As @MaxGraey pointed out (thanks!) in #4397, `round` has different
behavior from `nearest`. And it looks like the native rust
implementation is still pending stabilization.
Right now we duplicate the wasmtime implementation, merged in #2171.
However, we definitely should switch to the rust native version
when it is available.
Introduce a new concept in the IR that allows a producer to create
dynamic vector types. An IR function can now contain global value(s)
that represent a dynamic scaling factor, for a given fixed-width
vector type. A dynamic type is then created by 'multiplying' the
corresponding global value with a fixed-width type. These new types
can be used just like the existing types and the type system has a
set of hard-coded dynamic types, such as I32X4XN, which the user
defined types map onto. The dynamic types are also used explicitly
to create dynamic stack slots, which have no set size like their
existing counterparts. New IR instructions are added to access these
new stack entities.
Currently, during codegen, the dynamic scaling factor has to be
lowered to a constant so the dynamic slots do eventually have a
compile-time known size, as do spill slots.
The current lowering for aarch64 just targets Neon, using a dynamic
scale of 1.
Copyright (c) 2022, Arm Limited.
* Cranelift: make `ir::Type` a `u16`.
* Cranelift: pack ValueData back into 64 bits.
After extending `Type` to a `u16`, `ValueData` became 12 bytes rather
than 8. This packs it back down to 8 bytes (64 bits) by stealing two
bits from the `Type` for the enum discriminant (leaving 14 bits for the
type itself).
Performance comparison (3-way between original (`ty-u8`), 16-bit `Type`
(`ty-u16`), and this PR (`ty-packed`)):
```
~/work/sightglass% target/release/sightglass-cli benchmark \
-e ~/ty-u8.so -e ~/ty-u16.so -e ~/ty-packed.so \
--iterations-per-process 10 --processes 2 \
benchmarks-next/spidermonkey/benchmark.wasm
compilation
benchmarks-next/spidermonkey/benchmark.wasm
cycles
[20654406874 21749213920.50 22958520306] /home/cfallin/ty-packed.so
[22227738316 22584704883.90 22916433748] /home/cfallin/ty-u16.so
[20659150490 21598675968.60 22588108428] /home/cfallin/ty-u8.so
nanoseconds
[5435333269 5723139427.25 6041072883] /home/cfallin/ty-packed.so
[5848788229 5942729637.85 6030030341] /home/cfallin/ty-u16.so
[5436002390 5683248226.10 5943626225] /home/cfallin/ty-u8.so
```
So, when compiling SpiderMonkey.wasm, making `Type` 16 bits regresses
performance by 4.5% (5.683s -> 5.723s), while this PR gets 14 bits for a 1.0%
cost (5.683s -> 5.723s). That's still not great, and we can likely do better,
but it's a start.
* Fix test failure: entities to/from u32 via `{from,to}_bits`, not `{from,to}_u32`.
`fmin`/`fmax` are defined as returning -0.0 as smaller than 0.0.
This is not how the IEEE754 views these values and the interpreter was
returning the wrong value in these operations since it was just using the
standard IEEE754 comparisons.
This also tries to preserve NaN information by avoiding passing NaN's
through any operation that could canonicalize it.
* cranelift: Implement `fma` on interpreter
* cranelift: Implement `fabs` on interpreter
* cranelift: Fix `fneg` implementation on interpreter
`fneg` was implemented as `0 - x` which is not correct according to the
standard since that operation makes no guarantees on what the output
is when the input is `NaN`. However for `fneg` the output for `NaN`
inputs is fully defined.
* cranelift: Implement `fcopysign` on interpreter
Move from passing and returning u8 and u16 values to u32 in many of
the functions. This removes a number of type conversions and gives
a small compilation time speedup, around ~0.7% on my aarch64 machine.
Copyright (c) 2022, Arm Limited.
This fixes a bug when the `cold` field would not be serialized, since
we're using a custom (de)serializer for `Layout`. This is now properly
handled by adding a boolean in the serialized stream.
This was caught during the work on #4155, as this would result in cache
mismatches between a function and itself.
This PR adds a basic *alias analysis*, and optimizations that use it.
This is a "mid-end optimization": it operates on CLIF, the
machine-independent IR, before lowering occurs.
The alias analysis (or maybe more properly, a sort of memory-value
analysis) determines when it can prove a particular memory
location is equal to a given SSA value, and when it can, it replaces any
loads of that location.
This subsumes two common optimizations:
* Redundant load elimination: when the same memory address is loaded two
times, and it can be proven that no intervening operations will write
to that memory, then the second load is *redundant* and its result
must be the same as the first. We can use the first load's result and
remove the second load.
* Store-to-load forwarding: when a load can be proven to access exactly
the memory written by a preceding store, we can replace the load's
result with the store's data operand, and remove the load.
Both of these optimizations rely on a "last store" analysis that is a
sort of coloring mechanism, split across disjoint categories of abstract
state. The basic idea is that every memory-accessing operation is put
into one of N disjoint categories; it is disallowed for memory to ever
be accessed by an op in one category and later accessed by an op in
another category. (The frontend must ensure this.)
Then, given this, we scan the code and determine, for each
memory-accessing op, when a single prior instruction is a store to the
same category. This "colors" the instruction: it is, in a sense, a
static name for that version of memory.
This analysis provides an important invariant: if two operations access
memory with the same last-store, then *no other store can alias* in the
time between that last store and these operations. This must-not-alias
property, together with a check that the accessed address is *exactly
the same* (same SSA value and offset), and other attributes of the
access (type, extension mode) are the same, let us prove that the
results are the same.
Given last-store info, we scan the instructions and build a table from
"memory location" key (last store, address, offset, type, extension) to
known SSA value stored in that location. A store inserts a new mapping.
A load may also insert a new mapping, if we didn't already have one.
Then when a load occurs and an entry already exists for its "location",
we can reuse the value. This will be either RLE or St-to-Ld depending on
where the value came from.
Note that this *does* work across basic blocks: the last-store analysis
is a full iterative dataflow pass, and we are careful to check dominance
of a previously-defined value before aliasing to it at a potentially
redundant load. So we will do the right thing if we only have a
"partially redundant" load (loaded already but only in one predecessor
block), but we will also correctly reuse a value if there is a store or
load above a loop and a redundant load of that value within the loop, as
long as no potentially-aliasing stores happen within the loop.
This change removes all variants of `load*_complex` and `store*_complex`
from Cranelift; this is a breaking change to the instructions exposed by
CLIF. The complete list of instructions removed is: `load_complex`,
`store_complex`, `uload8_complex`, `sload8_complex`, `istore8_complex`,
`sload8_complex`, `uload16_complex`, `sload16_complex`,
`istore16_complex`, `uload32_complex`, `sload32_complex`,
`istore32_complex`, `uload8x8_complex`, `sload8x8_complex`,
`sload16x4_complex`, `uload16x4_complex`, `uload32x2_complex`,
`sload32x2_complex`.
The rationale for this removal is that the Cranelift backend now has the
ability to pattern-match multiple upstream additions in order to
calculate the address to access. Previously, this was not possible so
the `*_complex` instructions were needed. Over time, these instructions
have fallen out of use in this repository, making the additional
overhead of maintaining them a chore.
The current definition of `ValueSlice` is not usable, since any call to
a constructor returning a `ValueSlice` will extend the mutable borrow
on the context taken by the constructor call, with the result that it
cannot be passed to any other constructor ever.
Re-implement `ValueSlice` as a pair of a `ValueList` identifer plus an
offset into the list. This type can simply be copied without requiring
a borrow on the context.
This PR adds a flag to each block that can be set via the frontend/builder
interface that indicates that the block will not be frequently
executed. As such, the compiler backend should place the block "out of
line" in the final machine code, so that the ordinary, more frequent
execution path that excludes the block does not have to jump around it.
This is useful for adding handlers for exceptional conditions
(slow-paths, guard violations) in a way that minimizes performance cost.
Fixes#2747.
The comment says the enum is "likely to grow" and the function's been in libc since C89, so hopefully this is ok.
I'd like to use it for emitting things like array equality.
This also paves the way for unifying TargetIsa and MachBackend, since now they map one to one. In theory the two traits could be merged, which would be nice to limit the number of total concepts. Also they have quite different responsibilities, so it might be fine to keep them separate.
Interestingly, this PR started as removing RegInfo from the TargetIsa trait since the adapter returned a dummy value there. From the fallout, noticed that all Display implementations didn't needed an ISA anymore (since these were only used to render ISA specific registers). Also the whole family of RegInfo / ValueLoc / RegUnit was exclusively used for the old backend, and these could be removed. Notably, some IR instructions needed to be removed, because they were using RegUnit too: this was the oddball of regfill / regmove / regspill / copy_special, which were IR instructions inserted by the old regalloc. Fare thee well!
Implemented the following Opcodes for the Cranelift interpreter:
- `Unarrow` to combine two SIMD vectors into a new vector with twice
the lanes but half the width, with signed inputs which are clamped to
`0x00`.
- `Uunarrow` to perform the same operation as `Unarrow` but treating
inputs as unsigned.
- `Snarrow` to perform the same operation as `Unarrow` but treating
both inputs and outputs as signed, and saturating accordingly.
Note that all 3 instructions saturate at the type boundaries.
Copyright (c) 2021, Arm Limited
Implemented `SaddSat` and `SsubSat` to add and subtract signed vector
values, saturating at the type boundaries rather than overflowing.
Changed the parser to allow signed `i8` immediates in vectors as part of
this work; fixes#3276.
Copyright (c) 2021, Arm Limited.
Implemented `Insertlane` to insert a value in the lane specified by the
immediate value, overwriting the existing value in that lane.
Added `TernaryImm8` support for the `imm_value` function.
Copyright (c) 2021, Arm Limited.
* cranelift: Add stack support to the interpreter
We also change the approach for heap loads and stores.
Previously we would use the offset as the address to the heap. However,
this approach does not allow using the load/store instructions to
read/write from both the heap and the stack.
This commit changes the addressing mechanism of the interpreter. We now
return the real addresses from the addressing instructions
(stack_addr/heap_addr), and instead check if the address passed into
the load/store instructions points to an area in the heap or the stack.
* cranelift: Add virtual addresses to cranelift interpreter
Adds a Virtual Addressing scheme that was discussed as a better
alternative to returning the real addresses.
The virtual addresses are split into 4 regions (stack, heap, tables and
global values), and the address itself is composed of an `entry` field
and an `offset` field. In general the `entry` field corresponds to the
instance of the resource (e.g. table5 is entry 5) and the `offset` field
is a byte offset inside that entry.
There is one exception to this which is the stack, where due to only
having one stack, the whole address is an offset field.
The number of bits in entry vs offset fields is variable with respect to
the `region` and the address size (32bits vs 64bits). This is done
because with 32 bit addresses we would have to compromise on heap size,
or have a small number of global values / tables. With 64 bit addresses
we do not have to compromise on this, but we need to support 32 bit
addresses.
* cranelift: Remove interpreter trap codes
* cranelift: Calculate frame_offset when entering or exiting a frame
* cranelift: Add safe read/write interface to DataValue
* cranelift: DataValue write full 128bit slot for booleans
* cranelift: Use DataValue accessors for trampoline.
* Implement the memory64 proposal in Wasmtime
This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.
A number of internal and public interfaces are changing as a result of
this commit, for example:
* Acessors on `wasmtime::Memory` that work with pages now all return
`u64` unconditionally rather than `u32`. This makes it possible to
accommodate 64-bit memories with this API, but we may also want to
consider `usize` here at some point since the host can't grow past
`usize`-limited pages anyway.
* The `wasmtime::Limits` structure is removed in favor of
minimum/maximum methods on table/memory types.
* Many libcall intrinsics called by jit code now unconditionally take
`u64` arguments instead of `u32`. Return values are `usize`, however,
since the return value, if successful, is always bounded by host
memory while arguments can come from any guest.
* The `heap_addr` clif instruction now takes a 64-bit offset argument
instead of a 32-bit one. It turns out that the legalization of
`heap_addr` already worked with 64-bit offsets, so this change was
fairly trivial to make.
* The runtime implementation of mmap-based linear memories has changed
to largely work in `usize` quantities in its API and in bytes instead
of pages. This simplifies various aspects and reflects that
mmap-memories are always bound by `usize` since that's what the host
is using to address things, and additionally most calculations care
about bytes rather than pages except for the very edge where we're
going to/from wasm.
Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.
In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:
* All memory accesses are bounds-checked. I'm not sure how aggressively
Cranelift tries to optimize out bounds checks, but I suspect not a ton
since we haven't stressed this much historically.
* Heaps are always precisely sized. This means that every call to
`memory.grow` will incur a `memcpy` of memory from the old heap to the
new. We probably want to at least look into `mremap` on Linux and
otherwise try to implement schemes where dynamic heaps have some
reserved pages to grow into to help amortize the cost of
`memory.grow`.
The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.
[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md
* Fix some tests
* More test fixes
* Fix wasmtime tests
* Fix doctests
* Revert to 32-bit immediate offsets in `heap_addr`
This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.
* Disable memory64 for spectest fuzzing
* Fix wrong offset being added to heap addr
* More comments!
* Clarify bytes/pages
I've run up against the `Into`-vs-`From` impls a few times and figured
I'd go ahead and put up a refactoring. This switches `Into` impls into
`From` impls which allows using both traits instead of just the `Into`
version. Additionally this removes a few small `as` casts in favor of
infallible `from`/`into` or `try_from` with error handling.