* Capture a backtrace before calling wasm This helps mitigate the issue, at least locally, described in #829 and there's some more comments inline in the code as well. * Run rustfmt * Move around where the trace happens
143 lines
4.3 KiB
Rust
143 lines
4.3 KiB
Rust
//! Interface to low-level signal-handling mechanisms.
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#![allow(non_upper_case_globals)]
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#![allow(non_camel_case_types)]
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#![allow(non_snake_case)]
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use crate::vmcontext::VMContext;
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use lazy_static::lazy_static;
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use std::borrow::{Borrow, BorrowMut};
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use std::cell::Cell;
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use std::sync::RwLock;
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#[derive(Default)]
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struct TrapContext {
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tried_to_install_signal_handlers: Cell<bool>,
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have_signal_handlers: Cell<bool>,
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}
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extern "C" {
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fn EnsureEagerSignalHandlers() -> libc::c_int;
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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fn EnsureDarwinMachPorts() -> libc::c_int;
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}
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struct InstallState {
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tried: bool,
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success: bool,
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}
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impl InstallState {
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fn new() -> Self {
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Self {
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tried: false,
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success: false,
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}
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}
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}
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lazy_static! {
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static ref EAGER_INSTALL_STATE: RwLock<InstallState> = RwLock::new(InstallState::new());
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static ref LAZY_INSTALL_STATE: RwLock<InstallState> = RwLock::new(InstallState::new());
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}
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/// This function performs the low-overhead signal handler initialization that we
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/// want to do eagerly to ensure a more-deterministic global process state. This
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/// is especially relevant for signal handlers since handler ordering depends on
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/// installation order: the wasm signal handler must run *before* the other crash
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/// handlers and since POSIX signal handlers work LIFO, this function needs to be
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/// called at the end of the startup process, after other handlers have been
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/// installed. This function can thus be called multiple times, having no effect
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/// after the first call.
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#[no_mangle]
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pub extern "C" fn wasmtime_init_eager() {
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let mut locked = EAGER_INSTALL_STATE.write().unwrap();
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let state = locked.borrow_mut();
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if state.tried {
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return;
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}
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state.tried = true;
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assert!(!state.success);
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// This is a really weird and unfortunate function call. For all the gory
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// details see #829, but the tl;dr; is that in a trap handler we have 2
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// pages of stack space on Linux, and calling into libunwind which triggers
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// the dynamic loader blows the stack.
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//
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// This is a dumb hack to work around this system-specific issue by
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// capturing a backtrace once in the lifetime of a process to ensure that
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// when we capture a backtrace in the trap handler all caches are primed,
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// aka the dynamic loader has resolved all the relevant symbols.
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drop(backtrace::Backtrace::new_unresolved());
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if unsafe { EnsureEagerSignalHandlers() == 0 } {
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return;
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}
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state.success = true;
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}
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thread_local! {
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static TRAP_CONTEXT: TrapContext = TrapContext::default();
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}
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/// Assuming `EnsureEagerProcessSignalHandlers` has already been called,
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/// this function performs the full installation of signal handlers which must
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/// be performed per-thread. This operation may incur some overhead and
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/// so should be done only when needed to use wasm.
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#[no_mangle]
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pub extern "C" fn wasmtime_init_finish(vmctx: &mut VMContext) {
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if !TRAP_CONTEXT.with(|cx| cx.tried_to_install_signal_handlers.get()) {
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TRAP_CONTEXT.with(|cx| {
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cx.tried_to_install_signal_handlers.set(true);
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assert!(!cx.have_signal_handlers.get());
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});
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{
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let locked = EAGER_INSTALL_STATE.read().unwrap();
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let state = locked.borrow();
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assert!(
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state.tried,
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"call wasmtime_init_eager before calling wasmtime_init_finish"
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);
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if !state.success {
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return;
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}
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}
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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ensure_darwin_mach_ports();
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TRAP_CONTEXT.with(|cx| {
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cx.have_signal_handlers.set(true);
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})
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}
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let instance = unsafe { vmctx.instance() };
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let have_signal_handlers = TRAP_CONTEXT.with(|cx| cx.have_signal_handlers.get());
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if !have_signal_handlers && instance.needs_signal_handlers() {
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panic!("failed to install signal handlers");
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}
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}
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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fn ensure_darwin_mach_ports() {
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let mut locked = LAZY_INSTALL_STATE.write().unwrap();
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let state = locked.borrow_mut();
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if state.tried {
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return;
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}
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state.tried = true;
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assert!(!state.success);
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if unsafe { EnsureDarwinMachPorts() != 0 } {
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return;
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}
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state.success = true;
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}
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