use more_asserts::assert_gt; use std::{env, process}; use wasi_tests::{assert_errno, create_file, open_scratch_directory, TESTCONFIG}; unsafe fn test_path_rename(dir_fd: wasi::Fd) { // First, try renaming a dir to nonexistent path // Create source directory wasi::path_create_directory(dir_fd, "source").expect("creating a directory"); // Try renaming the directory wasi::path_rename(dir_fd, "source", dir_fd, "target").expect("renaming a directory"); // Check that source directory doesn't exist anymore assert_errno!( wasi::path_open(dir_fd, 0, "source", wasi::OFLAGS_DIRECTORY, 0, 0, 0) .expect_err("opening a nonexistent path as a directory should fail") .raw_error(), wasi::ERRNO_NOENT ); // Check that target directory exists let mut fd = wasi::path_open(dir_fd, 0, "target", wasi::OFLAGS_DIRECTORY, 0, 0, 0) .expect("opening renamed path as a directory"); assert_gt!( fd, libc::STDERR_FILENO as wasi::Fd, "file descriptor range check", ); wasi::fd_close(fd).expect("closing a file"); wasi::path_remove_directory(dir_fd, "target").expect("removing a directory"); // Yes, renaming a dir to an empty dir is a property guaranteed by rename(2) // and its fairly important that it is atomic. // But, we haven't found a way to emulate it on windows. So, sometimes this // behavior is just hosed. Sorry. if TESTCONFIG.support_rename_dir_to_empty_dir() { // Now, try renaming renaming a dir to existing empty dir wasi::path_create_directory(dir_fd, "source").expect("creating a directory"); wasi::path_create_directory(dir_fd, "target").expect("creating a directory"); wasi::path_rename(dir_fd, "source", dir_fd, "target").expect("renaming a directory"); // Check that source directory doesn't exist anymore assert_errno!( wasi::path_open(dir_fd, 0, "source", wasi::OFLAGS_DIRECTORY, 0, 0, 0) .expect_err("opening a nonexistent path as a directory") .raw_error(), wasi::ERRNO_NOENT ); // Check that target directory exists fd = wasi::path_open(dir_fd, 0, "target", wasi::OFLAGS_DIRECTORY, 0, 0, 0) .expect("opening renamed path as a directory"); assert_gt!( fd, libc::STDERR_FILENO as wasi::Fd, "file descriptor range check", ); wasi::fd_close(fd).expect("closing a file"); wasi::path_remove_directory(dir_fd, "target").expect("removing a directory"); } else { wasi::path_create_directory(dir_fd, "source").expect("creating a directory"); wasi::path_create_directory(dir_fd, "target").expect("creating a directory"); wasi::path_rename(dir_fd, "source", dir_fd, "target") .expect_err("windows does not support renaming a directory to an empty directory"); wasi::path_remove_directory(dir_fd, "target").expect("removing a directory"); wasi::path_remove_directory(dir_fd, "source").expect("removing a directory"); } // Now, try renaming a dir to existing non-empty dir wasi::path_create_directory(dir_fd, "source").expect("creating a directory"); wasi::path_create_directory(dir_fd, "target").expect("creating a directory"); create_file(dir_fd, "target/file"); assert_errno!( wasi::path_rename(dir_fd, "source", dir_fd, "target") .expect_err("renaming directory to a nonempty directory") .raw_error(), windows => wasi::ERRNO_ACCES, unix => wasi::ERRNO_NOTEMPTY ); // This is technically a different property, but the root of these divergent behaviors is in // the semantics that windows gives us around renaming directories. So, it lives under the same // flag. if TESTCONFIG.support_rename_dir_to_empty_dir() { // Try renaming dir to a file assert_errno!( wasi::path_rename(dir_fd, "source", dir_fd, "target/file") .expect_err("renaming a directory to a file") .raw_error(), wasi::ERRNO_NOTDIR ); wasi::path_unlink_file(dir_fd, "target/file").expect("removing a file"); wasi::path_remove_directory(dir_fd, "source").expect("removing a directory"); } else { // Windows will let you erase a file by renaming a directory to it. // WASI users can't depend on this error getting caught to prevent data loss. wasi::path_rename(dir_fd, "source", dir_fd, "target/file") .expect("windows happens to support renaming a directory to a file"); wasi::path_remove_directory(dir_fd, "target/file").expect("removing a file"); } wasi::path_remove_directory(dir_fd, "target").expect("removing a directory"); // Now, try renaming a file to a nonexistent path create_file(dir_fd, "source"); wasi::path_rename(dir_fd, "source", dir_fd, "target").expect("renaming a file"); // Check that source file doesn't exist anymore assert_errno!( wasi::path_open(dir_fd, 0, "source", 0, 0, 0, 0) .expect_err("opening a nonexistent path should fail") .raw_error(), wasi::ERRNO_NOENT ); // Check that target file exists fd = wasi::path_open(dir_fd, 0, "target", 0, 0, 0, 0).expect("opening renamed path"); assert_gt!( fd, libc::STDERR_FILENO as wasi::Fd, "file descriptor range check", ); wasi::fd_close(fd).expect("closing a file"); wasi::path_unlink_file(dir_fd, "target").expect("removing a file"); // Now, try renaming file to an existing file create_file(dir_fd, "source"); create_file(dir_fd, "target"); wasi::path_rename(dir_fd, "source", dir_fd, "target") .expect("renaming file to another existing file"); // Check that source file doesn't exist anymore assert_errno!( wasi::path_open(dir_fd, 0, "source", 0, 0, 0, 0) .expect_err("opening a nonexistent path") .raw_error(), wasi::ERRNO_NOENT ); // Check that target file exists fd = wasi::path_open(dir_fd, 0, "target", 0, 0, 0, 0).expect("opening renamed path"); assert_gt!( fd, libc::STDERR_FILENO as wasi::Fd, "file descriptor range check", ); wasi::fd_close(fd).expect("closing a file"); wasi::path_unlink_file(dir_fd, "target").expect("removing a file"); // Try renaming to an (empty) directory instead create_file(dir_fd, "source"); wasi::path_create_directory(dir_fd, "target").expect("creating a directory"); assert_errno!( wasi::path_rename(dir_fd, "source", dir_fd, "target") .expect_err("renaming a file to existing directory should fail") .raw_error(), windows => wasi::ERRNO_ACCES, unix => wasi::ERRNO_ISDIR ); wasi::path_remove_directory(dir_fd, "target").expect("removing a directory"); wasi::path_unlink_file(dir_fd, "source").expect("removing a file"); } fn main() { let mut args = env::args(); let prog = args.next().unwrap(); let arg = if let Some(arg) = args.next() { arg } else { eprintln!("usage: {} ", prog); process::exit(1); }; // Open scratch directory let dir_fd = match open_scratch_directory(&arg) { Ok(dir_fd) => dir_fd, Err(err) => { eprintln!("{}", err); process::exit(1) } }; // Run the tests. unsafe { test_path_rename(dir_fd) } }