* Update WebAssembly C API submodule to latest commit. This commit updates the WebAssembly C API submodule (for `wasm.h`) to the latest commit out of master. This fixes the behavior of `wasm_name_new_from_string` such that it no longer copies the null character into the name, which caused unexpected failures when using the Wasmtime linker as imports wouldn't resolve when the null was present. Along with this change were breaking changes to `wasm_func_call`, the host callback signatures, and `wasm_instance_new` to take a vector type instead of a pointer to an unsized array. As a result, Wasmtime language bindings based on the C API will need to be updated once this change is pulled in. Fixes #2211. Fixes #2131. * Update Doxygen comments for wasm.h changes.
137 lines
4.5 KiB
C
137 lines
4.5 KiB
C
/*
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Example of instantiating of the WebAssembly module and invoking its exported
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function.
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You can compile and run this example on Linux with:
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cargo build --release -p wasmtime-c-api
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cc examples/hello.c \
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-I crates/c-api/include \
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-I crates/c-api/wasm-c-api/include \
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target/release/libwasmtime.a \
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-lpthread -ldl -lm \
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-o hello
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./hello
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Note that on Windows and macOS the command will be similar, but you'll need
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to tweak the `-lpthread` and such annotations as well as the name of the
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`libwasmtime.a` file on Windows.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <wasm.h>
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#include <wasmtime.h>
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static void exit_with_error(const char *message, wasmtime_error_t *error, wasm_trap_t *trap);
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static wasm_trap_t* hello_callback(const wasm_val_vec_t* args, wasm_val_vec_t* results) {
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printf("Calling back...\n");
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printf("> Hello World!\n");
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return NULL;
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}
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int main() {
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int ret = 0;
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// Set up our compilation context. Note that we could also work with a
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// `wasm_config_t` here to configure what feature are enabled and various
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// compilation settings.
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printf("Initializing...\n");
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wasm_engine_t *engine = wasm_engine_new();
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assert(engine != NULL);
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// With an engine we can create a *store* which is a long-lived group of wasm
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// modules.
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wasm_store_t *store = wasm_store_new(engine);
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assert(store != NULL);
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// Read our input file, which in this case is a wasm text file.
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FILE* file = fopen("examples/hello.wat", "r");
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assert(file != NULL);
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fseek(file, 0L, SEEK_END);
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size_t file_size = ftell(file);
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fseek(file, 0L, SEEK_SET);
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wasm_byte_vec_t wat;
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wasm_byte_vec_new_uninitialized(&wat, file_size);
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assert(fread(wat.data, file_size, 1, file) == 1);
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fclose(file);
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// Parse the wat into the binary wasm format
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wasm_byte_vec_t wasm;
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wasmtime_error_t *error = wasmtime_wat2wasm(&wat, &wasm);
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if (error != NULL)
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exit_with_error("failed to parse wat", error, NULL);
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wasm_byte_vec_delete(&wat);
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// Now that we've got our binary webassembly we can compile our module.
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printf("Compiling module...\n");
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wasm_module_t *module = NULL;
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error = wasmtime_module_new(engine, &wasm, &module);
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wasm_byte_vec_delete(&wasm);
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if (error != NULL)
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exit_with_error("failed to compile module", error, NULL);
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// Next up we need to create the function that the wasm module imports. Here
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// we'll be hooking up a thunk function to the `hello_callback` native
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// function above.
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printf("Creating callback...\n");
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wasm_functype_t *hello_ty = wasm_functype_new_0_0();
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wasm_func_t *hello = wasm_func_new(store, hello_ty, hello_callback);
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// With our callback function we can now instantiate the compiled module,
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// giving us an instance we can then execute exports from. Note that
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// instantiation can trap due to execution of the `start` function, so we need
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// to handle that here too.
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printf("Instantiating module...\n");
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wasm_trap_t *trap = NULL;
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wasm_instance_t *instance = NULL;
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wasm_extern_t* imports[] = { wasm_func_as_extern(hello) };
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wasm_extern_vec_t imports_vec = WASM_ARRAY_VEC(imports);
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error = wasmtime_instance_new(store, module, &imports_vec, &instance, &trap);
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if (instance == NULL)
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exit_with_error("failed to instantiate", error, trap);
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// Lookup our `run` export function
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printf("Extracting export...\n");
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wasm_extern_vec_t externs;
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wasm_instance_exports(instance, &externs);
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assert(externs.size == 1);
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wasm_func_t *run = wasm_extern_as_func(externs.data[0]);
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assert(run != NULL);
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// And call it!
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printf("Calling export...\n");
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wasm_val_vec_t args_vec = WASM_EMPTY_VEC;
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wasm_val_vec_t results_vec = WASM_EMPTY_VEC;
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error = wasmtime_func_call(run, &args_vec, &results_vec, &trap);
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if (error != NULL || trap != NULL)
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exit_with_error("failed to call function", error, trap);
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// Clean up after ourselves at this point
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printf("All finished!\n");
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ret = 0;
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wasm_extern_vec_delete(&externs);
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wasm_instance_delete(instance);
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wasm_module_delete(module);
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wasm_store_delete(store);
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wasm_engine_delete(engine);
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return ret;
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}
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static void exit_with_error(const char *message, wasmtime_error_t *error, wasm_trap_t *trap) {
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fprintf(stderr, "error: %s\n", message);
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wasm_byte_vec_t error_message;
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if (error != NULL) {
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wasmtime_error_message(error, &error_message);
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wasmtime_error_delete(error);
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} else {
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wasm_trap_message(trap, &error_message);
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wasm_trap_delete(trap);
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}
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fprintf(stderr, "%.*s\n", (int) error_message.size, error_message.data);
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wasm_byte_vec_delete(&error_message);
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exit(1);
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}
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