* Add AArch64 tests to CI
This commit enhances our CI with an AArch64 builder. Currently we have
no physical hardware to run on so for now we run all tests in an
emulator. The AArch64 build is cross-compiled from x86_64 from Linux.
Tests all happen in release mode with a recent version of QEMU (recent
version because it's so much faster, and in release mode because debug
mode tests take quite a long time in an emulator).
The goal here was not to get all tests passing on CI, but rather to get
AArch64 running on CI and get it green at the same time. To achieve that
goal many tests are now ignored on aarch64 platforms. Many tests fail
due to unimplemented functionality in the aarch64 backend (#1521), and
all wasmtime tests involving compilation are also disabled due to
panicking attempting to generate generate instruction offset information
for trap symbolication (#1523).
Despite this, though, all Cranelift tests and other wasmtime tests
should be runnin on AArch64 through QEMU with this PR. Additionally
we'll have an AArch64 binary release of Wasmtime for Linux, although it
won't be too useful just yet since it will panic on almost all wasm
modules.
* Review comments
* Implement interrupting wasm code, reimplement stack overflow
This commit is a relatively large change for wasmtime with two main
goals:
* Primarily this enables interrupting executing wasm code with a trap,
preventing infinite loops in wasm code. Note that resumption of the
wasm code is not a goal of this commit.
* Additionally this commit reimplements how we handle stack overflow to
ensure that host functions always have a reasonable amount of stack to
run on. This fixes an issue where we might longjmp out of a host
function, skipping destructors.
Lots of various odds and ends end up falling out in this commit once the
two goals above were implemented. The strategy for implementing this was
also lifted from Spidermonkey and existing functionality inside of
Cranelift. I've tried to write up thorough documentation of how this all
works in `crates/environ/src/cranelift.rs` where gnarly-ish bits are.
A brief summary of how this works is that each function and each loop
header now checks to see if they're interrupted. Interrupts and the
stack overflow check are actually folded into one now, where function
headers check to see if they've run out of stack and the sentinel value
used to indicate an interrupt, checked in loop headers, tricks functions
into thinking they're out of stack. An interrupt is basically just
writing a value to a location which is read by JIT code.
When interrupts are delivered and what triggers them has been left up to
embedders of the `wasmtime` crate. The `wasmtime::Store` type has a
method to acquire an `InterruptHandle`, where `InterruptHandle` is a
`Send` and `Sync` type which can travel to other threads (or perhaps
even a signal handler) to get notified from. It's intended that this
provides a good degree of flexibility when interrupting wasm code. Note
though that this does have a large caveat where interrupts don't work
when you're interrupting host code, so if you've got a host import
blocking for a long time an interrupt won't actually be received until
the wasm starts running again.
Some fallout included from this change is:
* Unix signal handlers are no longer registered with `SA_ONSTACK`.
Instead they run on the native stack the thread was already using.
This is possible since stack overflow isn't handled by hitting the
guard page, but rather it's explicitly checked for in wasm now. Native
stack overflow will continue to abort the process as usual.
* Unix sigaltstack management is now no longer necessary since we don't
use it any more.
* Windows no longer has any need to reset guard pages since we no longer
try to recover from faults on guard pages.
* On all targets probestack intrinsics are disabled since we use a
different mechanism for catching stack overflow.
* The C API has been updated with interrupts handles. An example has
also been added which shows off how to interrupt a module.
Closes#139Closes#860Closes#900
* Update comment about magical interrupt value
* Store stack limit as a global value, not a closure
* Run rustfmt
* Handle review comments
* Add a comment about SA_ONSTACK
* Use `usize` for type of `INTERRUPTED`
* Parse human-readable durations
* Bring back sigaltstack handling
Allows libstd to print out stack overflow on failure still.
* Add parsing and emission of stack limit-via-preamble
* Fix new example for new apis
* Fix host segfault test in release mode
* Fix new doc example
* Compute instance exports on demand.
Instead having instances eagerly compute a Vec of Externs, and bumping
the refcount for each Extern, compute Externs on demand.
This also enables `Instance::get_export` to avoid doing a linear search.
This also means that the closure returned by `get0` and friends now
holds an `InstanceHandle` to dynamically hold the instance live rather
than being scoped to a lifetime.
* Compute module imports and exports on demand too.
And compute Extern::ty on demand too.
* Add a utility function for computing an ExternType.
* Add a utility function for looking up a function's signature.
* Add a utility function for computing the ValType of a Global.
* Rename wasmtime_environ::Export to EntityIndex.
This helps differentiate it from other Export types in the tree, and
describes what it is.
* Fix a typo in a comment.
* Simplify module imports and exports.
* Make `Instance::exports` return the export names.
This significantly simplifies the public API, as it's relatively common
to need the names, and this avoids the need to do a zip with
`Module::exports`.
This also changes `ImportType` and `ExportType` to have public members
instead of private members and accessors, as I find that simplifies the
usage particularly in cases where there are temporary instances.
* Remove `Instance::module`.
This doesn't quite remove `Instance`'s `module` member, it gets a step
closer.
* Use a InstanceHandle utility function.
* Don't consume self in the `Func::get*` methods.
Instead, just create a closure containing the instance handle and the
export for them to call.
* Use `ExactSizeIterator` to avoid needing separate `num_*` methods.
* Rename `Extern::func()` etc. to `into_func()` etc.
* Revise examples to avoid using `nth`.
* Add convenience methods to instance for getting specific extern types.
* Use the convenience functions in more tests and examples.
* Avoid cloning strings for `ImportType` and `ExportType`.
* Remove more obviated clone() calls.
* Simplify `Func`'s closure state.
* Make wasmtime::Export's fields private.
This makes them more consistent with ExportType.
* Fix compilation error.
* Make a lifetime parameter explicit, and use better lifetime names.
Instead of 'me, use 'instance and 'module to make it clear what the
lifetime is.
* More lifetime cleanups.
This commit fixes an issue where the global registration of frame data
goes away once the `wasmtime::Module` has been dropped. Even after this
has been dropped, though, there may still be `wasmtime::Func` instances
which reference the original module, so it's only once the underlying
`wasmtime_runtime::Instance` has gone away that we can drop everything.
Closes#1479
This commit makes the following changes to unwind information generation in
Cranelift:
* Remove frame layout change implementation in favor of processing the prologue
and epilogue instructions when unwind information is requested. This also
means this work is no longer performed for Windows, which didn't utilize it.
It also helps simplify the prologue and epilogue generation code.
* Remove the unwind sink implementation that required each unwind information
to be represented in final form. For FDEs, this meant writing a
complete frame table per function, which wastes 20 bytes or so for each
function with duplicate CIEs. This also enables Cranelift users to collect the
unwind information and write it as a single frame table.
* For System V calling convention, the unwind information is no longer stored
in code memory (it's only a requirement for Windows ABI to do so). This allows
for more compact code memory for modules with a lot of functions.
* Deletes some duplicate code relating to frame table generation. Users can
now simply use gimli to create a frame table from each function's unwind
information.
Fixes#1181.
* Consolidate trap/frame information
This commit removes `TrapRegistry` in favor of consolidating this
information in the `FRAME_INFO` we already have in the `wasmtime` crate.
This allows us to keep information generally in one place and have one
canonical location for "map this PC to some original wasm stuff". The
intent for this is to next update with enough information to go from a
program counter to a position in the original wasm file.
* Expose module offset information in `FrameInfo`
This commit implements functionality for `FrameInfo`, the wasm stack
trace of a `Trap`, to return the module/function offset. This allows
knowing the precise wasm location of each stack frame, instead of only
the main trap itself. The intention here is to provide more visibility
into the wasm source when something traps, so you know precisely where
calls were and where traps were, in order to assist in debugging.
Eventually we might use this information for mapping back to native
source languages as well (given sufficient debug information).
This change makes a previously-optional artifact of compilation always
computed on the cranelift side of things. This `ModuleAddressMap` is
then propagated to the same store of information other frame information
is stored within. This also removes the need for passing a `SourceLoc`
with wasm traps or to wasm trap creation, since the backtrace's wasm
frames will be able to infer their own `SourceLoc` from the relevant
program counters.
Preserve FPRs as required by the Windows fastcall calling convention.
This exposes an implementation limit due to Cranelift's approach to stack layout, which conflicts with expectations Windows makes in SEH layout - functions where the Cranelift user desires fastcall unwind information, that require preservation of an ABI-reserved FPR, that have a stack frame 240 bytes or larger, now produce an error when compiled. Several wasm spectests were disabled because they would trip this limit. This is a temporary constraint that should be fixed promptly.
Co-authored-by: bjorn3 <bjorn3@users.noreply.github.com>
This commit optimizes the codegen of `Func::wrap` such that if you do
something like `Func::wrap(&store, || {})` then the shim generated
contains zero code (as expected). In general this means that the extra
tidbits generated by wasmtime are all eligible to be entirely optimized
away so long as you don't actually rely on something.
* wasmtime: Pass around more contexts instead of fields
This commit refactors some wasmtime internals to pass around more
context-style structures rather than individual fields of each
structure. The intention here is to make the addition of fields to a
structure easier to plumb throughout the internals of wasmtime.
Currently you need to edit lots of functions to pass lots of parameters,
but ideally after this you'll only need to edit one or two struct fields
and then relevant locations have access to the information already.
Updates in this commit are:
* `debug_info` configuration is now folded into `Tunables`. Additionally
a `wasmtime::Config` now holds a `Tunables` directly and is passed
into an internal `Compiler`. Eventually this should allow for direct
configuration of the `Tunables` attributes from the `wasmtime` API,
but no new configuration is exposed at this time.
* `ModuleTranslation` is now passed around as a whole rather than
passing individual components to allow access to all the fields,
including `Tunables`.
This was motivated by investigating what it would take to optionally
allow loops and such to get interrupted, but that sort of codegen
setting was currently relatively difficult to plumb all the way through
and now it's hoped to be largely just an addition to `Tunables`.
* Fix lightbeam compile
* Add APIs to lookup values in `Linker`
This commit adds three new methods to `Linker` in order to inspect it
after values have been inserted:
* `Linker::iter` - iterates over all defined values
* `Linker::get` - lookup a value by its `ImportType`
* `Linker::get_by_name` - lookup values based on their name
Closes#1454
* More apis!
* Make too many imports an instantiation error
Previously we'd accidentally only take the head of the list when
instantiating, but instead this changes the API to require exactly the
right number of imports.
* Add Wasmtime-specific C API functions to return errors
This commit adds new `wasmtime_*` symbols to the C API, many of which
mirror the existing counterparts in the `wasm.h` header. These APIs are
enhanced in a number of respects:
* Detailed error information is now available through a
`wasmtime_error_t`. Currently this only exposes one function which is
to extract a string version of the error.
* There is a distinction now between traps and errors during
instantiation and function calling. Traps only happen if wasm traps,
and errors can happen for things like runtime type errors when
interacting with the API.
* APIs have improved safety with respect to embedders where the lengths
of arrays are now taken as explicit parameters rather than assumed
from other parameters.
* Handle trap updates
* Update C examples
* Fix memory.c compile on MSVC
* Update test assertions
* Refactor C slightly
* Bare-bones .NET update
* Remove bogus nul handling
* Option for host managed memory
* Rename Allocator to MemoryCreator
* Create LinearMemory and MemoryCreator traits in api
* Leave only one as_ptr function in LinearMemory trait
* Memory creator test
* Update comments/docs for LinearMemory and MemoryCreator traits
* Add guard page to the custom memory example
* Remove mut from LinearMemory trait as_ptr
* Host_memory_grow test
* Increase the size of the sigaltstack.
Rust's stack overflow handler installs a sigaltstack stack with size
SIGSTKSZ, which is too small for some of the things we do in signal
handlers, and as of this writing lacks a guard page. Install bigger
sigaltstack stacks so that we have enough space, and have a guard page.
This patch adds initial support for ittapi which is an open
source profiling api for instrumentation and tracing and profiling
of jitted code. Result files can be read by VTune for analysis
Build:
cargo build --features=vtune
Profile: // Using amplxe-cl from VTune
amplxe-cl -v -collect hostpost target/debug/wasmtime --vtune test.wasm
* Refactor and improve safety of C API
This commit is intended to be a relatively large refactoring of the C
API which is targeted at improving the safety of our C API definitions.
Not all of the APIs have been updated yet but this is intended to be the
start.
The goal here is to make as many functions safe as we can, expressing
inputs/outputs as native Rust types rather than raw pointers wherever
possible. For example instead of `*const wasm_foo_t` we'd take
`&wasm_foo_t`. Instead of returning `*mut wasm_foo_t` we'd return
`Box<wasm_foo_t>`. No ABI/API changes are intended from this commit,
it's supposed to only change how we define all these functions
internally.
This commit also additionally implements a few more API bindings for
exposed vector types by unifying everything into one macro.
Finally, this commit moves many internal caches in the C API to the
`OnceCell` type which provides a safe interface for one-time
initialization.
* Split apart monolithic C API `lib.rs`
This commit splits the monolithic `src/lib.rs` in the C API crate into
lots of smaller files. The goal here is to make this a bit more readable
and digestable. Each module now contains only API bindings for a
particular type, roughly organized around the grouping in the wasm.h
header file already.
A few more extensions were added, such as filling out `*_as_*`
conversions with both const and non-const versions. Additionally many
APIs were made safer in the same style as the previous commit, generally
preferring Rust types rather than raw pointer types.
Overall no functional change is intended here, it should be mostly just
code movement and minor refactorings!
* Make a few wasi C bindings safer
Use safe Rust types where we can and touch up a few APIs here and there.
* Implement `wasm_*type_as_externtype*` APIs
This commit restructures `wasm_externtype_t` to be similar to
`wasm_extern_t` so type conversion between the `*_extern_*` variants to
the concrete variants are all simple casts. (checked in the case of
general to concrete, of course).
* Consistently imlpement host info functions in the API
This commit adds a small macro crate which is then used to consistently
define the various host-info-related functions in the C API. The goal
here is to try to mirror what the `wasm.h` header provides to provide a
full implementation of the header.
* Use `Linker` in `*.wast` testing
By default `Linker` disallows shadowing previously defined items, but it
looks like the `*.wast` test suites rely on this so this commit adds a
boolean flag to `Linker` as well indicating whether duplicates are
allowed.
* Review comments
* Add a test with a number of recursive instances
* Deny warnings in doctests
* No tabs
* Add a `wasmtime::Linker` type
This commit adds a new type to the `wasmtime` crate, a `Linker`. This
linker is intended to vastly simplify calling `Instance::new` by easily
performing name resolution and incrementally defining state over time.
The goal here is to start down a path of making linking wasm modules in
`wasmtime` a first-class and ergonomic operation. This is highly likely
to evolve over time and get tweaked through releases as we iterate
towards a design well-suited for `wasmtime`, but this is intended to at
least be the initial foundation for such functionality.
This commit additionally also adds a C API for the linker and switches
the existing linking examples to using this linker in both Rust and C.
One piece of future work I'd like to tackle next is to integrate WASI
into the `wasmtime` crate in a more first-class manner. This [`Linker`]
type provides a great location to hook into the instantiation process to
easily instantiate modules with WASI imports. That's a relatively large
refactoring for now though and I figured it'd be best left for a
different time.
Closes#727
* Enable jitdump profiling support by default
This the result of some of the investigation I was doing for #1017. I've
done a number of refactorings here which culminated in a number of
changes that all amount to what I think should result in jitdump support being
enabled by default:
* Pass in a list of finished functions instead of just a range to
ensure that we're emitting jit dump data for a specific module rather
than a whole `CodeMemory` which may have other modules.
* Define `ProfilingStrategy` in the `wasmtime` crate to have everything
locally-defined
* Add support to the C API to enable profiling
* Documentation added for profiling with jitdump to the book
* Split out supported/unsupported files in `jitdump.rs` to avoid having
lots of `#[cfg]`.
* Make dependencies optional that are only used for `jitdump`.
* Move initialization up-front to `JitDumpAgent::new()` instead of
deferring it to the first module.
* Pass around `Arc<dyn ProfilingAgent>` instead of
`Option<Arc<Mutex<Box<dyn ProfilingAgent>>>>`
The `jitdump` Cargo feature is now enabled by default which means that
our published binaries, C API artifacts, and crates will support
profiling at runtime by default. The support I don't think is fully
fleshed out and working but I think it's probably in a good enough spot
we can get users playing around with it!
* Remove `WrappedCallable` indirection
At this point `Func` has evolved quite a bit since inception and the
`WrappedCallable` trait I don't believe is needed any longer. This
should help clean up a few entry points by having fewer traits in play.
* Remove the `Callable` trait
This commit removes the `wasmtime::Callable` trait, changing the
signature of `Func::new` to take an appropriately typed `Fn`.
Additionally the function now always takes `&Caller` like `Func::wrap`
optionally can, to empower `Func::new` to have the same capabilities of
`Func::wrap`.
* Add a test for an already-fixed issue
Closes#849
* rustfmt
* Update more locations for `Callable`
* rustfmt
* Remove a stray leading borrow
* Review feedback
* Remove unneeded `wasmtime_call_trampoline` shim
* Add a first-class way of accessing caller's exports
This commit is a continuation of #1237 and updates the API of `Func` to
allow defining host functions which have easy access to a caller's
memory in particular. The new APIs look like so:
* The `Func::wrap*` family of functions was condensed into one
`Func::wrap` function.
* The ABI layer of conversions in `WasmTy` were removed
* An optional `Caller<'_>` argument can be at the front of all
host-defined functions now.
The old way the wasi bindings looked up memory has been removed and is
now replaced with the `Caller` type. The `Caller` type has a
`get_export` method on it which allows looking up a caller's export by
name, allowing you to get access to the caller's memory easily, and even
during instantiation.
* Add a temporary note
* Move some docs
* Handle select relocations while generating trampolines
Trampoline generation for all function signatures exposed a preexisting
bug in wasmtime where trampoline generation occasionally does have
relocations, but it's asserted that trampolines don't generate
relocations, causing a panic. The relocation is currently primarily the
probestack function which happens when functions might have a huge
number of parameters, but not so huge as to blow the wasmparser limit of
how many parameters are allowed.
This commit fixes the issue by handling relocations for trampolines in
the same manner as the rest of the code. Note that dynamically-generated
trampolines via the `Func` API still panic if they have too many
arguments and generate a relocation, but it seems like we can try to fix
that later if the need truly arises.
Closes#1322
* Log trampoline relocations
* Store module name on `wasmtime_environ::Module`
This keeps all name information in one place so we dont' have to keep
extra structures around in `wasmtime::Module`.
* rustfmt
* Fill out API docs on `wasmtime::Module`
Part of #1272
* Apply suggestions from code review
Co-Authored-By: Nick Fitzgerald <fitzgen@gmail.com>
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
* Refactor wasmtime_runtime::Export
Instead of an enumeration with variants that have data fields have an
enumeration where each variant has a struct, and each struct has the
data fields. This allows us to store the structs in the `wasmtime` API
and avoid lots of `panic!` calls and various extraneous matches.
* Pre-generate trampoline functions
The `wasmtime` crate supports calling arbitrary function signatures in
wasm code, and to do this it generates "trampoline functions" which have
a known ABI that then internally convert to a particular signature's ABI
and call it. These trampoline functions are currently generated
on-the-fly and are cached in the global `Store` structure. This,
however, is suboptimal for a few reasons:
* Due to how code memory is managed each trampoline resides in its own
64kb allocation of memory. This means if you have N trampolines you're
using N * 64kb of memory, which is quite a lot of overhead!
* Trampolines are never free'd, even if the referencing module goes
away. This is similar to #925.
* Trampolines are a source of shared state which prevents `Store` from
being easily thread safe.
This commit refactors how trampolines are managed inside of the
`wasmtime` crate and jit/runtime internals. All trampolines are now
allocated in the same pass of `CodeMemory` that the main module is
allocated into. A trampoline is generated per-signature in a module as
well, instead of per-function. This cache of trampolines is stored
directly inside of an `Instance`. Trampolines are stored based on
`VMSharedSignatureIndex` so they can be looked up from the internals of
the `ExportFunction` value.
The `Func` API has been updated with various bits and pieces to ensure
the right trampolines are registered in the right places. Overall this
should ensure that all trampolines necessary are generated up-front
rather than lazily. This allows us to remove the trampoline cache from
the `Compiler` type, and move one step closer to making `Compiler`
threadsafe for usage across multiple threads.
Note that as one small caveat the `Func::wrap*` family of functions
don't need to generate a trampoline at runtime, they actually generate
the trampoline at compile time which gets passed in.
Also in addition to shuffling a lot of code around this fixes one minor
bug found in `code_memory.rs`, where `self.position` was loaded before
allocation, but the allocation may push a new chunk which would cause
`self.position` to be zero instead.
* Pass the `SignatureRegistry` as an argument to where it's needed.
This avoids the need for storing it in an `Arc`.
* Ignore tramoplines for functions with lots of arguments
Co-authored-by: Dan Gohman <sunfish@mozilla.com>
* Temporarily remove support for interface types
This commit temporarily removes support for interface types from the
`wasmtime` CLI and removes the `wasmtime-interface-types` crate. An
error is now printed for any input wasm modules that have wasm interface
types sections to indicate that support has been removed and references
to two issues are printed as well:
* #677 - tracking work for re-adding interface types support
* #1271 - rationale for removal and links to other discussions
Closes#1271
* Update the python extension
* Disallow values to cross stores
Lots of internals in the wasmtime-{jit,runtime} crates are highly
unsafe, so it's up to the `wasmtime` API crate to figure out how to make
it safe. One guarantee we need to provide is that values never cross
between stores. For example you can't take a function in one store and
move it over into a different instance in a different store. This
dynamic check can't be performed at compile time and it's up to
`wasmtime` to do the check itself.
This adds a number of checks, but not all of them, to the codebase for
now. This primarily adds checks around instantiation, globals, and
tables. The main hole in this is functions, where you can pass in
arguments or return values that are not from the right store. For now
though we can't compile modules with `anyref` parameters/returns anyway,
so we should be good. Eventually when that is supported we'll need to
put the guards in place.
Closes#958
* Clarify how values test they come from stores
* Allow null anyref to initialize tables
This commit expands the documentation of the `Func` type as well as
updating the Rust embedding tutorial with more recent APIs. I wanted to
also leave space in the Rust tutorial to get more ambitious over time
with what it's documenting, but I stopped around here, curious to see
what others think about it!
Essentially, table and memory out of bounds errors are no longer link errors,
but traps after linking. This means that the partail writes / inits are visible.
This adds support for the `table.copy` instruction from the bulk memory
proposal. It also supports multiple tables, which were introduced by the
reference types proposal.
Part of #928
* Improve robustness of cache loading/storing
Today wasmtime incorrectly loads compiled compiled modules from the
global cache when toggling settings such as optimizations. For example
if you execute `wasmtime foo.wasm` that will cache globally an
unoptimized version of the wasm module. If you then execute `wasmtime -O
foo.wasm` it would then reload the unoptimized version from cache, not
realizing the compilation settings were different, and use that instead.
This can lead to very surprising behavior naturally!
This commit updates how the cache is managed in an attempt to make it
much more robust against these sorts of issues. This takes a leaf out of
rustc's playbook and models the cache with a function that looks like:
fn load<T: Hash>(
&self,
data: T,
compute: fn(T) -> CacheEntry,
) -> CacheEntry;
The goal here is that it guarantees that all the `data` necessary to
`compute` the result of the cache entry is hashable and stored into the
hash key entry. This was previously open-coded and manually managed
where items were hashed explicitly, but this construction guarantees
that everything reasonable `compute` could use to compile the module is
stored in `data`, which is itself hashable.
This refactoring then resulted in a few workarounds and a few fixes,
including the original issue:
* The `Module` type was split into `Module` and `ModuleLocal` where only
the latter is hashed. The previous hash function for a `Module` left
out items like the `start_func` and didn't hash items like the imports
of the module. Omitting the `start_func` was fine since compilation
didn't actually use it, but omitting imports seemed uncomfortable
because while compilation didn't use the import values it did use the
*number* of imports, which seems like it should then be put into the
cache key. The `ModuleLocal` type now derives `Hash` to guarantee that
all of its contents affect the hash key.
* The `ModuleTranslationState` from `cranelift-wasm` doesn't implement
`Hash` which means that we have a manual wrapper to work around that.
This will be fixed with an upstream implementation, since this state
affects the generated wasm code. Currently this is just a map of
signatures, which is present in `Module` anyway, so we should be good
for the time being.
* Hashing `dyn TargetIsa` was also added, where previously it was not
fully hashed. Previously only the target name was used as part of the
cache key, but crucially the flags of compilation were omitted (for
example the optimization flags). Unfortunately the trait object itself
is not hashable so we still have to manually write a wrapper to hash
it, but we likely want to add upstream some utilities to hash isa
objects into cranelift itself. For now though we can continue to add
hashed fields as necessary.
Overall the goal here was to use the compiler to expose what we're not
hashing, and then make sure we organize data and write the right code to
ensure everything is hashed, and nothing more.
* Update crates/environ/src/module.rs
Co-Authored-By: Peter Huene <peterhuene@protonmail.com>
* Fix lightbeam
* Fix compilation of tests
* Update the expected structure of the cache
* Revert "Update the expected structure of the cache"
This reverts commit 2b53fee426a4e411c313d8c1e424841ba304a9cd.
* Separate the cache dir a bit
* Add a test the cache is busted with opt levels
* rustfmt
Co-authored-by: Peter Huene <peterhuene@protonmail.com>
This allows getN to return a detailed explanation of any type signature
mismatch, and makes it easy to just use `?` on the result of getN rather
than constructing a (necessarily vaguer) error message in the caller.
* Func: Number type arguments rather than using successive letters
This simplifies future extension, and avoids potential conflicts with
other type argument names.
* Extend Func::getN up to get10, allowing up to 10-argument functions
Patch adds support for the perf jitdump file specification.
With this patch it should be possible to see profile data for code
generated and maped at runtime. Specifically the patch adds support
for the JIT_CODE_LOAD and the JIT_DEBUG_INFO record as described in
the specification. Dumping jitfiles is enabled with the --jitdump
flag. When the -g flag is also used there is an attempt to dump file
and line number information where this option would be most useful
when the WASM file already includes DWARF debug information.
The generation of the jitdump files has been tested on only a few wasm
files. This patch is expected to be useful/serviceable where currently
there is no means for jit profiling, but future patches may benefit
line mapping and add support for additional jitdump record types.
Usage Example:
Record
sudo perf record -k 1 -e instructions:u target/debug/wasmtime -g
--jitdump test.wasm
Combine
sudo perf inject -v -j -i perf.data -o perf.jit.data
Report
sudo perf report -i perf.jit.data -F+period,srcline
* Add API to statically assert signature of a `Func`
This commit add a family of APIs to `Func` named `getN` where `N` is the
number of arguments. Each function will attempt to statically assert the
signature of a `Func` and, if matching, returns a corresponding closure
which can be used to invoke the underlying function.
The purpose of this commit is to add a highly optimized way to enter a
wasm module, performing type checks up front and avoiding all the costs
of boxing and unboxing arguments within a `Val`. In general this should
be much more optimized than the previous `call` API for entering a wasm
module, if the signature is statically known.
* rustfmt
* Remove stray debugging
* Fix a possible use-after-free with `Global`
This commit fixes an issue with the implementation of the
`wasmtime::Global` type where if it previously outlived the original
`Instance` it came from then you could run into a use-after-free. Now
the `Global` type holds onto its underlying `InstanceHandle` to ensure
it retains ownership of the underlying backing store of the global's
memory.
* rustfmt