* Remove the `Context` type from `wasmtime`
This hasn't really ended up being used in all that many places and the
dependencies on it were pretty minimal. This commit removes it in favor
of simplifying its various users a bit and/or leveraging the
`Engine`/`Store` structures where possible.
* Run rustfmt
* Move the C API to a separate crate
This commit moves the C API from `crates/api/src/wasm.rs` to
`crates/capi/src/lib.rs` to be located in a separate crate. There's a
number of reasons for this:
* When a Rust program depends on the `wasmtime` crate, there's no need
to compile in the C API.
* This should improve compile times of the `wasmtime` crate since it's
not producing artifacts which aren't always used.
* The development of the C API can be guaranteed to only use the public
API of the `wasmtime` crate itself.
Some CI pieces are tweaked and this overall shouldn't have much impact
on users, it's intended that it's a cleanup/speedup for developers!
* Disable rustdoc/tests for capi
* Review feedback
* Add back in accidentally deleted comment
* More renamings
* Try to fix dotnet build
* Don't require `Store` in `Instance` constructor
This can be inferred from the `Module` argument. Additionally add a
`store` accessor to an `Instance` in case it's needed to instantiate
another `Module`.
cc #708
* Update more constructors
* Fix a doctest
* Don't ignore store in `wasm_instance_new`
* Run rustfmt
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Remove the need for `HostRef<Module>`
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Fix compliation of test programs harness
* Fix the python extension
* Update `CodeMemory` to be `Send + Sync`
This commit updates the `CodeMemory` type in wasmtime to be both `Send`
and `Sync` by updating the implementation of `Mmap` to not store raw
pointers. This avoids the need for an `unsafe impl` and leaves the
unsafety as it is currently.
* Fix a typo
* Remove the need for `HostRef<Store>`
This commit goes through the public API of the `wasmtime` crate and
removes the need for `HostRef<Store>`, as discussed in #708. This commit
is accompanied with a few changes:
* The `Store` type now also implements `Default`, creating a new
`Engine` with default settings and returning that.
* The `Store` type now implements `Clone`, and is documented as being a
"cheap clone" aka being reference counted. As before there is no
supported way to create a deep clone of a `Store`.
* All APIs take/return `&Store` or `Store` instead of `HostRef<Store>`,
and `HostRef<T>` is left as purely a detail of the C API.
* The `global_exports` function is tagged as `#[doc(hidden)]` for now
while we await its removal.
* The `Store` type is not yet `Send` nor `Sync` due to the usage of
`global_exports`, but it is intended to become so eventually.
* Touch up comments on some examples
* Run rustfmt
* Build docs with the nightly toolchain so [foo::bar] links work by
default. This is a relatively new feature of rustdoc and I thought it
was stabilized at this point but apparently it's not!
* Tweak some API docs on `wasmtime::Strategy`
* Use `--all` to build all local crate documentation instead of trying
to list the number of local crates
* Tweak some documentation configuration to avoid warnings generated by
Cargo.
* Remove the `Flags` type from `Config` API
This commit removes the final foreign type from the `Config` API in the
`wasmtime` crate. The cranelift `Flags` type is now expanded into
various options on the `Config` structure itself, all prefixed with
`cranelift_` since they're only relevant to the Cranelift backend. The
various changes here were:
* The `avoid_div_traps` feature is enabled by default since it seemed
that was done anywhere anyway.
* Enabling the wasm SIMD feature enables the requisite features in
Cranelift as well.
* A method for enabling the debug verifier has been added.
* A method for configuring the Cranelift optimization level, as well as
a corresponding enumeration, has been added.
* Assert that `Config` is both `Send` and `Sync`
* Remove usage of `CompilationStrategy` from `Config`
This commit removes the public API usage of the internal
`CompilationStrategy` enumeration from the `Config` type in the
`wasmtime` crate. To do this the `enum` was copied locally into the
crate and renamed `Strategy`. The high-level description of this change
is:
* The `Config::strategy` method now takes a locally-defined `Strategy`
enumeration instead of an internal type.
* The contents of `Strategy` are always the same, not relying on Cargo
features to indicate which variants are present. This avoids
unnecessary downstream `#[cfg]`.
* A `lightbeam` feature was added to the `wasmtime` crate itself to
lightbeam compilation support.
* The `Config::strategy` method is now fallible. It returns a runtime
error if support for the selected strategy wasn't compiled in.
* The `Strategy` enum is listed as `#[non_exhaustive]` so we can safely
add variants over time to it.
This reduces the public crate dependencies of the `wasmtime` crate
itself, removing the need to reach into internal crates even more!
cc #708
* Fix fuzz targets
* Update nightly used to build releases
* Run rustfmt
Instead expose a number of boolean accessors which doesn't require users
to construct a foreign `Features` type and allows us to decouple the API
of the `wasmtime` crate from the underlying implementation detail.
This commit removes the need to use `HostRef<Engine>` in the Rust API.
Usage is retained in the C API in one location, but otherwise `Engine`
can always be used directly.
This is the first step of progress on #708 for the `Engine` type.
Changes here include:
* `Engine` is now `Clone`, and is documented as being cheap. It's not
intended that cloning an engine creates a deep copy.
* `Engine` is now both `Send` and `Sync`, and asserted to be so.
* Usage of `Engine` in APIs no longer requires or uses `HostRef`.
* Update the `*.wast` runner to use the `wasmtime` API
This commit migrates the `wasmtime-wast` crate, which executes `*.wast`
test suites, to use the `wasmtime` crate exclusively instead of the raw
support provided by the `wasmtime-*` family of crates.
The primary motivation for this change is to use `*.wast` test to test
the support for interface types, but interface types is only being added
in the `wasmtime` crate for now rather than all throughout the core
crates. This means that without this transition it's much more difficult
to write tests for wasm interface types!
A secondary motivation for this is that it's testing the support we
provide to users through the `wasmtime` crate, since that's the
expectation of what most users would use rather than the raw
`wasmtime-*` crates.
* Run rustfmt
* Fix the multi example
* Handle v128 values in the `wasmtime` crate
Ensure that we allocate 128-bit stack slots instead of 64-bit stack
slots.
* Update to master
* Add comment
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
This commit is an attempt to reduce the number of crates necessary to
link to when using `wasmtime::Config` in "default mode" or with only one
or two tweaks. The change moves to a builder-style pattern for `Config`
to only require importing crates as necessary if you configure a
particular setting. This then also propagates that change to `Context`
as well by taking a `Config` instead of requiring that all arguments are
passed alone.