e68aa99588560eb63b35aae7e5b27f6a32bcf2bc
9 Commits
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e68aa99588 |
Implement the memory64 proposal in Wasmtime (#3153)
* Implement the memory64 proposal in Wasmtime This commit implements the WebAssembly [memory64 proposal][proposal] in both Wasmtime and Cranelift. In terms of work done Cranelift ended up needing very little work here since most of it was already prepared for 64-bit memories at one point or another. Most of the work in Wasmtime is largely refactoring, changing a bunch of `u32` values to something else. A number of internal and public interfaces are changing as a result of this commit, for example: * Acessors on `wasmtime::Memory` that work with pages now all return `u64` unconditionally rather than `u32`. This makes it possible to accommodate 64-bit memories with this API, but we may also want to consider `usize` here at some point since the host can't grow past `usize`-limited pages anyway. * The `wasmtime::Limits` structure is removed in favor of minimum/maximum methods on table/memory types. * Many libcall intrinsics called by jit code now unconditionally take `u64` arguments instead of `u32`. Return values are `usize`, however, since the return value, if successful, is always bounded by host memory while arguments can come from any guest. * The `heap_addr` clif instruction now takes a 64-bit offset argument instead of a 32-bit one. It turns out that the legalization of `heap_addr` already worked with 64-bit offsets, so this change was fairly trivial to make. * The runtime implementation of mmap-based linear memories has changed to largely work in `usize` quantities in its API and in bytes instead of pages. This simplifies various aspects and reflects that mmap-memories are always bound by `usize` since that's what the host is using to address things, and additionally most calculations care about bytes rather than pages except for the very edge where we're going to/from wasm. Overall I've tried to minimize the amount of `as` casts as possible, using checked `try_from` and checked arithemtic with either error handling or explicit `unwrap()` calls to tell us about bugs in the future. Most locations have relatively obvious things to do with various implications on various hosts, and I think they should all be roughly of the right shape but time will tell. I mostly relied on the compiler complaining that various types weren't aligned to figure out type-casting, and I manually audited some of the more obvious locations. I suspect we have a number of hidden locations that will panic on 32-bit hosts if 64-bit modules try to run there, but otherwise I think we should be generally ok (famous last words). In any case I wouldn't want to enable this by default naturally until we've fuzzed it for some time. In terms of the actual underlying implementation, no one should expect memory64 to be all that fast. Right now it's implemented with "dynamic" heaps which have a few consequences: * All memory accesses are bounds-checked. I'm not sure how aggressively Cranelift tries to optimize out bounds checks, but I suspect not a ton since we haven't stressed this much historically. * Heaps are always precisely sized. This means that every call to `memory.grow` will incur a `memcpy` of memory from the old heap to the new. We probably want to at least look into `mremap` on Linux and otherwise try to implement schemes where dynamic heaps have some reserved pages to grow into to help amortize the cost of `memory.grow`. The memory64 spec test suite is scheduled to now run on CI, but as with all the other spec test suites it's really not all that comprehensive. I've tried adding more tests for basic things as I've had to implement guards for them, but I wouldn't really consider the testing adequate from just this PR itself. I did try to take care in one test to actually allocate a 4gb+ heap and then avoid running that in the pooling allocator or in emulation because otherwise that may fail or take excessively long. [proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md * Fix some tests * More test fixes * Fix wasmtime tests * Fix doctests * Revert to 32-bit immediate offsets in `heap_addr` This commit updates the generation of addresses in wasm code to always use 32-bit offsets for `heap_addr`, and if the calculated offset is bigger than 32-bits we emit a manual add with an overflow check. * Disable memory64 for spectest fuzzing * Fix wrong offset being added to heap addr * More comments! * Clarify bytes/pages |
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7a1b7cdf92 |
Implement RFC 11: Redesigning Wasmtime's APIs (#2897)
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread. |
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f12b4c467c |
Add resource limiting to the Wasmtime API. (#2736)
* Add resource limiting to the Wasmtime API. This commit adds a `ResourceLimiter` trait to the Wasmtime API. When used in conjunction with `Store::new_with_limiter`, this can be used to monitor and prevent WebAssembly code from growing linear memories and tables. This is particularly useful when hosts need to take into account host resource usage to determine if WebAssembly code can consume more resources. A simple `StaticResourceLimiter` is also included with these changes that will simply limit the size of linear memories or tables for all instances created in the store based on static values. * Code review feedback. * Implemented `StoreLimits` and `StoreLimitsBuilder`. * Moved `max_instances`, `max_memories`, `max_tables` out of `Config` and into `StoreLimits`. * Moved storage of the limiter in the runtime into `Memory` and `Table`. * Made `InstanceAllocationRequest` use a reference to the limiter. * Updated docs. * Made `ResourceLimiterProxy` generic to remove a level of indirection. * Fixed the limiter not being used for `wasmtime::Memory` and `wasmtime::Table`. * Code review feedback and bug fix. * `Memory::new` now returns `Result<Self>` so that an error can be returned if the initial requested memory exceeds any limits placed on the store. * Changed an `Arc` to `Rc` as the `Arc` wasn't necessary. * Removed `Store` from the `ResourceLimiter` callbacks. Custom resource limiter implementations are free to capture any context they want, so no need to unnecessarily store a weak reference to `Store` from the proxy type. * Fixed a bug in the pooling instance allocator where an instance would be leaked from the pool. Previously, this would only have happened if the OS was unable to make the necessary linear memory available for the instance. With these changes, however, the instance might not be created due to limits placed on the store. We now properly deallocate the instance on error. * Added more tests, including one that covers the fix mentioned above. * Code review feedback. * Add another memory to `test_pooling_allocator_initial_limits_exceeded` to ensure a partially created instance is successfully deallocated. * Update some doc comments for better documentation of `Store` and `ResourceLimiter`. |
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54c07d8f16 |
Implement shared host functions. (#2625)
* Implement defining host functions at the Config level. This commit introduces defining host functions at the `Config` rather than with `Func` tied to a `Store`. The intention here is to enable a host to define all of the functions once with a `Config` and then use a `Linker` (or directly with `Store::get_host_func`) to use the functions when instantiating a module. This should help improve the performance of use cases where a `Store` is short-lived and redefining the functions at every module instantiation is a noticeable performance hit. This commit adds `add_to_config` to the code generation for Wasmtime's `Wasi` type. The new method adds the WASI functions to the given config as host functions. This commit adds context functions to `Store`: `get` to get a context of a particular type and `set` to set the context on the store. For safety, `set` cannot replace an existing context value of the same type. `Wasi::set_context` was added to set the WASI context for a `Store` when using `Wasi::add_to_config`. * Add `Config::define_host_func_async`. * Make config "async" rather than store. This commit moves the concept of "async-ness" to `Config` rather than `Store`. Note: this is a breaking API change for anyone that's already adopted the new async support in Wasmtime. Now `Config::new_async` is used to create an "async" config and any `Store` associated with that config is inherently "async". This is needed for async shared host functions to have some sanity check during their execution (async host functions, like "async" `Func`, need to be called with the "async" variants). * Update async function tests to smoke async shared host functions. This commit updates the async function tests to also smoke the shared host functions, plus `Func::wrap0_async`. This also changes the "wrap async" method names on `Config` to `wrap$N_host_func_async` to slightly better match what is on `Func`. * Move the instance allocator into `Engine`. This commit moves the instantiated instance allocator from `Config` into `Engine`. This makes certain settings in `Config` no longer order-dependent, which is how `Config` should ideally be. This also removes the confusing concept of the "default" instance allocator, instead opting to construct the on-demand instance allocator when needed. This does alter the semantics of the instance allocator as now each `Engine` gets its own instance allocator rather than sharing a single one between all engines created from a configuration. * Make `Engine::new` return `Result`. This is a breaking API change for anyone using `Engine::new`. As creating the pooling instance allocator may fail (likely cause is not enough memory for the provided limits), instead of panicking when creating an `Engine`, `Engine::new` now returns a `Result`. * Remove `Config::new_async`. This commit removes `Config::new_async` in favor of treating "async support" as any other setting on `Config`. The setting is `Config::async_support`. * Remove order dependency when defining async host functions in `Config`. This commit removes the order dependency where async support must be enabled on the `Config` prior to defining async host functions. The check is now delayed to when an `Engine` is created from the config. * Update WASI example to use shared `Wasi::add_to_config`. This commit updates the WASI example to use `Wasi::add_to_config`. As only a single store and instance are used in the example, it has no semantic difference from the previous example, but the intention is to steer users towards defining WASI on the config and only using `Wasi::add_to_linker` when more explicit scoping of the WASI context is required. |
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15c68f2cc1 |
Disconnects Store state fields from Compiler (#1761)
* Moves CodeMemory, VMInterrupts and SignatureRegistry from Compiler * CompiledModule holds CodeMemory and GdbJitImageRegistration * Store keeps track of its JIT code * Makes "jit_int.rs" stuff Send+Sync * Adds the threads example. |
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363cd2d20f |
Expose memory-related options in Config (#1513)
* Expose memory-related options in `Config` This commit was initially motivated by looking more into #1501, but it ended up balooning a bit after finding a few issues. The high-level items in this commit are: * New configuration options via `wasmtime::Config` are exposed to configure the tunable limits of how memories are allocated and such. * The `MemoryCreator` trait has been updated to accurately reflect the required allocation characteristics that JIT code expects. * A bug has been fixed in the cranelift wasm code generation where if no guard page was present bounds checks weren't accurately performed. The new `Config` methods allow tuning the memory allocation characteristics of wasmtime. Currently 64-bit platforms will reserve 6GB chunks of memory for each linear memory, but by tweaking various config options you can change how this is allocate, perhaps at the cost of slower JIT code since it needs more bounds checks. The methods are intended to be pretty thoroughly documented as to the effect they have on the JIT code and what values you may wish to select. These new methods have been added to the spectest fuzzer to ensure that various configuration values for these methods don't affect correctness. The `MemoryCreator` trait previously only allocated memories with a `MemoryType`, but this didn't actually reflect the guarantees that JIT code expected. JIT code is generated with an assumption about the minimum size of the guard region, as well as whether memory is static or dynamic (whether the base pointer can be relocated). These properties must be upheld by custom allocation engines for JIT code to perform correctly, so extra parameters have been added to `MemoryCreator::new_memory` to reflect this. Finally the fuzzing with `Config` turned up an issue where if no guard pages present the wasm code wouldn't correctly bounds-check memory accesses. The issue here was that with a guard page we only need to bounds-check the first byte of access, but without a guard page we need to bounds-check the last byte of access. This meant that the code generation needed to account for the size of the memory operation (load/store) and use this as the offset-to-check in the no-guard-page scenario. I've attempted to make the various comments in cranelift a bit more exhaustive too to hopefully make it a bit clearer for future readers! Closes #1501 * Review comments * Update a comment |
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654e953fbf |
Revamp memory management of InstanceHandle (#1624)
* Revamp memory management of `InstanceHandle` This commit fixes a known but in Wasmtime where an instance could still be used after it was freed. Unfortunately the fix here is a bit of a hammer, but it's the best that we can do for now. The changes made in this commit are: * A `Store` now stores all `InstanceHandle` objects it ever creates. This keeps all instances alive unconditionally (along with all host functions and such) until the `Store` is itself dropped. Note that a `Store` is reference counted so basically everything has to be dropped to drop anything, there's no longer any partial deallocation of instances. * The `InstanceHandle` type's own reference counting has been removed. This is largely redundant with what's already happening in `Store`, so there's no need to manage two reference counts. * Each `InstanceHandle` no longer tracks its dependencies in terms of instance handles. This set was actually inaccurate due to dynamic updates to tables and such, so we needed to revamp it anyway. * Initialization of an `InstanceHandle` is now deferred until after `InstanceHandle::new`. This allows storing the `InstanceHandle` before side-effectful initialization, such as copying element segments or running the start function, to ensure that regardless of the result of instantiation the underlying `InstanceHandle` is still available to persist in storage. Overall this should fix a known possible way to safely segfault Wasmtime today (yay!) and it should also fix some flaikness I've seen on CI. Turns out one of the spec tests (bulk-memory-operations/partial-init-table-segment.wast) exercises this functionality and we were hitting sporating use-after-free, but only on Windows. * Shuffle some APIs around * Comment weak cycle |
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9364eb1d98 |
Refactor (#1524)
* Compute instance exports on demand. Instead having instances eagerly compute a Vec of Externs, and bumping the refcount for each Extern, compute Externs on demand. This also enables `Instance::get_export` to avoid doing a linear search. This also means that the closure returned by `get0` and friends now holds an `InstanceHandle` to dynamically hold the instance live rather than being scoped to a lifetime. * Compute module imports and exports on demand too. And compute Extern::ty on demand too. * Add a utility function for computing an ExternType. * Add a utility function for looking up a function's signature. * Add a utility function for computing the ValType of a Global. * Rename wasmtime_environ::Export to EntityIndex. This helps differentiate it from other Export types in the tree, and describes what it is. * Fix a typo in a comment. * Simplify module imports and exports. * Make `Instance::exports` return the export names. This significantly simplifies the public API, as it's relatively common to need the names, and this avoids the need to do a zip with `Module::exports`. This also changes `ImportType` and `ExportType` to have public members instead of private members and accessors, as I find that simplifies the usage particularly in cases where there are temporary instances. * Remove `Instance::module`. This doesn't quite remove `Instance`'s `module` member, it gets a step closer. * Use a InstanceHandle utility function. * Don't consume self in the `Func::get*` methods. Instead, just create a closure containing the instance handle and the export for them to call. * Use `ExactSizeIterator` to avoid needing separate `num_*` methods. * Rename `Extern::func()` etc. to `into_func()` etc. * Revise examples to avoid using `nth`. * Add convenience methods to instance for getting specific extern types. * Use the convenience functions in more tests and examples. * Avoid cloning strings for `ImportType` and `ExportType`. * Remove more obviated clone() calls. * Simplify `Func`'s closure state. * Make wasmtime::Export's fields private. This makes them more consistent with ExportType. * Fix compilation error. * Make a lifetime parameter explicit, and use better lifetime names. Instead of 'me, use 'instance and 'module to make it clear what the lifetime is. * More lifetime cleanups. |
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4c82da440a |
Move most wasmtime tests into one test suite (#1544)
* Move most wasmtime tests into one test suite This commit moves most wasmtime tests into a single test suite which gets compiled into one executable instead of having lots of test executables. The goal here is to reduce disk space on CI, and this should be achieved by having fewer executables which means fewer copies of `libwasmtime.rlib` linked across binaries on the system. More importantly though this means that DWARF debug information should only be in one executable rather than duplicated across many. * Share more build caches Globally set `RUSTFLAGS` to `-Dwarnings` instead of individually so all build steps share the same value. * Allow some dead code in cranelift-codegen Prevents having to fix all warnings for all possible feature combinations, only the main ones which come up. * Update some debug file paths |