* Preserve full native stack traces in errors
This commit builds on #759 by performing a few refactorings:
* The `backtrace` crate is updated to 0.3.42 which incorporates the
Windows-specific stack-walking code, so that's no longer needed.
* A full `backtrace::Backtrace` type is held in a trap at all times.
* The trap structures in the `wasmtime-*` internal crates were
refactored a bit to preserve more information and deal with raw
values rather than converting between various types and strings.
* The `wasmtime::Trap` type has been updated with these various changes.
Eventually I think we'll want to likely render full stack traces (and/or
partial wasm ones) into error messages, but for now that's left as-is
and we can always improve it later. I suspect the most relevant thing we
need to do is to implement function name symbolication for wasm
functions first, and then afterwards we can incorporate native function
names!
* Fix some test suite assertions
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc