Commit Graph

4 Commits

Author SHA1 Message Date
Alex Crichton
bd47a74dab Always call the resource limiter for memory allocations (#3189)
* Always call the resource limiter for memory allocations

Previously the memory64 support meant that sometimes we wouldn't call
the limiter because the calculation for the minimum size requested would
overflow. Instead Wasmtime now wraps the minimum size in something a bit
smaller than the address space to inform the limiter, which should
guarantee that although the limiter is called with "incorrect"
information it's effectively correct and is allowed a pass to learn that
a massive memory was requested.

This was found by the fuzzers where a request for the absolute maximal
size of 64-bit memory (e.g. the entire 64-bit address space) didn't
actually invoke the limiter which means that we mis-classified an
instantiation error and didn't realize that it was an OOM.

* Add a test
2021-08-16 12:49:56 -05:00
Alex Crichton
e68aa99588 Implement the memory64 proposal in Wasmtime (#3153)
* Implement the memory64 proposal in Wasmtime

This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.

A number of internal and public interfaces are changing as a result of
this commit, for example:

* Acessors on `wasmtime::Memory` that work with pages now all return
  `u64` unconditionally rather than `u32`. This makes it possible to
  accommodate 64-bit memories with this API, but we may also want to
  consider `usize` here at some point since the host can't grow past
  `usize`-limited pages anyway.

* The `wasmtime::Limits` structure is removed in favor of
  minimum/maximum methods on table/memory types.

* Many libcall intrinsics called by jit code now unconditionally take
  `u64` arguments instead of `u32`. Return values are `usize`, however,
  since the return value, if successful, is always bounded by host
  memory while arguments can come from any guest.

* The `heap_addr` clif instruction now takes a 64-bit offset argument
  instead of a 32-bit one. It turns out that the legalization of
  `heap_addr` already worked with 64-bit offsets, so this change was
  fairly trivial to make.

* The runtime implementation of mmap-based linear memories has changed
  to largely work in `usize` quantities in its API and in bytes instead
  of pages. This simplifies various aspects and reflects that
  mmap-memories are always bound by `usize` since that's what the host
  is using to address things, and additionally most calculations care
  about bytes rather than pages except for the very edge where we're
  going to/from wasm.

Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.

In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:

* All memory accesses are bounds-checked. I'm not sure how aggressively
  Cranelift tries to optimize out bounds checks, but I suspect not a ton
  since we haven't stressed this much historically.

* Heaps are always precisely sized. This means that every call to
  `memory.grow` will incur a `memcpy` of memory from the old heap to the
  new. We probably want to at least look into `mremap` on Linux and
  otherwise try to implement schemes where dynamic heaps have some
  reserved pages to grow into to help amortize the cost of
  `memory.grow`.

The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.

[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md

* Fix some tests

* More test fixes

* Fix wasmtime tests

* Fix doctests

* Revert to 32-bit immediate offsets in `heap_addr`

This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.

* Disable memory64 for spectest fuzzing

* Fix wrong offset being added to heap addr

* More comments!

* Clarify bytes/pages
2021-08-12 09:40:20 -05:00
Ulrich Weigand
acdb388580 Fix offsets_static_dynamic_oh_my failure on s390x (#3015)
The test unconditionally emits a SIMD load, which fails on s390x
as we do not yet support SIMD.  Disable this particular part of
the test on s390x.
2021-06-22 09:14:07 -05:00
Alex Crichton
7ce46043dc Add guard pages to the front of linear memories (#2977)
* Add guard pages to the front of linear memories

This commit implements a safety feature for Wasmtime to place guard
pages before the allocation of all linear memories. Guard pages placed
after linear memories are typically present for performance (at least)
because it can help elide bounds checks. Guard pages before a linear
memory, however, are never strictly needed for performance or features.
The intention of a preceding guard page is to help insulate against bugs
in Cranelift or other code generators, such as CVE-2021-32629.

This commit adds a `Config::guard_before_linear_memory` configuration
option, defaulting to `true`, which indicates whether guard pages should
be present both before linear memories as well as afterwards. Guard
regions continue to be controlled by
`{static,dynamic}_memory_guard_size` methods.

The implementation here affects both on-demand allocated memories as
well as the pooling allocator for memories. For on-demand memories this
adjusts the size of the allocation as well as adjusts the calculations
for the base pointer of the wasm memory. For the pooling allocator this
will place a singular extra guard region at the very start of the
allocation for memories. Since linear memories in the pooling allocator
are contiguous every memory already had a preceding guard region in
memory, it was just the previous memory's guard region afterwards. Only
the first memory needed this extra guard.

I've attempted to write some tests to help test all this, but this is
all somewhat tricky to test because the settings are pretty far away
from the actual behavior. I think, though, that the tests added here
should help cover various use cases and help us have confidence in
tweaking the various `Config` settings beyond their defaults.

Note that this also contains a semantic change where
`InstanceLimits::memory_reservation_size` has been removed. Instead this
field is now inferred from the `static_memory_maximum_size` and guard
size settings. This should hopefully remove some duplication in these
settings, canonicalizing on the guard-size/static-size settings as the
way to control memory sizes and virtual reservations.

* Update config docs

* Fix a typo

* Fix benchmark

* Fix wasmtime-runtime tests

* Fix some more tests

* Try to fix uffd failing test

* Review items

* Tweak 32-bit defaults

Makes the pooling allocator a bit more reasonable by default on 32-bit
with these settings.
2021-06-18 09:57:08 -05:00