In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.
This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.
This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.
This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless. The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.
Closes#2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
The changes in https://github.com/bytecodealliance/wasmtime/pull/2278 added `SourceLoc`s to several x64 `Inst` variants; between when that PR was last run in CI and when it was merged, new instructions were added that require this new parameter. This change adds the parameter in order to fix CI.
In order to register traps for `load_splat`, several instruction formats need knowledge of `SourceLoc`s; however, since the x64 backend does not correctly and completely register traps for `RegMem::Mem` variants I opened https://github.com/bytecodealliance/wasmtime/issues/2290 to discuss and resolve this issue. In the meantime, the current behavior (i.e. remaining largely unaware of `SourceLoc`s) is retained.
A new associated type Info is added to MachInstEmit, which is the
immutable counterpart to State. It can't easily be constructed from an
ABICallee, since it would require adding an associated type to the
latter, and making so leaks the associated type in a lot of places in
the code base and makes the code harder to read. Instead, the EmitInfo
state can simply be passed to the `Vcode::emit` function directly.
In particular:
- try to optimize the integer emission into a 32-bit emission, when the
high bits are all zero, and stop relying on the caller of `imm_r` to
ensure this.
- rename `Inst::imm_r`/`Inst::Imm_R` to `Inst::imm`/`Inst::Imm`.
- generate a sign-extending mov 32-bit immediate to 64-bits, whenever
possible.
- fix a few places where the previous commit did introduce the
generation of zero-constants with xor, when calling `put_input_to_reg`,
thus clobbering the flags before they were read.
It does this by providing an implementation of the CLIF instructions `AtomicRmw`, `AtomicCas`,
`AtomicLoad`, `AtomicStore` and `Fence`.
The translation is straightforward. `AtomicCas` is translated into x64 `cmpxchg`, `AtomicLoad`
becomes a normal load because x64-TSO provides adequate sequencing, `AtomicStore` becomes a
normal store followed by `mfence`, and `Fence` becomes `mfence`. `AtomicRmw` is the only
complex case: it becomes a normal load, followed by a loop which computes an updated value,
tries to `cmpxchg` it back to memory, and repeats if necessary.
This is a minimum-effort initial implementation. `AtomicRmw` could be implemented more
efficiently using LOCK-prefixed integer read-modify-write instructions in the case where the old
value in memory is not required. Subsequent work could add that, if required.
The x64 emitter has been updated to emit the new instructions, obviously. The `LegacyPrefix`
mechanism has been revised to handle multiple prefix bytes, not just one, since it is now
sometimes necessary to emit both 0x66 (Operand Size Override) and F0 (Lock).
In the aarch64 implementation of atomics, there has been some minor renaming for the sake of
clarity, and for consistency with this x64 implementation.
This change is a pure refactoring--no change to functionality. It removes newlines between the `use ...` statements in the x64 backend so that rustfmt can format them according to its convention. I noticed some files had followed a manual convention but subsequent additions did not seem to fit; this change fixes that and lightly coalesces some of the occurrences of `use a::b; use a::c;` into `use::{b, c}`.
Using an input register that doesn't belong to the ABCD family (al,
etc.) as the source of movsx/movzx requires a redundant REX prefix, that
was not emitted.
- put the division in the synthetic instruction as well,
- put the branch table check in the inst's emission code,
- replace OneWayCondJmp by TrapIf vcode instruction,
- add comments describing code generated by the synthetic instructions