* Improve robustness of cache loading/storing
Today wasmtime incorrectly loads compiled compiled modules from the
global cache when toggling settings such as optimizations. For example
if you execute `wasmtime foo.wasm` that will cache globally an
unoptimized version of the wasm module. If you then execute `wasmtime -O
foo.wasm` it would then reload the unoptimized version from cache, not
realizing the compilation settings were different, and use that instead.
This can lead to very surprising behavior naturally!
This commit updates how the cache is managed in an attempt to make it
much more robust against these sorts of issues. This takes a leaf out of
rustc's playbook and models the cache with a function that looks like:
fn load<T: Hash>(
&self,
data: T,
compute: fn(T) -> CacheEntry,
) -> CacheEntry;
The goal here is that it guarantees that all the `data` necessary to
`compute` the result of the cache entry is hashable and stored into the
hash key entry. This was previously open-coded and manually managed
where items were hashed explicitly, but this construction guarantees
that everything reasonable `compute` could use to compile the module is
stored in `data`, which is itself hashable.
This refactoring then resulted in a few workarounds and a few fixes,
including the original issue:
* The `Module` type was split into `Module` and `ModuleLocal` where only
the latter is hashed. The previous hash function for a `Module` left
out items like the `start_func` and didn't hash items like the imports
of the module. Omitting the `start_func` was fine since compilation
didn't actually use it, but omitting imports seemed uncomfortable
because while compilation didn't use the import values it did use the
*number* of imports, which seems like it should then be put into the
cache key. The `ModuleLocal` type now derives `Hash` to guarantee that
all of its contents affect the hash key.
* The `ModuleTranslationState` from `cranelift-wasm` doesn't implement
`Hash` which means that we have a manual wrapper to work around that.
This will be fixed with an upstream implementation, since this state
affects the generated wasm code. Currently this is just a map of
signatures, which is present in `Module` anyway, so we should be good
for the time being.
* Hashing `dyn TargetIsa` was also added, where previously it was not
fully hashed. Previously only the target name was used as part of the
cache key, but crucially the flags of compilation were omitted (for
example the optimization flags). Unfortunately the trait object itself
is not hashable so we still have to manually write a wrapper to hash
it, but we likely want to add upstream some utilities to hash isa
objects into cranelift itself. For now though we can continue to add
hashed fields as necessary.
Overall the goal here was to use the compiler to expose what we're not
hashing, and then make sure we organize data and write the right code to
ensure everything is hashed, and nothing more.
* Update crates/environ/src/module.rs
Co-Authored-By: Peter Huene <peterhuene@protonmail.com>
* Fix lightbeam
* Fix compilation of tests
* Update the expected structure of the cache
* Revert "Update the expected structure of the cache"
This reverts commit 2b53fee426a4e411c313d8c1e424841ba304a9cd.
* Separate the cache dir a bit
* Add a test the cache is busted with opt levels
* rustfmt
Co-authored-by: Peter Huene <peterhuene@protonmail.com>
Patch adds support for the perf jitdump file specification.
With this patch it should be possible to see profile data for code
generated and maped at runtime. Specifically the patch adds support
for the JIT_CODE_LOAD and the JIT_DEBUG_INFO record as described in
the specification. Dumping jitfiles is enabled with the --jitdump
flag. When the -g flag is also used there is an attempt to dump file
and line number information where this option would be most useful
when the WASM file already includes DWARF debug information.
The generation of the jitdump files has been tested on only a few wasm
files. This patch is expected to be useful/serviceable where currently
there is no means for jit profiling, but future patches may benefit
line mapping and add support for additional jitdump record types.
Usage Example:
Record
sudo perf record -k 1 -e instructions:u target/debug/wasmtime -g
--jitdump test.wasm
Combine
sudo perf inject -v -j -i perf.data -o perf.jit.data
Report
sudo perf report -i perf.jit.data -F+period,srcline
* Remove the `jit_function_registry` global state
This commit removes on the final pieces of global state in wasmtime
today, the `jit_function_registry` module. The purpose of this module is
to help translate a native backtrace with native program counters into a
wasm backtrace with module names, function names, and wasm module
indices. To that end this module retained a global map of function
ranges to this metadata information for each compiled function.
It turns out that we already had a `NAMES` global in the `wasmtime`
crate for symbolicating backtrace addresses, so this commit moves that
global into its own file and restructures the internals to account for
program counter ranges as well. The general set of changes here are:
* Remove `jit_function_registry`
* Remove `NAMES`
* Create a new `frame_info` module which has a singleton global
registering compiled module's frame information.
* Update traps to use the `frame_info` module to symbolicate pcs,
directly extracting a `FrameInfo` from the module.
* Register and unregister information on a module level instead of on a
per-function level (at least in terms of locking granluarity).
This commit leaves the new `FRAME_INFO` global variable as the only
remaining "critical" global variable in `wasmtime`, which only exists
due to the API of `Trap` where it doesn't take in any extra context when
capturing a stack trace through which we could hang off frame
information. I'm thinking though that this is ok, and we can always
tweak the API of `Trap` in the future if necessary if we truly need to
accomodate this.
* Remove a lazy_static dep
* Add some comments and restructure
* Remove global state for trap registration
There's a number of changes brought about in this commit, motivated by a
few things. One motivation was to remove an instance of using
`lazy_static!` in an effort to remove global state and encapsulate it
wherever possible. A second motivation came when investigating a
slowly-compiling wasm module (a bit too slowly) where a good chunk of
time was spent in managing trap registrations.
The specific change made here is that `TrapRegistry` is now stored
inside of a `Compiler` instead of inside a global. Additionally traps
are "bulk registered" for a module rather than one-by-one. This form of
bulk-registration allows optimizing the locks used here, where a lock is
only held for a module at-a-time instead of once-per-function.
With these changes the "unregister" logic has also been tweaked a bit
here and there to continue to work. As a nice side effect the `Compiler`
type now has one fewer field that requires actual mutability and has
been updated for multi-threaded compilation, nudging us closer to a
world where we can support multi-threaded compilation. Yay!
In terms of performance improvements, a local wasm test file that
previously took 3 seconds to compile is now 10% faster to compile,
taking ~2.7 seconds now.
* Perform trap resolution after unwinding
This avoids taking locks in signal handlers which feels a bit iffy...
* Remove `TrapRegistration::dummy()`
Avoid an case where you're trying to lookup trap information from a
dummy module for something that happened in a different module.
* Tweak some comments
* Reel in unsafety around `InstanceHandle`
This commit is an attempt, or at least is targeted at being a start, at
reeling in the unsafety around the `InstanceHandle` type. Currently this
type represents a sort of moral `Rc<Instance>` but is a bit more
specialized since the underlying memory is allocated through mmap.
Additionally, though, `InstanceHandle` exposes a fundamental flaw in its
safety by safetly allowing mutable access so long as you have `&mut
InstanceHandle`. This type, however, is trivially created by simply
cloning a `InstanceHandle` to get an owned reference. This means that
`&mut InstanceHandle` does not actually provide any guarantees about
uniqueness, so there's no more safety than `&InstanceHandle` itself.
This commit removes all `&mut self` APIs from `InstanceHandle`,
additionally removing some where `&self` was `unsafe` and `&mut self`
was safe (since it was trivial to subvert this "safety"). In doing so
interior mutability patterns are now used much more extensively through
structures such as `Table` and `Memory`. Additionally a number of
methods were refactored to be a bit clearer and use helper functions
where possible.
This is a relatively large commit unfortunately, but it snowballed very
quickly into touching quite a few places. My hope though is that this
will prevent developers working on wasmtime internals as well as
developers still yet to migrate to the `wasmtime` crate from falling
into trivial unsafe traps by accidentally using `&mut` when they can't.
All existing users relying on `&mut` will need to migrate to some form
of interior mutability, such as using `RefCell` or `Cell`.
This commit also additionally marks `InstanceHandle::new` as an `unsafe`
function. The rationale for this is that the `&mut`-safety is only the
beginning for the safety of `InstanceHandle`. In general the wasmtime
internals are extremely unsafe and haven't been audited for appropriate
usage of `unsafe`. Until that's done it's hoped that we can warn users
with this `unsafe` constructor and otherwise push users to the
`wasmtime` crate which we know is safe.
* Fix windows build
* Wrap up mutable memory state in one structure
Rather than having separate fields
* Use `Cell::set`, not `Cell::replace`, where possible
* Add a helper function for offsets from VMContext
* Fix a typo from merging
* rustfmt
* Use try_from, not as
* Tweak style of some setters
* Improve handling of strings for backtraces
Largely avoid storing strings at all in the `wasmtime-*` internal
crates, and instead only store strings in a separate global cache
specific to the `wasmtime` crate itself. This global cache is inserted
and removed from dynamically as modules are created and deallocated, and
the global cache is consulted whenever a `Trap` is created to
symbolicate any wasm frames.
This also avoids the need to thread `module_name` through the jit crates
and back, and additionally removes the need for `ModuleSyncString`.
* Run rustfmt
* Replace the global-exports mechanism with a caller-vmctx mechanism.
This eliminates the global exports mechanism, and instead adds a
caller-vmctx argument to wasm functions so that WASI can obtain the
memory and other things from the caller rather than looking them up in a
global registry.
This replaces #390.
* Fixup some merge conflicts
* Rustfmt
* Ensure VMContext is aligned to 16 bytes
With the removal of `global_exports` it "just so happens" that this
isn't happening naturally any more.
* Fixup some bugs with double vmctx in wasmtime crate
* Trampoline stub needed adjusting
* Use pointer type instead of always using I64 for caller vmctx
* Don't store `ir::Signature` in `Func` since we don't know the pointer
size at creation time.
* Skip the first 2 arguments in IR signatures since that's the two vmctx
parameters.
* Update cranelift to 0.56.0
* Handle more merge conflicts
* Rustfmt
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
* Move compilation into Module from Instance.
* Fix fuzzing
* Use wasmtime::Module in fuzzing crates
Instead of wasmtime_jit.
* Compile eagerly.
* Review fixes.
* Always use the saved name.
* Preserve the former behavior for fuzzing oracle
* Only require `str` in `new_with_name`
It's a bit more idiomatic to have APIs require `&str` rather than
`String`, and the allocation doesn't matter much here since creating a
`Module` is pretty expensive anyway.
* Update a test
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
This commit removes the usage of the `failure` crate and finishes up the
final pieces of the migration to `std::error::Error` and `anyhow`. The
`faerie` crate was updated to pull in its migration from `failure` to
`anyhow` as well.
* Reduce duplication in error messages
This commit removes duplication in error messages where the same text
would show up multiple times in a fully rendered error message.
When using `derive(Error)` when the `#[from]` attribute is used there's
no need to also render that payload into the error string because the
`#[from]` establishes a "backtrace" which means that when the full
context of an error is rendered it will include the `#[from]` in the
lower frames of the backtrace anyway.
This commit audits the `derive(Error)` implementations to avoid
duplication in the rendered error messages, ensuring that if `#[from]`
is used then the `#[from]` field isn't also rendered in the textual
description.
* Search the full error in wast assertions
Don't just search the top error, but search the whole backtrace by using
the `{:?}` format instead of `{}`.