It does this by providing an implementation of the CLIF instructions `AtomicRmw`, `AtomicCas`,
`AtomicLoad`, `AtomicStore` and `Fence`.
The translation is straightforward. `AtomicCas` is translated into x64 `cmpxchg`, `AtomicLoad`
becomes a normal load because x64-TSO provides adequate sequencing, `AtomicStore` becomes a
normal store followed by `mfence`, and `Fence` becomes `mfence`. `AtomicRmw` is the only
complex case: it becomes a normal load, followed by a loop which computes an updated value,
tries to `cmpxchg` it back to memory, and repeats if necessary.
This is a minimum-effort initial implementation. `AtomicRmw` could be implemented more
efficiently using LOCK-prefixed integer read-modify-write instructions in the case where the old
value in memory is not required. Subsequent work could add that, if required.
The x64 emitter has been updated to emit the new instructions, obviously. The `LegacyPrefix`
mechanism has been revised to handle multiple prefix bytes, not just one, since it is now
sometimes necessary to emit both 0x66 (Operand Size Override) and F0 (Lock).
In the aarch64 implementation of atomics, there has been some minor renaming for the sake of
clarity, and for consistency with this x64 implementation.
This change primarily adds the ability to lower packed `[move|load|store]` instructions (the vector types were previously unimplemented), but with the addition of the utility `Inst::[move|load|store]` functions it became possible to remove duplicated code (e.g. `stack_load` and `stack_store`) and use these utility functions elsewhere (though not exhaustively).
This change is a pure refactoring--no change to functionality. It removes `use crate::ir::types::*` imports and uses instead `types::I32`, e.g., throughout the x64 code. Though it increases code verbosity, this change makes it more clear where the type identifiers come from (they are generated by `cranelif-codegen-meta` so without a prefix it is difficult to find their origin), avoids IDE confusion (e.g. CLion flags the un-prefixed identifiers as errors), and avoids importing unwanted identifiers into the namespace.
This change is a pure refactoring--no change to functionality. It removes newlines between the `use ...` statements in the x64 backend so that rustfmt can format them according to its convention. I noticed some files had followed a manual convention but subsequent additions did not seem to fit; this change fixes that and lightly coalesces some of the occurrences of `use a::b; use a::c;` into `use::{b, c}`.
The jump table offset that's loaded out of the jump table could be
signed (if it's an offset to before the jump table itself), so we should
use a signed extension there, not an unsigned extension.
This is tricky: the control flow implicitly implied by the operand makes
it so that the output register may be undefined, if we mark it only as a
"def". Make it a "mod" instead, which matches our usage in the codebase,
and will make it crash if the output operand isn't unconditionally
defined before the instruction.
This commit adds support for generating stackmaps at safepoints to the
new backend framework and to the AArch64 backend in particular. It has
been tested to work with SpiderMonkey.
- put the division in the synthetic instruction as well,
- put the branch table check in the inst's emission code,
- replace OneWayCondJmp by TrapIf vcode instruction,
- add comments describing code generated by the synthetic instructions
Removes unneeded data structure that was holding instructions for
xmm based move instructions. These instructions can should be categorized
as rm not just r. This change is intended to simplify organization and
cases when lowering.
This patch implements the required but not already available
x64 instructions for copysign as well as the actual lowering sequence
and tests for the newly implemented x64 instructions.
Those instructions include:
andps,
andnps,
movaps,
movd,
orps,
The lowering sequence is based on the lowering for f32.copysign
in the current cranelift backend. movd does not have a test yet
due to some logic needed express a 32-bit register as a source
for xmm_rm_r instructions. This code also begins some
rethinking/refactoring of how the sse move instuctions
are written and so also includes new emit cases that will replace
current ones that match a different enum used to describe sse moves.
Adds support for addss and subss. This is the first lowering for
sse floating point alu and some move operations. The changes here do
some renaming of data structures and adds a couple of new ones
to support sse specific operations. The work done here will likely
evolve as needed to support an efficient, inituative, and consistent
framework.
compilation.
This saves ~0.14% instruction count, ~0.18% allocated bytes, and ~1.5%
allocated blocks on a `clif-util wasm` compilation of `bz2.wasm` for
aarch64.
This PR changes the aarch64 ABI implementation to use positive offsets
from SP, rather than negative offsets from FP, to refer to spill slots
and stack-local storage. This allows for better addressing-mode options,
and hence slightly better code: e.g., the unsigned scaled 12-bit offset
mode can be used to reach anywhere in a 32KB frame without extra
address-construction instructions, whereas negative offsets are limited
to a signed 9-bit unscaled mode (-256 bytes).
To enable this, the PR introduces a notion of "nominal SP offsets" as a
virtual addressing mode, lowered during the emission pass. The offsets
are relative to "SP after adjusting downward to allocate stack/spill
slots", but before pushing clobbers. This allows the addressing-mode
expressions to be generated before register allocation (or during it,
for spill/reload sequences).
To convert these offsets into *true* offsets from SP, we need to track
how much further SP is moved downward, and compensate for this. We do so
with "virtual SP offset adjustment" pseudo-instructions: these are seen
by the emission pass, and result in no instruction (0 byte output), but
update state that is now threaded through each instruction emission in
turn. In this way, we can push e.g. stack args for a call and adjust
the virtual SP offset, allowing reloads from nominal-SP-relative
spillslots while we do the argument setup with "real SP offsets" at the
same time.