219 lines
7.8 KiB
Rust
219 lines
7.8 KiB
Rust
//! Constants
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//!
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//! The constant pool defined here allows cranelift to avoid emitting the same constant multiple
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//! times. As constants are inserted in the pool, a handle is returned; the handle is a cranelift
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//! Entity. Inserting the same data multiple times will always return the same handle. Future work
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//! could include: ensuring alignment of constants within the pool, bucketing constants by size.
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use crate::ir::Constant;
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use cranelift_entity::EntityRef;
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use std::collections::{BTreeMap, HashMap};
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use std::vec::Vec;
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/// This type describes the actual constant data.
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pub type ConstantData = Vec<u8>;
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/// This type describes an offset in bytes within a constant pool.
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pub type ConstantOffset = u32;
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/// Inner type for storing data and offset together in the constant pool. The offset is optional
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/// because it must be set relative to the function code size (i.e. constants are emitted after the
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/// function body); because the function is not yet compiled when constants are inserted,
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/// [set_offset](ir::ConstantPool::set_offset) must be called once a constant's offset from the
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/// beginning of the function is known (see [relaxation.rs](binemit::relaxation)).
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#[derive(Clone)]
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pub struct ConstantPoolEntry {
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data: ConstantData,
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offset: Option<ConstantOffset>,
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}
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impl ConstantPoolEntry {
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fn new(data: ConstantData) -> Self {
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ConstantPoolEntry { data, offset: None }
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}
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/// Return the size of the constant at this entry.
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pub fn len(&self) -> usize {
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self.data.len()
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}
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/// Assign a new offset to the constant at this entry.
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pub fn set_offset(&mut self, offset: ConstantOffset) {
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self.offset = Some(offset)
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}
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}
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/// Maintains the mapping between a constant handle (i.e. [Constant](ir::entities::Constant)) and
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/// its constant data (i.e. [ConstantData](ir::constant::ConstantData)).
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#[derive(Clone)]
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pub struct ConstantPool {
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/// This mapping maintains the insertion order as long as Constants are created with sequentially increasing integers.
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handles_to_values: BTreeMap<Constant, ConstantPoolEntry>,
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/// This mapping is unordered (no need for lexicographic ordering) but allows us to map constant data back to handles.
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values_to_handles: HashMap<ConstantData, Constant>,
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}
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impl ConstantPool {
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/// Create a new constant pool instance.
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pub fn new() -> Self {
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ConstantPool {
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handles_to_values: BTreeMap::new(),
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values_to_handles: HashMap::new(),
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}
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}
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/// Empty the constant pool of all data.
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pub fn clear(&mut self) {
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self.handles_to_values.clear();
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self.values_to_handles.clear();
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}
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/// Insert constant data into the pool, returning a handle for later referencing; when constant
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/// data is inserted that is a duplicate of previous constant data, the existing handle will be
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/// returned.
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pub fn insert(&mut self, constant_value: ConstantData) -> Constant {
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if self.values_to_handles.contains_key(&constant_value) {
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self.values_to_handles
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.get(&constant_value)
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.expect("A constant handle must have a corresponding constant value; this is an implementation error in ConstantPool")
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.clone()
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} else {
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let constant_handle = Constant::new(self.len());
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self.values_to_handles
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.insert(constant_value.clone(), constant_handle.clone());
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self.handles_to_values.insert(
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constant_handle.clone(),
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ConstantPoolEntry::new(constant_value),
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);
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constant_handle
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}
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}
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/// Retrieve the constant data given a handle.
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pub fn get(&self, constant_handle: Constant) -> &ConstantData {
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assert!(self.handles_to_values.contains_key(&constant_handle));
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&self.handles_to_values
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.get(&constant_handle)
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.expect("A constant handle must have a corresponding constant value; was a constant handle created outside of the pool?")
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.data
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}
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/// Assign an offset to a given constant, where the offset is the number of bytes from the
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/// beginning of the function to the beginning of the constant data inside the pool.
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pub fn set_offset(&mut self, constant_handle: Constant, constant_offset: ConstantOffset) {
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assert!(self.handles_to_values.contains_key(&constant_handle), "A constant handle must have already been inserted into the pool; perhaps a constant pool was created outside of the pool?");
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self.handles_to_values
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.entry(constant_handle)
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.and_modify(|e| e.offset = Some(constant_offset));
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}
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/// Retrieve the offset of a given constant, where the offset is the number of bytes from the
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/// beginning of the function to the beginning of the constant data inside the pool.
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pub fn get_offset(&self, constant_handle: Constant) -> ConstantOffset {
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self.handles_to_values.get(&constant_handle)
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.expect("A constant handle must have a corresponding constant value; was a constant handle created outside of the pool?")
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.offset
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.expect("A constant offset has not yet been set; verify that `set_offset` has been called before this point")
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}
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/// Iterate over the constants in insertion order.
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pub fn iter(&self) -> impl Iterator<Item = (&Constant, &ConstantData)> {
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self.handles_to_values.iter().map(|(h, e)| (h, &e.data))
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}
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/// Iterate over mutable entries in the constant pool in insertion order.
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pub fn entries_mut(&mut self) -> impl Iterator<Item = &mut ConstantPoolEntry> {
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self.handles_to_values.values_mut()
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}
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/// Return the number of constants in the pool.
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pub fn len(&self) -> usize {
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self.handles_to_values.len()
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}
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/// Return the combined size of all of the constant values in the pool.
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pub fn byte_size(&self) -> usize {
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self.values_to_handles.keys().map(|c| c.len()).sum()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn empty() {
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let sut = ConstantPool::new();
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assert_eq!(sut.len(), 0);
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}
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#[test]
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fn insert() {
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let mut sut = ConstantPool::new();
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sut.insert(vec![1, 2, 3]);
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sut.insert(vec![4, 5, 6]);
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assert_eq!(sut.len(), 2);
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}
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#[test]
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fn insert_duplicate() {
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let mut sut = ConstantPool::new();
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let a = sut.insert(vec![1, 2, 3]);
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sut.insert(vec![4, 5, 6]);
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let b = sut.insert(vec![1, 2, 3]);
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assert_eq!(a, b);
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}
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#[test]
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fn clear() {
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let mut sut = ConstantPool::new();
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sut.insert(vec![1, 2, 3]);
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assert_eq!(sut.len(), 1);
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sut.clear();
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assert_eq!(sut.len(), 0);
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}
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#[test]
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fn iteration_order() {
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let mut sut = ConstantPool::new();
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sut.insert(vec![1, 2, 3]);
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sut.insert(vec![4, 5, 6]);
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sut.insert(vec![1, 2, 3]);
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let data = sut.iter().map(|(_, v)| v).collect::<Vec<&ConstantData>>();
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assert_eq!(data, vec![&vec![1, 2, 3], &vec![4, 5, 6]]);
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}
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#[test]
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fn get() {
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let mut sut = ConstantPool::new();
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let data = vec![1, 2, 3];
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let handle = sut.insert(data.clone());
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assert_eq!(sut.get(handle), &data);
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}
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#[test]
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#[should_panic]
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fn get_nonexistent_constant() {
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let sut = ConstantPool::new();
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let a = Constant::with_number(42).unwrap();
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sut.get(a); // panics, only use constants returned by ConstantPool
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}
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#[test]
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fn get_offset() {
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let mut sut = ConstantPool::new();
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let a = sut.insert(vec![1]);
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sut.set_offset(a, 42);
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assert_eq!(sut.get_offset(a), 42)
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}
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#[test]
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#[should_panic]
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fn get_nonexistent_offset() {
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let mut sut = ConstantPool::new();
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let a = sut.insert(vec![1]);
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sut.get_offset(a); // panics, set_offset should have been called
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}
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}
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