Commit Graph

357 Commits

Author SHA1 Message Date
Peter Huene
73f42bf817 Fix export translation for components. (#6108)
* Fix export translation for components.

Exports in the component model cause a new index to be added to the index space
of the item being exported.

This commit updates component translation so that translation of component
export sections properly updates internal lists representing those index
spaces.

* Code review feedback.
2023-03-28 00:18:48 +00:00
Nick Fitzgerald
8a2bf29444 wasmtime: Privately expose a module's address map and its function's bytes (#5973)
This will allow us to build developer tools for Wasmtime and Cranelift like WAT
and asm side-by-side viewers (a la Godbolt).

These are not proper public APIs, so they are marked `doc(hidden)` and have
comments saying they are only for use within this repo's workspace.
2023-03-09 20:04:51 +00:00
Kevin Rizzo
013b35ff32 winch: Refactoring wasmtime compiler integration pieces to share more between Cranelift and Winch (#5944)
* Enable the native target by default in winch

Match cranelift-codegen's build script where if no architecture is
explicitly enabled then the host architecture is implicitly enabled.

* Refactor Cranelift's ISA builder to share more with Winch

This commit refactors the `Builder` type to have a type parameter
representing the finished ISA with Cranelift and Winch having their own
typedefs for `Builder` to represent their own builders. The intention is
to use this shared functionality to produce more shared code between the
two codegen backends.

* Moving compiler shared components to a separate crate

* Restore native flag inference in compiler building

This fixes an oversight from the previous commits to use
`cranelift-native` to infer flags for the native host when using default
settings with Wasmtime.

* Move `Compiler::page_size_align` into wasmtime-environ

The `cranelift-codegen` crate doesn't need this and winch wants the same
implementation, so shuffle it around so everyone has access to it.

* Fill out `Compiler::{flags, isa_flags}` for Winch

These are easy enough to plumb through with some shared code for
Wasmtime.

* Plumb the `is_branch_protection_enabled` flag for Winch

Just forwarding an isa-specific setting accessor.

* Moving executable creation to shared compiler crate

* Adding builder back in and removing from shared crate

* Refactoring the shared pieces for the `CompilerBuilder`

I decided to move a couple things around from Alex's initial changes.
Instead of having the shared builder do everything, I went back to
having each compiler have a distinct builder implementation. I
refactored most of the flag setting logic into a single shared location,
so we can still reduce the amount of code duplication.

With them being separate, we don't need to maintain things like
`LinkOpts` which Winch doesn't currently use. We also have an avenue to
error when certain flags are sent to Winch if we don't support them. I'm
hoping this will make things more maintainable as we build out Winch.

I'm still unsure about keeping everything shared in a single crate
(`cranelift_shared`). It's starting to feel like this crate is doing too
much, which makes it difficult to name. There does seem to be a need for
two distinct abstraction: creating the final executable and the handling
of shared/ISA flags when building the compiler. I could make them into
two separate crates, but there doesn't seem to be enough there yet to
justify it.

* Documentation updates, and renaming the finish method

* Adding back in a default temporarily to pass tests, and removing some unused imports

* Fixing winch tests with wrong method name

* Removing unused imports from codegen shared crate

* Apply documentation formatting updates

Co-authored-by: Saúl Cabrera <saulecabrera@gmail.com>

* Adding back in cranelift_native flag inferring

* Adding new shared crate to publish list

* Adding write feature to pass cargo check

---------

Co-authored-by: Alex Crichton <alex@alexcrichton.com>
Co-authored-by: Saúl Cabrera <saulecabrera@gmail.com>
2023-03-08 15:07:13 +00:00
Alex Crichton
8bb183f16e Implement the relaxed SIMD proposal (#5892)
* Initial support for the Relaxed SIMD proposal

This commit adds initial scaffolding and support for the Relaxed SIMD
proposal for WebAssembly. Codegen support is supported on the x64 and
AArch64 backends on this time.

The purpose of this commit is to get all the boilerplate out of the way
in terms of plumbing through a new feature, adding tests, etc. The tests
are copied from the upstream repository at this time while the
WebAssembly/testsuite repository hasn't been updated.

A summary of changes made in this commit are:

* Lowerings for all relaxed simd opcodes have been added, currently all
  exhibiting deterministic behavior. This means that few lowerings are
  optimal on the x86 backend, but on the AArch64 backend, for example,
  all lowerings should be optimal.

* Support is added to codegen to, eventually, conditionally generate
  different code based on input codegen flags. This is intended to
  enable codegen to more efficient instructions on x86 by default, for
  example, while still allowing embedders to force
  architecture-independent semantics and behavior. One good example of
  this is the `f32x4.relaxed_fmadd` instruction which when deterministic
  forces the `fma` instruction, but otherwise if the backend doesn't
  have support for `fma` then intermediate operations are performed
  instead.

* Lowerings of `iadd_pairwise` for `i16x8` and `i32x4` were added to the
  x86 backend as they're now exercised by the deterministic lowerings of
  relaxed simd instructions.

* Sample codegen tests for added for x86 and aarch64 for some relaxed
  simd instructions.

* Wasmtime embedder support for the relaxed-simd proposal and forcing
  determinism have been added to `Config` and the CLI.

* Support has been added to the `*.wast` runtime execution for the
  `(either ...)` matcher used in the relaxed-simd proposal.

* Tests for relaxed-simd are run both with a default `Engine` as well as
  a "force deterministic" `Engine` to test both configurations.

* All tests from the upstream repository were copied into Wasmtime.
  These tests should be deleted when WebAssembly/testsuite is updated.

* x64: Add x86-specific lowerings for relaxed simd

This commit builds on the prior commit and adds an array of `x86_*`
instructions to Cranelift which have semantics that match their
corresponding x86 equivalents. Translation for relaxed simd is then
additionally updated to conditionally generate different CLIF for
relaxed simd instructions depending on whether the target is x86 or not.
This means that for AArch64 no changes are made but for x86 most relaxed
instructions now lower to some x86-equivalent with slightly different
semantics than the "deterministic" lowering.

* Add libcall support for fma to Wasmtime

This will be required to implement the `f32x4.relaxed_madd` instruction
(and others) when an x86 host doesn't specify the `has_fma` feature.

* Ignore relaxed-simd tests on s390x and riscv64

* Enable relaxed-simd tests on s390x

* Update cranelift/codegen/meta/src/shared/instructions.rs

Co-authored-by: Andrew Brown <andrew.brown@intel.com>

* Add a FIXME from review

* Add notes about deterministic semantics

* Don't default `has_native_fma` to `true`

* Review comments and rebase fixes

---------

Co-authored-by: Andrew Brown <andrew.brown@intel.com>
2023-03-07 15:52:41 +00:00
Alex Crichton
3c9fc3ec8c Update wasm-tools crates (#5945)
This notably updates `wasmparser` for updates to the relaxed-simd
proposal and an implementation of the function-references proposal.
Additionally there are some minor bug fixes being picked up for WIT and
the component model.
2023-03-06 23:47:34 +00:00
Fuu
db9efcb099 Correct some spelling errors in a comment (#5812) 2023-02-17 02:21:44 +00:00
Alphyr
cb150d37ce Update dependencies (#5513) 2023-02-14 19:45:15 +00:00
Alex Crichton
b5e9fb710b Improve type imports into components (#5777)
This commit fixes a panic related to type imports where an import of a
type didn't correctly declare the new type index on the Wasmtime side of
things. Additionally this plumbs more support throughout Wasmtime to
support type imports, namely that they do not need to be supplied
through a `Linker`. This additionally implements a feature where empty
instances, even transitively, do not need to be supplied by a Wasmtime
embedder. This means that instances which only have types, for example,
do not need to be supplied into a `Linker` since no runtime information
for them is required anyway.

Closes #5775
2023-02-14 12:02:19 -06:00
Nick Fitzgerald
317cc51337 Rename VMCallerCheckedAnyfunc to VMCallerCheckedFuncRef (#5738)
At some point what is now `funcref` was called `anyfunc` and the spec changed,
but we didn't update our internal names. This does that.

Co-authored-by: Jamey Sharp <jsharp@fastly.com>
2023-02-07 22:09:02 +00:00
Alex Crichton
0e92fba7e1 Improve handling of types and aliases in components (#5591)
This commit fixes more cases from #5565 where `export` items introducing
indices wasn't handled by accident. Additionally this fixes support for
aliasing types from instances which largely wasn't working before. Most
of the fixes here are about correctly maintaining Wasmtime's view of the
type index spaces.
2023-01-18 18:39:21 -06:00
Alex Crichton
247851234b Update WIT tooling used by Wasmtime (#5565)
* Update WIT tooling used by Wasmtime

This commit updates the WIT tooling, namely the wasm-tools family of
crates, with recent updates. Notably:

* bytecodealliance/wasm-tools#867
* bytecodealliance/wasm-tools#871

This updates index spaces in components and additionally bumps the
minimum required version of the component binary format to be consumed
by Wasmtime (because of the index space changes). Additionally WIT
tooling now fully supports `use`.

Note that WIT tooling doesn't, at this time, fully support packages and
depending on remotely defined WIT packages. Currently WIT still needs to
be vendored in the project. It's hoped that future work with `cargo
component` and possible integration here could make the story about
depending on remotely-defined WIT more ergonomic and streamlined.

* Fix `bindgen!` codegen tests

* Add a test for `use` paths an implement support

* Update to crates.io versions of wasm-tools

* Uncomment codegen tests
2023-01-18 15:37:03 +00:00
Alex Crichton
9b896d2a70 Resolve libcall relocations for older CPUs (#5567)
* Resolve libcall relocations for older CPUs

Long ago Wasmtime used to have logic for resolving relocations
post-compilation for libcalls which I ended up removing during
refactorings last year. As #5563 points out, however, it's possible to
get Wasmtime to panic by disabling SSE features which forces Cranelift
to use libcalls for some floating-point operations instead. Note that
this also requires disabling SIMD because SIMD support has a baseline of
SSE 4.2.

This commit pulls back the old implementations of various libcalls and
reimplements logic necessary to have them work on CPUs without SSE 4.2

Closes #5563

* Fix log message in `wast` support

* Fix offset listed in relocations

Be sure to factor in the offset of the function itself

* Review comments
2023-01-18 09:04:10 -06:00
Alex Crichton
3861f667a2 Update some wasm-tools crates (#5422)
Notably this pulls in
https://github.com/bytecodealliance/wasm-tools/pull/862 which should fix
some fuzz bugs on oss-fuzz.
2022-12-12 18:34:29 -06:00
Alex Crichton
08d44e3746 Change how wasm DWARF is inserted into artifacts (#5358)
This commit fixes a bug with components by changing how DWARF
information from a wasm binary is copied over to the final compiled
artifact. Note that this is not the Wasmtime-generated DWARF but rather
the native wasm DWARF itself used in backtraces.

Previously the wasm dwarf was inserted into sections `.*.wasm` where `*`
was `debug_info`, `debug_str`, etc -- one per `gimli::SectionId` as
found in the original wasm module. This does not work with components,
however, where modules did not correctly separate their debug
information into separate sections or otherwise disambiguate. The fix in
this commit is to instead smash all the debug information together into
one large section and store offsets into that giant section. This is
similar to the `name`-section scraping or the trap metadata section
where one section contains all the data for all the modules in a component.

This simplifies the object file parsing by only looking for one section
name and doesn't add all that much complexity to serializing and looking
up dwarf information as well.
2022-12-06 14:29:13 -06:00
Alex Crichton
03715dda9d Tidy up some internals of instance allocation (#5346)
* Simplify the `ModuleRuntimeInfo` trait slightly

Fold two functions into one as they're only called from one location
anyway.

* Remove ModuleRuntimeInfo::signature

This is redundant as the array mapping is already stored within the
`VMContext` so that can be consulted rather than having a separate trait
function for it. This required altering the `Global` creation slightly
to work correctly in this situation.

* Remove a now-dead constant

* Shared `VMOffsets` across instances

This commit removes the computation of `VMOffsets` to being per-module
instead of per-instance. The `VMOffsets` structure is also quite large
so this shaves off 112 bytes per instance which isn't a huge impact but
should help lower the cost of instantiating small modules.

* Remove `InstanceAllocator::adjust_tunables`

This is no longer needed or necessary with the pooling allocator.

* Fix compile warning

* Fix a vtune warning

* Fix pooling tests

* Fix another test warning
2022-12-01 22:22:08 +00:00
Alex Crichton
86acb9a438 Use workspace inheritance for some more dependencies (#5349)
Deduplicate some dependency directives through `[workspace.dependencies]`
2022-11-29 22:32:56 +00:00
Alex Crichton
b305f251fb Update the wasm-tools family of crates (#5310)
Most of the changes here are the updates to the component model which
includes optional URL fields in imports/exports.
2022-11-21 21:37:16 +00:00
Harald Hoyer
c74706aa59 feat: implement memory.atomic.notify,wait32,wait64 (#5255)
* feat: implement memory.atomic.notify,wait32,wait64

Added the parking_spot crate, which provides the needed registry for the
operations.

Signed-off-by: Harald Hoyer <harald@profian.com>

* fix: change trap message for HeapMisaligned

The threads spec test wants "unaligned atomic"
instead of "misaligned memory access".

Signed-off-by: Harald Hoyer <harald@profian.com>

* tests: add test for atomic wait on non-shared memory

Signed-off-by: Harald Hoyer <harald@profian.com>

* tests: add tests/spec_testsuite/proposals/threads

without pooling and reference types.
Also "shared_memory" is added to the "spectest" interface.

Signed-off-by: Harald Hoyer <harald@profian.com>

* tests: add atomics_notify.wast

checking that notify with 0 waiters returns 0 on shared and non-shared
memory.

Signed-off-by: Harald Hoyer <harald@profian.com>

* tests: add tests for atomic wait on shared memory

- return 2 - timeout for 0
- return 2 - timeout for 1000ns
- return 1 - invalid value

Signed-off-by: Harald Hoyer <harald@profian.com>

* fixup! feat: implement memory.atomic.notify,wait32,wait64

Signed-off-by: Harald Hoyer <harald@profian.com>

* fixup! feat: implement memory.atomic.notify,wait32,wait64

Signed-off-by: Harald Hoyer <harald@profian.com>

Signed-off-by: Harald Hoyer <harald@profian.com>
2022-11-21 18:23:06 +00:00
Alex Crichton
7a31c5b07c Deduplicate listings of traps in Wasmtime (#5299)
This commit replaces `wasmtime_environ::TrapCode` with `wasmtime::Trap`.
This is possible with past refactorings which slimmed down the `Trap`
definition in the `wasmtime` crate to a simple `enum`. This means that
there's one less place that all the various trap opcodes need to be
listed in Wasmtime.
2022-11-18 22:04:38 +00:00
Alex Crichton
0548952319 Update wasm-tools crates (#5248)
No major updates, just keeping up-to-date.
2022-11-10 21:23:20 +00:00
Nick Fitzgerald
47fa1ad6a8 Rework bounds checking for atomic operations (#5239)
Before, we would do a `heap_addr` to translate the given Wasm memory address
into a native memory address and pass it into the libcall that implemented the
atomic operation, which would then treat the address as a Wasm memory address
and pass it to `validate_atomic_addr` to be bounds checked a second time. This
is a bit nonsensical, as we are validating a native memory address as if it were
a Wasm memory address.

Now, we no longer do a `heap_addr` to translate the Wasm memory address to a
native memory address. Instead, we pass the Wasm memory address to the libcall,
and the libcall is responsible for doing the bounds check (by calling
`validate_atomic_addr` with the correct type of memory address now).
2022-11-09 16:19:43 -08:00
Alex Crichton
cd53bed898 Implement AOT compilation for components (#5160)
* Pull `Module` out of `ModuleTextBuilder`

This commit is the first in what will likely be a number towards
preparing for serializing a compiled component to bytes, a precompiled
artifact. To that end my rough plan is to merge all of the compiled
artifacts for a component into one large object file instead of having
lots of separate object files and lots of separate mmaps to manage. To
that end I plan on eventually using `ModuleTextBuilder` to build one
large text section for all core wasm modules and trampolines, meaning
that `ModuleTextBuilder` is no longer specific to one module. I've
extracted out functionality such as function name calculation as well as
relocation resolving (now a closure passed in) in preparation for this.

For now this just keeps tests passing, and the trajectory for this
should become more clear over the following commits.

* Remove component-specific object emission

This commit removes the `ComponentCompiler::emit_obj` function in favor
of `Compiler::emit_obj`, now renamed `append_code`. This involved
significantly refactoring code emission to take a flat list of functions
into `append_code` and the caller is responsible for weaving together
various "families" of functions and un-weaving them afterwards.

* Consolidate ELF parsing in `CodeMemory`

This commit moves the ELF file parsing and section iteration from
`CompiledModule` into `CodeMemory` so one location keeps track of
section ranges and such. This is in preparation for sharing much of this
code with components which needs all the same sections to get tracked
but won't be using `CompiledModule`. A small side benefit from this is
that the section parsing done in `CodeMemory` and `CompiledModule` is no
longer duplicated.

* Remove separately tracked traps in components

Previously components would generate an "always trapping" function
and the metadata around which pc was allowed to trap was handled
manually for components. With recent refactorings the Wasmtime-standard
trap section in object files is now being generated for components as
well which means that can be reused instead of custom-tracking this
metadata. This commit removes the manual tracking for the `always_trap`
functions and plumbs the necessary bits around to make components look
more like modules.

* Remove a now-unnecessary `Arc` in `Module`

Not expected to have any measurable impact on performance, but
complexity-wise this should make it a bit easier to understand the
internals since there's no longer any need to store this somewhere else
than its owner's location.

* Merge compilation artifacts of components

This commit is a large refactoring of the component compilation process
to produce a single artifact instead of multiple binary artifacts. The
core wasm compilation process is refactored as well to share as much
code as necessary with the component compilation process.

This method of representing a compiled component necessitated a few
medium-sized changes internally within Wasmtime:

* A new data structure was created, `CodeObject`, which represents
  metadata about a single compiled artifact. This is then stored as an
  `Arc` within a component and a module. For `Module` this is always
  uniquely owned and represents a shuffling around of data from one
  owner to another. For a `Component`, however, this is shared amongst
  all loaded modules and the top-level component.

* The "module registry" which is used for symbolicating backtraces and
  for trap information has been updated to account for a single region
  of loaded code holding possibly multiple modules. This involved adding
  a second-level `BTreeMap` for now. This will likely slow down
  instantiation slightly but if it poses an issue in the future this
  should be able to be represented with a more clever data structure.

This commit additionally solves a number of longstanding issues with
components such as compiling only one host-to-wasm trampoline per
signature instead of possibly once-per-module. Additionally the
`SignatureCollection` registration now happens once-per-component
instead of once-per-module-within-a-component.

* Fix compile errors from prior commits

* Support AOT-compiling components

This commit adds support for AOT-compiled components in the same manner
as `Module`, specifically adding:

* `Engine::precompile_component`
* `Component::serialize`
* `Component::deserialize`
* `Component::deserialize_file`

Internally the support for components looks quite similar to `Module`.
All the prior commits to this made adding the support here
(unsurprisingly) easy. Components are represented as a single object
file as are modules, and the functions for each module are all piled
into the same object file next to each other (as are areas such as data
sections). Support was also added here to quickly differentiate compiled
components vs compiled modules via the `e_flags` field in the ELF
header.

* Prevent serializing exported modules on components

The current representation of a module within a component means that the
implementation of `Module::serialize` will not work if the module is
exported from a component. The reason for this is that `serialize`
doesn't actually do anything and simply returns the underlying mmap as a
list of bytes. The mmap, however, has `.wasmtime.info` describing
component metadata as opposed to this module's metadata. While rewriting
this section could be implemented it's not so easy to do so and is
otherwise seen as not super important of a feature right now anyway.

* Fix windows build

* Fix an unused function warning

* Update crates/environ/src/compilation.rs

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
2022-11-02 15:26:26 +00:00
Saúl Cabrera
b20128a6cb Expose type information in module translation (#5139)
This adds a new field `types` to `ModuleTranslation`, so that
consumers can have access to the module type information known after
validation has finished. This change is useful when consumers want to
have access to the type information in wasmparser's terms rather than
in wasmtime_environ's equivalent types (e.g. `WasmFuncType`).
2022-10-27 09:38:44 -05:00
Alex Crichton
ff0c45b4a0 Minor changes for components related to wit-bindgen support (#5053)
* Plumb type exports in components around more

This commit adds some more plumbing for type exports to ensure that they
show up in the final compiled representation of a component. For now
they continued to be ignored for all purposes in the embedding API
itself but I found this useful to explore in `wit-bindgen` based tooling
which is leveraging the component parsing in Wasmtime.

* Add a field to `ModuleTranslation` to store the original wasm

This commit adds a field to be able to refer back to the original wasm
binary for a `ModuleTranslation`. This field is used in the upcoming
support for host generation in `wit-component` to "decompile" a
component into core wasm modules to get instantiated. This is used to
extract a core wasm module from the original component.

* FIx a build warning
2022-10-13 12:11:34 -05:00
Pat Hickey
f96491f333 Ignore when components export type definitions (#5051)
* allow a ComponentTypeRef::Type to point to a component TypeDef

* component matching: don't assert exported Interface type definitions are "defined"

types may be exported by their name for consumption by some component
runtimes, but in wasmtime this doesn't matter (we lift and lower to
types, not define them) so we should ignore these.

* component-model instance tests: show that an import can export a type definition

this is meaningless, but it should be accepted. (previously rejected)
2022-10-12 22:45:03 +00:00
Alex Crichton
2607590d8c Update the wasm-tools family of crates (#5010)
* Update the wasm-tools family of crates

Only minor updates here, mostly internal changes and no binary-related
changes today.

* Fix test expectation
2022-10-04 16:26:22 -05:00
yuyang-ok
cdecc858b4 add riscv64 backend for cranelift. (#4271)
Add a RISC-V 64 (`riscv64`, RV64GC) backend.

Co-authored-by: yuyang <756445638@qq.com>
Co-authored-by: Chris Fallin <chris@cfallin.org>
Co-authored-by: Afonso Bordado <afonsobordado@az8.co>
2022-09-27 17:30:31 -07:00
Alex Crichton
29c7de7340 Update wasm-tools dependencies (#4970)
* Update wasm-tools dependencies

This update brings in a number of features such as:

* The component model binary format and AST has been slightly adjusted
  in a few locations. Names are dropped from parameters/results now in
  the internal representation since they were not used anyway. At this
  time the ability to bind a multi-return function has not been exposed.

* The `wasmparser` validator pass will now share allocations with prior
  functions, providing what's probably a very minor speedup for Wasmtime
  itself.

* The text format for many component-related tests now requires named
  parameters.

* Some new relaxed-simd instructions are updated to be ignored.

I hope to have a follow-up to expose the multi-return ability to the
embedding API of components.

* Update audit information for new crates
2022-09-27 13:12:34 -05:00
Alex Crichton
7b311004b5 Leverage Cargo's workspace inheritance feature (#4905)
* Leverage Cargo's workspace inheritance feature

This commit is an attempt to reduce the complexity of the Cargo
manifests in this repository with Cargo's workspace-inheritance feature
becoming stable in Rust 1.64.0. This feature allows specifying fields in
the root workspace `Cargo.toml` which are then reused throughout the
workspace. For example this PR shares definitions such as:

* All of the Wasmtime-family of crates now use `version.workspace =
  true` to have a single location which defines the version number.
* All crates use `edition.workspace = true` to have one default edition
  for the entire workspace.
* Common dependencies are listed in `[workspace.dependencies]` to avoid
  typing the same version number in a lot of different places (e.g. the
  `wasmparser = "0.89.0"` is now in just one spot.

Currently the workspace-inheritance feature doesn't allow having two
different versions to inherit, so all of the Cranelift-family of crates
still manually specify their version. The inter-crate dependencies,
however, are shared amongst the root workspace.

This feature can be seen as a method of "preprocessing" of sorts for
Cargo manifests. This will help us develop Wasmtime but shouldn't have
any actual impact on the published artifacts -- everything's dependency
lists are still the same.

* Fix wasi-crypto tests
2022-09-26 11:30:01 -05:00
Anton Kirilov
d8b290898c Initial forward-edge CFI implementation (#3693)
* Initial forward-edge CFI implementation

Give the user the option to start all basic blocks that are targets
of indirect branches with the BTI instruction introduced by the
Branch Target Identification extension to the Arm instruction set
architecture.

Copyright (c) 2022, Arm Limited.

* Refactor `from_artifacts` to avoid second `make_executable` (#1)

This involves "parsing" twice but this is parsing just the header of an
ELF file so it's not a very intensive operation and should be ok to do
twice.

* Address the code review feedback

Copyright (c) 2022, Arm Limited.

Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2022-09-08 09:35:58 -05:00
Alex Crichton
65930640f8 Bump Wasmtime to 2.0.0 (#4874)
This commit replaces #4869 and represents the actual version bump that
should have happened had I remembered to bump the in-tree version of
Wasmtime to 1.0.0 prior to the branch-cut date. Alas!
2022-09-06 13:49:56 -05:00
Alex Crichton
b8a68ff86d Tweak adapter cost of lists (#4853)
I noticed an oss-fuzz-based timeout that was reported for the
`component_api` fuzzer where the adapter module generated takes 1.5
seconds to compile the singular function in release mode (no fuzzing
enabled). The test case in question was a deeply recursive
list-of-list-of-etc and only one function was generated instead of
multiple. I updated the cost of strings/lists to cost more in the
approximate cost calculation which now forces the one giant function to
get split up and the large function is now split up into multiple
smaller function that take milliseconds to compile.
2022-09-02 18:11:48 +00:00
Trevor Elliott
dde2c5a3b6 Align functions according to their ISA's requirements (#4826)
Add a function_alignment function to the TargetIsa trait, and use it to align functions when generating objects. Additionally, collect the maximum alignment required for pc-relative constants in functions and pass that value out. Use the max of these two values when padding functions for alignment.

This fixes a bug on x86_64 where rip-relative loads to sse registers could cause a segfault, as functions weren't always guaranteed to be aligned to 16-byte addresses.

Fixes #4812
2022-08-31 14:41:44 -07:00
Alex Crichton
62c5af68b5 components: Limit the recursive size of types in Wasmtime (#4825)
* components: Limit the recursive size of types in Wasmtime

This commit is aimed at fixing #4814 by placing a hard limit on the
maximal recursive depth a type may have in the component model. The
component model theoretically allows for infinite recursion but many
various types of operations within the component model are naturally
written as recursion over the structure of a type which can lead to
stack overflow with deeply recursive types. Some examples of recursive
operations are:

* Lifting and lowering a type - currently the recursion here is modeled
  in Rust directly with `#[derive]` implementations as well as the
  implementations for the `Val` type.

* Compilation of adapter trampolines which iterates over the type
  structure recursively.

* Historically many various calculations like the size of a type, the
  flattened representation of a type, etc, were all done recursively.
  Many of these are more efficiently done via other means but it was
  still natural to implement these recursively initially.

By placing a hard limit on type recursion Wasmtime won't be able to load
some otherwise-valid modules. The hope, though, is that no human-written
program is likely to ever reach this limit. This limit can be revised
and/or the locations with recursion revised if it's ever reached.

The implementation of this feature is done by generalizing the current
flattened-representation calculation which now keeps track of a type's
depth and size. The size calculation isn't used just yet but I plan to
use it in fixing #4816 and it was natural enough to write here as well.
The depth is checked after a type is translated and if it exceeds the
maximum then an error is returned.

Additionally the `Arbitrary for Type` implementation was updated to
prevent generation of a type that's too-recursive.

Closes #4814

* Remove unused size calculation

* Bump up just under the limit
2022-08-31 18:29:04 +00:00
Alex Crichton
99c6d7c083 components: Improve heuristic for splitting adapters (#4827)
This commit is a (second?) attempt at improving the generation of
adapter modules to avoid excessively large functions for fuzz-generated
inputs.

The first iteration of adapters simply translated an entire type
inline per-function. This proved problematic however since the size of
the adapter function was on the order of the overall size of a type,
which can be exponential for a type that is otherwise defined in linear
size.

The second iteration of adapters performed a split where memory-based
types would always be translated with individual functions. The theory
here was that once a type was memory-based it was large enough to not
warrant inline translation in the original function and a separate
outlined function could be shared and otherwise used to deduplicate
portions of the original giant function. This again proved problematic,
however, since the splitting heuristic was quite naive and didn't take
into account large stack-based types.

This third iteration in this commit replaces the previous system with a
similar but slightly more general one. Each adapter function now has a
concept of fuel which is decremented each time a layer of a type is
translated. When fuel runs out further translations are deferred to
outlined functions. The fuel counter should hopefully provide a sort of
reasonable upper bound on the size of a function and the outlined
functions should ideally provide the ability to be called from multiple
places and therefore deduplicate what would otherwise be a massive
function.

This final iteration is another attempt at guaranteeing that an adapter
module is linear in size with respect to the input type section of the
original module. Additionally this iteration uniformly handles stack and
memory-based translations which means that stack-based translations
can't go wild in their function size and memory-based translations may
benefit slightly from having at least a little bit of inlining
internally.

The immediate impact of this is that the `component_api` fuzzer seems to
be running at a faster rate than before. Otherwise #4825 is sufficient
to invalidate preexisting fuzz-bugs and this PR is hopefully the final
nail in the coffin to prevent further timeouts for small inputs cropping
up.

Closes #4816
2022-08-31 12:09:45 -05:00
Alex Crichton
57dca934ad Upgrade wasm-tools crates, namely the component model (#4715)
* Upgrade wasm-tools crates, namely the component model

This commit pulls in the latest versions of all of the `wasm-tools`
family of crates. There were two major changes that happened in
`wasm-tools` in the meantime:

* bytecodealliance/wasm-tools#697 - this commit introduced a new API for
  more efficiently reading binary operators from a wasm binary. The old
  `Operator`-based reading was left in place, however, and continues to
  be what Wasmtime uses. I hope to update Wasmtime in a future PR to use
  this new API, but for now the biggest change is...

* bytecodealliance/wasm-tools#703 - this commit was a major update to
  the component model AST. This commit almost entirely deals with the
  fallout of this change.

The changes made to the component model were:

1. The `unit` type no longer exists. This was generally a simple change
   where the `Unit` case in a few different locations were all removed.
2. The `expected` type was renamed to `result`. This similarly was
   relatively lightweight and mostly just a renaming on the surface. I
   took this opportunity to rename `val::Result` to `val::ResultVal` and
   `types::Result` to `types::ResultType` to avoid clashing with the
   standard library types. The `Option`-based types were handled with
   this as well.
3. The payload type of `variant` and `result` types are now optional.
   This affected many locations that calculate flat type
   representations, ABI information, etc. The `#[derive(ComponentType)]`
   macro now specifically handles Rust-defined `enum` types which have
   no payload to the equivalent in the component model.
4. Functions can now return multiple parameters. This changed the
   signature of invoking component functions because the return value is
   now bound by `ComponentNamedList` (renamed from `ComponentParams`).
   This had a large effect in the tests, fuzz test case generation, etc.
5. Function types with 2-or-more parameters/results must uniquely name
   all parameters/results. This mostly affected the text format used
   throughout the tests.

I haven't added specifically new tests for multi-return but I changed a
number of tests to use it. Additionally I've updated the fuzzers to all
exercise multi-return as well so I think we should get some good
coverage with that.

* Update version numbers

* Use crates.io
2022-08-17 16:17:34 +00:00
Alex Crichton
5add267b87 Fix a soundness issue with lowering variants (#4723)
* Fix a compile error on nightly Rust

It looks like Rust nightly has gotten a bit more strict about
attributes-on-expressions and previously accepted code is no longer
accepted. This commit updates the generated code for a macro to a form
which is accepted by rustc.

* Fix a soundness issue with lowering variants

This commit fixes a soundness issue lowering variants in the component
model where host memory could be leaked to the guest module by accident.
In reviewing code recently for `Val::lower` I noticed that the variant
lowering was extending the payload with `ValRaw::u32(0)` to
appropriately fit the size of the variant. In reading this it appeared
incorrect to me due to the fact that it should be `ValRaw::u64(0)` since
up to 64-bits can be read. Additionally this implementation was also
incorrect because the lowered representation of the payload itself was
not possibly zero-extended to 64-bits to accommodate other variants.

It turned out these issues were benign because with the dynamic
surface area to the component model the arguments were all initialized
to 0 anyway. The static version of the API, however, does not initialize
arguments to 0 and I wanted to initially align these two implementations
so I updated the variant implementation of lowering for dynamic values
and removed the zero-ing of arguments.

To test this change I updated the `debug` mode of adapter module
generation to assert that the upper bits of values in wasm are always
zero when the value is casted down (during `stack_get` which only
happens with variants). I then threaded through the `debug` boolean
configuration parameter into the dynamic and static fuzzers.

To my surprise this new assertion tripped even after the fix was
applied. It turns out, though, that there was other leakage of bits
through other means that I was previously unaware of. At the primitive
level lowerings of types like `u32` will have a `Lower` representation
of `ValRaw` and the lowering is simply `dst.write(ValRaw::i32(self))`,
or the equivalent thereof. The problem, that the fuzzers detected, with
this pattern is that the `ValRaw` type is 16-bytes, and
`ValRaw::i32(X)` only initializes the first 4. This meant that all the
lowerings for all primitives were writing up to 12 bytes of garbage from
the host for the wasm module to read.

It turned out that this write of a `ValRaw` was sometimes 16 bytes and
sometimes the appropriate size depending on the number of optimizations
in play. With enough inlining for example `dst.write(ValRaw::i32(self))`
would only write 4 bytes, as expected. In debug mode though without
inlining 16 bytes would be written, including the garbage from the upper
bits.

To solve this issue I ended up taking a somewhat different approach. I
primarily updated the `ValRaw` constructors to simply always extend the
values internally to 64-bits, meaning that the low 8 bytes of a `ValRaw`
is always initialized. This prevents any undefined data from leaking
from the host into a wasm module, and means that values are also
zero-extended even if they're only used in 32-bit contexts outside of a
variant. This felt like the best fix for now, though, in terms of
not really having a performance impact while additionally not requiring
a rewrite of all lowerings.

This solution ended up also neatly removing the "zero out the entire
payload" logic that was previously require. Now after a payload is
lowered only the tail end of the payload, up to the size of the variant,
is zeroed out. This means that each lowered argument is written to at
most once which should hopefully be a small performance boost for
calling into functions as well.
2022-08-16 22:33:24 +00:00
Alex Crichton
bc8e36a6af Refactor and optimize the flat type calculations (#4708)
* Optimize flat type representation calculations

Previously calculating the flat type representation would be done
recursively for an entire type tree every time it was visited.
Additionally the flat type representation was entirely built only to be
thrown away if it was too large at the end. This chiefly presented a
source of recursion based on the type structure in the component model
which fuzzing does not like as it reports stack overflows.

This commit overhauls the representation of flat types in Wasmtime by
caching the representation for each type in the compile-time
`ComponentTypesBuilder` structure. This avoids recalculating each time
the flat representation is queried and additionally allows opportunity
to have more short-circuiting to avoid building overly-large vectors.

* Remove duplicate flat count calculation in wasmtime

Roughly share the infrastructure in the `wasmtime-environ` crate, namely
the non-recursive and memoizing nature of the calculation.

* Fix component fuzz build

* Fix example compile
2022-08-16 13:31:47 -05:00
Alex Crichton
1e12645ab1 Fix a bad bounds check in component trampolines (#4716)
A `GtU` condition needed to actually be `GeU`, as the comment right
above it stated but apparently I forgot to translate the comment to
actual code. This fixes a fuzz bug that arose from oss-fuzz over the
weekend.
2022-08-16 09:20:45 -05:00
Benjamin Bouvier
8a9b1a9025 Implement an incremental compilation cache for Cranelift (#4551)
This is the implementation of https://github.com/bytecodealliance/wasmtime/issues/4155, using the "inverted API" approach suggested by @cfallin (thanks!) in Cranelift, and trait object to provide a backend for an all-included experience in Wasmtime. 

After the suggestion of Chris, `Function` has been split into mostly two parts:

- on the one hand, `FunctionStencil` contains all the fields required during compilation, and that act as a compilation cache key: if two function stencils are the same, then the result of their compilation (`CompiledCodeBase<Stencil>`) will be the same. This makes caching trivial, as the only thing to cache is the `FunctionStencil`.
- on the other hand, `FunctionParameters` contain the... function parameters that are required to finalize the result of compilation into a `CompiledCode` (aka `CompiledCodeBase<Final>`) with proper final relocations etc., by applying fixups and so on.

Most changes are here to accomodate those requirements, in particular that `FunctionStencil` should be `Hash`able to be used as a key in the cache:

- most source locations are now relative to a base source location in the function, and as such they're encoded as `RelSourceLoc` in the `FunctionStencil`. This required changes so that there's no need to explicitly mark a `SourceLoc` as the base source location, it's automatically detected instead the first time a non-default `SourceLoc` is set.
- user-defined external names in the `FunctionStencil` (aka before this patch `ExternalName::User { namespace, index }`) are now references into an external table of `UserExternalNameRef -> UserExternalName`, present in the `FunctionParameters`, and must be explicitly declared using `Function::declare_imported_user_function`.
- some refactorings have been made for function names:
  - `ExternalName` was used as the type for a `Function`'s name; while it thus allowed `ExternalName::Libcall` in this place, this would have been quite confusing to use it there. Instead, a new enum `UserFuncName` is introduced for this name, that's either a user-defined function name (the above `UserExternalName`) or a test case name.
  - The future of `ExternalName` is likely to become a full reference into the `FunctionParameters`'s mapping, instead of being "either a handle for user-defined external names, or the thing itself for other variants". I'm running out of time to do this, and this is not trivial as it implies touching ISLE which I'm less familiar with.

The cache computes a sha256 hash of the `FunctionStencil`, and uses this as the cache key. No equality check (using `PartialEq`) is performed in addition to the hash being the same, as we hope that this is sufficient data to avoid collisions.

A basic fuzz target has been introduced that tries to do the bare minimum:

- check that a function successfully compiled and cached will be also successfully reloaded from the cache, and returns the exact same function.
- check that a trivial modification in the external mapping of `UserExternalNameRef -> UserExternalName` hits the cache, and that other modifications don't hit the cache.
  - This last check is less efficient and less likely to happen, so probably should be rethought a bit.

Thanks to both @alexcrichton and @cfallin for your very useful feedback on Zulip.

Some numbers show that for a large wasm module we're using internally, this is a 20% compile-time speedup, because so many `FunctionStencil`s are the same, even within a single module. For a group of modules that have a lot of code in common, we get hit rates up to 70% when they're used together. When a single function changes in a wasm module, every other function is reloaded; that's still slower than I expect (between 10% and 50% of the overall compile time), so there's likely room for improvement. 

Fixes #4155.
2022-08-12 16:47:43 +00:00
Alex Crichton
bd70dbebbd Deduplicate some size/align calculations (#4658)
This commit is an effort to reduce the amount of complexity around
managing the size/alignment calculations of types in the canonical ABI.
Previously the logic for the size/alignment of a type was spread out
across a number of locations. While each individual calculation is not
really the most complicated thing in the world having the duplication in
so many places was constantly worrying me.

I've opted in this commit to centralize all of this within the runtime
at least, and now there's only one "duplicate" of this information in
the fuzzing infrastructure which is to some degree less important to
deduplicate. This commit introduces a new `CanonicalAbiInfo` type to
house all abi size/align information for both memory32 and memory64.
This new type is then used pervasively throughout fused adapter
compilation, dynamic `Val` management, and typed functions. This type
was also able to reduce the complexity of the macro-generated code
meaning that even `wasmtime-component-macro` is performing less math
than it was before.

One other major feature of this commit is that this ABI information is
now saved within a `ComponentTypes` structure. This avoids recursive
querying of size/align information frequently and instead effectively
caching it. This was a worry I had for the fused adapter compiler which
frequently sought out size/align information and would recursively
descend each type tree each time. The `fact-valid-module` fuzzer is now
nearly 10x faster in terms of iterations/s which I suspect is due to
this caching.
2022-08-09 14:52:20 -05:00
Alex Crichton
66025636fd Remove a layer of recursion in adapter compilation (#4657)
In #4640 a feature was added to adapter modules that whenever
translation goes through memory it instead goes through a helper
function as opposed to inlining it directly. The generation of the
helper function happened recursively at compile time, however, and sure
enough oss-fuzz has found an input which blows the host stack at compile
time.

This commit removes the compile-time recursion from the adapter compiler
when translating these helper functions by deferring the translation to
a worklist which is processed after the original function is translated.
This makes the stack-based recursion instead heap-based, removing the
stack overflow.
2022-08-09 12:59:53 -05:00
Alex Crichton
867f5c1244 Update behavior of zero-length lists/strings (#4648)
The spec was expected to change to not bounds-check 0-byte lists/strings
but has since been updated to match `memory.copy` which does indeed
check the pointer for 0-byte copies.
2022-08-09 09:26:33 -05:00
Alex Crichton
c816a52746 Reuse locals in adapter trampolines (#4646)
This commit implements a scheme I've been meaning to work on in the
adapter compiler where instead of always generating a fresh local for
all operations locals may now be reused. Locals generated are explicitly
free'd when their lexical scope has ended, allowing reuse in translation
of later types in the adapter.

This also implements a new scheme for initializing locals where
previously a local could simply be generated, but now the local must be
fused with its initializer where a `local.{tee,set}` instruction is
always generated. This should help prevent a bug I ran into with strings
where one usage of a local was forgotten to be initialized which meant
that when it was used during a loop it may have had a stale value from
before.

Modeling this in Rust isn't possible at compile time unfortunately so I
opted for the next best thing, runtime panics. If a local is
accidentally not released back to the pool of free locals then it will
panic. The fuzzer for simply generating and validating adapter modules
should be good at exercising this and it weeded out a few forgotten
free's and should be good now.
2022-08-08 21:18:04 +00:00
Alex Crichton
866ec46613 Implement roundtrip fuzzing of component adapters (#4640)
* Improve the `component_api` fuzzer on a few dimensions

* Update the generated component to use an adapter module. This involves
  two core wasm instances communicating with each other to test that
  data flows through everything correctly. The intention here is to fuzz
  the fused adapter compiler. String encoding options have been plumbed
  here to exercise differences in string encodings.

* Use `Cow<'static, ...>` and `static` declarations for each static test
  case to try to cut down on rustc codegen time.

* Add `Copy` to derivation of fuzzed enums to make `derive(Clone)`
  smaller.

* Use `Store<Box<dyn Any>>` to try to cut down on codegen by
  monomorphizing fewer `Store<T>` implementation.

* Add debug logging to print out what's flowing in and what's flowing
  out for debugging failures.

* Improve `Debug` representation of dynamic value types to more closely
  match their Rust counterparts.

* Fix a variant issue with adapter trampolines

Previously the offset of the payload was calculated as the discriminant
aligned up to the alignment of a singular case, but instead this needs
to be aligned up to the alignment of all cases to ensure all cases start
at the same location.

* Fix a copy/paste error when copying masked integers

A 32-bit load was actually doing a 16-bit load by accident since it was
copied from the 16-bit load-and-mask case.

* Fix f32/i64 conversions in adapter modules

The adapter previously erroneously converted the f32 to f64 and then to
i64, where instead it should go from f32 to i32 to i64.

* Fix zero-sized flags in adapter modules

This commit corrects the size calculation for zero-sized flags in
adapter modules.

cc #4592

* Fix a variant size calculation bug in adapters

This fixes the same issue found with variants during normal host-side
fuzzing earlier where the size of a variant needs to align up the
summation of the discriminant and the maximum case size.

* Implement memory growth in libc bump realloc

Some fuzz-generated test cases are copying lists large enough to exceed
one page of memory so bake in a `memory.grow` to the bump allocator as
well.

* Avoid adapters of exponential size

This commit is an attempt to avoid adapters being exponentially sized
with respect to the type hierarchy of the input. Previously all
adaptation was done inline within each adapter which meant that if
something was structured as `tuple<T, T, T, T, ...>` the translation of
`T` would be inlined N times. For very deeply nested types this can
quickly create an exponentially sized adapter with types of the form:

    (type $t0 (list u8))
    (type $t1 (tuple $t0 $t0))
    (type $t2 (tuple $t1 $t1))
    (type $t3 (tuple $t2 $t2))
    ;; ...

where the translation of `t4` has 8 different copies of translating
`t0`.

This commit changes the translation of types through memory to almost
always go through a helper function. The hope here is that it doesn't
lose too much performance because types already reside in memory.

This can still lead to exponentially sized adapter modules to a lesser
degree where if the translation all happens on the "stack", e.g. via
`variant`s and their flat representation then many copies of one
translation could still be made. For now this commit at least gets the
problem under control for fuzzing where fuzzing doesn't trivially find
type hierarchies that take over a minute to codegen the adapter module.

One of the main tricky parts of this implementation is that when a
function is generated the index that it will be placed at in the final
module is not known at that time. To solve this the encoded form of the
`Call` instruction is saved in a relocation-style format where the
`Call` isn't encoded but instead saved into a different area for
encoding later. When the entire adapter module is encoded to wasm these
pseudo-`Call` instructions are encoded as real instructions at that
time.

* Fix some memory64 issues with string encodings

Introduced just before #4623 I had a few mistakes related to 64-bit
memories and mixing 32/64-bit memories.

* Actually insert into the `translate_mem_funcs` map

This... was the whole point of having the map!

* Assert memory growth succeeds in bump allocator
2022-08-08 18:01:45 +00:00
Alex Crichton
650979ae40 Implement strings in adapter modules (#4623)
* Implement strings in adapter modules

This commit is a hefty addition to Wasmtime's support for the component
model. This implements the final remaining type (in the current type
hierarchy) unimplemented in adapter module trampolines: strings. Strings
are the most complicated type to implement in adapter trampolines
because they are highly structured chunks of data in memory (according
to specific encodings). Additionally each lift/lower operation can
choose its own encoding for strings meaning that Wasmtime, the host, may
have to convert between any pairwise ordering of string encodings.

The `CanonicalABI.md` in the component-model repo in general specifies
all the fiddly bits of string encoding so there's not a ton of wiggle
room for Wasmtime to get creative. This PR largely "just" implements
that. The high-level architecture of this implementation is:

* Fused adapters are first identified to determine src/dst string
  encodings. This statically fixes what transcoding operation is being
  performed.

* The generated adapter will be responsible for managing calls to
  `realloc` and performing bounds checks. The adapter itself does not
  perform memory copies or validation of string contents, however.
  Instead each transcoding operation is modeled as an imported function
  into the adapter module.  This means that the adapter module
  dynamically, during compile time, determines what string transcoders
  are needed. Note that an imported transcoder is not only parameterized
  over the transcoding operation but additionally which memory is the
  source and which is the destination.

* The imported core wasm functions are modeled as a new
  `CoreDef::Transcoder` structure. These transcoders end up being small
  Cranelift-compiled trampolines. The Cranelift-compiled trampoline will
  load the actual base pointer of memory and add it to the relative
  pointers passed as function arguments. This trampoline then calls a
  transcoder "libcall" which enters Rust-defined functions for actual
  transcoding operations.

* Each possible transcoding operation is implemented in Rust with a
  unique name and a unique signature depending on the needs of the
  transcoder. I've tried to document inline what each transcoder does.

This means that the `Module::translate_string` in adapter modules is by
far the largest translation method. The main reason for this is due to
the management around calling the imported transcoder functions in the
face of validating string pointer/lengths and performing the dance of
`realloc`-vs-transcode at the right time. I've tried to ensure that each
individual case in transcoding is documented well enough to understand
what's going on as well.

Additionally in this PR is a full implementation in the host for the
`latin1+utf16` encoding which means that both lifting and lowering host
strings now works with this encoding.

Currently the implementation of each transcoder function is likely far
from optimal. Where possible I've leaned on the standard library itself
and for latin1-related things I'm leaning on the `encoding_rs` crate. I
initially tried to implement everything with `encoding_rs` but was
unable to uniformly do so easily. For now I settled on trying to get a
known-correct (even in the face of endianness) implementation for all of
these transcoders. If an when performance becomes an issue it should be
possible to implement more optimized versions of each of these
transcoding operations.

Testing this commit has been somewhat difficult and my general plan,
like with the `(list T)` type, is to rely heavily on fuzzing to cover
the various cases here. In this PR though I've added a simple test that
pushes some statically known strings through all the pairs of encodings
between source and destination. I've attempted to pick "interesting"
strings that one way or another stress the various paths in each
transcoding operation to ideally get full branch coverage there.
Additionally a suite of "negative" tests have also been added to ensure
that validity of encoding is actually checked.

* Fix a temporarily commented out case

* Fix wasmtime-runtime tests

* Update deny.toml configuration

* Add `BSD-3-Clause` for the `encoding_rs` crate
* Remove some unused licenses

* Add an exemption for `encoding_rs` for now

* Split up the `translate_string` method

Move out all the closures and package up captured state into smaller
lists of arguments.

* Test out-of-bounds for zero-length strings
2022-08-08 16:01:57 +00:00
Alex Crichton
1ce9e8aa5f Fix an issue in adapter module partitioning (#4622)
When an adapter module depends on a particular core wasm instance this
means that it actually depends on not only that instance but all prior
core wasm instances as well. This is because core wasm instances must be
instantiated in the specified order within a component and that cannot
change depending on the dataflow between adapters. This commit fixes a
possible panic from linearizing the component dfg where an adapter
module tried to depend on an instance that hadn't been instantiated yet
because the ordering dependency between core wasm instances hadn't been
modeled.
2022-08-05 01:32:39 +00:00
wasmtime-publish
412fa04911 Bump Wasmtime to 0.41.0 (#4620)
Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
2022-08-04 20:02:19 -05:00
Peter Huene
42233e8eda components: ignore export aliases to types in translation. (#4604)
* components: ignore export aliases to types in translation.

Currently, translation is ignoring type exports from components during
translation by skipping over them before adding them to the exports map.

If a component instantiates an inner component and aliases a type export of
that instance, it will cause wasmtime to panic with a failure to find the
export in the exports map.

The fix is to add a representation for exported types to the map that is simply
ignored when encountered. This also makes it easier to track places where we
would have to support type exports in translation in the future.

* Keep type information for type exports.

This commit keeps the type information for type exports so that types can be
properly aliased from an instance export and thereby adjusting the type index
space accordingly.

* Add a simple test case for type exports for the component model.
2022-08-04 22:45:11 +00:00
Alex Crichton
b4d7ab36f9 Add a dataflow-based representation of components (#4597)
* Add a dataflow-based representation of components

This commit updates the inlining phase of compiling a component to
creating a dataflow-based representation of a component instead of
creating a final `Component` with a linear list of initializers. This
dataflow graph is then linearized in a final step to create the actual
final `Component`.

The motivation for this commit stems primarily from my work implementing
strings in fused adapters. In doing this my plan is to defer most
low-level transcoding to the host itself rather than implementing that
in the core wasm adapter modules. This means that small
cranelift-generated trampolines will be used for adapter modules to call
which then call "transcoding libcalls". The cranelift-generated
trampolines will get raw pointers into linear memory and pass those to
the libcall which core wasm doesn't have access to when passing
arguments to an import.

Implementing this with the previous representation of a `Component` was
becoming too tricky to bear. The initialization of a transcoder needed
to happen at just the right time: before the adapter module which needed
it was instantiated but after the linear memories referenced had been
extracted into the `VMComponentContext`. The difficulty here is further
compounded by the current adapter module injection pass already being
quite complicated. Adapter modules are already renumbering the index
space of runtime instances and shuffling items around in the
`GlobalInitializer` list. Perhaps the worst part of this was that
memories could already be referenced by host function imports or exports
to the host, and if adapters referenced the same memory it shouldn't be
referenced twice in the component. This meant that `ExtractMemory`
initializers ideally needed to be shuffled around in the initializer
list to happen as early as possible instead of wherever they happened to
show up during translation.

Overall I did my best to implement the transcoders but everything always
came up short. I have decided to throw my hands up in the air and try a
completely different approach to this, namely the dataflow-based
representation in this commit. This makes it much easier to edit the
component after initial translation for injection of adapters, injection
of transcoders, adding dependencies on possibly-already-existing items,
etc. The adapter module partitioning pass in this commit was greatly
simplified to something which I believe is functionally equivalent but
is probably an order of magnitude easier to understand.

The biggest downside of this representation I believe is having a
duplicate representation of a component. The `component::info` was
largely duplicated into the `component::dfg` module in this commit.
Personally though I think this is a more appropriate tradeoff than
before because it's very easy to reason about "convert representation A
to B" code whereas it was very difficult to reason about shuffling
around `GlobalInitializer` items in optimal fashions. This may also have
a cost at compile-time in terms of shuffling data around, but my hope is
that we have lots of other low-hanging fruit to optimize if it ever
comes to that which allows keeping this easier-to-understand
representation.

Finally, to reiterate, the final representation of components is not
changed by this PR. To the runtime internals everything is still the
same.

* Fix compile of factc
2022-08-04 15:42:06 -05:00