Replace the isa::Legalize enumeration with a function pointer. This
allows an ISA to define its own specific legalization actions instead of
relying on the default two.
Generate a LEGALIZE_ACTIONS table for each ISA which contains
legalization function pointers indexed by the legalization codes that
are already in the encoding tables. Include this table in
isa/*/enc_tables.rs.
Give the `Encodings` iterator a reference to the action table and change
its `legalize()` method to return a function pointer instead of an
ISA-specific code.
The Result<> returned from TargetIsa::encode() no longer implements
Debug, so eliminate uses of unwrap and expect on that type.
The encoding tables are keyed by the controlling type variable only. We
need to distinguish different encodings for instructions with multiple
type variables.
Add a TypePredicate instruction predicate which can check the type of an
instruction value operand. Combine type checks into the instruction
predicate for instructions with more than one type variable.
Add Intel encodings for fcvt_from_sint.f32.i64 which can now be
distinguished from fcvt_from_sint.f32.i32.
The new encoding format allows entries that mean "stop with this
legalization code" which makes it possible to configure legalization
actions per instruction, instead of only per controlling type variable.
This patch adds the Rust side of the legalization codes:
- Add an `Encodings::legalize()` method on the encoding iterator which
can be called after the iterator has returned `None`. The returned
code is either the default legalization action for the type, or a
specific code encountered in the encoding list.
- Change `lookup_enclist` to return a full iterator instead of just an
offset. The two-phase lookup can bail at multiple points, each time
with a default legalization code from the level 1 table. This default
legalization code is stored in the returned iterator.
- Change all the implementations of legal_encodings() in the ISA
implementations.
This change means that we don't need to return a Result any longer. The
`Encodings` iterator can be empty with an associated legalization code.
Encodings has a 16-bit "recipe" field, but even Intel only has 57
recipes currently, so it is unlikely that we will ever need to full
range. Use this to represent encoding lists more compactly.
Change the encoding list to a format that:
- Doesn't need a predicate entry before every encoding entry.
- Doesn't need a terminator after the list for each instruction.
- Supports multiple "stop codes" for configurable guidance of the
legalizer.
The encoding scheme has these limits:
- 2*NR + NS <= 0x1000
- INSTP + ISAP <= 0x1000
Where:
- NR is the number of recipes in an ISA,
- NS is the number of stop codes (legalization actions).
- INSTP is the number of instruction predicates.
- ISAP is the number of discrete ISA predicates.
Instead of generating a single `check_instp()` function, create an array
of individual function pointers for checking instruction predicates.
This makes explicit the jump table in the old check_instp() method and
it gives us a way of determining the number of instruction predicates
that exists.
It turns out that most encoding predicates are expressed as recipe
predicates. This means that the encoding tables can be more compact
since we can check the recipe predicate separately from individual
instruction predicates, and the recipe number is already present in the
table.
- Don't combine recipe and encoding-specific predicates when creating an
Encoding. Keep them separate.
- Generate a table of recipe predicates with function pointers. Many of
these are null.
- Check any recipe predicate before accepting a recipe+bits pair.
This has the effect of making almost all instruction predicates
CODE_ALWAYS.
When an instruction doesn't have a valid encoding for the target ISA, it
needs to be legalized. Different legalization strategies can be
expressed as separate XFormGroup objects.
Make the choice of XFormGroup configurable per CPU mode, rather than
depending on a hard-coded default.
Add a CPUMode.legalize_type() method which assigns an XFormGroup to
controlling type variables and lets you set a default.
Add a `legalize` field to Level1Entry so the first-level hash table
lookup gives us the configured default legalization action for the
instruction's controlling type variable.
The encoding tables contain references to numbered ISA predicates.
- Give the ISA Flags types a predicate_view() method which returns a
PredicateView.
- Delete the old predicate_bytes() method which returned a raw &[u8].
- Use a 'static lifetime for the encoding list slice in the Encodings
iterator, and a single 'a lifetime for everything else.
A fallthrough jump is actually represented as 0 bytes, so no encoding is
needed.
Also allow for unencoded instructions in the generated emit_inst
implementations. The verifier has stricter rules for when this is
allowed.
Register locations can change throughout an EBB. Make sure the
emit_inst() function considers this when encoding instructions and
update the register diversion tracker.
This function will emit the binary machine code into contiguous raw
memory while sending relocations to a RelocSink.
Add a MemoryCodeSink for generating machine code directly into memory
efficiently. Allow the TargetIsa to provide emit_function
implementations that are specialized to the MemoryCodeSink type to avoid
needless small virtual callbacks to put1() et etc.
Fixes#11.
Presets are groups of settings and values applied at once. This is used
as a shorthand in test files, so for example "isa intel nehalem" enables
all of the CPUID bits that the Nehalem micro-architecture provides.
Change the result type for the bit-counting instructions from a fixed i8
to the iB type variable which is the type of the input. This matches the
convention in WebAssembly, and at least Intel's instructions will set a
full register's worth of count result, even if it is always < 64.
Duplicate the Intel 'ur' encoding recipe into 'umr' and 'urm' variants
corresponding to the RM and MR encoding variants. The difference is
which register is encoded as 'reg' and which is 'r/m' in the ModR/M
byte. A 'mov' register copy uses the MR variant, a unary popcnt uses the
RM variant.
This is the main entry point to the code generator. It returns the
computed size of the functions code.
Also add a 'test compile' command which runs the whole code generation
pipeline.
We allow ghost instructions to exist if they have no side effects.
Instructions that affect control flow or that have other side effects
must be encoded.
Teach the IL verifier to enforce this. Once any instruction has an
encoding, all instructions with side effects must have an encoding.
* Reduce code duplication in TypeConstraint subclasses; Add ConstrainWiderOrEqual to ti and to ireduce,{s,u}extend and f{promote,demote}; Fix bug in emitting constraint edges in TypeEnv.dot(); Modify runtime constraint checks to reject match when they encounter overflow
* Rename Constrain types to something shorter; Move lane_bits/lane_counts in subclasses of ValueType; Add wider_or_eq function in rust and python;
* API and data structures proposal for the SSA construction module
* Polished API and implemented trivial functions
* API more explicit, Variable now struct parameter
* Sample test written to see how the API could be used
* Implemented local value numbering for SSABuilder
* Implemented SSA within a single Ebb
* Unfinished unoptimized implementation for recursive use and seal
* Working global value numbering
The SSABuilder now create ebb args and modifies jump instructions accordingly
* Updated doc and improved branch argument modifying.
Removed instructions::branch_arguments and instructions::branch_argument_mut
* SSA building: bugfix, asserts and new test case
Missing a key optimization to remove cycles of Phi
* SSA Building: small changes after code review
Created helper function for seal_block (which now contains sanity checks)
* Optimization: removed useless phis (ebb arguments)
Using pessimistic assumption that when using a non-def variable in an unsealed block we create an ebb argument which is removed when sealing if we detect it as useless
Using aliases to avoid rewriting variables
* Changed the semantics of remove_ebb_arg and turned it into a proper API method
* Adapted ssa branch to changes in the DFG API
* Abandonned SparseMaps for EntityMaps, added named structure for headr block data.
* Created skeletton for a Cretonne IL builder frontend
* Frontend IL builder: first draft of implementation with example of instruction methods
* Working basic implementation of the frontend
Missing handling of function arguments and return values
* Interaction with function signature, sample test, more checks
* Test with function verifier, seal and fill sanity check
* Implemented python script to generate ILBuilder methods
* Added support for jump tables and stack slot
* Major API overhaul
* No longer generating rust through Python but implements InstBuilder
* No longer parametrized by user's blocks but use regular `Ebb`
* Reuse of allocated memory via distinction between ILBuilder and FunctionBuilder
* Integrate changes from StackSlot
* Improved error message
* Added support for jump arguments supplied by the user
* Added an ebb_args proxy method needed
* Adapted to Entity_ref splitted into a new module
* Better error messages and fixed tests
* Added method to change jump destination
* We whould be able to add unreachable code
* Added inst_result proxy to frontend
* Import support
* Added optimization for SSA construction:
If multiple predecessors but agree on value don't create EBB argument
* Move unsafe and not write-only funcs apart, improved doc
* Added proxy function for append_ebb_arg
* Support for unreachable code and better layout of the Ebbs
* Fixed a bug yielding an infinite loop in SSA construction
* SSA predecessors lookup code refactoring
* Fixed bug in unreachable definition
* New sanity check and display debug function
* Fixed bug in verifier and added is_pristine ;ethod for frontend
* Extended set of characters printable in function names
To be able to print names of functions in test suite
* Fixes and improvements of SSA construction after code review
* Bugfixes for frontend code simplification
* On-the-fly critical edge splitting in case of br_table with jump arguments
* No more dangling undefined values, now attached as EBB args
* Bugfix: only split corresponding edges on demand, not all br_table edges
* Added signature retrieval method
* Bugfix for critical edge splitting not sealing the ebbs it created
* Proper handling of SSA side effects by the frontend
* Code refactoring: moving frontend and SSA to new crate
* Frontend: small changes and bugfixes after code review
Add a TailRecipe.rex() method which creates an encoding recipe with a
REX prefix.
Define I64 encodings with REX.W for i64 operations and with/without REX
for i32 ops. Only test the with-REX encodings for now. We don't yet have
an instruction shrinking pass that can select the non-REX encodings.
Use a PUT_OP macro in the TailRecipe Python class to replace the code
snippet that emits the prefixes + opcode part of the instruction encoding.
Prepare for the addition of REX prefixes by giving the PUT_OP functions
a third argument representing the REX prefix. For the non-REX encodings,
verify that no REX bits wold be needed.
Generate code to:
- Unwrap the instruction and generate an error if the instruction format
doesn't match the recipe.
- Look up the value locations of register and stack arguments.
The recipe_* functions in the ISA binemit modules now take these
unwrapped items as arguments.
Also add an optional `emit` argument to the EncRecipe constructor which
makes it possible to provide inline Rust code snippets for code
emission. This requires a lot less boilerplate than recipe_* functions.
This is just a rough sketch to get us started. There are bound to be
some issues.
This also legalizes signatures for x86-32, but probably not correctly.
It's basically implementing the x86-64 ABI for 32-bit.
The following constraints may need to be resolved during spilling
because the resolution increases register pressure:
- A tied operand whose value is live through the instruction.
- A fixed register constraint for a value used more than once.
- A register use of a spilled value needs to account for the reload
register.
It is possible to pass a register value as an argument to an EBB that
expects a "None" affinity. In that case, the destination EBB value
should not be colored.
We'll need to pick a spill candidate from a set and allow for the search
to fail to find anything.
This also allows slightly better panic messages when we run out of
registers.
A priory, an EBB argument value only gets an affinity if it is used
directly by a non-ghost instruction. A use by a branch passing arguments
to an EBB doesn't count.
When an EBB argument value does have an affinity, the values passed by
all the predecessors must also have affinities. This can cause EBB
argument values to get affinities recursively.
- Add a second pass to the liveness computation for propagating EBB
argument affinities, possibly recursively.
- Verify EBB argument affinities correctly: A value passed to a branch
must have an affinity only if the corresponding EBB argument value in
the destination has an affinity.
When an EBB argument value is used only as a return value, it still
needs to be given a register affinity. Otherwise it would appear as a
ghost value with no affinity.
Do the same to call arguments.
A function parameter in an incoming_arg stack slot should not be
coalesced into any virtual registers. We don't want to force the whole
virtual register to spill to the incoming_arg slot.
Function arguments that don't fit in registers are passed on the stack.
Create "incoming_arg" stack slots representing the stack arguments, and
assign them to the value arguments during spilling.
The offset is relative to the stack pointer in the calling function, so
it excludes the return address pushed by the call instruction itself on
Intel ISAs.
Change the ArgumentLoc::Stack offset to an i32, so it matches the stack
slot offsets.