Files
wasmtime/crates/misc/dotnet/tests/GlobalImportsTests.cs
Alex Crichton 77e17d8f71 Add a wasmtime-specific wasmtime_wat2wasm C API (#1206)
* Add a wasmtime-specific `wasmtime_wat2wasm` C API

This commit implements a wasmtime-specific C API for converting the text
format to the binary format. An upstream spec issue exists for adding
this to the C API, but in the meantime we can experiment with our own
version of this API and use it in the C# extension, for example!

Closes #1000

* Reorder arguments

* Use wasm_byte_vec_t for input `*.wat`

* Mark wat input as const

* Return an error message and use `fixed`

* Actually include the error message

* Use `fixed` in `Module.cs` as well
2020-03-03 10:29:20 -06:00

106 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using FluentAssertions;
using Xunit;
namespace Wasmtime.Tests
{
public class GlobalImportsFixture : ModuleFixture
{
protected override string ModuleFileName => "GlobalImports.wat";
}
public class GlobalImportsTests : IClassFixture<GlobalImportsFixture>
{
public GlobalImportsTests(GlobalImportsFixture fixture)
{
Fixture = fixture;
}
private GlobalImportsFixture Fixture { get; set; }
[Theory]
[MemberData(nameof(GetGlobalImports))]
public void ItHasTheExpectedGlobalImports(string importModule, string importName, ValueKind expectedKind, bool expectedMutable)
{
var import = Fixture.Module.Imports.Globals.Where(f => f.ModuleName == importModule && f.Name == importName).FirstOrDefault();
import.Should().NotBeNull();
import.Kind.Should().Be(expectedKind);
import.IsMutable.Should().Be(expectedMutable);
}
[Fact]
public void ItHasTheExpectedNumberOfExportedGlobals()
{
GetGlobalImports().Count().Should().Be(Fixture.Module.Imports.Globals.Count);
}
public static IEnumerable<object[]> GetGlobalImports()
{
yield return new object[] {
"",
"global_i32",
ValueKind.Int32,
false
};
yield return new object[] {
"",
"global_i32_mut",
ValueKind.Int32,
true
};
yield return new object[] {
"",
"global_i64",
ValueKind.Int64,
false
};
yield return new object[] {
"",
"global_i64_mut",
ValueKind.Int64,
true
};
yield return new object[] {
"",
"global_f32",
ValueKind.Float32,
false
};
yield return new object[] {
"",
"global_f32_mut",
ValueKind.Float32,
true
};
yield return new object[] {
"",
"global_f64",
ValueKind.Float64,
false
};
yield return new object[] {
"",
"global_f64_mut",
ValueKind.Float64,
true
};
yield return new object[] {
"other",
"global_from_module",
ValueKind.Int32,
false
};
}
}
}