Files
wasmtime/cranelift/codegen/src/alias_analysis.rs
Anton Kirilov d8b290898c Initial forward-edge CFI implementation (#3693)
* Initial forward-edge CFI implementation

Give the user the option to start all basic blocks that are targets
of indirect branches with the BTI instruction introduced by the
Branch Target Identification extension to the Arm instruction set
architecture.

Copyright (c) 2022, Arm Limited.

* Refactor `from_artifacts` to avoid second `make_executable` (#1)

This involves "parsing" twice but this is parsing just the header of an
ELF file so it's not a very intensive operation and should be ok to do
twice.

* Address the code review feedback

Copyright (c) 2022, Arm Limited.

Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2022-09-08 09:35:58 -05:00

390 lines
16 KiB
Rust

//! Alias analysis, consisting of a "last store" pass and a "memory
//! values" pass. These two passes operate as one fused pass, and so
//! are implemented together here.
//!
//! We partition memory state into several *disjoint pieces* of
//! "abstract state". There are a finite number of such pieces:
//! currently, we call them "heap", "table", "vmctx", and "other".Any
//! given address in memory belongs to exactly one disjoint piece.
//!
//! One never tracks which piece a concrete address belongs to at
//! runtime; this is a purely static concept. Instead, all
//! memory-accessing instructions (loads and stores) are labeled with
//! one of these four categories in the `MemFlags`. It is forbidden
//! for a load or store to access memory under one category and a
//! later load or store to access the same memory under a different
//! category. This is ensured to be true by construction during
//! frontend translation into CLIF and during legalization.
//!
//! Given that this non-aliasing property is ensured by the producer
//! of CLIF, we can compute a *may-alias* property: one load or store
//! may-alias another load or store if both access the same category
//! of abstract state.
//!
//! The "last store" pass helps to compute this aliasing: it scans the
//! code, finding at each program point the last instruction that
//! *might have* written to a given part of abstract state.
//!
//! We can't say for sure that the "last store" *did* actually write
//! that state, but we know for sure that no instruction *later* than
//! it (up to the current instruction) did. However, we can get a
//! must-alias property from this: if at a given load or store, we
//! look backward to the "last store", *AND* we find that it has
//! exactly the same address expression and type, then we know that
//! the current instruction's access *must* be to the same memory
//! location.
//!
//! To get this must-alias property, we compute a sparse table of
//! "memory values": these are known equivalences between SSA `Value`s
//! and particular locations in memory. The memory-values table is a
//! mapping from (last store, address expression, type) to SSA
//! value. At a store, we can insert into this table directly. At a
//! load, we can also insert, if we don't already have a value (from
//! the store that produced the load's value).
//!
//! Then we can do two optimizations at once given this table. If a
//! load accesses a location identified by a (last store, address,
//! type) key already in the table, we replace it with the SSA value
//! for that memory location. This is usually known as "redundant load
//! elimination" if the value came from an earlier load of the same
//! location, or "store-to-load forwarding" if the value came from an
//! earlier store to the same location.
//!
//! In theory we could also do *dead-store elimination*, where if a
//! store overwrites a key in the table, *and* if no other load/store
//! to the abstract state category occurred, *and* no other trapping
//! instruction occurred (at which point we need an up-to-date memory
//! state because post-trap-termination memory state can be observed),
//! *and* we can prove the original store could not have trapped, then
//! we can eliminate the original store. Because this is so complex,
//! and the conditions for doing it correctly when post-trap state
//! must be correct likely reduce the potential benefit, we don't yet
//! do this.
use crate::{
cursor::{Cursor, FuncCursor},
dominator_tree::DominatorTree,
fx::{FxHashMap, FxHashSet},
inst_predicates::{
has_memory_fence_semantics, inst_addr_offset_type, inst_store_data, visit_block_succs,
},
ir::{immediates::Offset32, Block, Function, Inst, Opcode, Type, Value},
trace,
};
use cranelift_entity::{packed_option::PackedOption, EntityRef};
/// For a given program point, the vector of last-store instruction
/// indices for each disjoint category of abstract state.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
struct LastStores {
heap: PackedOption<Inst>,
table: PackedOption<Inst>,
vmctx: PackedOption<Inst>,
other: PackedOption<Inst>,
}
impl LastStores {
fn update(&mut self, func: &Function, inst: Inst) {
let opcode = func.dfg[inst].opcode();
if has_memory_fence_semantics(opcode) {
self.heap = inst.into();
self.table = inst.into();
self.vmctx = inst.into();
self.other = inst.into();
} else if opcode.can_store() {
if let Some(memflags) = func.dfg[inst].memflags() {
if memflags.heap() {
self.heap = inst.into();
} else if memflags.table() {
self.table = inst.into();
} else if memflags.vmctx() {
self.vmctx = inst.into();
} else {
self.other = inst.into();
}
} else {
self.heap = inst.into();
self.table = inst.into();
self.vmctx = inst.into();
self.other = inst.into();
}
}
}
fn get_last_store(&self, func: &Function, inst: Inst) -> PackedOption<Inst> {
if let Some(memflags) = func.dfg[inst].memflags() {
if memflags.heap() {
self.heap
} else if memflags.table() {
self.table
} else if memflags.vmctx() {
self.vmctx
} else {
self.other
}
} else if func.dfg[inst].opcode().can_load() || func.dfg[inst].opcode().can_store() {
inst.into()
} else {
PackedOption::default()
}
}
fn meet_from(&mut self, other: &LastStores, loc: Inst) {
let meet = |a: PackedOption<Inst>, b: PackedOption<Inst>| -> PackedOption<Inst> {
match (a.into(), b.into()) {
(None, None) => None.into(),
(Some(a), None) => a,
(None, Some(b)) => b,
(Some(a), Some(b)) if a == b => a,
_ => loc.into(),
}
};
self.heap = meet(self.heap, other.heap);
self.table = meet(self.table, other.table);
self.vmctx = meet(self.vmctx, other.vmctx);
self.other = meet(self.other, other.other);
}
}
/// A key identifying a unique memory location.
///
/// For the result of a load to be equivalent to the result of another
/// load, or the store data from a store, we need for (i) the
/// "version" of memory (here ensured by having the same last store
/// instruction to touch the disjoint category of abstract state we're
/// accessing); (ii) the address must be the same (here ensured by
/// having the same SSA value, which doesn't change after computed);
/// (iii) the offset must be the same; and (iv) the accessed type and
/// extension mode (e.g., 8-to-32, signed) must be the same.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
struct MemoryLoc {
last_store: PackedOption<Inst>,
address: Value,
offset: Offset32,
ty: Type,
/// We keep the *opcode* of the instruction that produced the
/// value we record at this key if the opcode is anything other
/// than an ordinary load or store. This is needed when we
/// consider loads that extend the value: e.g., an 8-to-32
/// sign-extending load will produce a 32-bit value from an 8-bit
/// value in memory, so we can only reuse that (as part of RLE)
/// for another load with the same extending opcode.
///
/// We could improve the transform to insert explicit extend ops
/// in place of extending loads when we know the memory value, but
/// we haven't yet done this.
extending_opcode: Option<Opcode>,
}
/// An alias-analysis pass.
pub struct AliasAnalysis<'a> {
/// The function we're analyzing.
func: &'a mut Function,
/// The domtree for the function.
domtree: &'a DominatorTree,
/// Input state to a basic block.
block_input: FxHashMap<Block, LastStores>,
/// Known memory-value equivalences. This is the result of the
/// analysis. This is a mapping from (last store, address
/// expression, offset, type) to SSA `Value`.
///
/// We keep the defining inst around for quick dominance checks.
mem_values: FxHashMap<MemoryLoc, (Inst, Value)>,
}
impl<'a> AliasAnalysis<'a> {
/// Perform an alias analysis pass.
pub fn new(func: &'a mut Function, domtree: &'a DominatorTree) -> AliasAnalysis<'a> {
trace!("alias analysis: input is:\n{:?}", func);
let mut analysis = AliasAnalysis {
func,
domtree,
block_input: FxHashMap::default(),
mem_values: FxHashMap::default(),
};
analysis.compute_block_input_states();
analysis
}
fn compute_block_input_states(&mut self) {
let mut queue = vec![];
let mut queue_set = FxHashSet::default();
let entry = self.func.layout.entry_block().unwrap();
queue.push(entry);
queue_set.insert(entry);
while let Some(block) = queue.pop() {
queue_set.remove(&block);
let mut state = self
.block_input
.entry(block)
.or_insert_with(|| LastStores::default())
.clone();
trace!(
"alias analysis: input to block{} is {:?}",
block.index(),
state
);
for inst in self.func.layout.block_insts(block) {
state.update(self.func, inst);
trace!("after inst{}: state is {:?}", inst.index(), state);
}
visit_block_succs(self.func, block, |_inst, succ, _from_table| {
let succ_first_inst = self
.func
.layout
.block_insts(succ)
.into_iter()
.next()
.unwrap();
let updated = match self.block_input.get_mut(&succ) {
Some(succ_state) => {
let old = succ_state.clone();
succ_state.meet_from(&state, succ_first_inst);
*succ_state != old
}
None => {
self.block_input.insert(succ, state.clone());
true
}
};
if updated && queue_set.insert(succ) {
queue.push(succ);
}
});
}
}
/// Make a pass and update known-redundant loads to aliased
/// values. We interleave the updates with the memory-location
/// tracking because resolving some aliases may expose others
/// (e.g. in cases of double-indirection with two separate chains
/// of loads).
pub fn compute_and_update_aliases(&mut self) {
let mut pos = FuncCursor::new(self.func);
while let Some(block) = pos.next_block() {
let mut state = self
.block_input
.get(&block)
.cloned()
.unwrap_or_else(|| LastStores::default());
while let Some(inst) = pos.next_inst() {
trace!(
"alias analysis: scanning at inst{} with state {:?} ({:?})",
inst.index(),
state,
pos.func.dfg[inst],
);
if let Some((address, offset, ty)) = inst_addr_offset_type(pos.func, inst) {
let address = pos.func.dfg.resolve_aliases(address);
let opcode = pos.func.dfg[inst].opcode();
if opcode.can_store() {
let store_data = inst_store_data(pos.func, inst).unwrap();
let store_data = pos.func.dfg.resolve_aliases(store_data);
let mem_loc = MemoryLoc {
last_store: inst.into(),
address,
offset,
ty,
extending_opcode: get_ext_opcode(opcode),
};
trace!(
"alias analysis: at inst{}: store with data v{} at loc {:?}",
inst.index(),
store_data.index(),
mem_loc
);
self.mem_values.insert(mem_loc, (inst, store_data));
} else if opcode.can_load() {
let last_store = state.get_last_store(pos.func, inst);
let load_result = pos.func.dfg.inst_results(inst)[0];
let mem_loc = MemoryLoc {
last_store,
address,
offset,
ty,
extending_opcode: get_ext_opcode(opcode),
};
trace!(
"alias analysis: at inst{}: load with last_store inst{} at loc {:?}",
inst.index(),
last_store.map(|inst| inst.index()).unwrap_or(usize::MAX),
mem_loc
);
// Is there a Value already known to be stored
// at this specific memory location? If so,
// we can alias the load result to this
// already-known Value.
//
// Check if the definition dominates this
// location; it might not, if it comes from a
// load (stores will always dominate though if
// their `last_store` survives through
// meet-points to this use-site).
let aliased = if let Some((def_inst, value)) =
self.mem_values.get(&mem_loc).cloned()
{
trace!(
" -> sees known value v{} from inst{}",
value.index(),
def_inst.index()
);
if self.domtree.dominates(def_inst, inst, &pos.func.layout) {
trace!(
" -> dominates; value equiv from v{} to v{} inserted",
load_result.index(),
value.index()
);
pos.func.dfg.detach_results(inst);
pos.func.dfg.change_to_alias(load_result, value);
pos.remove_inst_and_step_back();
true
} else {
false
}
} else {
false
};
// Otherwise, we can keep *this* load around
// as a new equivalent value.
if !aliased {
trace!(
" -> inserting load result v{} at loc {:?}",
load_result.index(),
mem_loc
);
self.mem_values.insert(mem_loc, (inst, load_result));
}
}
}
state.update(pos.func, inst);
}
}
}
}
fn get_ext_opcode(op: Opcode) -> Option<Opcode> {
debug_assert!(op.can_load() || op.can_store());
match op {
Opcode::Load | Opcode::Store => None,
_ => Some(op),
}
}