Several of the examples wrap the Instance in a HostRef, only to
immediately borrow it again to get the exports,and then never touch it
again. Simplify this by owning the Instance directly.
* Rename the `wasmtime_api` library to match the containing `wasmtime` crate
Commit d9ca508f80 renamed the
`wasmtime-api` crate to `wasmtime`, but left the name of the library it
contains as `wasmtime_api`.
It's fairly unusual for a crate to contain a library with a different
name, and it results in rather confusing error messages for a user; if
you list `wasmtime = "0.7"` in `Cargo.toml`, you can't `use
wasmtime::*`, you have to `use wasmtime_api::*;`.
Rename the `wasmtime_api` library to `wasmtime`.
* Stop renaming wasmtime to api on imports
Various users renamed the crate formerly known as wasmtime_api to api,
and then used api:: prefixes everywhere; change those all to wasmtime::
and drop the renaming.
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
* Tidy up the `hello` example for `wasmtime`
* Remove the `*.wat` and `*.wasm` files and instead just inline the
`*.wat` into the example.
* Touch up comments so they're not just a repeat of the `println!`
below.
* Move `*.wat` for `memory` example inline
No need to handle auxiliary files with the ability to parse it inline!
* Move `multi.wasm` inline into `multi.rs` example
* Move `*.wasm` for gcd example inline
* Move `*.wat` inline with `import_calling_export` test
* Remove checked in `lightbeam/test.wasm`
Instead move the `*.wat` into the source and parse it into wasm there.
* Run rustfmt