This is the implementation of https://github.com/bytecodealliance/wasmtime/issues/4155, using the "inverted API" approach suggested by @cfallin (thanks!) in Cranelift, and trait object to provide a backend for an all-included experience in Wasmtime.
After the suggestion of Chris, `Function` has been split into mostly two parts:
- on the one hand, `FunctionStencil` contains all the fields required during compilation, and that act as a compilation cache key: if two function stencils are the same, then the result of their compilation (`CompiledCodeBase<Stencil>`) will be the same. This makes caching trivial, as the only thing to cache is the `FunctionStencil`.
- on the other hand, `FunctionParameters` contain the... function parameters that are required to finalize the result of compilation into a `CompiledCode` (aka `CompiledCodeBase<Final>`) with proper final relocations etc., by applying fixups and so on.
Most changes are here to accomodate those requirements, in particular that `FunctionStencil` should be `Hash`able to be used as a key in the cache:
- most source locations are now relative to a base source location in the function, and as such they're encoded as `RelSourceLoc` in the `FunctionStencil`. This required changes so that there's no need to explicitly mark a `SourceLoc` as the base source location, it's automatically detected instead the first time a non-default `SourceLoc` is set.
- user-defined external names in the `FunctionStencil` (aka before this patch `ExternalName::User { namespace, index }`) are now references into an external table of `UserExternalNameRef -> UserExternalName`, present in the `FunctionParameters`, and must be explicitly declared using `Function::declare_imported_user_function`.
- some refactorings have been made for function names:
- `ExternalName` was used as the type for a `Function`'s name; while it thus allowed `ExternalName::Libcall` in this place, this would have been quite confusing to use it there. Instead, a new enum `UserFuncName` is introduced for this name, that's either a user-defined function name (the above `UserExternalName`) or a test case name.
- The future of `ExternalName` is likely to become a full reference into the `FunctionParameters`'s mapping, instead of being "either a handle for user-defined external names, or the thing itself for other variants". I'm running out of time to do this, and this is not trivial as it implies touching ISLE which I'm less familiar with.
The cache computes a sha256 hash of the `FunctionStencil`, and uses this as the cache key. No equality check (using `PartialEq`) is performed in addition to the hash being the same, as we hope that this is sufficient data to avoid collisions.
A basic fuzz target has been introduced that tries to do the bare minimum:
- check that a function successfully compiled and cached will be also successfully reloaded from the cache, and returns the exact same function.
- check that a trivial modification in the external mapping of `UserExternalNameRef -> UserExternalName` hits the cache, and that other modifications don't hit the cache.
- This last check is less efficient and less likely to happen, so probably should be rethought a bit.
Thanks to both @alexcrichton and @cfallin for your very useful feedback on Zulip.
Some numbers show that for a large wasm module we're using internally, this is a 20% compile-time speedup, because so many `FunctionStencil`s are the same, even within a single module. For a group of modules that have a lot of code in common, we get hit rates up to 70% when they're used together. When a single function changes in a wasm module, every other function is reloaded; that's still slower than I expect (between 10% and 50% of the overall compile time), so there's likely room for improvement.
Fixes#4155.
* Cranellift: remove Baldrdash support and related features.
As noted in Mozilla's bugzilla bug 1781425 [1], the SpiderMonkey team
has recently determined that their current form of integration with
Cranelift is too hard to maintain, and they have chosen to remove it
from their codebase. If and when they decide to build updated support
for Cranelift, they will adopt different approaches to several details
of the integration.
In the meantime, after discussion with the SpiderMonkey folks, they
agree that it makes sense to remove the bits of Cranelift that exist
to support the integration ("Baldrdash"), as they will not need
them. Many of these bits are difficult-to-maintain special cases that
are not actually tested in Cranelift proper: for example, the
Baldrdash integration required Cranelift to emit function bodies
without prologues/epilogues, and instead communicate very precise
information about the expected frame size and layout, then stitched
together something post-facto. This was brittle and caused a lot of
incidental complexity ("fallthrough returns", the resulting special
logic in block-ordering); this is just one example. As another
example, one particular Baldrdash ABI variant processed stack args in
reverse order, so our ABI code had to support both traversal
orders. We had a number of other Baldrdash-specific settings as well
that did various special things.
This PR removes Baldrdash ABI support, the `fallthrough_return`
instruction, and pulls some threads to remove now-unused bits as a
result of those two, with the understanding that the SpiderMonkey folks
will build new functionality as needed in the future and we can perhaps
find cleaner abstractions to make it all work.
[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1781425
* Review feedback.
* Fix (?) DWARF debug tests: add `--disable-cache` to wasmtime invocations.
The debugger tests invoke `wasmtime` from within each test case under
the control of a debugger (gdb or lldb). Some of these tests started to
inexplicably fail in CI with unrelated changes, and the failures were
only inconsistently reproducible locally. It seems to be cache related:
if we disable cached compilation on the nested `wasmtime` invocations,
the tests consistently pass.
* Review feedback.
* Update wasm-tools crates
This commit updates the wasm-tools family of crates as used in Wasmtime.
Notably this brings in the update which removes module linking support
as well as a number of internal refactorings around names and such
within wasmparser itself. This updates all of the wasm translation
support which binds to wasmparser as appropriate.
Other crates all had API-compatible changes for at least what Wasmtime
used so no further changes were necessary beyond updating version
requirements.
* Update a test expectation
* Remove the module linking implementation in Wasmtime
This commit removes the experimental implementation of the module
linking WebAssembly proposal from Wasmtime. The module linking is no
longer intended for core WebAssembly but is instead incorporated into
the component model now at this point. This means that very large parts
of Wasmtime's implementation of module linking are no longer applicable
and would change greatly with an implementation of the component model.
The main purpose of this is to remove Wasmtime's reliance on the support
for module-linking in `wasmparser` and tooling crates. With this
reliance removed we can move over to the `component-model` branch of
`wasmparser` and use the updated support for the component model.
Additionally given the trajectory of the component model proposal the
embedding API of Wasmtime will not look like what it looks like today
for WebAssembly. For example the core wasm `Instance` will not change
and instead a `Component` is likely to be added instead.
Some more rationale for this is in #3941, but the basic idea is that I
feel that it's not going to be viable to develop support for the
component model on a non-`main` branch of Wasmtime. Additionaly I don't
think it's viable, for the same reasons as `wasm-tools`, to support the
old module linking proposal and the new component model at the same
time.
This commit takes a moment to not only delete the existing module
linking implementation but some abstractions are also simplified. For
example module serialization is a bit simpler that there's only one
module. Additionally instantiation is much simpler since the only
initializer we have to deal with are imports and nothing else.
Closes#3941
* Fix doc link
* Update comments
During instance initialization, we build two sorts of arrays eagerly:
- We create an "anyfunc" (a `VMCallerCheckedAnyfunc`) for every function
in an instance.
- We initialize every element of a funcref table with an initializer to
a pointer to one of these anyfuncs.
Most instances will not touch (via call_indirect or table.get) all
funcref table elements. And most anyfuncs will never be referenced,
because most functions are never placed in tables or used with
`ref.func`. Thus, both of these initialization tasks are quite wasteful.
Profiling shows that a significant fraction of the remaining
instance-initialization time after our other recent optimizations is
going into these two tasks.
This PR implements two basic ideas:
- The anyfunc array can be lazily initialized as long as we retain the
information needed to do so. For now, in this PR, we just recreate the
anyfunc whenever a pointer is taken to it, because doing so is fast
enough; in the future we could keep some state to know whether the
anyfunc has been written yet and skip this work if redundant.
This technique allows us to leave the anyfunc array as uninitialized
memory, which can be a significant savings. Filling it with
initialized anyfuncs is very expensive, but even zeroing it is
expensive: e.g. in a large module, it can be >500KB.
- A funcref table can be lazily initialized as long as we retain a link
to its corresponding instance and function index for each element. A
zero in a table element means "uninitialized", and a slowpath does the
initialization.
Funcref tables are a little tricky because funcrefs can be null. We need
to distinguish "element was initially non-null, but user stored explicit
null later" from "element never touched" (ie the lazy init should not
blow away an explicitly stored null). We solve this by stealing the LSB
from every funcref (anyfunc pointer): when the LSB is set, the funcref
is initialized and we don't hit the lazy-init slowpath. We insert the
bit on storing to the table and mask it off after loading.
We do have to set up a precomputed array of `FuncIndex`s for the table
in order for this to work. We do this as part of the module compilation.
This PR also refactors the way that the runtime crate gains access to
information computed during module compilation.
Performance effect measured with in-tree benches/instantiation.rs, using
SpiderMonkey built for WASI, and with memfd enabled:
```
BEFORE:
sequential/default/spidermonkey.wasm
time: [68.569 us 68.696 us 68.856 us]
sequential/pooling/spidermonkey.wasm
time: [69.406 us 69.435 us 69.465 us]
parallel/default/spidermonkey.wasm: with 1 background thread
time: [69.444 us 69.470 us 69.497 us]
parallel/default/spidermonkey.wasm: with 16 background threads
time: [183.72 us 184.31 us 184.89 us]
parallel/pooling/spidermonkey.wasm: with 1 background thread
time: [69.018 us 69.070 us 69.136 us]
parallel/pooling/spidermonkey.wasm: with 16 background threads
time: [326.81 us 337.32 us 347.01 us]
WITH THIS PR:
sequential/default/spidermonkey.wasm
time: [6.7821 us 6.8096 us 6.8397 us]
change: [-90.245% -90.193% -90.142%] (p = 0.00 < 0.05)
Performance has improved.
sequential/pooling/spidermonkey.wasm
time: [3.0410 us 3.0558 us 3.0724 us]
change: [-95.566% -95.552% -95.537%] (p = 0.00 < 0.05)
Performance has improved.
parallel/default/spidermonkey.wasm: with 1 background thread
time: [7.2643 us 7.2689 us 7.2735 us]
change: [-89.541% -89.533% -89.525%] (p = 0.00 < 0.05)
Performance has improved.
parallel/default/spidermonkey.wasm: with 16 background threads
time: [147.36 us 148.99 us 150.74 us]
change: [-18.997% -18.081% -17.285%] (p = 0.00 < 0.05)
Performance has improved.
parallel/pooling/spidermonkey.wasm: with 1 background thread
time: [3.1009 us 3.1021 us 3.1033 us]
change: [-95.517% -95.511% -95.506%] (p = 0.00 < 0.05)
Performance has improved.
parallel/pooling/spidermonkey.wasm: with 16 background threads
time: [49.449 us 50.475 us 51.540 us]
change: [-85.423% -84.964% -84.465%] (p = 0.00 < 0.05)
Performance has improved.
```
So an improvement of something like 80-95% for a very large module (7420
functions in its one funcref table, 31928 functions total).
We _must not_ trigger a GC when moving refs from host code into
Wasm (e.g. returned from a host function or passed as arguments to a Wasm
function). After insertion into the table, this reference is no longer
rooted. If multiple references are being sent from the host into Wasm and we
allowed GCs during insertion, then the following events could happen:
* Reference A is inserted into the activations table. This does not trigger a
GC, but does fill the table to capacity.
* The caller's reference to A is removed. Now the only reference to A is from
the activations table.
* Reference B is inserted into the activations table. Because the table is at
capacity, a GC is triggered.
* A is reclaimed because the only reference keeping it alive was the activation
table's reference (it isn't inside any Wasm frames on the stack yet, so stack
scanning and stack maps don't increment its reference count).
* We transfer control to Wasm, giving it A and B. Wasm uses A. That's a use
after free.
To prevent uses after free, we cannot GC when moving refs into the
`VMExternRefActivationsTable` because we are passing them from the host to Wasm.
On the other hand, when we are *cloning* -- as opposed to moving -- refs from
the host to Wasm, then it is fine to GC while inserting into the activations
table, because the original referent that we are cloning from is still alive and
rooting the ref.
* Move `CompiledFunction` into wasmtime-cranelift
This commit moves the `wasmtime_environ::CompiledFunction` type into the
`wasmtime-cranelift` crate. This type has lots of Cranelift-specific
pieces of compilation and doesn't need to be generated by all Wasmtime
compilers. This replaces the usage in the `Compiler` trait with a
`Box<Any>` type that each compiler can select. Each compiler must still
produce a `FunctionInfo`, however, which is shared information we'll
deserialize for each module.
The `wasmtime-debug` crate is also folded into the `wasmtime-cranelift`
crate as a result of this commit. One possibility was to move the
`CompiledFunction` commit into its own crate and have `wasmtime-debug`
depend on that, but since `wasmtime-debug` is Cranelift-specific at this
time it didn't seem like it was too too necessary to keep it separate.
If `wasmtime-debug` supports other backends in the future we can
recreate a new crate, perhaps with it refactored to not depend on
Cranelift.
* Move wasmtime_environ::reference_type
This now belongs in wasmtime-cranelift and nowhere else
* Remove `Type` reexport in wasmtime-environ
One less dependency on `cranelift-codegen`!
* Remove `types` reexport from `wasmtime-environ`
Less cranelift!
* Remove `SourceLoc` from wasmtime-environ
Change the `srcloc`, `start_srcloc`, and `end_srcloc` fields to a custom
`FilePos` type instead of `ir::SourceLoc`. These are only used in a few
places so there's not much to lose from an extra abstraction for these
leaf use cases outside of cranelift.
* Remove wasmtime-environ's dep on cranelift's `StackMap`
This commit "clones" the `StackMap` data structure in to
`wasmtime-environ` to have an independent representation that that
chosen by Cranelift. This allows Wasmtime to decouple this runtime
dependency of stack map information and let the two evolve
independently, if necessary.
An alternative would be to refactor cranelift's implementation into a
separate crate and have wasmtime depend on that but it seemed a bit like
overkill to do so and easier to clone just a few lines for this.
* Define code offsets in wasmtime-environ with `u32`
Don't use Cranelift's `binemit::CodeOffset` alias to define this field
type since the `wasmtime-environ` crate will be losing the
`cranelift-codegen` dependency soon.
* Commit to using `cranelift-entity` in Wasmtime
This commit removes the reexport of `cranelift-entity` from the
`wasmtime-environ` crate and instead directly depends on the
`cranelift-entity` crate in all referencing crates. The original reason
for the reexport was to make cranelift version bumps easier since it's
less versions to change, but nowadays we have a script to do that.
Otherwise this encourages crates to use whatever they want from
`cranelift-entity` since we'll always depend on the whole crate.
It's expected that the `cranelift-entity` crate will continue to be a
lean crate in dependencies and suitable for use at both runtime and
compile time. Consequently there's no need to avoid its usage in
Wasmtime at runtime, since "remove Cranelift at compile time" is
primarily about the `cranelift-codegen` crate.
* Remove most uses of `cranelift-codegen` in `wasmtime-environ`
There's only one final use remaining, which is the reexport of
`TrapCode`, which will get handled later.
* Limit the glob-reexport of `cranelift_wasm`
This commit removes the glob reexport of `cranelift-wasm` from the
`wasmtime-environ` crate. This is intended to explicitly define what
we're reexporting and is a transitionary step to curtail the amount of
dependencies taken on `cranelift-wasm` throughout the codebase. For
example some functions used by debuginfo mapping are better imported
directly from the crate since they're Cranelift-specific. Note that
this is intended to be a temporary state affairs, soon this reexport
will be gone entirely.
Additionally this commit reduces imports from `cranelift_wasm` and also
primarily imports from `crate::wasm` within `wasmtime-environ` to get a
better sense of what's imported from where and what will need to be
shared.
* Extract types from cranelift-wasm to cranelift-wasm-types
This commit creates a new crate called `cranelift-wasm-types` and
extracts type definitions from the `cranelift-wasm` crate into this new
crate. The purpose of this crate is to be a shared definition of wasm
types that can be shared both by compilers (like Cranelift) as well as
wasm runtimes (e.g. Wasmtime). This new `cranelift-wasm-types` crate
doesn't depend on `cranelift-codegen` and is the final step in severing
the unconditional dependency from Wasmtime to `cranelift-codegen`.
The final refactoring in this commit is to then reexport this crate from
`wasmtime-environ`, delete the `cranelift-codegen` dependency, and then
update all `use` paths to point to these new types.
The main change of substance here is that the `TrapCode` enum is
mirrored from Cranelift into this `cranelift-wasm-types` crate. While
this unfortunately results in three definitions (one more which is
non-exhaustive in Wasmtime itself) it's hopefully not too onerous and
ideally something we can patch up in the future.
* Get lightbeam compiling
* Remove unnecessary dependency
* Fix compile with uffd
* Update publish script
* Fix more uffd tests
* Rename cranelift-wasm-types to wasmtime-types
This reflects the purpose a bit more where it's types specifically
intended for Wasmtime and its support.
* Fix publish script
This commit started off by deleting the `cranelift_codegen::settings`
reexport in the `wasmtime-environ` crate and then basically played
whack-a-mole until everything compiled again. The main result of this is
that the `wasmtime-*` family of crates have generally less of a
dependency on the `TargetIsa` trait and type from Cranelift. While the
dependency isn't entirely severed yet this is at least a significant
start.
This commit is intended to be largely refactorings, no functional
changes are intended here. The refactorings are:
* A `CompilerBuilder` trait has been added to `wasmtime_environ` which
server as an abstraction used to create compilers and configure them
in a uniform fashion. The `wasmtime::Config` type now uses this
instead of cranelift-specific settings. The `wasmtime-jit` crate
exports the ability to create a compiler builder from a
`CompilationStrategy`, which only works for Cranelift right now. In a
cranelift-less build of Wasmtime this is expected to return a trait
object that fails all requests to compile.
* The `Compiler` trait in the `wasmtime_environ` crate has been souped
up with a number of methods that Wasmtime and other crates needed.
* The `wasmtime-debug` crate is now moved entirely behind the
`wasmtime-cranelift` crate.
* The `wasmtime-cranelift` crate is now only depended on by the
`wasmtime-jit` crate.
* Wasm types in `cranelift-wasm` no longer contain their IR type,
instead they only contain the `WasmType`. This is required to get
everything to align correctly but will also be required in a future
refactoring where the types used by `cranelift-wasm` will be extracted
to a separate crate.
* I moved around a fair bit of code in `wasmtime-cranelift`.
* Some gdb-specific jit-specific code has moved from `wasmtime-debug` to
`wasmtime-jit`.
* Implement the memory64 proposal in Wasmtime
This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.
A number of internal and public interfaces are changing as a result of
this commit, for example:
* Acessors on `wasmtime::Memory` that work with pages now all return
`u64` unconditionally rather than `u32`. This makes it possible to
accommodate 64-bit memories with this API, but we may also want to
consider `usize` here at some point since the host can't grow past
`usize`-limited pages anyway.
* The `wasmtime::Limits` structure is removed in favor of
minimum/maximum methods on table/memory types.
* Many libcall intrinsics called by jit code now unconditionally take
`u64` arguments instead of `u32`. Return values are `usize`, however,
since the return value, if successful, is always bounded by host
memory while arguments can come from any guest.
* The `heap_addr` clif instruction now takes a 64-bit offset argument
instead of a 32-bit one. It turns out that the legalization of
`heap_addr` already worked with 64-bit offsets, so this change was
fairly trivial to make.
* The runtime implementation of mmap-based linear memories has changed
to largely work in `usize` quantities in its API and in bytes instead
of pages. This simplifies various aspects and reflects that
mmap-memories are always bound by `usize` since that's what the host
is using to address things, and additionally most calculations care
about bytes rather than pages except for the very edge where we're
going to/from wasm.
Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.
In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:
* All memory accesses are bounds-checked. I'm not sure how aggressively
Cranelift tries to optimize out bounds checks, but I suspect not a ton
since we haven't stressed this much historically.
* Heaps are always precisely sized. This means that every call to
`memory.grow` will incur a `memcpy` of memory from the old heap to the
new. We probably want to at least look into `mremap` on Linux and
otherwise try to implement schemes where dynamic heaps have some
reserved pages to grow into to help amortize the cost of
`memory.grow`.
The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.
[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md
* Fix some tests
* More test fixes
* Fix wasmtime tests
* Fix doctests
* Revert to 32-bit immediate offsets in `heap_addr`
This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.
* Disable memory64 for spectest fuzzing
* Fix wrong offset being added to heap addr
* More comments!
* Clarify bytes/pages
* Consolidate address calculations for atomics
This commit consolidates all calcuations of guest addresses into one
`prepare_addr` function. This notably remove the atomics-specifics paths
as well as the `prepare_load` function (now renamed to `prepare_addr`
and folded into `get_heap_addr`).
The goal of this commit is to simplify how addresses are managed in the
code generator for atomics to use all the shared infrastrucutre of other
loads/stores as well. This additionally fixes#3132 via the use of
`heap_addr` in clif for all operations.
I also added a number of tests for loads/stores with varying alignments.
Originally I was going to allow loads/stores to not be aligned since
that's what the current formal specification says, but the overview of
the threads proposal disagrees with the formal specification, so I
figured I'd leave it as-is but adding tests probably doesn't hurt.
Closes#3132
* Fix old backend
* Guarantee misalignment checks happen before out-of-bounds
* Bump the wasm-tools crates
Pulls in some updates here and there, mostly for updating crates to the
latest version to prepare for later memory64 work.
* Update lightbeam
Now that we're using "possibly exported" as an impactful decision for
codegen (which trampolines to generate and which ABI a function has)
it's important that we calculate this property of a wasm function
correctly! Previously Wasmtime forgot to processed "declared" elements
in apart from active/passive element segments, but this updates Wasmtime
to ensure that these entries are processed and all the functions
contained within are flagged as "possibly exported".
Closes#2850
* Optimize `table.init` instruction and instantiation
This commit optimizes table initialization as part of instance
instantiation and also applies the same optimization to the `table.init`
instruction. One part of this commit is to remove some preexisting
duplication between instance instantiation and the `table.init`
instruction itself, after this the actual implementation of `table.init`
is optimized to effectively have fewer bounds checks in fewer places and
have a much tighter loop for instantiation.
A big fallout from this change is that memory/table initializer offsets
are now stored as `u32` instead of `usize` to remove a few casts in a
few places. This ended up requiring moving some overflow checks that
happened in parsing to later in code itself because otherwise the wrong
spec test errors are emitted during testing. I've tried to trace where
these can possibly overflow but I think that I managed to get
everything.
In a local synthetic test where an empty module with a single 80,000
element initializer this improves total instantiation time by 4x (562us
=> 141us)
* Review comments
* Fully support multiple returns in Wasmtime
For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.
The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.
This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.
These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!
Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.
Closes#1178
* Tweak some names and add docs
* "fix" lightbeam compile
* Fix TODO with dummy environ
* Unwind info is a property of the target, not the ABI
* Remove lightbeam unused imports
* Attempt to fix arm64
* Document new ABIs aren't stable
* Fix filetests to use the right target
* Don't always do 64-bit stores with cranelift
This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.
* At least get tests passing on the old backend
* Fix a typo
* Add some filetests with mixed abi calls
* Get `multi` example working
* Fix doctests on old x86 backend
* Add a mixture of wasmtime/system_v tests
* Consume fuel during function execution
This commit adds codegen infrastructure necessary to instrument wasm
code to consume fuel as it executes. Currently nothing is really done
with the fuel, but that'll come in later commits.
The focus of this commit is to implement the codegen infrastructure
necessary to consume fuel and account for fuel consumed correctly.
* Periodically check remaining fuel in wasm JIT code
This commit enables wasm code to periodically check to see if fuel has
run out. When fuel runs out an intrinsic is called which can do what it
needs to do in the result of fuel running out. For now a trap is thrown
to have at least some semantics in synchronous stores, but another
planned use for this feature is for asynchronous stores to periodically
yield back to the host based on fuel running out.
Checks for remaining fuel happen in the same locations as interrupt
checks, which is to say the start of the function as well as loop
headers.
* Improve codegen by caching `*const VMInterrupts`
The location of the shared interrupt value and fuel value is through a
double-indirection on the vmctx (load through the vmctx and then load
through that pointer). The second pointer in this chain, however, never
changes, so we can alter codegen to account for this and remove some
extraneous load instructions and hopefully reduce some register
pressure even maybe.
* Add tests fuel can abort infinite loops
* More fuzzing with fuel
Use fuel to time out modules in addition to time, using fuzz input to
figure out which.
* Update docs on trapping instructions
* Fix doc links
* Fix a fuzz test
* Change setting fuel to adding fuel
* Fix a doc link
* Squelch some rustdoc warnings
This commit updates the various tooling used by wasmtime which has new
updates to the module linking proposal. This is done primarily to sync
with WebAssembly/module-linking#26. The main change implemented here is
that wasmtime now supports creating instances from a set of values, nott
just from instantiating a module. Additionally subtyping handling of
modules with respect to imports is now properly handled by desugaring
two-level imports to imports of instances.
A number of small refactorings are included here as well, but most of
them are in accordance with the changes to `wasmparser` and the updated
binary format for module linking.
This commit is intended to do almost everything necessary for processing
the alias section of module linking. Most of this is internal
refactoring, the highlights being:
* Type contents are now stored separately from a `wasmtime_env::Module`.
Given that modules can freely alias types and have them used all over
the place, it seemed best to have one canonical location to type
storage which everywhere else points to (with indices). A new
`TypeTables` structure is produced during compilation which is shared
amongst all member modules in a wasm blob.
* Instantiation is heavily refactored to account for module linking. The
main gotcha here is that imports are now listed as "initializers". We
have a sort of pseudo-bytecode-interpreter which interprets the
initialization of a module. This is more complicated than just
matching imports at this point because in the module linking proposal
the module, alias, import, and instance sections may all be
interleaved. This means that imports aren't guaranteed to show up at
the beginning of the address space for modules/instances.
Otherwise most of the changes here largely fell out from these two
design points. Aliases are recorded as initializers in this scheme.
Copying around type information and/or just knowing type information
during compilation is also pretty easy since everything is just a
pointer into a `TypeTables` and we don't have to actually copy any types
themselves. Lots of various refactorings were necessary to accomodate
these changes.
Tests are hoped to cover a breadth of functionality here, but not
necessarily a depth. There's still one more piece of the module linking
proposal missing which is exporting instances/modules, which will come
in a future PR.
It's also worth nothing that there's one large TODO which isn't
implemented in this change that I plan on opening an issue for.
With module linking when a set of modules comes back from compilation
each modules has all the trampolines for the entire set of modules. This
is quite a lot of duplicate trampolines across module-linking modules.
We'll want to refactor this at some point to instead have only one set
of trampolines per set of module linking modules and have them shared
from there. I figured it was best to separate out this change, however,
since it's purely related to resource usage, and doesn't impact
non-module-linking modules at all.
cc #2094
This commit implements the interpretation necessary of the instance
section of the module linking proposal. Instantiating a module which
itself has nested instantiated instances will now instantiate the nested
instances properly. This isn't all that useful without the ability to
alias exports off the result, but we can at least observe the side
effects of instantiation through the `start` function.
cc #2094
This makes the value of `state.reachable()` inaccurate when observing at
the tail of functions (in the post-function hook) after an ordinary
return instruction.
In some cases, it is useful to do some work at entry to or exit from a
Cranelift function translated from WebAssembly. This PR adds two
optional methods to the `FuncEnvironment` trait to do just this,
analogous to the pre/post-hooks on operators that already exist.
This PR also includes a drive-by compilation fix due to the latest
nightly wherein `.is_empty()` on a `Range` ambiguously refers to either
the `Range` impl or the `ExactSizeIterator` impl and can't resolve.
With the module linking proposal the field name on imports is now
optional, and only the module is required to be specified. This commit
propagates this API change to the boundary of wasmtime's API, ensuring
consumers are aware of what's optional with module linking and what
isn't. Note that it's expected that all existing users will either
update accordingly or unwrap the result since module linking is
presumably disabled.
This commit adds lots of plumbing to get the type section from the
module linking proposal plumbed all the way through to the `wasmtime`
crate and the `wasmtime-c-api` crate. This isn't all that useful right
now because Wasmtime doesn't support imported/exported
modules/instances, but this is all necessary groundwork to getting that
exported at some point. I've added some light tests but I suspect the
bulk of the testing will come in a future commit.
One major change in this commit is that `SignatureIndex` no longer
follows type type index space in a wasm module. Instead a new
`TypeIndex` type is used to track that. Function signatures, still
indexed by `SignatureIndex`, are then packed together tightly.
This commit is intended to be the first of many in implementing the
module linking proposal. At this time this builds on #2059 so it
shouldn't land yet. The goal of this commit is to compile bare-bones
modules which use module linking, e.g. those with nested modules.
My hope with module linking is that almost everything in wasmtime only
needs mild refactorings to handle it. The goal is that all per-module
structures are still per-module and at the top level there's just a
`Vec` containing a bunch of modules. That's implemented currently where
`wasmtime::Module` contains `Arc<[CompiledModule]>` and an index of
which one it's pointing to. This should enable
serialization/deserialization of any module in a nested modules
scenario, no matter how you got it.
Tons of features of the module linking proposal are missing from this
commit. For example instantiation flat out doesn't work, nor does
import/export of modules or instances. That'll be coming as future
commits, but the purpose here is to start laying groundwork in Wasmtime
for handling lots of modules in lots of places.
This commit adds initial (gated) support for the multi-memory wasm
proposal. This was actually quite easy since almost all of wasmtime
already expected multi-memory to be implemented one day. The only real
substantive change is the `memory.copy` intrinsic changes, which now
accounts for the source/destination memories possibly being different.
* Validate modules while translating
This commit is a change to cranelift-wasm to validate each function body
as it is translated. Additionally top-level module translation functions
will perform module validation. This commit builds on changes in
wasmparser to perform module validation interwtwined with parsing and
translation. This will be necessary for future wasm features such as
module linking where the type behind a function index, for example, can
be far away in another module. Additionally this also brings a nice
benefit where parsing the binary only happens once (instead of having an
up-front serial validation step) and validation can happen in parallel
for each function.
Most of the changes in this commit are plumbing to make sure everything
lines up right. The major functional change here is that module
compilation should be faster by validating in parallel (or skipping
function validation entirely in the case of a cache hit). Otherwise from
a user-facing perspective nothing should be that different.
This commit does mean that cranelift's translation now inherently
validates the input wasm module. This means that the Spidermonkey
integration of cranelift-wasm will also be validating the function as
it's being translated with cranelift. The associated PR for wasmparser
(bytecodealliance/wasmparser#62) provides the necessary tools to create
a `FuncValidator` for Gecko, but this is something I'll want careful
review for before landing!
* Read function operators until EOF
This way we can let the validator take care of any issues with
mismatched `end` instructions and/or trailing operators/bytes.
The implementation is pretty straightforward. Wasm atomic instructions fall
into 5 groups
* atomic read-modify-write
* atomic compare-and-swap
* atomic loads
* atomic stores
* fences
and the implementation mirrors that structure, at both the CLIF and AArch64
levels.
At the CLIF level, there are five new instructions, one for each group. Some
comments about these:
* for those that take addresses (all except fences), the address is contained
entirely in a single `Value`; there is no offset field as there is with
normal loads and stores. Wasm atomics require alignment checks, and
removing the offset makes implementation of those checks a bit simpler.
* atomic loads and stores get their own instructions, rather than reusing the
existing load and store instructions, for two reasons:
- per above comment, makes alignment checking simpler
- reuse of existing loads and stores would require extension of `MemFlags`
to indicate atomicity, which sounds semantically unclean. For example,
then *any* instruction carrying `MemFlags` could be marked as atomic, even
in cases where it is meaningless or ambiguous.
* I tried to specify, in comments, the behaviour of these instructions as
tightly as I could. Unfortunately there is no way (per my limited CLIF
knowledge) to enforce the constraint that they may only be used on I8, I16,
I32 and I64 types, and in particular not on floating point or vector types.
The translation from Wasm to CLIF, in `code_translator.rs` is unremarkable.
At the AArch64 level, there are also five new instructions, one for each
group. All of them except `::Fence` contain multiple real machine
instructions. Atomic r-m-w and atomic c-a-s are emitted as the usual
load-linked store-conditional loops, guarded at both ends by memory fences.
Atomic loads and stores are emitted as a load preceded by a fence, and a store
followed by a fence, respectively. The amount of fencing may be overkill, but
it reflects exactly what the SM Wasm baseline compiler for AArch64 does.
One reason to implement r-m-w and c-a-s as a single insn which is expanded
only at emission time is that we must be very careful what instructions we
allow in between the load-linked and store-conditional. In particular, we
cannot allow *any* extra memory transactions in there, since -- particularly
on low-end hardware -- that might cause the transaction to fail, hence
deadlocking the generated code. That implies that we can't present the LL/SC
loop to the register allocator as its constituent instructions, since it might
insert spills anywhere. Hence we must present it as a single indivisible
unit, as we do here. It also has the benefit of reducing the total amount of
work the RA has to do.
The only other notable feature of the r-m-w and c-a-s translations into
AArch64 code, is that they both need a scratch register internally. Rather
than faking one up by claiming, in `get_regs` that it modifies an extra
scratch register, and having to have a dummy initialisation of it, these new
instructions (`::LLSC` and `::CAS`) simply use fixed registers in the range
x24-x28. We rely on the RA's ability to coalesce V<-->R copies to make the
cost of the resulting extra copies zero or almost zero. x24-x28 are chosen so
as to be call-clobbered, hence their use is less likely to interfere with long
live ranges that span calls.
One subtlety regarding the use of completely fixed input and output registers
is that we must be careful how the surrounding copy from/to of the arg/result
registers is done. In particular, it is not safe to simply emit copies in
some arbitrary order if one of the arg registers is a real reg. For that
reason, the arguments are first moved into virtual regs if they are not
already there, using a new method `<LowerCtx for Lower>::ensure_in_vreg`.
Again, we rely on coalescing to turn them into no-ops in the common case.
There is also a ridealong fix for the AArch64 lowering case for
`Opcode::Trapif | Opcode::Trapff`, which removes a bug in which two trap insns
in a row were generated.
In the patch as submitted there are 6 "FIXME JRS" comments, which mark things
which I believe to be correct, but for which I would appreciate a second
opinion. Unless otherwise directed, I will remove them for the final commit
but leave the associated code/comments unchanged.
* Don't re-parse wasm for debuginfo
This commit updates debuginfo parsing to happen during the main
translation of the original wasm module. This avoid re-parsing the wasm
module twice (at least the section-level headers). Additionally this
ties debuginfo directly to a `ModuleTranslation` which makes it easier
to process debuginfo for nested modules in the upcoming module linking
proposal.
The changes here are summarized by taking the `read_debuginfo` function
and merging it with the main module translation that happens which is
driven by cranelift. Some new hooks were added to the module environment
trait to support this, but most of it was integrating with existing hooks.
* Fix tests in debug crate
These instructions have fast, inline JIT paths for the common cases, and only
call out to host VM functions for the slow paths. This required some changes to
`cranelift-wasm`'s `FuncEnvironment`: instead of taking a `FuncCursor` to insert
an instruction sequence within the current basic block,
`FuncEnvironment::translate_table_{get,set}` now take a `&mut FunctionBuilder`
so that they can create whole new basic blocks. This is necessary for
implementing GC read/write barriers that involve branching (e.g. checking for
null, or whether a store buffer is at capacity).
Furthermore, it required that the `load`, `load_complex`, and `store`
instructions handle loading and storing through an `r{32,64}` rather than just
`i{32,64}` addresses. This involved making `r{32,64}` types acceptable
instantiations of the `iAddr` type variable, plus a few new instruction
encodings.
Part of #929
* This PR is against a branch called `main`
* Internally all docs/CI/etc is updated
* The default branch of the repo is now `main`
* All active PRs have been updated to retarget `main`
Closes#1914
* Allow different Cranelift IR types to be used for different Wasm reference
types.
* Do not assume that all Wasm reference types are always a Cranelift IR
reference type. For example, `funcref`s might not need GC in some
implementations, and can therefore be represented with a pointer rather than a
reference type.
This serves two purposes:
1. It ensures that we call `get_or_create_table` to ensure that the embedder
already had a chance to create the given table (although this is mostly
redundant due to validation).
2. It allows the embedder to easily get the `ir::TableData` associated with this
table, and more easily emit whatever inline JIT code to translate the table
instruction (rather than falling back to VM calls).
In the `ModuleEnvironment::declare_signature` callback, also pass the original
Wasm function signature, so that consumers may associate this information with
each compiled function. This is often necessary because while each Wasm
signature gets compiled down into a single native signature, multiple Wasm
signatures might compile down into the same native signature, and in these cases
the original Wasm signature is required for dynamic type checking of calls.
About half of the `FuncEnvironment::translate_table_*` methods were using the
`TableIndex` newtype, while the other half were using raw `u32`s. This commit
makes everything use `TableIndex`.
* Store module name on `wasmtime_environ::Module`
This keeps all name information in one place so we dont' have to keep
extra structures around in `wasmtime::Module`.
* rustfmt
Update the documentation for the merger, and also for various changes in
Cranelift. Remove some old obsolete documentation, and convert the remaining
Sphinx files to Markdown. Some of the remaining content is still out of
date, but this is a step forward.
* rename PassiveElemIndex to ElemIndex and same for PassiveDataIndex (#1411)
* rename PassiveDataIndex to DataIndex
* rename PassiveElemIndex to ElemIndex
* Apply renamings to wasmtime as well
* Run rustfmt
Co-authored-by: csmoe <csmoe@msn.com>
Spidermonkey will need to emit pre/post barriers for global.set/get to a
reference type. #1176 and #1299 plan to add a template concept that could
be used to implement this. Once that has been stabilized, we should be able
to remove this code in favor of templates easily.
This commit introduces environment functions to handle the translation of
reference type instructions, analogous to how bulk-memory was implemented.
Additionally, the bulk-memory instructions that operate on tables are extended
to support multiple table indices.
* Use `is_wasm_parameter` in translating wasm calls
Added in #1329 it's now possible for multiple parameters to be non-wasm
parameters, so the previous `param_types` method is no longer suitable
for acquiring all wasm-related parameters, rather then `FuncEnvironment`
must be consulted. This removes usage of `param_types()` as a method
from the wasm translation and instead adds a custom method inline for
filtering the parameters based on `is_wasm_parameter`.
* Apply feedback
* Run rustfmt
* Don't require `mut`
* Run rustfmt
* Correctly count the number of wasm parameters.
Following up on #1329, this further replaces `num_normal_params` with a function
which calls `is_wasm_parameter` to correctly count the number of wasm
parameters a function has.
* Move is_wasm_parameter's implementation into the trait.
This provides a more flexible way to allow embedding to tell
cranelift-wasm which function parameters are hidden, and which should be
translated as wasm user variables.
This replaces https://github.com/bytecodealliance/cranelift/pull/1086.