Files
wasmtime/cranelift/filetests/filetests/isa/x64/load-op.clif
Chris Fallin 1dddba649a x64 regalloc register order: put caller-saves (volatiles) first.
The x64 backend currently builds the `RealRegUniverse` in a way that
is generating somewhat suboptimal code. In many blocks, we see uses of
callee-save (non-volatile) registers (r12, r13, r14, rbx) first, even in
very short leaf functions where there are plenty of volatiles to use.
This is leading to unnecessary spills/reloads.

On one (local) test program, a medium-sized C benchmark compiled to Wasm
and run on Wasmtime, I am seeing a ~10% performance improvement with
this change; it will be less pronounced in programs with high register
pressure (there we are likely to use all registers regardless, so the
prologue/epilogue will save/restore all callee-saves), or in programs
with fewer calls, but this is a clear win for small functions and in
many cases removes prologue/epilogue clobber-saves altogether.

Separately, I think the RA's coalescing is tripping up a bit in some
cases; see e.g. the filetest touched by this commit that loads a value
into %rsi then moves to %rax and returns immediately. This is an
orthogonal issue, though, and should be addressed (if worthwhile) in
regalloc.rs.
2020-12-06 22:37:43 -08:00

62 lines
1.4 KiB
Plaintext

test compile
target x86_64
feature "experimental_x64"
function %add_from_mem_u32_1(i64, i32) -> i32 {
block0(v0: i64, v1: i32):
v2 = load.i32 v0
v3 = iadd.i32 v2, v1
; check: addl 0(%rdi), %esi
return v3
}
function %add_from_mem_u32_2(i64, i32) -> i32 {
block0(v0: i64, v1: i32):
v2 = load.i32 v0
v3 = iadd.i32 v1, v2
; check: addl 0(%rdi), %esi
return v3
}
function %add_from_mem_u64_1(i64, i64) -> i64 {
block0(v0: i64, v1: i64):
v2 = load.i64 v0
v3 = iadd.i64 v2, v1
; check: addq 0(%rdi), %rsi
return v3
}
function %add_from_mem_u64_2(i64, i64) -> i64 {
block0(v0: i64, v1: i64):
v2 = load.i64 v0
v3 = iadd.i64 v1, v2
; check: addq 0(%rdi), %rsi
return v3
}
; test narrow loads: 8-bit load should not merge because the `addl` is 32 bits
; and would load 32 bits from memory, which may go beyond the end of the heap.
function %add_from_mem_not_narrow(i64, i8) -> i8 {
block0(v0: i64, v1: i8):
v2 = load.i8 v0
v3 = iadd.i8 v2, v1
; check: movzbq 0(%rdi), %rdi
; nextln: addl %esi, %edi
return v3
}
function %no_merge_if_lookback_use(i64, i64) -> i64 {
block0(v0: i64, v1: i64):
v2 = load.i64 v0
v3 = iadd.i64 v2, v0
store.i64 v3, v1
v4 = load.i64 v3
return v4
; check: movq 0(%rdi), %rax
; nextln: movq %rax, %rcx
; nextln: addq %rdi, %rcx
; nextln: movq %rcx, 0(%rsi)
; nextln: movq 0(%rax,%rdi,1), %rsi
; nextln: movq %rsi, %rax
}