays with a
default value -- is very hot in Cranelift.  This small patch is the result of
many profiling runs.  It makes two changes:

* `fn index_mut` is changed to be `#[inline(always)]`, based on profile data.

* `fn index` and `fn index_mut` call `self.elems.resize()` directly, rather
  than via `self.resize()`.  The point of this is not to improve performance.
  Rather, it ensures that the public functions for `SecondaryMap` do not call
  each other.  When public interface functions call each other, it becomes
  difficult to interpret profiling results, because it's harder to see what
  fraction of costs for `SecondaryMap` as a whole come from outside the
  module, and what fraction is the result of "internal" calls to the external
  interface.

The overall result, for wasm_lua_binarytrees, is a 1.4% reduction in
instruction count for the compiler, and a 2.2% reduction in loads/stores.
2019-09-12 11:09:35 +02:00
..
2019-09-05 17:36:04 -07:00

This crate contains array-based data structures used by the core Cranelift code generator which use densely numbered entity references as mapping keys.

One major difference between this crate and crates like slotmap, slab, and generational-arena is that this crate currently provides no way to delete entities. This limits its use to situations where deleting isn't important, however this also makes it more efficient, because it doesn't need extra bookkeeping state to reuse the storage for deleted objects, or to ensure that new objects always have unique keys (eg. slotmap's and generational-arena's versioning).

Another major difference is that this crate protects against using a key from one map to access an element in another. Where SlotMap, Slab, and Arena have a value type parameter, PrimaryMap has a key type parameter and a value type parameter. The crate also provides the entity_impl macro which makes it easy to declare new unique types for use as keys. Any attempt to use a key in a map it's not intended for is diagnosed with a type error.

Another is that this crate has two core map types, PrimaryMap and SecondaryMap, which serve complementary purposes. A PrimaryMap creates its own keys when elements are inserted, while an SecondaryMap reuses the keys values of a PrimaryMap, conceptually storing additional data in the same index space. SecondaryMap's values must implement Default and all elements in an SecondaryMap initially have the value of default().

A common way to implement Default is to wrap a type in Option, however this crate also provides the PackedOption utility which can use less memory in some cases.

Additional utilities provided by this crate include:

  • EntityList, for allocating many small arrays (such as instruction operand lists in a compiler code generator).
  • SparseMap: an alternative to SecondaryMap which can use less memory in some situations.
  • EntitySet: a specialized form of SecondaryMap using a bitvector to record which entities are members of the set.