We _must not_ trigger a GC when moving refs from host code into
Wasm (e.g. returned from a host function or passed as arguments to a Wasm
function). After insertion into the table, this reference is no longer
rooted. If multiple references are being sent from the host into Wasm and we
allowed GCs during insertion, then the following events could happen:
* Reference A is inserted into the activations table. This does not trigger a
GC, but does fill the table to capacity.
* The caller's reference to A is removed. Now the only reference to A is from
the activations table.
* Reference B is inserted into the activations table. Because the table is at
capacity, a GC is triggered.
* A is reclaimed because the only reference keeping it alive was the activation
table's reference (it isn't inside any Wasm frames on the stack yet, so stack
scanning and stack maps don't increment its reference count).
* We transfer control to Wasm, giving it A and B. Wasm uses A. That's a use
after free.
To prevent uses after free, we cannot GC when moving refs into the
`VMExternRefActivationsTable` because we are passing them from the host to Wasm.
On the other hand, when we are *cloning* -- as opposed to moving -- refs from
the host to Wasm, then it is fine to GC while inserting into the activations
table, because the original referent that we are cloning from is still alive and
rooting the ref.
* Move `CompiledFunction` into wasmtime-cranelift
This commit moves the `wasmtime_environ::CompiledFunction` type into the
`wasmtime-cranelift` crate. This type has lots of Cranelift-specific
pieces of compilation and doesn't need to be generated by all Wasmtime
compilers. This replaces the usage in the `Compiler` trait with a
`Box<Any>` type that each compiler can select. Each compiler must still
produce a `FunctionInfo`, however, which is shared information we'll
deserialize for each module.
The `wasmtime-debug` crate is also folded into the `wasmtime-cranelift`
crate as a result of this commit. One possibility was to move the
`CompiledFunction` commit into its own crate and have `wasmtime-debug`
depend on that, but since `wasmtime-debug` is Cranelift-specific at this
time it didn't seem like it was too too necessary to keep it separate.
If `wasmtime-debug` supports other backends in the future we can
recreate a new crate, perhaps with it refactored to not depend on
Cranelift.
* Move wasmtime_environ::reference_type
This now belongs in wasmtime-cranelift and nowhere else
* Remove `Type` reexport in wasmtime-environ
One less dependency on `cranelift-codegen`!
* Remove `types` reexport from `wasmtime-environ`
Less cranelift!
* Remove `SourceLoc` from wasmtime-environ
Change the `srcloc`, `start_srcloc`, and `end_srcloc` fields to a custom
`FilePos` type instead of `ir::SourceLoc`. These are only used in a few
places so there's not much to lose from an extra abstraction for these
leaf use cases outside of cranelift.
* Remove wasmtime-environ's dep on cranelift's `StackMap`
This commit "clones" the `StackMap` data structure in to
`wasmtime-environ` to have an independent representation that that
chosen by Cranelift. This allows Wasmtime to decouple this runtime
dependency of stack map information and let the two evolve
independently, if necessary.
An alternative would be to refactor cranelift's implementation into a
separate crate and have wasmtime depend on that but it seemed a bit like
overkill to do so and easier to clone just a few lines for this.
* Define code offsets in wasmtime-environ with `u32`
Don't use Cranelift's `binemit::CodeOffset` alias to define this field
type since the `wasmtime-environ` crate will be losing the
`cranelift-codegen` dependency soon.
* Commit to using `cranelift-entity` in Wasmtime
This commit removes the reexport of `cranelift-entity` from the
`wasmtime-environ` crate and instead directly depends on the
`cranelift-entity` crate in all referencing crates. The original reason
for the reexport was to make cranelift version bumps easier since it's
less versions to change, but nowadays we have a script to do that.
Otherwise this encourages crates to use whatever they want from
`cranelift-entity` since we'll always depend on the whole crate.
It's expected that the `cranelift-entity` crate will continue to be a
lean crate in dependencies and suitable for use at both runtime and
compile time. Consequently there's no need to avoid its usage in
Wasmtime at runtime, since "remove Cranelift at compile time" is
primarily about the `cranelift-codegen` crate.
* Remove most uses of `cranelift-codegen` in `wasmtime-environ`
There's only one final use remaining, which is the reexport of
`TrapCode`, which will get handled later.
* Limit the glob-reexport of `cranelift_wasm`
This commit removes the glob reexport of `cranelift-wasm` from the
`wasmtime-environ` crate. This is intended to explicitly define what
we're reexporting and is a transitionary step to curtail the amount of
dependencies taken on `cranelift-wasm` throughout the codebase. For
example some functions used by debuginfo mapping are better imported
directly from the crate since they're Cranelift-specific. Note that
this is intended to be a temporary state affairs, soon this reexport
will be gone entirely.
Additionally this commit reduces imports from `cranelift_wasm` and also
primarily imports from `crate::wasm` within `wasmtime-environ` to get a
better sense of what's imported from where and what will need to be
shared.
* Extract types from cranelift-wasm to cranelift-wasm-types
This commit creates a new crate called `cranelift-wasm-types` and
extracts type definitions from the `cranelift-wasm` crate into this new
crate. The purpose of this crate is to be a shared definition of wasm
types that can be shared both by compilers (like Cranelift) as well as
wasm runtimes (e.g. Wasmtime). This new `cranelift-wasm-types` crate
doesn't depend on `cranelift-codegen` and is the final step in severing
the unconditional dependency from Wasmtime to `cranelift-codegen`.
The final refactoring in this commit is to then reexport this crate from
`wasmtime-environ`, delete the `cranelift-codegen` dependency, and then
update all `use` paths to point to these new types.
The main change of substance here is that the `TrapCode` enum is
mirrored from Cranelift into this `cranelift-wasm-types` crate. While
this unfortunately results in three definitions (one more which is
non-exhaustive in Wasmtime itself) it's hopefully not too onerous and
ideally something we can patch up in the future.
* Get lightbeam compiling
* Remove unnecessary dependency
* Fix compile with uffd
* Update publish script
* Fix more uffd tests
* Rename cranelift-wasm-types to wasmtime-types
This reflects the purpose a bit more where it's types specifically
intended for Wasmtime and its support.
* Fix publish script
Previously cranelift's wasm code generator would emit a raw `store`
instruction for all wasm types, regardless of what the cranelift operand
type was. Cranelift's `store` instruction, however, isn't valid for
boolean vector types. This commit fixes this issue by inserting a
bitcast specifically for the store instruction if a boolean vector type
is being stored, continuing to avoid the bitcast for all other vector types.
Closes#3099
The main purpose for doing this is that this is a large piece of
functionality used by Wasmtime which is entirely independent of
Cranelift. Eventually Wasmtime wants to be able to compile without
Cranelift, but it can't also depend on `cranelift-wasm` in that
situation for module translation which means that something needs to
happen. One option is to refactor what's in `cranelift-wasm` into a
separate crate (since all these pieces don't actually depend on
`cranelift-codegen`), but I personally chose to not do this because:
* The `ModuleEnvironment` trait, AFAIK, only has a primary user of
Wasmtime. The Spidermonkey integration, for example, does not use this.
* This is an extra layer of abstraction between Wasmtime and the
compilation phase which was a bit of a pain to maintain. It couldn't
be Wasmtime-specific as it was part of Cranelift but at the same time
it had lots of Wasmtime-centric functionality (such as module
linking).
* Updating the "dummy" implementation has become pretty onerous over
time as frequent additions are made and the "dummy" implementation was
never actually used anywhere. This ended up feeling like effectively
busy-work to update this.
For these reasons I've opted to to move the meat of `cranelift-wasm`
used by `wasmtime-environ` directly into `wasmtime-environ`. This means
that the only real meat that Wasmtime uses from `cranelift-wasm` is the
function-translation bits in the `wasmtime-cranelift` crate.
The changes in `wasmtime-environ` are largely to inline module parsing
together so it's a bit easier to follow instead of trying to connect
the dots between lots of various function calls.
This commit started off by deleting the `cranelift_codegen::settings`
reexport in the `wasmtime-environ` crate and then basically played
whack-a-mole until everything compiled again. The main result of this is
that the `wasmtime-*` family of crates have generally less of a
dependency on the `TargetIsa` trait and type from Cranelift. While the
dependency isn't entirely severed yet this is at least a significant
start.
This commit is intended to be largely refactorings, no functional
changes are intended here. The refactorings are:
* A `CompilerBuilder` trait has been added to `wasmtime_environ` which
server as an abstraction used to create compilers and configure them
in a uniform fashion. The `wasmtime::Config` type now uses this
instead of cranelift-specific settings. The `wasmtime-jit` crate
exports the ability to create a compiler builder from a
`CompilationStrategy`, which only works for Cranelift right now. In a
cranelift-less build of Wasmtime this is expected to return a trait
object that fails all requests to compile.
* The `Compiler` trait in the `wasmtime_environ` crate has been souped
up with a number of methods that Wasmtime and other crates needed.
* The `wasmtime-debug` crate is now moved entirely behind the
`wasmtime-cranelift` crate.
* The `wasmtime-cranelift` crate is now only depended on by the
`wasmtime-jit` crate.
* Wasm types in `cranelift-wasm` no longer contain their IR type,
instead they only contain the `WasmType`. This is required to get
everything to align correctly but will also be required in a future
refactoring where the types used by `cranelift-wasm` will be extracted
to a separate crate.
* I moved around a fair bit of code in `wasmtime-cranelift`.
* Some gdb-specific jit-specific code has moved from `wasmtime-debug` to
`wasmtime-jit`.
* Move all trampoline compilation to `wasmtime-cranelift`
This commit moves compilation of all the trampolines used in wasmtime
behind the `Compiler` trait object to live in `wasmtime-cranelift`. The
long-term goal of this is to enable depending on cranelift *only* from
the `wasmtime-cranelift` crate, so by moving these dependencies we
should make that a little more flexible.
* Fix windows build
* Implement the memory64 proposal in Wasmtime
This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.
A number of internal and public interfaces are changing as a result of
this commit, for example:
* Acessors on `wasmtime::Memory` that work with pages now all return
`u64` unconditionally rather than `u32`. This makes it possible to
accommodate 64-bit memories with this API, but we may also want to
consider `usize` here at some point since the host can't grow past
`usize`-limited pages anyway.
* The `wasmtime::Limits` structure is removed in favor of
minimum/maximum methods on table/memory types.
* Many libcall intrinsics called by jit code now unconditionally take
`u64` arguments instead of `u32`. Return values are `usize`, however,
since the return value, if successful, is always bounded by host
memory while arguments can come from any guest.
* The `heap_addr` clif instruction now takes a 64-bit offset argument
instead of a 32-bit one. It turns out that the legalization of
`heap_addr` already worked with 64-bit offsets, so this change was
fairly trivial to make.
* The runtime implementation of mmap-based linear memories has changed
to largely work in `usize` quantities in its API and in bytes instead
of pages. This simplifies various aspects and reflects that
mmap-memories are always bound by `usize` since that's what the host
is using to address things, and additionally most calculations care
about bytes rather than pages except for the very edge where we're
going to/from wasm.
Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.
In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:
* All memory accesses are bounds-checked. I'm not sure how aggressively
Cranelift tries to optimize out bounds checks, but I suspect not a ton
since we haven't stressed this much historically.
* Heaps are always precisely sized. This means that every call to
`memory.grow` will incur a `memcpy` of memory from the old heap to the
new. We probably want to at least look into `mremap` on Linux and
otherwise try to implement schemes where dynamic heaps have some
reserved pages to grow into to help amortize the cost of
`memory.grow`.
The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.
[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md
* Fix some tests
* More test fixes
* Fix wasmtime tests
* Fix doctests
* Revert to 32-bit immediate offsets in `heap_addr`
This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.
* Disable memory64 for spectest fuzzing
* Fix wrong offset being added to heap addr
* More comments!
* Clarify bytes/pages
* Consolidate address calculations for atomics
This commit consolidates all calcuations of guest addresses into one
`prepare_addr` function. This notably remove the atomics-specifics paths
as well as the `prepare_load` function (now renamed to `prepare_addr`
and folded into `get_heap_addr`).
The goal of this commit is to simplify how addresses are managed in the
code generator for atomics to use all the shared infrastrucutre of other
loads/stores as well. This additionally fixes#3132 via the use of
`heap_addr` in clif for all operations.
I also added a number of tests for loads/stores with varying alignments.
Originally I was going to allow loads/stores to not be aligned since
that's what the current formal specification says, but the overview of
the threads proposal disagrees with the formal specification, so I
figured I'd leave it as-is but adding tests probably doesn't hurt.
Closes#3132
* Fix old backend
* Guarantee misalignment checks happen before out-of-bounds
* Bump the wasm-tools crates
Pulls in some updates here and there, mostly for updating crates to the
latest version to prepare for later memory64 work.
* Update lightbeam
* Change VMMemoryDefinition::current_length to `usize`
This commit changes the definition of
`VMMemoryDefinition::current_length` to `usize` from its previous
definition of `u32`. This is a pretty impactful change because it also
changes the cranelift semantics of "dynamic" heaps where the bound
global value specifier must now match the pointer type for the platform
rather than the index type for the heap.
The motivation for this change is that the `current_length` field (or
bound for the heap) is intended to reflect the current size of the heap.
This is bound by `usize` on the host platform rather than `u32` or`
u64`. The previous choice of `u32` couldn't represent a 4GB memory
because we couldn't put a number representing 4GB into the
`current_length` field. By using `usize`, which reflects the host's
memory allocation, this should better reflect the size of the heap and
allows Wasmtime to support a full 4GB heap for a wasm program (instead
of 4GB minus one page).
This commit also updates the legalization of the `heap_addr` clif
instruction to appropriately cast the address to the platform's pointer
type, handling bounds checks along the way. The practical impact for
today's targets is that a `uextend` is happening sooner than it happened
before, but otherwise there is no intended impact of this change. In the
future when 64-bit memories are supported there will likely need to be
fancier logic which handles offsets a bit differently (especially in the
case of a 64-bit memory on a 32-bit host).
The clif `filetest` changes should show the differences in codegen, and
the Wasmtime changes are largely removing casts here and there.
Closes#3022
* Add tests for memory.size at maximum memory size
* Add a dfg helper method
Cranelift crates have historically been much more verbose with debug-level
logging than most other crates in the Rust ecosystem. We log things like how
many parameters a basic block has, the color of virtual registers during
regalloc, etc. Even for Cranelift hackers, these things are largely only useful
when hacking specifically on Cranelift and looking at a particular test case,
not even when using some Cranelift embedding (such as Wasmtime).
Most of the time, when people want logging for their Rust programs, they do
something like:
RUST_LOG=debug cargo run
This means that they get all that mostly not useful debug logging out of
Cranelift. So they might want to disable logging for Cranelift, or change it to
a higher log level:
RUST_LOG=debug,cranelift=info cargo run
The problem is that this is already more annoying to type that `RUST_LOG=debug`,
and that Cranelift isn't one single crate, so you actually have to play
whack-a-mole with naming all the Cranelift crates off the top of your head,
something more like this:
RUST_LOG=debug,cranelift=info,cranelift_codegen=info,cranelift_wasm=info,...
Therefore, we're changing most of the `debug!` logs into `trace!` logs: anything
that is very Cranelift-internal, unlikely to be useful/meaningful to the
"average" Cranelift embedder, or prints a message for each instruction visited
during a pass. On the other hand, things that just report a one line statistic
for a whole pass, for example, are left as `debug!`. The more verbose the log
messages are, the higher the bar they must clear to be `debug!` rather than
`trace!`.
Also, reorganize the AArch64-specific VCode instructions for unary
narrowing and widening vector operations, so that they are more
straightforward to use.
Copyright (c) 2021, Arm Limited.
* Update wasm-tools crates
This brings in recent updates, notably including more improvements to
wasm-smith which will hopefully help exercise non-trapping wasm more.
* Fix some wat
* Add support for x64 packed promote low
* Add support for x64 packed floating point demote
* Update vector promote low and demote by adding constraints
Also does some renaming and minor refactoring
Now that we're using "possibly exported" as an impactful decision for
codegen (which trampolines to generate and which ABI a function has)
it's important that we calculate this property of a wasm function
correctly! Previously Wasmtime forgot to processed "declared" elements
in apart from active/passive element segments, but this updates Wasmtime
to ensure that these entries are processed and all the functions
contained within are flagged as "possibly exported".
Closes#2850
* Optimize `table.init` instruction and instantiation
This commit optimizes table initialization as part of instance
instantiation and also applies the same optimization to the `table.init`
instruction. One part of this commit is to remove some preexisting
duplication between instance instantiation and the `table.init`
instruction itself, after this the actual implementation of `table.init`
is optimized to effectively have fewer bounds checks in fewer places and
have a much tighter loop for instantiation.
A big fallout from this change is that memory/table initializer offsets
are now stored as `u32` instead of `usize` to remove a few casts in a
few places. This ended up requiring moving some overflow checks that
happened in parsing to later in code itself because otherwise the wrong
spec test errors are emitted during testing. I've tried to trace where
these can possibly overflow but I think that I managed to get
everything.
In a local synthetic test where an empty module with a single 80,000
element initializer this improves total instantiation time by 4x (562us
=> 141us)
* Review comments
* Fully support multiple returns in Wasmtime
For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.
The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.
This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.
These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!
Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.
Closes#1178
* Tweak some names and add docs
* "fix" lightbeam compile
* Fix TODO with dummy environ
* Unwind info is a property of the target, not the ABI
* Remove lightbeam unused imports
* Attempt to fix arm64
* Document new ABIs aren't stable
* Fix filetests to use the right target
* Don't always do 64-bit stores with cranelift
This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.
* At least get tests passing on the old backend
* Fix a typo
* Add some filetests with mixed abi calls
* Get `multi` example working
* Fix doctests on old x86 backend
* Add a mixture of wasmtime/system_v tests
This bumps target-lexicon and adds support for the AppleAarch64 calling
convention. Specifically for WebAssembly support, we only have to worry
about the new stack slots convention. Stack slots don't need to be at
least 8-bytes, they can be as small as the data type's size. For
instance, if we need stack slots for (i32, i32), they can be located at
offsets (+0, +4). Note that they still need to be properly aligned on
the data type they're containing, though, so if we need stack slots for
(i32, i64), we can't start the i64 slot at the +4 offset (it must start
at the +8 offset).
Added one test that was failing on the Mac M1, as well as other tests
stressing different yet similar situations.
The Wasm SIMD specification has added new instructions that allow inserting to the lane of a vector from a memory location, and conversely, extracting from a lane of a vector to a memory location. The simplest implementation lowers these instructions, `load[8|16|32|64]_lane` and `store[8|16|32|64]_lane`, to a sequence of either `load + insertlane` or `extractlane + store` (in CLIF). With the new backend's pattern matching, we expect these CLIF sequences to compile as a single machine instruction (at least in x64).
This commit refactors module instantiation in the runtime to allow for
different instance allocation strategy implementations.
It adds an `InstanceAllocator` trait with the current implementation put behind
the `OnDemandInstanceAllocator` struct.
The Wasmtime API has been updated to allow a `Config` to have an instance
allocation strategy set which will determine how instances get allocated.
This change is in preparation for an alternative *pooling* instance allocator
that can reserve all needed host process address space in advance.
This commit also makes changes to the `wasmtime_environ` crate to represent
compiled modules in a way that reduces copying at instantiation time.
This instruction has a single instruction lowering in AVX512F/VL and a three instruction lowering in AVX but neither is currently supported in the x64 backend. To implement this, we instead subtract the vector from 0 and use a blending instruction to pick the lanes containing the absolute value.