This commit fixes a few issues around managing the thread-local state of
a wasmtime thread. We intentionally only have a singular TLS variable in
the whole world, and the problem is that when stack-switching off an
async thread we were not restoring the previous TLS state. This is
necessary in two cases:
* Futures aren't guaranteed to be polled/completed in a stack-like
fashion. If a poll sees that a future isn't ready then we may resume
execution in a previous wasm context that ends up needing the TLS
information.
* Futures can also cross threads (when the whole store crosses threads)
and we need to save/restore TLS state from the thread we're coming
from and the thread that we're going to.
The stack switching issue necessitates some more glue around suspension
and resumption of a stack to ensure we save/restore the TLS state on
both sides. The thread issue, however, also necessitates that we use
`#[inline(never)]` on TLS access functions and never have TLS borrows
live across a function which could result in running arbitrary code (as
was the case for the `tls::set` function.
* Implement defining host functions at the Config level.
This commit introduces defining host functions at the `Config` rather than with
`Func` tied to a `Store`.
The intention here is to enable a host to define all of the functions once
with a `Config` and then use a `Linker` (or directly with
`Store::get_host_func`) to use the functions when instantiating a module.
This should help improve the performance of use cases where a `Store` is
short-lived and redefining the functions at every module instantiation is a
noticeable performance hit.
This commit adds `add_to_config` to the code generation for Wasmtime's `Wasi`
type.
The new method adds the WASI functions to the given config as host functions.
This commit adds context functions to `Store`: `get` to get a context of a
particular type and `set` to set the context on the store.
For safety, `set` cannot replace an existing context value of the same type.
`Wasi::set_context` was added to set the WASI context for a `Store` when using
`Wasi::add_to_config`.
* Add `Config::define_host_func_async`.
* Make config "async" rather than store.
This commit moves the concept of "async-ness" to `Config` rather than `Store`.
Note: this is a breaking API change for anyone that's already adopted the new
async support in Wasmtime.
Now `Config::new_async` is used to create an "async" config and any `Store`
associated with that config is inherently "async".
This is needed for async shared host functions to have some sanity check during their
execution (async host functions, like "async" `Func`, need to be called with
the "async" variants).
* Update async function tests to smoke async shared host functions.
This commit updates the async function tests to also smoke the shared host
functions, plus `Func::wrap0_async`.
This also changes the "wrap async" method names on `Config` to
`wrap$N_host_func_async` to slightly better match what is on `Func`.
* Move the instance allocator into `Engine`.
This commit moves the instantiated instance allocator from `Config` into
`Engine`.
This makes certain settings in `Config` no longer order-dependent, which is how
`Config` should ideally be.
This also removes the confusing concept of the "default" instance allocator,
instead opting to construct the on-demand instance allocator when needed.
This does alter the semantics of the instance allocator as now each `Engine`
gets its own instance allocator rather than sharing a single one between all
engines created from a configuration.
* Make `Engine::new` return `Result`.
This is a breaking API change for anyone using `Engine::new`.
As creating the pooling instance allocator may fail (likely cause is not enough
memory for the provided limits), instead of panicking when creating an
`Engine`, `Engine::new` now returns a `Result`.
* Remove `Config::new_async`.
This commit removes `Config::new_async` in favor of treating "async support" as
any other setting on `Config`.
The setting is `Config::async_support`.
* Remove order dependency when defining async host functions in `Config`.
This commit removes the order dependency where async support must be enabled on
the `Config` prior to defining async host functions.
The check is now delayed to when an `Engine` is created from the config.
* Update WASI example to use shared `Wasi::add_to_config`.
This commit updates the WASI example to use `Wasi::add_to_config`.
As only a single store and instance are used in the example, it has no semantic
difference from the previous example, but the intention is to steer users
towards defining WASI on the config and only using `Wasi::add_to_linker` when
more explicit scoping of the WASI context is required.
This change makes the storage of `Table` more internally consistent.
Elements are stored as raw pointers for both static and dynamic table storage.
Explicitly storing elements as pointers removes assumptions being made by the
pooling allocator in terms of the size and default representation of the
elements.
However, care must be made to properly clone externrefs for table operations.
* Add more overflow checks in table/memory initialization.
* Comment for `with_allocation_strategy` to explain ignored `Config` options.
* Fix Wasmtime `Table` to not panic for type mismatches in `fill`/`copy`.
* Add tests for that fix.
* More use of `anyhow`.
* Change `make_accessible` into `protect_linear_memory` to better demonstrate
what it is used for; this will make the uffd implementation make a little
more sense.
* Remove `create_memory_map` in favor of just creating the `Mmap` instances in
the pooling allocator. This also removes the need for `MAP_NORESERVE` in the
uffd implementation.
* Moar comments.
* Remove `BasePointerIterator` in favor of `impl Iterator`.
* The uffd implementation now only monitors linear memory pages and will only
receive faults on pages that could potentially be accessible and never on a
statically known guard page.
* Stop allocating memory or table pools if the maximum limit of the memory or
table is 0.
* Add `anyhow` dependency to `wasmtime-runtime`.
* Revert `get_data` back to `fn`.
* Remove `DataInitializer` and box the data in `Module` translation instead.
* Improve comments on `MemoryInitialization`.
* Remove `MemoryInitialization::OutOfBounds` in favor of proper bulk memory
semantics.
* Use segmented memory initialization except for when the uffd feature is
enabled on Linux.
* Validate modules with the allocator after translation.
* Updated various functions in the runtime to return `anyhow::Result`.
* Use a slice when copying pages instead of `ptr::copy_nonoverlapping`.
* Remove unnecessary casts in `OnDemandAllocator::deallocate`.
* Better document the `uffd` feature.
* Use WebAssembly page-sized pages in the paged initialization.
* Remove the stack pool from the uffd handler and simply protect just the guard
pages.
Last minute code clean up to fix some comments and rename `address_space_size`
to `memory_reservation_size` to better describe what the option is doing.
This was originally written to support sourcing the table and memory
definitions differently for the pooling allocator.
However, both allocators do the exact same thing, so the closure arguments are
no longer necessary.
Additionally, this cleans up the code a bit to pass in the allocation request
rather than having individual parameters.
This commit implements copying paged initialization data upon a fault of a
linear memory page.
If the initialization data is "paged", then the appropriate pages are copied
into the Wasm page (or zeroed if the page is not present in the
initialization data).
If the initialization data is not "paged", the Wasm page is zeroed so that
module instantiation can initialize the pages.
As Windows uses the native fiber implementation, the stack tests should be
ignored on Windows as the implementation intentionally errors when handing out
stacks.
This commit implements the `uffd` feature which turns on support for utilizing
the `userfaultfd` system call on Linux for the pooling instance allocator.
By handling page faults in userland, we are able to detect guard page accesses
without having to constantly change memory page protections.
This should help reduce the number of syscalls as well as kernel lock
contentions when many threads are allocating and deallocating instances.
Additionally, the user fault handler can lazy initialize linear
memories of an instance (implementation to come).
This commit implements the pooling instance allocator.
The allocation strategy can be set with `Config::with_allocation_strategy`.
The pooling strategy uses the pooling instance allocator to preallocate a
contiguous region of memory for instantiating modules that adhere to various
limits.
The intention of the pooling instance allocator is to reserve as much of the
host address space needed for instantiating modules ahead of time and to reuse
committed memory pages wherever possible.
This commit implements allocating fiber stacks in an instance allocator.
The on-demand instance allocator doesn't support custom stacks, so the
implementation will use the allocation from `wasmtime-fiber` for the fiber
stacks.
In the future, the pooling instance allocator will return custom stacks to use
on Linux and macOS.
On Windows, the native fiber implementation will always be used.
This commit changes `Instance` such that memories can be stored statically,
with just a base pointer, size, maximum, and a callback to make memory
accessible.
Previously the memories were being stored as boxed trait objects, which would
require the pooling allocator to do some unpleasant things to avoid
allocations.
With this change, the pooling allocator can simply define a memory for the
instance without using a trait object.
This commit changes how memories and tables are stored in `Instance`.
Previously, the memories and tables were stored as a `BoxedSlice`. Storing it
this way requires an allocation to change the length of the memories and
tables, which is desirable for a pooling instance allocator that is reusing an
`Instance` structure for a new instantiation.
By storing it instead as `PrimaryMap`, the memories and tables can be resized
without any allocations (the capacity of these maps will always be the
configured limits of the pooling allocator).
This commit refactors `Table` in the runtime such that it can be created from a
pointer to existing table data.
The current `Vec` backing of the `Table` is considered to be "dynamic" storage.
This will be used for the upcoming pooling allocator where table memory is
managed externally to the instance.
The `table.copy` implementation was improved to use slice primitives for doing
the copying.
Fixes#983.
This commit introduces two new methods on `InstanceAllocator`:
* `validate_module` - this method is used to validate a module after
translation but before compilation. It will be used for the upcoming pooling
allocator to ensure a module being compiled adheres to the limits of the
allocator.
* `adjust_tunables` - this method is used to adjust the `Tunables` given the
JIT compiler. The pooling allocator will use this to force all memories to
be static during compilation.
This commit refactors module instantiation in the runtime to allow for
different instance allocation strategy implementations.
It adds an `InstanceAllocator` trait with the current implementation put behind
the `OnDemandInstanceAllocator` struct.
The Wasmtime API has been updated to allow a `Config` to have an instance
allocation strategy set which will determine how instances get allocated.
This change is in preparation for an alternative *pooling* instance allocator
that can reserve all needed host process address space in advance.
This commit also makes changes to the `wasmtime_environ` crate to represent
compiled modules in a way that reduces copying at instantiation time.
* Fix preservation of the sigaltstack on macOS
This commit fixes an issue discovered in the wasmtime-go bindings when
the Go runtime was crashing on macOS only when running wasm code that
trapped. It turns out that our switch to `siglongjmp` from `longjmp`
actually broke macOS! This breakage happens because all subsequent
signals after the first signal are all delivered on the main stack, not
the sigaltstack, even if the sigaltstack is configured. This causes the
Go runtime to crash since it expects to run on the sigaltstack.
The fix in this commit is to actually return from the signal handler to
trigger the kernel's updating of the sigaltstack no longer being in use.
Before we return, however, we configure the register context to return
to to call some custom code which immediately does the unwind we would
otherwise have done. This works around the issue on macOS hopefully
without adding too many portability problems. Ideally this will all go
away as well with #2632 as well.
* Fix compile warning
Apparently on macOS `setjmp` manipulates the process-wide signal mask
which adds a good deal of overhead. We don't actually need this
functionality so this commit switches to using the `sig` version of
setjmp/longjmp where we can explicitly ask the signal mask to not get
preserved. This came out of poking around on #2644 and on macOS locally
thi sdropped the overhead from 721ns to 55ns.
* Consume fuel during function execution
This commit adds codegen infrastructure necessary to instrument wasm
code to consume fuel as it executes. Currently nothing is really done
with the fuel, but that'll come in later commits.
The focus of this commit is to implement the codegen infrastructure
necessary to consume fuel and account for fuel consumed correctly.
* Periodically check remaining fuel in wasm JIT code
This commit enables wasm code to periodically check to see if fuel has
run out. When fuel runs out an intrinsic is called which can do what it
needs to do in the result of fuel running out. For now a trap is thrown
to have at least some semantics in synchronous stores, but another
planned use for this feature is for asynchronous stores to periodically
yield back to the host based on fuel running out.
Checks for remaining fuel happen in the same locations as interrupt
checks, which is to say the start of the function as well as loop
headers.
* Improve codegen by caching `*const VMInterrupts`
The location of the shared interrupt value and fuel value is through a
double-indirection on the vmctx (load through the vmctx and then load
through that pointer). The second pointer in this chain, however, never
changes, so we can alter codegen to account for this and remove some
extraneous load instructions and hopefully reduce some register
pressure even maybe.
* Add tests fuel can abort infinite loops
* More fuzzing with fuel
Use fuel to time out modules in addition to time, using fuzz input to
figure out which.
* Update docs on trapping instructions
* Fix doc links
* Fix a fuzz test
* Change setting fuel to adding fuel
* Fix a doc link
* Squelch some rustdoc warnings
Previously wasmtime would handle any signal originating from wasm JIT
code. This would, however, handle bugs in JIT code as-if they were wasm
traps. Instead this commit switches signal handling to specifically
check for whether the precise program counter is expected to be a trap.
This way if a program counter traps and it's not expected to trap the
signal isn't handled and the process is aborted (presumably leading to
further debugging of whomever happens to work on the JIT at that time).
This commit updates the various tooling used by wasmtime which has new
updates to the module linking proposal. This is done primarily to sync
with WebAssembly/module-linking#26. The main change implemented here is
that wasmtime now supports creating instances from a set of values, nott
just from instantiating a module. Additionally subtyping handling of
modules with respect to imports is now properly handled by desugaring
two-level imports to imports of instances.
A number of small refactorings are included here as well, but most of
them are in accordance with the changes to `wasmparser` and the updated
binary format for module linking.
* Implement imported/exported modules/instances
This commit implements the final piece of the module linking proposal
which is to flesh out the support for importing/exporting instances and
modules. This ended up having a few changes:
* Two more `PrimaryMap` instances are now stored in an `Instance`. The value
for instances is `InstanceHandle` (pretty easy) and for modules it's
`Box<dyn Any>` (less easy).
* The custom host state for `InstanceHandle` for `wasmtime` is now
`Arc<TypeTables` to be able to fully reconstruct an instance's types
just from its instance.
* Type matching for imports now has been updated to take
instances/modules into account.
One of the main downsides of this implementation is that type matching
of imports is duplicated between wasmparser and wasmtime, leading to
posssible bugs especially in the subtelties of module linking. I'm not
sure how best to unify these two pieces of validation, however, and it
may be more trouble than it's worth.
cc #2094
* Update wat/wast/wasmparser
* Review comments
* Fix a bug in publish script to vendor the right witx
Currently there's two witx binaries in our repository given the two wasi
spec submodules, so this updates the publication script to vendor the
right one.
This commit is intended to do almost everything necessary for processing
the alias section of module linking. Most of this is internal
refactoring, the highlights being:
* Type contents are now stored separately from a `wasmtime_env::Module`.
Given that modules can freely alias types and have them used all over
the place, it seemed best to have one canonical location to type
storage which everywhere else points to (with indices). A new
`TypeTables` structure is produced during compilation which is shared
amongst all member modules in a wasm blob.
* Instantiation is heavily refactored to account for module linking. The
main gotcha here is that imports are now listed as "initializers". We
have a sort of pseudo-bytecode-interpreter which interprets the
initialization of a module. This is more complicated than just
matching imports at this point because in the module linking proposal
the module, alias, import, and instance sections may all be
interleaved. This means that imports aren't guaranteed to show up at
the beginning of the address space for modules/instances.
Otherwise most of the changes here largely fell out from these two
design points. Aliases are recorded as initializers in this scheme.
Copying around type information and/or just knowing type information
during compilation is also pretty easy since everything is just a
pointer into a `TypeTables` and we don't have to actually copy any types
themselves. Lots of various refactorings were necessary to accomodate
these changes.
Tests are hoped to cover a breadth of functionality here, but not
necessarily a depth. There's still one more piece of the module linking
proposal missing which is exporting instances/modules, which will come
in a future PR.
It's also worth nothing that there's one large TODO which isn't
implemented in this change that I plan on opening an issue for.
With module linking when a set of modules comes back from compilation
each modules has all the trampolines for the entire set of modules. This
is quite a lot of duplicate trampolines across module-linking modules.
We'll want to refactor this at some point to instead have only one set
of trampolines per set of module linking modules and have them shared
from there. I figured it was best to separate out this change, however,
since it's purely related to resource usage, and doesn't impact
non-module-linking modules at all.
cc #2094
This commit removes the global variable associated with wasm traps which
stores frame information. The only purpose of this global is to help
symbolicate `Trap`s created since we support creating a `Trap` without a
`Store`. The global, however, is only used for wasm frames on the stack,
and when wasm frames are on the stack we know that our thread local for
"what was the last context" is set and configured.
The change here is to hijack this thread-local some more to effectively
store the `Store` inside of it. All frame information is then moved
directly into `Store` and no longer lives off on the side in a global.
Additionally support for registering/unregistering modules is now
simplified because once a module is registered with a store it can never
be unregistered.
This has one slight functional change where if there are two instances
of `Store` interleaving calls to wasm code on the stack we'll only be
able to symbolicate one of them instead of both. That's arguably also a
feature however because this is sort of a way to leak information across
stores right now.
Otherwise, though, this isn't intended to change any existing logic, but
instead keep everything working as-is.
This commit fixes an issue where when looking up the stack map for a pc
within a function we might end up reading the *previous* function's
stack maps. This then later caused asserts to trip because we started
interpreting random data as a `VMExternRef` when it wasn't. The fix was
to add `None` markers for "this range has no stack map" in the function
ranges map.
Closes#2386
This commit fixes an issue with reference-types-using-modules where they
panicked on instantiation if any element segments had an externref null
specified.
We've generally moved to a model where `InstanceHandle` doesn't hold
ownership of its internals, instead relying on the caller to manage
that. This removes an allocation on the `Func::wrap` path but otherwise
shouldn't have much impact.
This commit adds lots of plumbing to get the type section from the
module linking proposal plumbed all the way through to the `wasmtime`
crate and the `wasmtime-c-api` crate. This isn't all that useful right
now because Wasmtime doesn't support imported/exported
modules/instances, but this is all necessary groundwork to getting that
exported at some point. I've added some light tests but I suspect the
bulk of the testing will come in a future commit.
One major change in this commit is that `SignatureIndex` no longer
follows type type index space in a wasm module. Instead a new
`TypeIndex` type is used to track that. Function signatures, still
indexed by `SignatureIndex`, are then packed together tightly.
I don't think this has happened in awhile but I've run a `cargo update`
as well as trimming some of the duplicate/older dependencies in
`Cargo.lock` by updating some of our immediate dependencies as well.
Currently the runtime needs to acquire the current stack pointer so it
can set a limit for where if the wasm stack goes below that point it
will abort the wasm code. Acquiring the stack pointer is done in a
brittle way right now which involves looking at the address of what we
hope is an on-stack structure. This turns out to not work at all with
ASan as well.
Instead this commit switches to the `psm` crate which is used by the
Rust compiler team for stack manipulation, namely a coarse version of
segmented stacks to avoid stack overflow in the compiler. We don't need
most of the implementation of `psm`, just the `stack_pointer` function,
but it shouldn't be a burden to bring in!
Closes#2344
This commit refactors where trampolines and signature information is
stored within a `Store`, namely moving them from
`wasmtime_runtime::Instance` instead to `Store` itself. The goal here is
to remove an allocation inside of an `Instance` and make them a bit
cheaper to create. Additionally this should open up future possibilities
like not creating duplicate trampolines for signatures already in the
`Store` when using `Func::new`.