* Improve panics/traps from imported functions
This commit performs a few refactorings and fixes a bug as well. The
changes here are:
* The `thread_local!` in the `wasmtime` crate for trap information is
removed. The thread local in the `wasmtime_runtime` crate is now
leveraged to transmit trap information.
* Panics in user-provided functions are now caught explicitly to be
carried across JIT code manually. Getting Rust panics unwinding
through JIT code is pretty likely to be super tricky and difficult to
do, so in the meantime we can get by with catching panics and resuming
the panic once we've resumed in Rust code.
* Various take/record trap apis have all been removed in favor of
working directly with `Trap` objects, where the internal trap object
has been expanded slightly to encompass user-provided errors as well.
This borrows a bit #839 and otherwise will...
Closes#848
* Rename `r#return` to `ret`
* Remove the unused EnsureDarwinMachPorts function
When compiling the C++ shims for longjmp/setjmp/signal handling we don't
use the `USE_APPLE_MACH_PORTS` directive, so this function was entirely
unused anyway. This looks to be a holdover from when this was originally
copied from C++, but no need for keeping around this now-legacy
initialization.
* Remove the `wasmtime_init_finish` function
This looks like it's perhaps largely historical cruft at this point now
I think? The function, with the removal of the mach ports from the
previous commit, only reads the initializtion state of the signal
handlers. If the signal handlers failed to get installed, though, it
simply returns early rather than erroring out anyway. In any case a
follow-up commit will refactor `wasmtime_init_eager` to handle this as
well.
* Pare down `wasmtime_init_eager`
Similar to previous commits it looks like this function may have accrued
some debt over time, nowadays it doesn't really do much other than
capture a backtrace and install signal handlers. The `lazy_static` state
isn't really that necessary and we can rely on the `Once` primitive in
the standard library for one-time initialization.
This also updates the code to unconditionally panic if signal handlers
fail to get installed, which I think is the behavior that we'll want for
now and we can enhance it over time if necessary, but I don't think we
have a use case where it's currently necessary.
* Preserve full native stack traces in errors
This commit builds on #759 by performing a few refactorings:
* The `backtrace` crate is updated to 0.3.42 which incorporates the
Windows-specific stack-walking code, so that's no longer needed.
* A full `backtrace::Backtrace` type is held in a trap at all times.
* The trap structures in the `wasmtime-*` internal crates were
refactored a bit to preserve more information and deal with raw
values rather than converting between various types and strings.
* The `wasmtime::Trap` type has been updated with these various changes.
Eventually I think we'll want to likely render full stack traces (and/or
partial wasm ones) into error messages, but for now that's left as-is
and we can always improve it later. I suspect the most relevant thing we
need to do is to implement function name symbolication for wasm
functions first, and then afterwards we can incorporate native function
names!
* Fix some test suite assertions
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc