//! Cranelift IR builder library. //! //! Provides a straightforward way to create a Cranelift IR function and fill it with instructions //! corresponding to your source program written in another language. //! //! To get started, create an [`FunctionBuilderContext`](struct.FunctionBuilderContext.html) and //! pass it as an argument to a [`FunctionBuilder`](struct.FunctionBuilder.html). //! //! # Mutable variables and Cranelift IR values //! //! The most interesting feature of this API is that it provides a single way to deal with all your //! variable problems. Indeed, the [`FunctionBuilder`](struct.FunctionBuilder.html) struct has a //! type parameter `Variable` that should be instantiated with the type of your source language //! variables. Then, through calling the functions //! [`declare_var`](struct.FunctionBuilder.html#method.declare_var), //! [`def_var`](struct.FunctionBuilder.html#method.def_var) and //! [`use_var`](struct.FunctionBuilder.html#method.use_var), the //! [`FunctionBuilder`](struct.FunctionBuilder.html) will create for you all the Cranelift IR //! values corresponding to your variables. //! //! This API has been designed to help you translate your mutable variables into //! [`SSA`](https://en.wikipedia.org/wiki/Static_single_assignment_form) form. //! [`use_var`](struct.FunctionBuilder.html#method.use_var) will returns the Cranelift IR value //! that corresponds to your mutable variable at a precise point in the program. However, you know //! beforehand that one of your variables is defined only once, for instance if it is the result //! of an intermediate expression in an expression-based language, then you can translate it //! directly by the Cranelift IR value returned by the instruction builder. Using the //! [`use_var`](struct.FunctionBuilder.html#method.use_var) API for such an immutable variable //! would also work but with a slight additional overhead (the SSA algorithm does not know //! beforehand if a variable is immutable or not). //! //! //! The moral is that you should use these three functions to handle all your mutable variables, even those //! that are not present in the source code but artefacts of the translation. Hence The `Variable` type that you //! would pass to [`FunctionBuilder`](struct.FunctionBuilder.html) could look like this //! //! ``` //! enum Variable { //! OriginalSourceVariable(String), //! TranslationArtefact(u32) //! } //! ``` //! //! # Example //! //! Here is a pseudo-program we want to transform into Cranelift IR: //! //! ```clif //! function(x) { //! x, y, z : i32 //! block0: //! y = 2; //! z = x + y; //! jump block1 //! block1: //! z = z + y; //! brnz y, block2; //! z = z - x; //! return y //! block2: //! y = y - x //! jump block1 //! } //! ``` //! //! Here is how you build the corresponding Cranelift IR function using `FunctionBuilderContext`: //! //! ```rust //! extern crate cranelift_codegen; //! extern crate cranelift_frontend; //! //! use cranelift_codegen::entity::EntityRef; //! use cranelift_codegen::ir::{ExternalName, Function, Signature, AbiParam, InstBuilder}; //! use cranelift_codegen::ir::types::*; //! use cranelift_codegen::settings::{self, CallConv}; //! use cranelift_frontend::{FunctionBuilderContext, FunctionBuilder, Variable}; //! use cranelift_codegen::verifier::verify_function; //! //! fn main() { //! let mut sig = Signature::new(CallConv::SystemV); //! sig.returns.push(AbiParam::new(I32)); //! sig.params.push(AbiParam::new(I32)); //! let mut fn_builder_ctx = FunctionBuilderContext::new(); //! let mut func = Function::with_name_signature(ExternalName::user(0, 0), sig); //! { //! let mut builder = FunctionBuilder::new(&mut func, &mut fn_builder_ctx); //! //! let block0 = builder.create_ebb(); //! let block1 = builder.create_ebb(); //! let block2 = builder.create_ebb(); //! let x = Variable::new(0); //! let y = Variable::new(1); //! let z = Variable::new(2); //! builder.declare_var(x, I32); //! builder.declare_var(y, I32); //! builder.declare_var(z, I32); //! builder.append_ebb_params_for_function_params(block0); //! //! builder.switch_to_block(block0); //! builder.seal_block(block0); //! { //! let tmp = builder.ebb_params(block0)[0]; // the first function parameter //! builder.def_var(x, tmp); //! } //! { //! let tmp = builder.ins().iconst(I32, 2); //! builder.def_var(y, tmp); //! } //! { //! let arg1 = builder.use_var(x); //! let arg2 = builder.use_var(y); //! let tmp = builder.ins().iadd(arg1, arg2); //! builder.def_var(z, tmp); //! } //! builder.ins().jump(block1, &[]); //! //! builder.switch_to_block(block1); //! { //! let arg1 = builder.use_var(y); //! let arg2 = builder.use_var(z); //! let tmp = builder.ins().iadd(arg1, arg2); //! builder.def_var(z, tmp); //! } //! { //! let arg = builder.use_var(y); //! builder.ins().brnz(arg, block2, &[]); //! } //! { //! let arg1 = builder.use_var(z); //! let arg2 = builder.use_var(x); //! let tmp = builder.ins().isub(arg1, arg2); //! builder.def_var(z, tmp); //! } //! { //! let arg = builder.use_var(y); //! builder.ins().return_(&[arg]); //! } //! //! builder.switch_to_block(block2); //! builder.seal_block(block2); //! //! { //! let arg1 = builder.use_var(y); //! let arg2 = builder.use_var(x); //! let tmp = builder.ins().isub(arg1, arg2); //! builder.def_var(y, tmp); //! } //! builder.ins().jump(block1, &[]); //! builder.seal_block(block1); //! //! builder.finalize(); //! } //! //! let flags = settings::Flags::new(settings::builder()); //! let res = verify_function(&func, &flags); //! println!("{}", func.display(None)); //! if let Err(errors) = res { //! panic!("{}", errors); //! } //! } //! ``` #![deny(missing_docs, trivial_numeric_casts, unused_extern_crates)] #![warn(unused_import_braces)] #![cfg_attr(feature = "std", deny(unstable_features))] #![cfg_attr(feature = "cargo-clippy", allow(new_without_default))] #![cfg_attr( feature = "cargo-clippy", warn( float_arithmetic, mut_mut, nonminimal_bool, option_map_unwrap_or, option_map_unwrap_or_else, print_stdout, unicode_not_nfc, use_self ) )] #![cfg_attr(not(feature = "std"), no_std)] #![cfg_attr(not(feature = "std"), feature(alloc))] extern crate cranelift_codegen; pub use frontend::{FunctionBuilder, FunctionBuilderContext}; pub use variable::Variable; mod frontend; mod ssa; mod variable; #[cfg(not(feature = "std"))] mod std { extern crate alloc; pub use self::alloc::vec; pub use core::*; }