* Transform DWARF sections into native format for wasm2obj and wasmtime.
Generate DWARF sections based on WASM DWARF.
Ignore some of debug_info/debug_line for dead code.
* Fix test
* Support 32-bit build.
Signatures/functions/imports/exports etc are defined as varuint32 in
the WebAssembly specification so use u32 rather than u64.
Decrease the static memory constants for 32-bit addressing mode so
that they fit within 32-bit memory constraints.
Conditionalize cmake compile of SignalHandlers.cpp so that -m32 is
passed when building 32-bit.
Add a no-op match for Reloc::X86CallPCRel4 during linking. This is
probably the wrong thing, but it allows the tests to pass. Using the
same logic from the Reloc::X86PCRel4 case did not work.
This adds a feature which allows one to look up an export by name
without knowing what module it's in -- `lookup_global_export` on an
`InstanceContents`.
The main expected use for this is to support APIs where module A
imports a function from module B, and module B needs to access module
A's memory. B can't import it from A in the normal way, because that
would create a dependency cycle. So for now, allow B to look up A's
exported memory dynamically with `lookup_global_export`.
In the future, with reference types and possibly host bindings, we'll be
able to pass references to memory as arguments, which will obviate the
need for this mechanism.
wasmtime-execute is now wasmtime-jit. Move `JITCode` and the TargetIsa
into a new `Compiler` type. `InstancePlus` is no more, with trampoline
functionality now handled by `Compiler`.
And lots of other miscellaneous changes. Rename InstanceWorld to
InstancePlus and reorganize its contents. This still isn't a great name,
but at least now it has a clear purpose.
This begins reorganizing how translation and compilation occur, and
setting up infrastructure for imports/exports and relocations. It
splits parts out of StandaloneRuntime, forming Module, Compilation,
and Instance structs, which can be used more independently.
It also simplifies the command-line interface, in a step towards
making simple tools that just expose the functionality of the
libraries.