Files
wasmtime/wasmtime-jit/src/code_memory.rs
Peter Huene 920728d14d Implement registering JIT unwind information on Windows.
This commit implements registering unwind information for JIT functions on
Windows so that the operating system can both walk and unwind stacks containing
JIT frames.

Currently this only works with Cranelift as lightbeam does not emit unwind
information yet.

This commit also resets the stack guard page on Windows for stack overflow
exceptions, allowing reliable stack overflow traps.

With these changes, all previously disabled test suite tests (not including
the multi-value tests) on Windows are now passing.

Fixes #291.
2019-11-06 20:27:32 -08:00

196 lines
6.2 KiB
Rust

//! Memory management for executable code.
use crate::function_table::FunctionTable;
use alloc::boxed::Box;
use alloc::string::String;
use alloc::vec::Vec;
use core::{cmp, mem};
use region;
use wasmtime_environ::{Compilation, CompiledFunction};
use wasmtime_runtime::{Mmap, VMFunctionBody};
/// Memory manager for executable code.
pub struct CodeMemory {
current: (Mmap, FunctionTable),
mmaps: Vec<(Mmap, FunctionTable)>,
position: usize,
published: usize,
}
impl CodeMemory {
/// Create a new `CodeMemory` instance.
pub fn new() -> Self {
Self {
current: (Mmap::new(), FunctionTable::new()),
mmaps: Vec::new(),
position: 0,
published: 0,
}
}
/// Allocate a continuous memory block for a single compiled function.
/// TODO: Reorganize the code that calls this to emit code directly into the
/// mmap region rather than into a Vec that we need to copy in.
pub fn allocate_for_function(
&mut self,
func: &CompiledFunction,
) -> Result<&mut [VMFunctionBody], String> {
let size = Self::function_allocation_size(func);
let start = self.position as u32;
let (buf, table) = self.allocate(size)?;
let (_, _, _, vmfunc) = Self::copy_function(func, start, buf, table);
Ok(vmfunc)
}
/// Allocate a continuous memory block for a compilation.
///
/// Allocates memory for both the function bodies as well as function unwind data.
pub fn allocate_for_compilation(
&mut self,
compilation: &Compilation,
) -> Result<Box<[&mut [VMFunctionBody]]>, String> {
let total_len = compilation
.into_iter()
.fold(0, |acc, func| acc + Self::function_allocation_size(func));
let mut start = self.position as u32;
let (mut buf, mut table) = self.allocate(total_len)?;
let mut result = Vec::with_capacity(compilation.len());
for func in compilation.into_iter() {
let (next_start, next_buf, next_table, vmfunc) =
Self::copy_function(func, start, buf, table);
result.push(vmfunc);
start = next_start;
buf = next_buf;
table = next_table;
}
Ok(result.into_boxed_slice())
}
/// Make all allocated memory executable.
pub fn publish(&mut self) {
self.push_current(0)
.expect("failed to push current memory map");
for (m, t) in &mut self.mmaps[self.published..] {
if m.len() != 0 {
unsafe {
region::protect(m.as_mut_ptr(), m.len(), region::Protection::ReadExecute)
}
.expect("unable to make memory readonly and executable");
}
t.publish(m.as_ptr() as u64)
.expect("failed to publish function table");
}
self.published = self.mmaps.len();
}
/// Allocate `size` bytes of memory which can be made executable later by
/// calling `publish()`. Note that we allocate the memory as writeable so
/// that it can be written to and patched, though we make it readonly before
/// actually executing from it.
///
/// TODO: Add an alignment flag.
fn allocate(&mut self, size: usize) -> Result<(&mut [u8], &mut FunctionTable), String> {
if self.current.0.len() - self.position < size {
self.push_current(cmp::max(0x10000, size))?;
}
let old_position = self.position;
self.position += size;
Ok((
&mut self.current.0.as_mut_slice()[old_position..self.position],
&mut self.current.1,
))
}
/// Calculates the allocation size of the given compiled function.
fn function_allocation_size(func: &CompiledFunction) -> usize {
if func.unwind_info.is_empty() {
func.body.len()
} else {
// Account for necessary unwind information alignment padding (32-bit)
((func.body.len() + 3) & !3) + func.unwind_info.len()
}
}
/// Copies the data of the compiled function to the given buffer.
///
/// This will also add the function to the current function table.
fn copy_function<'a>(
func: &CompiledFunction,
func_start: u32,
buf: &'a mut [u8],
table: &'a mut FunctionTable,
) -> (
u32,
&'a mut [u8],
&'a mut FunctionTable,
&'a mut [VMFunctionBody],
) {
let func_end = func_start + (func.body.len() as u32);
let (body, remainder) = buf.split_at_mut(func.body.len());
body.copy_from_slice(&func.body);
let vmfunc = Self::view_as_mut_vmfunc_slice(body);
if func.unwind_info.is_empty() {
return (func_end, remainder, table, vmfunc);
}
// Keep unwind information 32-bit aligned (round up to the nearest 4 byte boundary)
let padding = ((func.body.len() + 3) & !3) - func.body.len();
let (unwind, remainder) = remainder.split_at_mut(padding + func.unwind_info.len());
unwind[padding..].copy_from_slice(&func.unwind_info);
let unwind_start = func_end + (padding as u32);
let unwind_end = unwind_start + (func.unwind_info.len() as u32);
table.add_function(func_start, func_end, unwind_start);
(unwind_end, remainder, table, vmfunc)
}
/// Convert mut a slice from u8 to VMFunctionBody.
fn view_as_mut_vmfunc_slice(slice: &mut [u8]) -> &mut [VMFunctionBody] {
let byte_ptr: *mut [u8] = slice;
let body_ptr = byte_ptr as *mut [VMFunctionBody];
unsafe { &mut *body_ptr }
}
/// Pushes the current Mmap (and function table) and allocates a new Mmap of the given size.
fn push_current(&mut self, new_size: usize) -> Result<(), String> {
let previous = mem::replace(
&mut self.current,
(
if new_size == 0 {
Mmap::new()
} else {
Mmap::with_at_least(cmp::max(0x10000, new_size))?
},
FunctionTable::new(),
),
);
if previous.0.len() > 0 {
self.mmaps.push(previous);
} else {
assert!(previous.1.len() == 0);
}
self.position = 0;
Ok(())
}
}