* Expose memory-related options in `Config`
This commit was initially motivated by looking more into #1501, but it
ended up balooning a bit after finding a few issues. The high-level
items in this commit are:
* New configuration options via `wasmtime::Config` are exposed to
configure the tunable limits of how memories are allocated and such.
* The `MemoryCreator` trait has been updated to accurately reflect the
required allocation characteristics that JIT code expects.
* A bug has been fixed in the cranelift wasm code generation where if no
guard page was present bounds checks weren't accurately performed.
The new `Config` methods allow tuning the memory allocation
characteristics of wasmtime. Currently 64-bit platforms will reserve 6GB
chunks of memory for each linear memory, but by tweaking various config
options you can change how this is allocate, perhaps at the cost of
slower JIT code since it needs more bounds checks. The methods are
intended to be pretty thoroughly documented as to the effect they have
on the JIT code and what values you may wish to select. These new
methods have been added to the spectest fuzzer to ensure that various
configuration values for these methods don't affect correctness.
The `MemoryCreator` trait previously only allocated memories with a
`MemoryType`, but this didn't actually reflect the guarantees that JIT
code expected. JIT code is generated with an assumption about the
minimum size of the guard region, as well as whether memory is static or
dynamic (whether the base pointer can be relocated). These properties
must be upheld by custom allocation engines for JIT code to perform
correctly, so extra parameters have been added to
`MemoryCreator::new_memory` to reflect this.
Finally the fuzzing with `Config` turned up an issue where if no guard
pages present the wasm code wouldn't correctly bounds-check memory
accesses. The issue here was that with a guard page we only need to
bounds-check the first byte of access, but without a guard page we need
to bounds-check the last byte of access. This meant that the code
generation needed to account for the size of the memory operation
(load/store) and use this as the offset-to-check in the no-guard-page
scenario. I've attempted to make the various comments in cranelift a bit
more exhaustive too to hopefully make it a bit clearer for future
readers!
Closes#1501
* Review comments
* Update a comment
This adds a new `wasmtime_config_cache_config_load` C API function to
allow enabling and configuring the cache via the API. This was
originally requested over at bytecodealliance/wasmtime-py#3
* Implement interrupting wasm code, reimplement stack overflow
This commit is a relatively large change for wasmtime with two main
goals:
* Primarily this enables interrupting executing wasm code with a trap,
preventing infinite loops in wasm code. Note that resumption of the
wasm code is not a goal of this commit.
* Additionally this commit reimplements how we handle stack overflow to
ensure that host functions always have a reasonable amount of stack to
run on. This fixes an issue where we might longjmp out of a host
function, skipping destructors.
Lots of various odds and ends end up falling out in this commit once the
two goals above were implemented. The strategy for implementing this was
also lifted from Spidermonkey and existing functionality inside of
Cranelift. I've tried to write up thorough documentation of how this all
works in `crates/environ/src/cranelift.rs` where gnarly-ish bits are.
A brief summary of how this works is that each function and each loop
header now checks to see if they're interrupted. Interrupts and the
stack overflow check are actually folded into one now, where function
headers check to see if they've run out of stack and the sentinel value
used to indicate an interrupt, checked in loop headers, tricks functions
into thinking they're out of stack. An interrupt is basically just
writing a value to a location which is read by JIT code.
When interrupts are delivered and what triggers them has been left up to
embedders of the `wasmtime` crate. The `wasmtime::Store` type has a
method to acquire an `InterruptHandle`, where `InterruptHandle` is a
`Send` and `Sync` type which can travel to other threads (or perhaps
even a signal handler) to get notified from. It's intended that this
provides a good degree of flexibility when interrupting wasm code. Note
though that this does have a large caveat where interrupts don't work
when you're interrupting host code, so if you've got a host import
blocking for a long time an interrupt won't actually be received until
the wasm starts running again.
Some fallout included from this change is:
* Unix signal handlers are no longer registered with `SA_ONSTACK`.
Instead they run on the native stack the thread was already using.
This is possible since stack overflow isn't handled by hitting the
guard page, but rather it's explicitly checked for in wasm now. Native
stack overflow will continue to abort the process as usual.
* Unix sigaltstack management is now no longer necessary since we don't
use it any more.
* Windows no longer has any need to reset guard pages since we no longer
try to recover from faults on guard pages.
* On all targets probestack intrinsics are disabled since we use a
different mechanism for catching stack overflow.
* The C API has been updated with interrupts handles. An example has
also been added which shows off how to interrupt a module.
Closes#139Closes#860Closes#900
* Update comment about magical interrupt value
* Store stack limit as a global value, not a closure
* Run rustfmt
* Handle review comments
* Add a comment about SA_ONSTACK
* Use `usize` for type of `INTERRUPTED`
* Parse human-readable durations
* Bring back sigaltstack handling
Allows libstd to print out stack overflow on failure still.
* Add parsing and emission of stack limit-via-preamble
* Fix new example for new apis
* Fix host segfault test in release mode
* Fix new doc example
* Compute instance exports on demand.
Instead having instances eagerly compute a Vec of Externs, and bumping
the refcount for each Extern, compute Externs on demand.
This also enables `Instance::get_export` to avoid doing a linear search.
This also means that the closure returned by `get0` and friends now
holds an `InstanceHandle` to dynamically hold the instance live rather
than being scoped to a lifetime.
* Compute module imports and exports on demand too.
And compute Extern::ty on demand too.
* Add a utility function for computing an ExternType.
* Add a utility function for looking up a function's signature.
* Add a utility function for computing the ValType of a Global.
* Rename wasmtime_environ::Export to EntityIndex.
This helps differentiate it from other Export types in the tree, and
describes what it is.
* Fix a typo in a comment.
* Simplify module imports and exports.
* Make `Instance::exports` return the export names.
This significantly simplifies the public API, as it's relatively common
to need the names, and this avoids the need to do a zip with
`Module::exports`.
This also changes `ImportType` and `ExportType` to have public members
instead of private members and accessors, as I find that simplifies the
usage particularly in cases where there are temporary instances.
* Remove `Instance::module`.
This doesn't quite remove `Instance`'s `module` member, it gets a step
closer.
* Use a InstanceHandle utility function.
* Don't consume self in the `Func::get*` methods.
Instead, just create a closure containing the instance handle and the
export for them to call.
* Use `ExactSizeIterator` to avoid needing separate `num_*` methods.
* Rename `Extern::func()` etc. to `into_func()` etc.
* Revise examples to avoid using `nth`.
* Add convenience methods to instance for getting specific extern types.
* Use the convenience functions in more tests and examples.
* Avoid cloning strings for `ImportType` and `ExportType`.
* Remove more obviated clone() calls.
* Simplify `Func`'s closure state.
* Make wasmtime::Export's fields private.
This makes them more consistent with ExportType.
* Fix compilation error.
* Make a lifetime parameter explicit, and use better lifetime names.
Instead of 'me, use 'instance and 'module to make it clear what the
lifetime is.
* More lifetime cleanups.
* Consolidate trap/frame information
This commit removes `TrapRegistry` in favor of consolidating this
information in the `FRAME_INFO` we already have in the `wasmtime` crate.
This allows us to keep information generally in one place and have one
canonical location for "map this PC to some original wasm stuff". The
intent for this is to next update with enough information to go from a
program counter to a position in the original wasm file.
* Expose module offset information in `FrameInfo`
This commit implements functionality for `FrameInfo`, the wasm stack
trace of a `Trap`, to return the module/function offset. This allows
knowing the precise wasm location of each stack frame, instead of only
the main trap itself. The intention here is to provide more visibility
into the wasm source when something traps, so you know precisely where
calls were and where traps were, in order to assist in debugging.
Eventually we might use this information for mapping back to native
source languages as well (given sufficient debug information).
This change makes a previously-optional artifact of compilation always
computed on the cranelift side of things. This `ModuleAddressMap` is
then propagated to the same store of information other frame information
is stored within. This also removes the need for passing a `SourceLoc`
with wasm traps or to wasm trap creation, since the backtrace's wasm
frames will be able to infer their own `SourceLoc` from the relevant
program counters.
It's a common idiom to pass in `NULL` for slices of zero-length in the C
API, but it's not safe to create a Rust `&[T]` slice with this `NULL`
pointer. Special-case this in the `as_slice()` method of incoming
vectors to return an empty slice so we don't violate Rust's invariants.
* Add Wasmtime-specific C API functions to return errors
This commit adds new `wasmtime_*` symbols to the C API, many of which
mirror the existing counterparts in the `wasm.h` header. These APIs are
enhanced in a number of respects:
* Detailed error information is now available through a
`wasmtime_error_t`. Currently this only exposes one function which is
to extract a string version of the error.
* There is a distinction now between traps and errors during
instantiation and function calling. Traps only happen if wasm traps,
and errors can happen for things like runtime type errors when
interacting with the API.
* APIs have improved safety with respect to embedders where the lengths
of arrays are now taken as explicit parameters rather than assumed
from other parameters.
* Handle trap updates
* Update C examples
* Fix memory.c compile on MSVC
* Update test assertions
* Refactor C slightly
* Bare-bones .NET update
* Remove bogus nul handling
This fills out a few functions related to frame information in the C
API. This additionally adds some extension functions to get the module
name and function name from the C API.
Add some crate features to compile out support for these features of the
C API. Avoiding these two features if they're not necessary shaves about
2MB off the final shared object in some local tests!
* Refactor and improve safety of C API
This commit is intended to be a relatively large refactoring of the C
API which is targeted at improving the safety of our C API definitions.
Not all of the APIs have been updated yet but this is intended to be the
start.
The goal here is to make as many functions safe as we can, expressing
inputs/outputs as native Rust types rather than raw pointers wherever
possible. For example instead of `*const wasm_foo_t` we'd take
`&wasm_foo_t`. Instead of returning `*mut wasm_foo_t` we'd return
`Box<wasm_foo_t>`. No ABI/API changes are intended from this commit,
it's supposed to only change how we define all these functions
internally.
This commit also additionally implements a few more API bindings for
exposed vector types by unifying everything into one macro.
Finally, this commit moves many internal caches in the C API to the
`OnceCell` type which provides a safe interface for one-time
initialization.
* Split apart monolithic C API `lib.rs`
This commit splits the monolithic `src/lib.rs` in the C API crate into
lots of smaller files. The goal here is to make this a bit more readable
and digestable. Each module now contains only API bindings for a
particular type, roughly organized around the grouping in the wasm.h
header file already.
A few more extensions were added, such as filling out `*_as_*`
conversions with both const and non-const versions. Additionally many
APIs were made safer in the same style as the previous commit, generally
preferring Rust types rather than raw pointer types.
Overall no functional change is intended here, it should be mostly just
code movement and minor refactorings!
* Make a few wasi C bindings safer
Use safe Rust types where we can and touch up a few APIs here and there.
* Implement `wasm_*type_as_externtype*` APIs
This commit restructures `wasm_externtype_t` to be similar to
`wasm_extern_t` so type conversion between the `*_extern_*` variants to
the concrete variants are all simple casts. (checked in the case of
general to concrete, of course).
* Consistently imlpement host info functions in the API
This commit adds a small macro crate which is then used to consistently
define the various host-info-related functions in the C API. The goal
here is to try to mirror what the `wasm.h` header provides to provide a
full implementation of the header.
This commit adds the `wasmtime_func_new_with_env` C API function and refactors
the implementation to share the implementation between the C API and Wasmtime
extension variants.
This commit reimplements the C# API in terms of a Wasmtime linker.
It removes the custom binding implementation that was based on reflection in
favor of the linker's implementation.
This should make the C# API a little closer to the Rust API.
The `Engine` and `Store` types have been hidden behind the `Host` type which is
responsible for hosting WebAssembly module instances.
Documentation and tests have been updated.
This commit adds support for snapshot0 in the WASI C API.
A name parameter was added to `wasi_instance_new` to accept which WASI module
is being instantiated.
Additionally, the C# API now supports constructing a WASI instance based on the
WASI module name.
Fixes#1221.
* Expand the C API slightly
Fill out missing `wasm_{memory,table}_type` APIs and don't panic on the
`wasm_externtype_as_*type_const` APIs and opt for returning a null
pointer instead.
* Update crates/c-api/src/lib.rs
Co-Authored-By: Yury Delendik <ydelendik@mozilla.com>
Co-authored-by: Yury Delendik <ydelendik@mozilla.com>
* Add a `wasmtime::Linker` type
This commit adds a new type to the `wasmtime` crate, a `Linker`. This
linker is intended to vastly simplify calling `Instance::new` by easily
performing name resolution and incrementally defining state over time.
The goal here is to start down a path of making linking wasm modules in
`wasmtime` a first-class and ergonomic operation. This is highly likely
to evolve over time and get tweaked through releases as we iterate
towards a design well-suited for `wasmtime`, but this is intended to at
least be the initial foundation for such functionality.
This commit additionally also adds a C API for the linker and switches
the existing linking examples to using this linker in both Rust and C.
One piece of future work I'd like to tackle next is to integrate WASI
into the `wasmtime` crate in a more first-class manner. This [`Linker`]
type provides a great location to hook into the instantiation process to
easily instantiate modules with WASI imports. That's a relatively large
refactoring for now though and I figured it'd be best left for a
different time.
Closes#727
* Enable jitdump profiling support by default
This the result of some of the investigation I was doing for #1017. I've
done a number of refactorings here which culminated in a number of
changes that all amount to what I think should result in jitdump support being
enabled by default:
* Pass in a list of finished functions instead of just a range to
ensure that we're emitting jit dump data for a specific module rather
than a whole `CodeMemory` which may have other modules.
* Define `ProfilingStrategy` in the `wasmtime` crate to have everything
locally-defined
* Add support to the C API to enable profiling
* Documentation added for profiling with jitdump to the book
* Split out supported/unsupported files in `jitdump.rs` to avoid having
lots of `#[cfg]`.
* Make dependencies optional that are only used for `jitdump`.
* Move initialization up-front to `JitDumpAgent::new()` instead of
deferring it to the first module.
* Pass around `Arc<dyn ProfilingAgent>` instead of
`Option<Arc<Mutex<Box<dyn ProfilingAgent>>>>`
The `jitdump` Cargo feature is now enabled by default which means that
our published binaries, C API artifacts, and crates will support
profiling at runtime by default. The support I don't think is fully
fleshed out and working but I think it's probably in a good enough spot
we can get users playing around with it!
* Remove `WrappedCallable` indirection
At this point `Func` has evolved quite a bit since inception and the
`WrappedCallable` trait I don't believe is needed any longer. This
should help clean up a few entry points by having fewer traits in play.
* Remove the `Callable` trait
This commit removes the `wasmtime::Callable` trait, changing the
signature of `Func::new` to take an appropriately typed `Fn`.
Additionally the function now always takes `&Caller` like `Func::wrap`
optionally can, to empower `Func::new` to have the same capabilities of
`Func::wrap`.
* Add a test for an already-fixed issue
Closes#849
* rustfmt
* Update more locations for `Callable`
* rustfmt
* Remove a stray leading borrow
* Review feedback
* Remove unneeded `wasmtime_call_trampoline` shim
* Add a wasmtime-specific `wasmtime_wat2wasm` C API
This commit implements a wasmtime-specific C API for converting the text
format to the binary format. An upstream spec issue exists for adding
this to the C API, but in the meantime we can experiment with our own
version of this API and use it in the C# extension, for example!
Closes#1000
* Reorder arguments
* Use wasm_byte_vec_t for input `*.wat`
* Mark wat input as const
* Return an error message and use `fixed`
* Actually include the error message
* Use `fixed` in `Module.cs` as well
This commit changes the C API function `wasm_module_new` to use the Rust API
`Module::from_binary` which performs verification of the module, as per the C
API spec.
This also introduces a `EngineBuilder` type to the C# API that can be used to
construct an `Engine` with the various Wasmtime configuration options. This
is required to get the C# tests passing since they use reference types and
multi-value.
Fixes#859.
This commit renames `wasi_config_set_std[in|out|err]` to
`wasi_config_set_std[in|out|err]_file` so we can reserve the former for
when the C API supports a stream abstraction.
This commit makes `WasiCtxBuilder` take `&mut Self` and return `&mut
Self` for its methods. This is needed to allow for the same
(unmoved) `WasiCtxBuilder` to be used when building a WASI context.
Also fixes up the C API to remove the unnecessary `Box::from_raw` and
`forget` calls which were previously needed for the moving version of
`WasiCtxBuilder`.
This commit implements an initial WASI C API that can be used to instantiate
and configure a WASI instance from C.
This also implements a `WasiBuilder` for the C# API enabling .NET hosts to bind
to Wasmtime's WASI implementation.
* Improve panics/traps from imported functions
This commit performs a few refactorings and fixes a bug as well. The
changes here are:
* The `thread_local!` in the `wasmtime` crate for trap information is
removed. The thread local in the `wasmtime_runtime` crate is now
leveraged to transmit trap information.
* Panics in user-provided functions are now caught explicitly to be
carried across JIT code manually. Getting Rust panics unwinding
through JIT code is pretty likely to be super tricky and difficult to
do, so in the meantime we can get by with catching panics and resuming
the panic once we've resumed in Rust code.
* Various take/record trap apis have all been removed in favor of
working directly with `Trap` objects, where the internal trap object
has been expanded slightly to encompass user-provided errors as well.
This borrows a bit #839 and otherwise will...
Closes#848
* Rename `r#return` to `ret`
* Support parsing the text format in `wasmtime` crate
This commit adds support to the `wasmtime::Module` type to parse the
text format. This is often quite convenient to support in testing or
tinkering with the runtime. Additionally the `wat` parser is pretty
lightweight and easy to add to builds, so it's relatively easy for us to
support as well!
The exact manner that this is now supported comes with a few updates to
the existing API:
* A new optional feature of the `wasmtime` crate, `wat`, has been added.
This is enabled by default.
* The `Module::new` API now takes `impl AsRef<[u8]>` instead of just
`&[u8]`, and when the `wat` feature is enabled it will attempt to
interpret it either as a wasm binary or as the text format. Note that
this check is quite cheap since you just check the first byte.
* A `Module::from_file` API was added as a convenience to parse a file
from disk, allowing error messages for `*.wat` files on disk to be a
bit nicer.
* APIs like `Module::new_unchecked` and `Module::validate` remain
unchanged, they require the binary format to be called.
The intention here is to make this as convenient as possible for new
developers of the `wasmtime` crate. By changing the default behavior
though this has ramifications such as, for example, supporting the text
format implicitly through the C API now.
* Handle review comments
* Update more tests to avoid usage of `wat` crate
* Go back to unchecked for now in wasm_module_new
Looks like C# tests rely on this?
* Document and update the API of the `externals.rs` module
This commit ensures that all public methods and items are documented in
the `externals.rs` module, notably all external values that can be
imported and exported in WebAssembly. Along the way this also tidies up
the API and fixes a few bugs:
* `Global::new` now returns a `Result` and fails if the provided value
does not match the type of the global.
* `Global::set` now returns a `Result` and fails if the global is either
immutable or the provided value doesn't match the type of the global.
* `Table::new` now fails if the provided initializer does not match the
element type.
* `Table::get` now returns `Option<Val>` instead of implicitly returning
null.
* `Table::set` now returns `Result<()>`, returning an error on out of
bounds or if the input type is of the wrong type.
* `Table::grow` now returns `Result<u32>`, returning the previous number
of table elements if succesful or an error if the maximum is reached
or the initializer value is of the wrong type. Additionally a bug was
fixed here where if the wrong initializer was provided the table would
be grown still, but initialization would fail.
* `Memory::data` was renamed to `Memory::data_unchecked_mut`.
Additionally `Memory::data_unchecked` was added. Lots of caveats were
written down about how using the method can go wrong.
* `Memory::grow` now returns `Result<u32>`, returning an error if growth
fails or the number of pages previous the growth if successful.
* Run rustfmt
* Fix another test
* Update crates/api/src/externals.rs
Co-Authored-By: Sergei Pepyakin <s.pepyakin@gmail.com>
Co-authored-by: Sergei Pepyakin <s.pepyakin@gmail.com>
* Move the C API to a separate crate
This commit moves the C API from `crates/api/src/wasm.rs` to
`crates/capi/src/lib.rs` to be located in a separate crate. There's a
number of reasons for this:
* When a Rust program depends on the `wasmtime` crate, there's no need
to compile in the C API.
* This should improve compile times of the `wasmtime` crate since it's
not producing artifacts which aren't always used.
* The development of the C API can be guaranteed to only use the public
API of the `wasmtime` crate itself.
Some CI pieces are tweaked and this overall shouldn't have much impact
on users, it's intended that it's a cleanup/speedup for developers!
* Disable rustdoc/tests for capi
* Review feedback
* Add back in accidentally deleted comment
* More renamings
* Try to fix dotnet build