In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.
This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.
This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.
This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless. The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.
Closes#2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
This approach suffers from memory-size bloat during compile time due to the desire to de-duplicate the constants emitted and reduce runtime memory-size. As a first step, though, this provides an end-to-end mechanism for constants to be emitted in the MachBuffer islands.
In order to register traps for `load_splat`, several instruction formats need knowledge of `SourceLoc`s; however, since the x64 backend does not correctly and completely register traps for `RegMem::Mem` variants I opened https://github.com/bytecodealliance/wasmtime/issues/2290 to discuss and resolve this issue. In the meantime, the current behavior (i.e. remaining largely unaware of `SourceLoc`s) is retained.
A new associated type Info is added to MachInstEmit, which is the
immutable counterpart to State. It can't easily be constructed from an
ABICallee, since it would require adding an associated type to the
latter, and making so leaks the associated type in a lot of places in
the code base and makes the code harder to read. Instead, the EmitInfo
state can simply be passed to the `Vcode::emit` function directly.
As found by @julian-seward1, movss/movsd aren't included in the
zero-latency move instructions section of the Intel optimization manual.
Use MOVAPS instead for those moves.
This PR updates the AArch64 ABI implementation so that it (i) properly
respects that v8-v15 inclusive have callee-save lower halves, and
caller-save upper halves, by conservatively approximating (to full
registers) in the appropriate directions when generating prologue
caller-saves and when informing the regalloc of clobbered regs across
callsites.
In order to prevent saving all of these vector registers in the prologue
of every non-leaf function due to the above approximation, this also
makes use of a new regalloc.rs feature to exclude call instructions'
writes from the clobber set returned by register allocation. This is
safe whenever the caller and callee have the same ABI (because anything
the callee could clobber, the caller is allowed to clobber as well
without saving it in the prologue).
Fixes#2254.
This approach is not the best but avoids an extra instruction; perhaps at some point, as mentioned in https://github.com/bytecodealliance/wasmtime/pull/2248, we will add the extra instruction or refactor things in such a way that this `Inst` variant is unnecessary.
In particular:
- try to optimize the integer emission into a 32-bit emission, when the
high bits are all zero, and stop relying on the caller of `imm_r` to
ensure this.
- rename `Inst::imm_r`/`Inst::Imm_R` to `Inst::imm`/`Inst::Imm`.
- generate a sign-extending mov 32-bit immediate to 64-bits, whenever
possible.
- fix a few places where the previous commit did introduce the
generation of zero-constants with xor, when calling `put_input_to_reg`,
thus clobbering the flags before they were read.
Previously, in #2128, we factored out a common "vanilla 64-bit ABI"
implementation from the AArch64 ABI code, with the idea that this should
be largely compatible with x64. This PR alters the new x64 backend to
make use of the shared infrastructure, removing the duplication that
existed previously. The generated code is nearly (not exactly) the same;
the only difference relates to how the clobber-save region is padded in
the prologue.
This also changes some register allocations in the aarch64 code because
call support in the shared ABI infra now passes a temp vreg in, rather
than requiring use of a fixed, non-allocable temp; tests have been
updated, and the runtime behavior is unchanged.
It does this by providing an implementation of the CLIF instructions `AtomicRmw`, `AtomicCas`,
`AtomicLoad`, `AtomicStore` and `Fence`.
The translation is straightforward. `AtomicCas` is translated into x64 `cmpxchg`, `AtomicLoad`
becomes a normal load because x64-TSO provides adequate sequencing, `AtomicStore` becomes a
normal store followed by `mfence`, and `Fence` becomes `mfence`. `AtomicRmw` is the only
complex case: it becomes a normal load, followed by a loop which computes an updated value,
tries to `cmpxchg` it back to memory, and repeats if necessary.
This is a minimum-effort initial implementation. `AtomicRmw` could be implemented more
efficiently using LOCK-prefixed integer read-modify-write instructions in the case where the old
value in memory is not required. Subsequent work could add that, if required.
The x64 emitter has been updated to emit the new instructions, obviously. The `LegacyPrefix`
mechanism has been revised to handle multiple prefix bytes, not just one, since it is now
sometimes necessary to emit both 0x66 (Operand Size Override) and F0 (Lock).
In the aarch64 implementation of atomics, there has been some minor renaming for the sake of
clarity, and for consistency with this x64 implementation.
This change primarily adds the ability to lower packed `[move|load|store]` instructions (the vector types were previously unimplemented), but with the addition of the utility `Inst::[move|load|store]` functions it became possible to remove duplicated code (e.g. `stack_load` and `stack_store`) and use these utility functions elsewhere (though not exhaustively).
This change is a pure refactoring--no change to functionality. It removes `use crate::ir::types::*` imports and uses instead `types::I32`, e.g., throughout the x64 code. Though it increases code verbosity, this change makes it more clear where the type identifiers come from (they are generated by `cranelif-codegen-meta` so without a prefix it is difficult to find their origin), avoids IDE confusion (e.g. CLion flags the un-prefixed identifiers as errors), and avoids importing unwanted identifiers into the namespace.
This change is a pure refactoring--no change to functionality. It removes newlines between the `use ...` statements in the x64 backend so that rustfmt can format them according to its convention. I noticed some files had followed a manual convention but subsequent additions did not seem to fit; this change fixes that and lightly coalesces some of the occurrences of `use a::b; use a::c;` into `use::{b, c}`.
The jump table offset that's loaded out of the jump table could be
signed (if it's an offset to before the jump table itself), so we should
use a signed extension there, not an unsigned extension.