In #3721, we have been discussing what to do about the ARM32 backend in
Cranelift. Currently, this backend supports only 32-bit types, which is
insufficient for full Wasm-MVP; it's missing other critical bits, like
floating-point support; and it has only ever been exercised, AFAIK, via
the filetests for the individual CLIF instructions that are implemented.
We were very very thankful for the original contribution of this
backend, even in its partial state, and we had hoped at the time that we
could eventually mature it in-tree until it supported e.g. Wasm and
other use-cases. But that hasn't yet happened -- to the blame of no-one,
to be clear, we just haven't had a contributor with sufficient time.
Unfortunately, the existence of the backend and lack of active
maintainer now potentially pose a bit of a burden as we hope to make
continuing changes to the backend framework. For example, the ISLE
migration, and the use of regalloc2 that it will allow, would need all
of the existing lowering patterns in the hand-written ARM32 backend to
be rewritten as ISLE rules.
Given that we don't currently have the resources to do this, we think
it's probably best if we, sadly, for now remove this partial backend.
This is not in any way a statement of what we might accept in the
future, though. If, in the future, an ARM32 backend updated to our
latest codebase with an active maintainer were to appear, we'd be happy
to merge it (and likewise for any other architecture!). But for now,
this is probably the best path. Thanks again to the original contributor
@jmkrauz and we hope that this work can eventually be brought back and
reused if someone has the time to do so!
We already defined the `Gpr` newtype and used it in a few places, and we already
defined the `Xmm` newtype and used it extensively. This finishes the transition
to using the newtypes extensively in lowering by making use of `Gpr` in more
places.
Fixes#3685
Add accessors to prelude.isle to access data fields of
`func_addr` and `symbol_value` instructions.
These are based on similar versions I had added to the s390x
back-end, but are a bit more straightforward to use.
- func_ref_data: Extract SigRef, ExternalName, and RelocDistance
fields given a FuncRef.
- symbol_value_data: Extract ExternalName, RelocDistance, and
offset fields given a GlobalValue representing a Symbol.
- reloc_distance_near: Test for RelocDistance::Near.
The s390x back-end is changed to use these common versions.
Note that this exposed a bug in common isle code: This extractor:
(extractor (load_sym inst)
(and inst
(load _ (def_inst (symbol_value
(symbol_value_data _
(reloc_distance_near) offset)))
(i64_from_offset
(memarg_symbol_offset_sum <offset _)))))
would raise an assertion in sema.rs due to a supposed cycle in
extractor definitions. But there was no actual cycle, it was
simply that the extractor tree refers twice to the `insn_data`
extractor (once via the `load` and once via the `symbol_value`
extractor). Fixed by checking for pre-existing definitions only
along one path in the tree, not across the whole tree.
The debuginfo analyses are written with the assumption that the order of
instructions in the VCode is the order of instructions in the final
machine ocde. This was previously a strong invariant, until we
introduced support for cold blocks. Cold blocks are implemented by
reordering during emission, because the VCode ordering has other
requirements related to lowering (respecting def-use dependencies in the
reverse pass), so it is much simpler to reorder instructions at the last
moment. Unfortunately, this causes the breakage we now see.
This commit fixes the issue by skipping all cold instructions when
emitting value-label ranges (which are translated into debuginfo). This
means that variables defined in cold blocks will not have DWARF
metadata. But cold blocks are usually compiler-inserted slowpaths, not
user code, so this is probably OK. Debuginfo is always best-effort, so
in any case this does not violate any correctness constraints.
This primary motivation of this large commit (apologies for its size!) is to
introduce `Gpr` and `Xmm` newtypes over `Reg`. This should help catch
difficult-to-diagnose register class mixup bugs in x64 lowerings.
But having a newtype for `Gpr` and `Xmm` themselves isn't enough to catch all of
our operand-with-wrong-register-class bugs, because about 50% of operands on x64
aren't just a register, but a register or memory address or even an
immediate! So we have `{Gpr,Xmm}Mem[Imm]` newtypes as well.
Unfortunately, `GprMem` et al can't be `enum`s and are therefore a little bit
noisier to work with from ISLE. They need to maintain the invariant that their
registers really are of the claimed register class, so they need to encapsulate
the inner data. If they exposed the underlying `enum` variants, then anyone
could just change register classes or construct a `GprMem` that holds an XMM
register, defeating the whole point of these newtypes. So when working with
these newtypes from ISLE, we rely on external constructors like `(gpr_to_gpr_mem
my_gpr)` instead of `(GprMem.Gpr my_gpr)`.
A bit of extra lines of code are included to add support for register mapping
for all of these newtypes as well. Ultimately this is all a bit wordier than I'd
hoped it would be when I first started authoring this commit, but I think it is
all worth it nonetheless!
In the process of adding these newtypes, I didn't want to have to update both
the ISLE `extern` type definition of `MInst` and the Rust definition, so I move
the definition fully into ISLE, similar as aarch64.
Finally, this process isn't complete. I've introduced the newtypes here, and
I've made most XMM-using instructions switch from `Reg` to `Xmm`, as well as
register class-converting instructions, but I haven't moved all of the GPR-using
instructions over to the newtypes yet. I figured this commit was big enough as
it was, and I can continue the adoption of these newtypes in follow up commits.
Part of #3685.
In order to migrate branches to ISLE, we define a second entry
point `lower_branch` which gets the list of branch targets as
additional argument.
This requires a small change to `lower_common`: the `isle_lower`
callback argument is changed from a function pointer to a closure.
This allows passing the extra argument via a closure.
Traps make use of the recently added facility to emit safepoints
from ISLE, but are otherwise straightforward.
Change the implementation of emitted_insts in IsleContext from
a plain vector of instructions into a vector of tuples, where
the second element is a boolean that indicates whether this
instruction should be emitted as a safepoint.
This allows targets to emit safepoint insns via ISLE.
If a block is marked cold but has side-effect-free code that is only
used by side-effectful code in non-cold blocks, we will erroneously fail
to emit it, causing a regalloc failure.
This is due to the interaction of block ordering and lowering: we rely
on block ordering to visit uses before defs (except for backedges) so
that we can effectively do an inline liveness analysis and skip lowering
operations that are not used anywhere. This "inline DCE" is needed
because instruction lowering can pattern-match and merge one instruction
into another, removing the need to generate the source instruction.
Unfortunately, the way that I added cold-block support in #3698 was
oblivious to this -- it just changed the block sort order. For
efficiency reasons, we generate code in its final order directly, so it
would not be tenable to generate it in e.g. RPO first and then reorder
cold blocks to the bottom; we really do want to visit in the same order
as the final code.
This PR fixes the bug by moving the point at which cold blocks are sunk
to emission-time instead. This is cheaper than either trying to visit
blocks during lowering in RPO but add to VCode out-of-order, or trying
to do some expensive analysis to recover proper liveness. It's not clear
that the latter would be possible anyway -- the need to lower some
instructions depends on other instructions' isel results/merging
success, so we really do need to visit in RPO, and we can't simply lower
all instructions as side-effecting roots (some can't be toplevel nodes).
The one downside of this approach is that the VCode itself still has
cold blocks inline; so in the text format (and hence compile-tests) it's
not possible to see the sinking. This PR adds a test for cold-block
sinking that actually verifies the machine code. (The test also includes
an add-instruction in the cold path that would have been incorrectly
skipped prior to this fix.)
Fortunately this bug would not have been triggered by the one current
use of cold blocks in #3699, because there the only operation in the
cold block was an (always effectful) call instruction. The worst-case
effect of the bug in other code would be a regalloc panic; no silent
miscompilations could result.
In preparing to move the s390x back-end to ISLE, I noticed a few
missing pieces in the common prelude code. This patch:
- Defines the reference types $R32 / $R64.
- Provides a trap_code_bad_conversion_to_integer helper.
- Provides an avoid_div_traps helper. This requires passing the
generic flags in addition to the ISA-specifc flags into the
ISLE lowering context.
This PR adds a flag to each block that can be set via the frontend/builder
interface that indicates that the block will not be frequently
executed. As such, the compiler backend should place the block "out of
line" in the final machine code, so that the ordinary, more frequent
execution path that excludes the block does not have to jump around it.
This is useful for adding handlers for exceptional conditions
(slow-paths, guard violations) in a way that minimizes performance cost.
Fixes#2747.
This patch makes spillslot allocation, spilling and reloading all based
on register class only. Hence when we have a 32- or 64-bit value in a
128-bit XMM register on x86-64 or vector register on aarch64, this
results in larger spillslots and spills/restores.
Why make this change, if it results in less efficient stack-frame usage?
Simply put, it is safer: there is always a risk when allocating
spillslots or spilling/reloading that we get the wrong type and make the
spillslot or the store/load too small. This was one contributing factor
to CVE-2021-32629, and is now the source of a fuzzbug in SIMD code that
puns an arbitrary user-controlled vector constant over another
stackslot. (If this were a pointer, that could result in RCE. SIMD is
not yet on by default in a release, fortunately.
In particular, we have not been particularly careful about using moves
between values of different types, for example with `raw_bitcast` or
with certain SIMD operations, and such moves indicate to regalloc.rs
that vregs are in equivalence classes and some arbitrary vreg in the
class is provided when allocating the spillslot or spilling/reloading.
Since regalloc.rs does not track actual type, and since we haven't been
careful about moves, we can't really trust this "arbitrary vreg in
equivalence class" to provide accurate type information.
In the fix to CVE-2021-32629 we fixed this for integer registers by
always spilling/reloading 64 bits; this fix can be seen as the analogous
change for FP/vector regs.
* aarch64: Migrate ishl/ushr/sshr to ISLE
This commit migrates the `ishl`, `ushr`, and `sshr` instructions to
ISLE. These involve special cases for almost all types of integers
(including vectors) and helper functions for the i128 lowerings since
the i128 lowerings look to be used for other instructions as well. This
doesn't delete the i128 lowerings in the Rust code just yet because
they're still used by Rust lowerings, but they should be deletable in
due time once those lowerings are translated to ISLE.
* Use more descriptive names for i128 lowerings
* Use a with_flags-lookalike for csel
* Use existing `with_flags_*`
* Coment backwards order
* Update generated code
Uncovered by @bjorn3 (thanks!): 8- and 16-bit rotates were not working
properly in recent versions of Cranelift with part of the lowering
migrated to ISLE.
This PR fixes a few issues:
- 8- and 16-bit rotate-left needs to mask a constant amount, if any,
because we use a 32-bit rotate instruction and so don't get the
appropriate shift-amount masking for free from x86 semantics.
- `operand_size_from_type` was incorrect: it only handled 32- and 64-bit
types and silently returned `OperandSize::Size32` for everything else.
Now uses the `OperandSize::from_ty(ty)` helper as the pre-ISLE code
did.
Our test coverage for narrow value types is not great; this PR adds some
runtests for rotl/rotr but more would always be better!
This commit migrates the sign/zero extension instructions from
`lower_inst.rs` to ISLE. There's actually a fair amount going on in this
migration since a few other pieces needed touching up along the way as
well:
* First is the actual migration of `uextend` and `sextend`. These
instructions are relatively simple but end up having a number of special
cases. I've attempted to replicate all the cases here but
double-checks would be good.
* This commit actually fixes a few issues where if the result of a vector
extraction is sign/zero-extended into i128 that actually results in
panics in the current backend.
* This commit adds exhaustive testing for
extension-of-a-vector-extraction is a noop wrt extraction.
* A bugfix around ISLE glue was required to get this commit working,
notably the case where the `RegMapper` implementation was trying to
map an input to an output (meaning ISLE was passing through an input
unmodified to the output) wasn't working. This requires a `mov`
instruction to be generated and this commit updates the glue to do
this. At the same time this commit updates the ISLE glue to share more
infrastructure between x64 and aarch64 so both backends get this fix
instead of just aarch64.
Overall I think that the translation to ISLE was a net benefit for these
instructions. It's relatively obvious what all the cases are now unlike
before where it took a few reads of the code and some boolean switches
to figure out which path was taken for each flavor of input. I think
there's still possible improvements here where, for example, the
`put_in_reg_{s,z}ext64` helper doesn't use this logic so technically
those helpers could also pattern match the "well atomic loads and vector
extractions automatically do this for us" but that's a possible future
improvement for later (and shouldn't be too too hard with some ISLE
refactoring).
* aarch64: Migrate {s,u}{div,rem} to ISLE
This commit migrates four different instructions at once to ISLE:
* `sdiv`
* `udiv`
* `srem`
* `urem`
These all share similar codegen and center around the `div` instruction
to use internally. The main feature of these was to model the manual
traps since the `div` instruction doesn't trap on overflow, instead
requiring manual checks to adhere to the semantics of the instruction
itself.
While I was here I went ahead and implemented an optimization for these
instructions when the right-hand-side is a constant with a known value.
For `udiv`, `srem`, and `urem` if the right-hand-side is a nonzero
constant then the checks for traps can be skipped entirely. For `sdiv`
if the constant is not 0 and not -1 then additionally all checks can be
elided. Finally if the right-hand-side of `sdiv` is -1 the zero-check is
elided, but it still needs a check for `i64::MIN` on the left-hand-side
and currently there's a TODO where `-1` is still checked too.
* Rebasing and review conflicts
This register is not initialized, but we protect against its being used
by never allowing an iflags/fflags-typed value to be used with
`put_value_in_regs`. All `iflags`/`fflags` usages should be handled by
pattern-matching: e.g., `trapif` explicitly matches an `iadd_ifcout`
input.
Eventually (#3249) we need to simplify this by removing
iflags/fflags-tyepd values and using bool flags instead,
pattern-matching to get the same efficient lowerings as today. For now,
this allows the ISLE assertions to pass.
This starts moving over some sign/zero-extend helpers also present in
lowering in Rust. Otherwise this is a relatively unsurprising transition
with the various cases of the instructions mapping well to ISLE
utilities.
This commit migrates the `imul` clif instruction lowering for AArch64 to
ISLE. This is a relatively complicated instruction with lots of special
cases due to the simd proposal for wasm. Like x64, however, the special
casing lends itself to ISLE quite well and the lowerings here in theory
are pretty straightforward.
The main gotcha of this commit is that this encounters a unique
situation which hasn't been encountered yet with other lowerings, namely
the `Umlal32` instruction used in the implementation of `i64x2.mul` is
unique in the `VecRRRLongOp` class of instructions in that it both reads
and writes the destination register (`use_mod` instead of simply
`use_def`). This meant that I needed to add another helper in ISLe for
creating a `vec_rrrr_long` instruction (despite this enum variant not
actually existing) which implicitly moves the first operand into the
destination before issuing the actual `VecRRRLong` instruction.
This commit is the first "meaty" instruction added to ISLE for the
AArch64 backend. I chose to pick the first two in the current lowering's
`match` statement, `isub` and `iadd`. These two turned out to be
particularly interesting for a few reasons:
* Both had clearly migratable-to-ISLE behavior along the lines of
special-casing per type. For example 128-bit and vector arithmetic
were both easily translateable.
* The `iadd` instruction has special cases for fusing with a
multiplication to generate `madd` which is expressed pretty easily in
ISLE.
* Otherwise both instructions had a number of forms where they attempted
to interpret the RHS as various forms of constants, extends, or
shifts. There's a bit of a design space of how best to represent this
in ISLE and what I settled on was to have a special case for each form
of instruction, and the special cases are somewhat duplicated between
`iadd` and `isub`. There's custom "extractors" for the special cases
and instructions that support these special cases will have an
`rule`-per-case.
Overall I think the ISLE transitioned pretty well. I don't think that
the aarch64 backend is going to follow the x64 backend super closely,
though. For example the x64 backend is having a helper-per-instruction
at the moment but with AArch64 it seems to make more sense to only have
a helper-per-enum-variant-of-`MInst`. This is because the same
instruction (e.g. `ALUOp::Sub32`) can be expressed with multiple
different forms depending on the payload.
It's worth noting that the ISLE looks like it's a good deal larger than
the code actually being removed from lowering as part of this commit. I
think this is deceptive though because a lot of the logic in
`put_input_in_rse_imm12_maybe_negated` and `alu_inst_imm12` is being
inlined into the ISLE definitions for each instruction instead of having
it all packed into the helper functions. Some of the "boilerplate" here
is the addition of various ISLE utilities as well.
This also fixes a bug where `movsd` was incorrectly used with a memory
operand for `insertlane`, causing it to actually zero the upper bits
instead of preserving them.
Note that the insertlane logic still exists in `lower.rs` because it's
used as a helper for a few other instruction lowerings which aren't
migrated to ISLE yet. This commit also adds a helper in ISLE itself for
those other lowerings to use when they get implemented.
Closes#3216
* aarch64: Initial work to transition backend to ISLE
This commit is what is hoped to be the initial commit towards migrating
the aarch64 backend to ISLE. There's seemingly a lot of changes here but
it's intended to largely be code motion. The current thinking is to
closely follow the x64 backend for how all this is handled and
organized.
Major changes in this PR are:
* The `Inst` enum is now defined in ISLE. This avoids having to define
it in two places (once in Rust and once in ISLE). I've preserved all
the comments in the ISLE and otherwise this isn't actually a
functional change from the Rust perspective, it's still the same enum
according to Rust.
* Lots of little enums and things were moved to ISLE as well. As with
`Inst` their definitions didn't change, only where they're defined.
This will give future ISLE PRs access to all these operations.
* Initial code for lowering `iconst`, `null`, and `bconst` are
implemented. Ironically none of this is actually used right now
because constant lowering is handled in `put_input_in_regs` which
specially handles constants. Nonetheless I wanted to get at least
something simple working which shows off how to special case various
things that are specific to AArch64. In a future PR I plan to hook up
const-lowering in ISLE to this path so even though
`iconst`-the-clif-instruction is never lowered this should use the
const lowering defined in ISLE rather than elsewhere in the backend
(eventually leading to the deletion of the non-ISLE lowering).
* The `IsleContext` skeleton is created and set up for future additions.
* Some code for ISLE that's shared across all backends now lives in
`isle_prelude_methods!()` and is deduplicated between the AArch64
backend and the x64 backend.
* Register mapping is tweaked to do the same thing for AArch64 that it
does for x64. Namely mapping virtual registers is supported instead of
just virtual to machine registers.
My main goal with this PR was to get AArch64 into a place where new
instructions can be added with relative ease. Additionally I'm hoping to
figure out as part of this change how much to share for ISLE between
AArch64 and x64 (and other backends).
* Don't use priorities with rules
* Update .gitattributes with concise syntax
* Deduplicate some type definitions
* Rebuild ISLE
* Move isa::isle to machinst::isle
This commit disables the `MachBuffer::check_label_branch_invariants`
debug check on the fuzzers due to it causing timeouts with the test case
from #3441. Fuzzing leads to a 20-30x slowdown of executed code and
locally the fuzz time it takes to instantiate #3441 drops from 3 minutes
to 6 seconds disabling this function. Note that this should still be
executed during our testing on CI since it's still enabled for debug
assertions.