Commit Graph

106 Commits

Author SHA1 Message Date
Alex Crichton
d1d10dc8da Refactor the TypeTables type (#3971)
* Remove duplicate `TypeTables` type

This was once needed historically but it is no longer needed.

* Make the internals of `TypeTables` private

Instead of reaching internally for the `wasm_signatures` map an `Index`
implementation now exists to indirect accesses through the type of the
index being accessed. For the component model this table of types will
grow a number of other tables and this'll assist in consuming sites not
having to worry so much about which map they're reaching into.
2022-03-30 13:51:25 -05:00
Alex Crichton
3f9bff17c8 Support disabling backtraces at compile time (#3932)
* Support disabling backtraces at compile time

This commit adds support to Wasmtime to disable, at compile time, the
gathering of backtraces on traps. The `wasmtime` crate now sports a
`wasm-backtrace` feature which, when disabled, will mean that backtraces
are never collected at compile time nor are unwinding tables inserted
into compiled objects.

The motivation for this commit stems from the fact that generating a
backtrace is quite a slow operation. Currently backtrace generation is
done with libunwind and `_Unwind_Backtrace` typically found in glibc or
other system libraries. When thousands of modules are loaded into the
same process though this means that the initial backtrace can take
nearly half a second and all subsequent backtraces can take upwards of
hundreds of milliseconds. Relative to all other operations in Wasmtime
this is extremely expensive at this time. In the future we'd like to
implement a more performant backtrace scheme but such an implementation
would require coordination with Cranelift and is a big chunk of work
that may take some time, so in the meantime if embedders don't need a
backtrace they can still use this option to disable backtraces at
compile time and avoid the performance pitfalls of collecting
backtraces.

In general I tried to originally make this a runtime configuration
option but ended up opting for a compile-time option because `Trap::new`
otherwise has no arguments and always captures a backtrace. By making
this a compile-time option it was possible to configure, statically, the
behavior of `Trap::new`. Additionally I also tried to minimize the
amount of `#[cfg]` necessary by largely only having it at the producer
and consumer sites.

Also a noteworthy restriction of this implementation is that if
backtrace support is disabled at compile time then reference types
support will be unconditionally disabled at runtime. With backtrace
support disabled there's no way to trace the stack of wasm frames which
means that GC can't happen given our current implementation.

* Always enable backtraces for the C API
2022-03-16 09:18:16 -05:00
Alex Crichton
c22033bf93 Delete historical interruptable support in Wasmtime (#3925)
* Delete historical interruptable support in Wasmtime

This commit removes the `Config::interruptable` configuration along with
the `InterruptHandle` type from the `wasmtime` crate. The original
support for adding interruption to WebAssembly was added pretty early on
in the history of Wasmtime when there was no other method to prevent an
infinite loop from the host. Nowadays, however, there are alternative
methods for interruption such as fuel or epoch-based interruption.

One of the major downsides of `Config::interruptable` is that even when
it's not enabled it forces an atomic swap to happen when entering
WebAssembly code. This technically could be a non-atomic swap if the
configuration option isn't enabled but that produces even more branch-y
code on entry into WebAssembly which is already something we try to
optimize. Calling into WebAssembly is on the order of a dozens of
nanoseconds at this time and an atomic swap, even uncontended, can add
up to 5ns on some platforms.

The main goal of this PR is to remove this atomic swap on entry into
WebAssembly. This is done by removing the `Config::interruptable` field
entirely, moving all existing consumers to epochs instead which are
suitable for the same purposes. This means that the stack overflow check
is no longer entangled with the interruption check and perhaps one day
we could continue to optimize that further as well.

Some consequences of this change are:

* Epochs are now the only method of remote-thread interruption.
* There are no more Wasmtime traps that produces the `Interrupted` trap
  code, although we may wish to move future traps to this so I left it
  in place.
* The C API support for interrupt handles was also removed and bindings
  for epoch methods were added.
* Function-entry checks for interruption are a tiny bit less efficient
  since one check is performed for the stack limit and a second is
  performed for the epoch as opposed to the `Config::interruptable`
  style of bundling the stack limit and the interrupt check in one. It's
  expected though that this is likely to not really be measurable.
* The old `VMInterrupts` structure is renamed to `VMRuntimeLimits`.
2022-03-14 15:25:11 -05:00
Alex Crichton
884ca1f75b Remove more dead relocation handling code (#3924)
Forgotten from #3905 I now realized.
2022-03-14 12:29:45 -05:00
Alex Crichton
4d404c90b4 Ensure functions are aligned properly on AArch64 (#3908)
Previously (as in an hour ago) #3905 landed a new ability for fuzzing to
arbitrarily insert padding between functions. Running some fuzzers
locally though this instantly hit a lot of problems on AArch64 because
the arbitrary padding isn't aligned to 4 bytes like all other functions
are. To fix this issue appending functions now correctly aligns the
output as appropriate for the platform. The alignment argument for
appending was switched to `None` where `None` means "use the platform
default" and otherwise and explicit alignment can be specified for
inserting other data (like arbitrary padding or Windows unwind tables).
2022-03-09 15:45:30 -06:00
Alex Crichton
f21aa98ccb Fuzz-code-coverage motivated improvements (#3905)
* fuzz: Fuzz padding between compiled functions

This commit hooks up the custom
`wasmtime_linkopt_padding_between_functions` configuration option to the
cranelift compiler into the fuzz configuration, enabling us to ensure
that randomly inserting a moderate amount of padding between functions
shouldn't tamper with any results.

* fuzz: Fuzz the `Config::generate_address_map` option

This commit adds fuzz configuration where `generate_address_map` is
either enabled or disabled, unlike how it's always enabled for fuzzing
today.

* Remove unnecessary handling of relocations

This commit removes a number of bits and pieces all related to handling
relocations in JIT code generated by Wasmtime. None of this is necessary
nowadays that the "old backend" has been removed (quite some time ago)
and relocations are no longer expected to be in the JIT code at all.
Additionally with the minimum x86_64 features required to run wasm code
it should be expected that no libcalls are required either for
Wasmtime-based JIT code.
2022-03-09 10:58:27 -08:00
wasmtime-publish
9137b4a50e Bump Wasmtime to 0.35.0 (#3885)
[automatically-tag-and-release-this-commit]

Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
2022-03-07 15:18:34 -06:00
Alex Crichton
2a6969d2bd Shrink the size of the anyfunc table in VMContext (#3850)
* Shrink the size of the anyfunc table in `VMContext`

This commit shrinks the size of the `VMCallerCheckedAnyfunc` table
allocated into a `VMContext` to be the size of the number of "escaped"
functions in a module rather than the number of functions in a module.
Escaped functions include exports, table elements, etc, and are
typically an order of magnitude smaller than the number of functions in
general. This should greatly shrink the `VMContext` for some modules
which while we aren't necessarily having any problems with that today
shouldn't cause any problems in the future.

The original motivation for this was that this came up during the recent
lazy-table-initialization work and while it no longer has a direct
performance benefit since tables aren't initialized at all on
instantiation it should still improve long-running instances
theoretically with smaller `VMContext` allocations as well as better
locality between anyfuncs.

* Fix some tests

* Remove redundant hash set

* Use a helper for pushing function type information

* Use a more descriptive `is_escaping` method

* Clarify a comment

* Fix condition
2022-02-28 10:11:04 -06:00
Nick Fitzgerald
bad9a35418 wasm-mutate fuzz targets (#3836)
* fuzzing: Add a custom mutator based on `wasm-mutate`

* fuzz: Add a version of the `compile` fuzz target that uses `wasm-mutate`

* Update `wasmparser` dependencies
2022-02-23 12:14:11 -08:00
bjorn3
bbd52772de Make VMOffset calculation more readable (#3793)
* Fix typo

* Move vmoffset field size and field name together

The previous code was quite confusing about what applied to which field.
The new code also makes it easier to move fields around and insert and
delete fields.

* Move builtin_functions before all variable sized fields

This allows the offset to be calculated at compile time

* Add cadd and cmul convenience functions

* Remove comment

* Change fields! syntax as per review

* Add implicit u32::from to fields!
2022-02-22 09:48:53 -06:00
Chris Fallin
1c014d129a Cranelift: ensure ISA level needed for SIMD is present when SIMD is enabled. (#3816)
Addresses #3809: when we are asked to create a Cranelift backend with
shared flags that indicate support for SIMD, we should check that the
ISA level needed for our SIMD lowerings is present.
2022-02-16 17:29:30 -08:00
Alex Crichton
b438617e12 Further minor optimizations to instantiation (#3791)
* Shrink the size of `FuncData`

Before this commit on a 64-bit system the `FuncData` type had a size of
88 bytes and after this commit it has a size of 32 bytes. A `FuncData`
is required for all host functions in a store, including those inserted
from a `Linker` into a store used during linking. This means that
instantiation ends up creating a nontrivial number of these types and
pushing them into the store. Looking at some profiles there were some
surprisingly expensive movements of `FuncData` from the stack to a
vector for moves-by-value generated by Rust. Shrinking this type enables
more efficient code to be generated and additionally means less storage
is needed in a store's function array.

For instantiating the spidermonkey and rustpython modules this improves
instantiation by 10% since they each import a fair number of host
functions and the speedup here is relative to the number of items
imported.

* Use `ptr::copy_nonoverlapping` during initialization

Prevoiusly `ptr::copy` was used for copying imports into place which
translates to `memmove`, but `ptr::copy_nonoverlapping` can be used here
since it's statically known these areas don't overlap. While this
doesn't end up having a performance difference it's something I kept
noticing while looking at the disassembly of `initialize_vmcontext` so I
figured I'd go ahead and implement.

* Indirect shared signature ids in the VMContext

This commit is a small improvement for the instantiation time of modules
by avoiding copying a list of `VMSharedSignatureIndex` entries into each
`VMContext`, instead building one inside of a module and sharing that
amongst all instances. This involves less lookups at instantiation time
and less movement of data during instantiation. The downside is that
type-checks on `call_indirect` now involve an additionally load, but I'm
assuming that these are somewhat pessimized enough as-is that the
runtime impact won't be much there.

For instantiation performance this is a 5-10% win with
rustpyhon/spidermonky instantiation. This should also reduce the size of
each `VMContext` for an instantiation since signatures are no longer
stored inline but shared amongst all instances with one module.

Note that one subtle change here is that the array of
`VMSharedSignatureIndex` was previously indexed by `TypeIndex`, and now
it's indexed by `SignaturedIndex` which is a deduplicated form of
`TypeIndex`. This is done because we already had a list of those lying
around in `Module`, so it was easier to reuse that than to build a
separate array and store it somewhere.

* Reserve space in `Store<T>` with `InstancePre`

This commit updates the instantiation process to reserve space in a
`Store<T>` for the functions that an `InstancePre<T>`, as part of
instantiation, will insert into it. Using an `InstancePre<T>` to
instantiate allows pre-computing the number of host functions that will
be inserted into a store, and by pre-reserving space we can avoid costly
reallocations during instantiation by ensuring the function vector has
enough space to fit everything during the instantiation process.

Overall this makes instantiation of rustpython/spidermonkey about 8%
faster locally.

* Fix tests

* Use checked arithmetic
2022-02-11 09:55:08 -06:00
Alex Crichton
c0c368d151 Use mmap'd *.cwasm as a source for memory initialization images (#3787)
* Skip memfd creation with precompiled modules

This commit updates the memfd support internally to not actually use a
memfd if a compiled module originally came from disk via the
`wasmtime::Module::deserialize_file` API. In this situation we already
have a file descriptor open and there's no need to copy a module's heap
image to a new file descriptor.

To facilitate a new source of `mmap` the currently-memfd-specific-logic
of creating a heap image is generalized to a new form of
`MemoryInitialization` which is attempted for all modules at
module-compile-time. This means that the serialized artifact to disk
will have the memory image in its entirety waiting for us. Furthermore
the memory image is ensured to be padded and aligned carefully to the
target system's page size, notably meaning that the data section in the
final object file is page-aligned and the size of the data section is
also page aligned.

This means that when a precompiled module is mapped from disk we can
reuse the underlying `File` to mmap all initial memory images. This
means that the offset-within-the-memory-mapped-file can differ for
memfd-vs-not, but that's just another piece of state to track in the
memfd implementation.

In the limit this waters down the term "memfd" for this technique of
quickly initializing memory because we no longer use memfd
unconditionally (only when the backing file isn't available).
This does however open up an avenue in the future to porting this
support to other OSes because while `memfd_create` is Linux-specific
both macOS and Windows support mapping a file with copy-on-write. This
porting isn't done in this PR and is left for a future refactoring.

Closes #3758

* Enable "memfd" support on all unix systems

Cordon off the Linux-specific bits and enable the memfd support to
compile and run on platforms like macOS which have a Linux-like `mmap`.
This only works if a module is mapped from a precompiled module file on
disk, but that's better than not supporting it at all!

* Fix linux compile

* Use `Arc<File>` instead of `MmapVecFileBacking`

* Use a named struct instead of mysterious tuples

* Comment about unsafety in `Module::deserialize_file`

* Fix tests

* Fix uffd compile

* Always align data segments

No need to have conditional alignment since their sizes are all aligned
anyway

* Update comment in build.rs

* Use rustix, not `region`

* Fix some confusing logic/names around memory indexes

These functions all work with memory indexes, not specifically defined
memory indexes.
2022-02-10 15:40:40 -06:00
Alex Crichton
520a7f26d7 Move function names out of Module (#3789)
* Move function names out of `Module`

This commit moves function names in a module out of the
`wasmtime_environ::Module` type and into separate sections stored in the
final compiled artifact. Spurred on by #3787 to look at module load
times I noticed that a huge amount of time was spent in deserializing
this map. The `spidermonkey.wasm` file, for example, has a 3MB name
section which is a lot of unnecessary data to deserialize at module load
time.

The names of functions are now split out into their own dedicated
section of the compiled artifact and metadata about them is stored in a
more compact format at runtime by avoiding a `BTreeMap` and instead
using a sorted array. Overall this improves deserialize times by up to
80% for modules with large name sections since the name section is no
longer deserialized at load time and it's lazily paged in as names are
actually referenced.

* Fix a typo

* Fix compiled module determinism

Need to not only sort afterwards but also first to ensure the data of
the name section is consistent.
2022-02-10 14:34:48 -06:00
Chris Fallin
39a52ceb4f Implement lazy funcref table and anyfunc initialization. (#3733)
During instance initialization, we build two sorts of arrays eagerly:

- We create an "anyfunc" (a `VMCallerCheckedAnyfunc`) for every function
  in an instance.

- We initialize every element of a funcref table with an initializer to
  a pointer to one of these anyfuncs.

Most instances will not touch (via call_indirect or table.get) all
funcref table elements. And most anyfuncs will never be referenced,
because most functions are never placed in tables or used with
`ref.func`. Thus, both of these initialization tasks are quite wasteful.
Profiling shows that a significant fraction of the remaining
instance-initialization time after our other recent optimizations is
going into these two tasks.

This PR implements two basic ideas:

- The anyfunc array can be lazily initialized as long as we retain the
  information needed to do so. For now, in this PR, we just recreate the
  anyfunc whenever a pointer is taken to it, because doing so is fast
  enough; in the future we could keep some state to know whether the
  anyfunc has been written yet and skip this work if redundant.

  This technique allows us to leave the anyfunc array as uninitialized
  memory, which can be a significant savings. Filling it with
  initialized anyfuncs is very expensive, but even zeroing it is
  expensive: e.g. in a large module, it can be >500KB.

- A funcref table can be lazily initialized as long as we retain a link
  to its corresponding instance and function index for each element. A
  zero in a table element means "uninitialized", and a slowpath does the
  initialization.

Funcref tables are a little tricky because funcrefs can be null. We need
to distinguish "element was initially non-null, but user stored explicit
null later" from "element never touched" (ie the lazy init should not
blow away an explicitly stored null). We solve this by stealing the LSB
from every funcref (anyfunc pointer): when the LSB is set, the funcref
is initialized and we don't hit the lazy-init slowpath. We insert the
bit on storing to the table and mask it off after loading.

We do have to set up a precomputed array of `FuncIndex`s for the table
in order for this to work. We do this as part of the module compilation.

This PR also refactors the way that the runtime crate gains access to
information computed during module compilation.

Performance effect measured with in-tree benches/instantiation.rs, using
SpiderMonkey built for WASI, and with memfd enabled:

```
BEFORE:

sequential/default/spidermonkey.wasm
                        time:   [68.569 us 68.696 us 68.856 us]
sequential/pooling/spidermonkey.wasm
                        time:   [69.406 us 69.435 us 69.465 us]

parallel/default/spidermonkey.wasm: with 1 background thread
                        time:   [69.444 us 69.470 us 69.497 us]
parallel/default/spidermonkey.wasm: with 16 background threads
                        time:   [183.72 us 184.31 us 184.89 us]
parallel/pooling/spidermonkey.wasm: with 1 background thread
                        time:   [69.018 us 69.070 us 69.136 us]
parallel/pooling/spidermonkey.wasm: with 16 background threads
                        time:   [326.81 us 337.32 us 347.01 us]

WITH THIS PR:

sequential/default/spidermonkey.wasm
                        time:   [6.7821 us 6.8096 us 6.8397 us]
                        change: [-90.245% -90.193% -90.142%] (p = 0.00 < 0.05)
                        Performance has improved.
sequential/pooling/spidermonkey.wasm
                        time:   [3.0410 us 3.0558 us 3.0724 us]
                        change: [-95.566% -95.552% -95.537%] (p = 0.00 < 0.05)
                        Performance has improved.

parallel/default/spidermonkey.wasm: with 1 background thread
                        time:   [7.2643 us 7.2689 us 7.2735 us]
                        change: [-89.541% -89.533% -89.525%] (p = 0.00 < 0.05)
                        Performance has improved.
parallel/default/spidermonkey.wasm: with 16 background threads
                        time:   [147.36 us 148.99 us 150.74 us]
                        change: [-18.997% -18.081% -17.285%] (p = 0.00 < 0.05)
                        Performance has improved.
parallel/pooling/spidermonkey.wasm: with 1 background thread
                        time:   [3.1009 us 3.1021 us 3.1033 us]
                        change: [-95.517% -95.511% -95.506%] (p = 0.00 < 0.05)
                        Performance has improved.
parallel/pooling/spidermonkey.wasm: with 16 background threads
                        time:   [49.449 us 50.475 us 51.540 us]
                        change: [-85.423% -84.964% -84.465%] (p = 0.00 < 0.05)
                        Performance has improved.
```

So an improvement of something like 80-95% for a very large module (7420
functions in its one funcref table, 31928 functions total).
2022-02-09 13:56:53 -08:00
wasmtime-publish
39b88e4e9e Release Wasmtime 0.34.0 (#3768)
* Bump Wasmtime to 0.34.0

[automatically-tag-and-release-this-commit]

* Add release notes for 0.34.0

* Update release date to today

Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2022-02-07 19:16:26 -06:00
Alex Crichton
65486a0680 Update wasm-tools crates
Nothing major here, just a routine update with a few extra things to
handle here-and-there.
2022-02-02 09:50:08 -08:00
Alex Crichton
a25f7bdba5 Don't copy VMBuiltinFunctionsArray into each VMContext (#3741)
* Don't copy `VMBuiltinFunctionsArray` into each `VMContext`

This is another PR along the lines of "let's squeeze all possible
performance we can out of instantiation". Before this PR we would copy,
by value, the contents of `VMBuiltinFunctionsArray` into each
`VMContext` allocated. This array of function pointers is modestly-sized
but growing over time as we add various intrinsics. Additionally it's
the exact same for all `VMContext` allocations.

This PR attempts to speed up instantiation slightly by instead storing
an indirection to the function array. This means that calling a builtin
intrinsic is a tad bit slower since it requires two loads instead of one
(one to get the base pointer, another to get the actual address).
Otherwise though `VMContext` initialization is now simply setting one
pointer instead of doing a `memcpy` from one location to another.

With some macro-magic this commit also replaces the previous
implementation with one that's more `const`-friendly which also gets us
compile-time type-checks of libcalls as well as compile-time
verification that all libcalls are defined.

Overall, as with #3739, the win is very modest here. Locally I measured
a speedup from 1.9us to 1.7us taken to instantiate an empty module with
one function. While small at these scales it's still a 10% improvement!

* Review comments
2022-01-28 16:24:34 -06:00
Chris Fallin
8a55b5c563 Add epoch-based interruption for cooperative async timeslicing.
This PR introduces a new way of performing cooperative timeslicing that
is intended to replace the "fuel" mechanism. The tradeoff is that this
mechanism interrupts with less precision: not at deterministic points
where fuel runs out, but rather when the Engine enters a new epoch. The
generated code instrumentation is substantially faster, however, because
it does not need to do as much work as when tracking fuel; it only loads
the global "epoch counter" and does a compare-and-branch at backedges
and function prologues.

This change has been measured as ~twice as fast as fuel-based
timeslicing for some workloads, especially control-flow-intensive
workloads such as the SpiderMonkey JS interpreter on Wasm/WASI.

The intended interface is that the embedder of the `Engine` performs an
`engine.increment_epoch()` call periodically, e.g. once per millisecond.
An async invocation of a Wasm guest on a `Store` can specify a number of
epoch-ticks that are allowed before an async yield back to the
executor's event loop. (The initial amount and automatic "refills" are
configured on the `Store`, just as for fuel.) This call does only
signal-safe work (it increments an `AtomicU64`) so could be invoked from
a periodic signal, or from a thread that wakes up once per period.
2022-01-20 13:58:17 -08:00
bjorn3
17021bc77a Extract helper functions 2022-01-12 17:19:34 +01:00
bjorn3
f0e821b9e0 Remove all Sink traits 2022-01-11 19:03:10 +01:00
bjorn3
b803514d55 Remove sink arguments from compile_and_emit
The data can be accessed after the fact using context.mach_compile_result
2022-01-11 18:17:29 +01:00
bjorn3
58c25d9e24 Add text_section_builder method to TargetIsa 2022-01-06 14:39:50 +01:00
wasmtime-publish
8043c1f919 Release Wasmtime 0.33.0 (#3648)
* Bump Wasmtime to 0.33.0

[automatically-tag-and-release-this-commit]

* Update relnotes for 0.33.0

* Wordsmithing relnotes

Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2022-01-05 13:26:50 -06:00
bjorn3
e98a85e1e2 Make get_mach_backend non-optional 2022-01-04 15:48:19 +01:00
Alex Crichton
f1225dfd93 Add a compilation section to disable address maps (#3598)
* Add a compilation section to disable address maps

This commit adds a new `Config::generate_address_map` compilation
setting which is used to disable emission of the `.wasmtime.addrmap`
section of compiled artifacts. This section is currently around the size
of the entire `.text` section itself unfortunately and for size reasons
may wish to be omitted. Functionality-wise all that is lost is knowing
the precise wasm module offset address of a faulting instruction or in a
backtrace of instructions. This also means that if the module has DWARF
debugging information available with it Wasmtime isn't able to produce a
filename and line number in the backtrace.

This option remains enabled by default. This option may not be needed in
the future with #3547 perhaps, but in the meantime it seems reasonable
enough to support a configuration mode where the section is entirely
omitted if the smallest module possible is desired.

* Fix some CI issues

* Update tests/all/traps.rs

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>

* Do less work in compilation for address maps

But only when disabled

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
2021-12-13 13:48:05 -06:00
wasmtime-publish
c1c4c59670 Release Wasmtime 0.32.0 (#3589)
* Bump Wasmtime to 0.32.0

[automatically-tag-and-release-this-commit]

* Update release notes for 0.32.0

Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2021-12-13 13:47:30 -06:00
Alex Crichton
0e90d4b903 Update addr2line and gimli deps (#3580)
Just a routine update, figured it was good to stay close to their most
recent versions
2021-12-01 15:48:36 -06:00
Adam Bratschi-Kaye
12bfbdfaca Skip generating DWARF info for dead code (#3498)
When encountering a subprogram that is dead code (as indicated by the
dead code proposal
https://dwarfstd.org/ShowIssue.php?issue=200609.1), don't generate debug
output for the subprogram or any of its children.
2021-11-08 09:31:04 -06:00
wasmtime-publish
c1a6a0523d Release Wasmtime 0.31.0 (#3489)
* Bump Wasmtime to 0.31.0

[automatically-tag-and-release-this-commit]

* Update 0.31.0 release notes

Co-authored-by: Wasmtime Publish <wasmtime-publish@users.noreply.github.com>
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2021-10-29 09:09:35 -05:00
Alex Crichton
490d49a768 Adjust dependency directives between crates (#3420)
* Adjust dependency directives between crates

This commit is a preparation for the release process for Wasmtime. The
specific changes here are to delineate which crates are "public", and
all version requirements on non-public crates will now be done with
`=A.B.C` version requirements instead of today's `A.B.C` version
requirements.

The purpose for doing this is to assist with patch releases that might
happen in the future. Patch releases of wasmtime are already required to
not break the APIs of "public" crates, but no such guarantee is given
about "internal" crates. This means that a patch release runs the risk,
for example, of breaking an internal API. In doing so though we would
also need to release a new major version of the internal crate, but we
wouldn't have a great hole in the number scheme of major versions to do
so. By using `=A.B.C` requirements for internal crates it means we can
safely ignore strict semver-compatibility between releases of internal
crates for patch releases, since the only consumers of the crate will be
the corresponding patch release of the `wasmtime` crate itself (or other
public crates).

The `publish.rs` script has been updated with a check to verify that
dependencies on internal crates are all specified with an `=`
dependency, and dependnecies on all public crates are without a `=`
dependency. This will hopefully make it so we don't have to worry about
what to use where, we just let CI tell us what to do. Using this
modification all version dependency declarations have been updated.

Note that some crates were adjusted to simply remove their `version`
requirement in cases such as the crate wasn't published anyway (`publish
= false` was specified) or it's in the `dev-dependencies` section which
doesn't need version specifiers for path dependencies.

* Switch to normal sever deps for cranelift dependencies

These crates will now all be considered "public" where in patch releases
they will be guaranteed to not have breaking changes.
2021-10-26 09:06:03 -05:00
Alex Crichton
e2a724ce18 Update the object crate to 0.27.0 (#3465)
Mostly just keeping us up to date with changes there since we somewhat
heavily rely on it now.
2021-10-20 10:52:06 -05:00
Alex Crichton
9c6884e28d Update the spec reference testsuite submodule (#3450)
* Update the spec reference testsuite submodule

This commit brings in recent updates to the spec test suite. Most of the
changes here were already fixed in `wasmparser` with some tweaks to
esoteric modules, but Wasmtime also gets a bug fix where where import
matching for the size of tables/memories is based on the current runtime
size of the table/memory rather than the original type of the
table/memory. This means that during type matching the actual value is
consulted for its size rather than using the minimum size listed in its
type.

* Fix now-missing directories in build script
2021-10-13 16:14:12 -05:00
Alex Crichton
713ce07d35 Add some debug logging for timing in module compiles (#3417)
* Add some debug logging for timing in module compiles

This is sometimes helpful when debugging slow compiles from fuzz bugs or
similar.

* Fix total duration calculation to not double-count
2021-10-11 12:50:15 -05:00
bjorn3
d78f436daf Remove reloc_constant
It is no longer used by the new backends
2021-10-10 14:43:55 +02:00
bjorn3
2db3b5b9df Remove code offsets from Function (#3412)
* Remove code offsets from Function

* Remove reloc_jt and fix wasmtime-cranelift
2021-10-07 15:54:00 +02:00
Benjamin Bouvier
43a86f14d5 Remove more old backend ISA concepts (#3402)
This also paves the way for unifying TargetIsa and MachBackend, since now they map one to one. In theory the two traits could be merged, which would be nice to limit the number of total concepts. Also they have quite different responsibilities, so it might be fine to keep them separate.

Interestingly, this PR started as removing RegInfo from the TargetIsa trait since the adapter returned a dummy value there. From the fallout, noticed that all Display implementations didn't needed an ISA anymore (since these were only used to render ISA specific registers). Also the whole family of RegInfo / ValueLoc / RegUnit was exclusively used for the old backend, and these could be removed. Notably, some IR instructions needed to be removed, because they were using RegUnit too: this was the oddball of regfill / regmove / regspill / copy_special, which were IR instructions inserted by the old regalloc. Fare thee well!
2021-10-04 10:36:12 +02:00
Benjamin Bouvier
bae4ec6427 Remove ancient register allocation (#3401) 2021-09-30 21:27:23 +02:00
bjorn3
9e34df33b9 Remove the old x86 backend 2021-09-29 16:13:46 +02:00
Nick Fitzgerald
a1f4b46f64 Bump Wasmtime to version 0.30.0; cranelift to 0.77.0 2021-09-17 10:33:50 -07:00
Nick Fitzgerald
d2ce1ac753 Fix a use-after-free bug when passing ExternRefs to Wasm
We _must not_ trigger a GC when moving refs from host code into
Wasm (e.g. returned from a host function or passed as arguments to a Wasm
function). After insertion into the table, this reference is no longer
rooted. If multiple references are being sent from the host into Wasm and we
allowed GCs during insertion, then the following events could happen:

* Reference A is inserted into the activations table. This does not trigger a
  GC, but does fill the table to capacity.

* The caller's reference to A is removed. Now the only reference to A is from
  the activations table.

* Reference B is inserted into the activations table. Because the table is at
  capacity, a GC is triggered.

* A is reclaimed because the only reference keeping it alive was the activation
  table's reference (it isn't inside any Wasm frames on the stack yet, so stack
  scanning and stack maps don't increment its reference count).

* We transfer control to Wasm, giving it A and B. Wasm uses A. That's a use
  after free.

To prevent uses after free, we cannot GC when moving refs into the
`VMExternRefActivationsTable` because we are passing them from the host to Wasm.

On the other hand, when we are *cloning* -- as opposed to moving -- refs from
the host to Wasm, then it is fine to GC while inserting into the activations
table, because the original referent that we are cloning from is still alive and
rooting the ref.
2021-09-14 14:23:42 -07:00
Nick Fitzgerald
4b256ab968 Place unwind info directly after the text section, even when debug info is enabled
When debug info was enabled, we would put the debug info sections in between the
text section and the unwind info section. But the unwind info is encoded in a
position-independent manner (so that we don't need relocs for it) that relies on
it directly following the text section. The result of the misplacement was some
crashes inside the unwinder.
2021-09-09 13:39:30 -07:00
Nick Fitzgerald
0499cca2fa Name unwind info .eh_frame in the Wasmtime's compiled ELF artifact
We were previously using `_wasmtime_eh_frame` but there is no good reason to
add the prefix Wasmtime-specific prefix. Using the standard name allows for
better inspection with standard tools like `dwarfdump`.
2021-09-09 12:54:49 -07:00
Nick Fitzgerald
dd0bc3237e Do not write a DWARF section if it is empty
There is no point in writing an empty DWARF section, and this will make our ELF
files a tiny bit smaller.
2021-09-09 12:54:13 -07:00
Benjamin Bouvier
fb94b81538 Use 16K code pages on Mac M1
Fixes #3278.
2021-09-02 09:16:34 +02:00
Alex Crichton
1532516a36 Use relative call instructions between wasm functions (#3275)
* Use relative `call` instructions between wasm functions

This commit is a relatively major change to the way that Wasmtime
generates code for Wasm modules and how functions call each other.
Prior to this commit all function calls between functions, even if they
were defined in the same module, were done indirectly through a
register. To implement this the backend would emit an absolute 8-byte
relocation near all function calls, load that address into a register,
and then call it. While this technique is simple to implement and easy
to get right, it has two primary downsides associated with it:

* Function calls are always indirect which means they are more difficult
  to predict, resulting in worse performance.

* Generating a relocation-per-function call requires expensive
  relocation resolution at module-load time, which can be a large
  contributing factor to how long it takes to load a precompiled module.

To fix these issues, while also somewhat compromising on the previously
simple implementation technique, this commit switches wasm calls within
a module to using the `colocated` flag enabled in Cranelift-speak, which
basically means that a relative call instruction is used with a
relocation that's resolved relative to the pc of the call instruction
itself.

When switching the `colocated` flag to `true` this commit is also then
able to move much of the relocation resolution from `wasmtime_jit::link`
into `wasmtime_cranelift::obj` during object-construction time. This
frontloads all relocation work which means that there's actually no
relocations related to function calls in the final image, solving both
of our points above.

The main gotcha in implementing this technique is that there are
hardware limitations to relative function calls which mean we can't
simply blindly use them. AArch64, for example, can only go +/- 64 MB
from the `bl` instruction to the target, which means that if the
function we're calling is a greater distance away then we would fail to
resolve that relocation. On x86_64 the limits are +/- 2GB which are much
larger, but theoretically still feasible to hit. Consequently the main
increase in implementation complexity is fixing this issue.

This issue is actually already present in Cranelift itself, and is
internally one of the invariants handled by the `MachBuffer` type. When
generating a function relative jumps between basic blocks have similar
restrictions. This commit adds new methods for the `MachBackend` trait
and updates the implementation of `MachBuffer` to account for all these
new branches. Specifically the changes to `MachBuffer` are:

* For AAarch64 the `LabelUse::Branch26` value now supports veneers, and
  AArch64 calls use this to resolve relocations.

* The `emit_island` function has been rewritten internally to handle
  some cases which previously didn't come up before, such as:

  * When emitting an island the deadline is now recalculated, where
    previously it was always set to infinitely in the future. This was ok
    prior since only a `Branch19` supported veneers and once it was
    promoted no veneers were supported, so without multiple layers of
    promotion the lack of a new deadline was ok.

  * When emitting an island all pending fixups had veneers forced if
    their branch target wasn't known yet. This was generally ok for
    19-bit fixups since the only kind getting a veneer was a 19-bit
    fixup, but with mixed kinds it's a bit odd to force veneers for a
    26-bit fixup just because a nearby 19-bit fixup needed a veneer.
    Instead fixups are now re-enqueued unless they're known to be
    out-of-bounds. This may run the risk of generating more islands for
    19-bit branches but it should also reduce the number of islands for
    between-function calls.

  * Otherwise the internal logic was tweaked to ideally be a bit more
    simple, but that's a pretty subjective criteria in compilers...

I've added some simple testing of this for now. A synthetic compiler
option was create to simply add padded 0s between functions and test
cases implement various forms of calls that at least need veneers. A
test is also included for x86_64, but it is unfortunately pretty slow
because it requires generating 2GB of output. I'm hoping for now it's
not too bad, but we can disable the test if it's prohibitive and
otherwise just comment the necessary portions to be sure to run the
ignored test if these parts of the code have changed.

The final end-result of this commit is that for a large module I'm
working with the number of relocations dropped to zero, meaning that
nothing actually needs to be done to the text section when it's loaded
into memory (yay!). I haven't run final benchmarks yet but this is the
last remaining source of significant slowdown when loading modules,
after I land a number of other PRs both active and ones that I only have
locally for now.

* Fix arm32

* Review comments
2021-09-01 13:27:38 -05:00
Alex Crichton
ef3ec594ce Don't copy executable code into a CodeMemory (#3265)
* Don't copy executable code into a `CodeMemory`

This commit moves a copy from compiled artifacts into a `CodeMemory`. In
general this commit drastically changes the meaning of a `CodeMemory`.
Previously it was an iteratively-pushed-on structure that would
accumulate executable code over time. Afterwards, however, it's a
manager for an `MmapVec` which updates the permissions on text section
to ensure that the pages are executable.

By taking ownership of an `MmapVec` within a `CodeMemory` there's no
need to copy any data around, which means that the `.text` section in
the ELF image produced by Wasmtime is usable as-is after placement in
memory and relocations have been resolved. This moves Wasmtime one step
closer to being able to directly use a module after it's `mmap`'d into
memory, optimizing when a module is loaded.

* Fix windows section alignment

* Review comments
2021-08-30 13:38:35 -05:00
Alex Crichton
a237e73b5a Remove some allocations in CodeMemory (#3253)
* Remove some allocations in `CodeMemory`

This commit removes the `FinishedFunctions` type as well as allocations
associated with trampolines when allocating inside of a `CodeMemory`.
The main goal of this commit is to improve the time spent in
`CodeMemory` where currently today a good portion of time is spent
simply parsing symbol names and trying to extract function indices from
them. Instead this commit implements a new strategy (different from #3236)
where compilation records offset/length information for all
functions/trampolines so this doesn't need to be re-learned from the
object file later.

A consequence of this commit is that this offset information will be
decoded/encoded through `bincode` unconditionally, but we can also
optimize that later if necessary as well.

Internally this involved quite a bit of refactoring since the previous
map for `FinishedFunctions` was relatively heavily relied upon.

* comments
2021-08-30 10:35:17 -05:00
Alex Crichton
12515e6646 Move trap information to a section of the compiled image (#3241)
This commit moves the `traps` field of `FunctionInfo` into a section of
the compiled artifact produced by Cranelift. This section is quite large
and when previously encoded/decoded with `bincode` this can take quite
some time to process. Traps are expected to be relatively rare and it's
not necessarily the right tradeoff to spend so much time
serializing/deserializing this data, so this commit offloads the section
into a custom-encoded binary format located elsewhere in the compiled image.

This is similar to #3240 in its goal which is to move very large pieces
of metadata to their own sections to avoid decoding anything when we
load a precompiled modules. This also has a small benefit that it's
slightly more efficient storage for the trap information too, but that's
a negligible benefit.

This is part of #3230 to make loading modules fast.
2021-08-27 01:09:55 -05:00
Alex Crichton
fc91176685 Move address maps to a section of the compiled image (#3240)
This commit moves the `address_map` field of `FunctionInfo` into a
custom-encoded section of the executable. The goal of this commit is, as
previous commits, to push less data through `bincode`. The `address_map`
field is actually extremely large and has huge benefits of not being
decoded when we load a module. This data is only used for traps and such
as well, so it's not overly important that it's massaged in to precise
data the runtime can extremely speedily use.

The `FunctionInfo` type does retain a tiny bit of information about the
function itself (it's start source location), but other than that the
`FunctionAddressMap` structure is moved from `wasmtime-environ` to
`wasmtime-cranelift` since it's now no longer needed outside of that
context.
2021-08-26 23:06:41 -05:00