Files
wasmtime/crates/wasmtime
Alex Crichton 5ae8575296 x64: Take SIGFPE signals for divide traps (#6026)
* x64: Take SIGFPE signals for divide traps

Prior to this commit Wasmtime would configure `avoid_div_traps=true`
unconditionally for Cranelift. This, for the division-based
instructions, would change emitted code to explicitly trap on trap
conditions instead of letting the `div` x86 instruction trap.

There's no specific reason for Wasmtime, however, to specifically avoid
traps in the `div` instruction. This means that the extra generated
branches on x86 aren't necessary since the `div` and `idiv` instructions
already trap for similar conditions as wasm requires.

This commit instead disables the `avoid_div_traps` setting for
Wasmtime's usage of Cranelift. Subsequently the codegen rules were
updated slightly:

* When `avoid_div_traps=true`, traps are no longer emitted for `div`
  instructions.
* The `udiv`/`urem` instructions now list their trap as divide-by-zero
  instead of integer overflow.
* The lowering for `sdiv` was updated to still explicitly check for zero
  but the integer overflow case is deferred to the instruction itself.
* The lowering of `srem` no longer checks for zero and the listed trap
  for the `div` instruction is a divide-by-zero.

This means that the codegen for `udiv` and `urem` no longer have any
branches. The codegen for `sdiv` removes one branch but keeps the
zero-check to differentiate the two kinds of traps. The codegen for
`srem` removes one branch but keeps the -1 check since the semantics of
`srem` mismatch with the semantics of `idiv` with a -1 divisor
(specifically for INT_MIN).

This is unlikely to have really all that much of a speedup but was
something I noticed during #6008 which seemed like it'd be good to clean
up. Plus Wasmtime's signal handling was already set up to catch
`SIGFPE`, it was just never firing.

* Remove the `avoid_div_traps` cranelift setting

With no known users currently removing this should be possible and helps
simplify the x64 backend.

* x64: GC more support for avoid_div_traps

Remove the `validate_sdiv_divisor*` pseudo-instructions and clean up
some of the ISLE rules now that `div` is allowed to itself trap
unconditionally.

* x64: Store div trap code in instruction itself

* Keep divisors in registers, not in memory

Don't accidentally fold multiple traps together

* Handle EXC_ARITHMETIC on macos

* Update emit tests

* Update winch and tests
2023-03-16 00:18:45 +00:00
..

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

About

This crate is the Rust embedding API for the Wasmtime project: a cross-platform engine for running WebAssembly programs. Notable features of Wasmtime are:

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Example

An example of using the Wasmtime embedding API for running a small WebAssembly module might look like:

use anyhow::Result;
use wasmtime::*;

fn main() -> Result<()> {
    // Modules can be compiled through either the text or binary format
    let engine = Engine::default();
    let wat = r#"
        (module
            (import "host" "hello" (func $host_hello (param i32)))

            (func (export "hello")
                i32.const 3
                call $host_hello)
        )
    "#;
    let module = Module::new(&engine, wat)?;

    // Create a `Linker` which will be later used to instantiate this module.
    // Host functionality is defined by name within the `Linker`.
    let mut linker = Linker::new(&engine);
    linker.func_wrap("host", "hello", |caller: Caller<'_, u32>, param: i32| {
        println!("Got {} from WebAssembly", param);
        println!("my host state is: {}", caller.data());
    })?;

    // All wasm objects operate within the context of a "store". Each
    // `Store` has a type parameter to store host-specific data, which in
    // this case we're using `4` for.
    let mut store = Store::new(&engine, 4);
    let instance = linker.instantiate(&mut store, &module)?;
    let hello = instance.get_typed_func::<(), (), _>(&mut store, "hello")?;

    // And finally we can call the wasm!
    hello.call(&mut store, ())?;

    Ok(())
}

More examples and information can be found in the wasmtime crate's online documentation as well.

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!