This commit shrinks the `RelocationTarget` enumeration to remove
intrinsic-related relocations since they are no longer used. Instead
these function calls are done indirectly via a table in the `VMContext`.
This means that all of this is essentially dead code!
* Remove all global state from the caching system
This commit is a continuation of an effort to remove usages of
`lazy_static!` and similar global state macros which can otherwise be
accomodated with passing objects around. Previously there was a global
cache system initialized per-process, but it was initialized in a bit of
a roundabout way and wasn't actually reachable from the `wasmtime` crate
itself. The changes here remove all global state, refactor many of the
internals in the cache system, and makes configuration possible through
the `wasmtime` crate.
Specifically some changes here are:
* Usage of `lazy_static!` and many `static` items in the cache module
have all been removed.
* Global `cache_config()`, `worker()`, and `init()` functions have all
been removed. Instead a `CacheConfig` is a "root object" which
internally owns its worker and passing around the `CacheConfig` is
required for cache usage.
* The `wasmtime::Config` structure has grown options to load and parse
cache files at runtime. Currently only loading files is supported,
although we can likely eventually support programmatically configuring
APIs as well.
* Usage of the `spin` crate has been removed and the dependency is removed.
* The internal `errors` field of `CacheConfig` is removed, instead
changing all relevant methods to return a `Result<()>` instead of
storing errors internally.
* Tests have all been updated with the new interfaces and APIs.
Functionally no real change is intended here. Usage of the `wasmtime`
CLI, for example, should still enable the cache by default.
* Fix lightbeam compilation
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
As discussed in https://github.com/bytecodealliance/cranelift/pull/1226, the context of Cranelift errors is lost after exiting the scope containing the Cranelift function. `CodegenError` then only contains something like `inst2: arg 0 (v4) has type i16x8, expected i8x16`, which is rarely enough information for investigating a codegen failure. This change uses Cranelift's `pretty_error` function to improve the error messages wrapped in `CompileError`; `CompileError` has lost the reference to `CodegenError` due to `pretty_error` taking ownership but this seems preferable since no backtrace is attached and losing the pretty-printed context would be worse (if `CodegenError` gains a `Backtrace` or implements `Clone` we can revisit this).
* Reduce duplication in error messages
This commit removes duplication in error messages where the same text
would show up multiple times in a fully rendered error message.
When using `derive(Error)` when the `#[from]` attribute is used there's
no need to also render that payload into the error string because the
`#[from]` establishes a "backtrace" which means that when the full
context of an error is rendered it will include the `#[from]` in the
lower frames of the backtrace anyway.
This commit audits the `derive(Error)` implementations to avoid
duplication in the rendered error messages, ensuring that if `#[from]`
is used then the `#[from]` field isn't also rendered in the textual
description.
* Search the full error in wast assertions
Don't just search the top error, but search the whole backtrace by using
the `{:?}` format instead of `{}`.