Commit Graph

342 Commits

Author SHA1 Message Date
Anton Kirilov
89919f4b1f Pass the ISA-specific compilation flags to the ABI implementations
Copyright (c) 2021, Arm Limited.
2022-01-14 14:18:01 +00:00
Nick Fitzgerald
658c5d33c1 cranelift: Port trap and resumable_trap lowering to ISLE on x64 2022-01-13 15:57:17 -08:00
Nick Fitzgerald
a7dba81c1d cranelift: Port ishl SIMD lowerings to ISLE (#3686) 2022-01-13 09:34:37 -06:00
Chris Fallin
13f17db297 Merge pull request #3680 from bjorn3/remove_code_sink
Remove the CodeSink interface in favor of MachBufferFinalized
2022-01-12 10:47:23 -08:00
Nick Fitzgerald
7454f1f3af cranelift: port sshr to ISLE on x64 (#3681) 2022-01-12 09:13:58 -06:00
bjorn3
f0e821b9e0 Remove all Sink traits 2022-01-11 19:03:10 +01:00
bjorn3
55d722db05 Remove CodeSink 2022-01-11 17:10:37 +01:00
bjorn3
a48a60f958 Remove reloc_external from CodeSink
And introduce MachBufferFinalized::relocs() in the place.
2022-01-11 16:54:27 +01:00
bjorn3
63e2360346 Remove trap from CodeSink
And introduce MachBufferFinalized::traps() in the place.
2022-01-11 16:42:52 +01:00
bjorn3
38aaa6e1da Remove add_call_site from CodeSink and RelocSink
And introduce MachBufferFinalized::call_sites() in the place.
2022-01-11 16:32:57 +01:00
bjorn3
37598ad170 Remove end_codegen method from CodeSink 2022-01-11 14:52:04 +01:00
bjorn3
354c4f7bf8 Remove unused CodeSink methods 2022-01-11 14:52:04 +01:00
bjorn3
88baac4ca6 Move the TestCodeSink functionality to MachBufferFinalized 2022-01-11 14:40:53 +01:00
bjorn3
376c93bda0 Remove MachBackend
It is identical to TargetIsa
2022-01-06 15:08:12 +01:00
bjorn3
58c25d9e24 Add text_section_builder method to TargetIsa 2022-01-06 14:39:50 +01:00
bjorn3
03dc74d8e7 Add emit_unwind_info method to TargetIsa 2022-01-06 14:39:50 +01:00
bjorn3
9eba87a6c8 Add compile_function method to TargetIsa 2022-01-06 14:39:50 +01:00
bjorn3
d50f27e8f9 Remove reg_universe method from MachBackend and MachInst 2022-01-06 14:39:50 +01:00
bjorn3
96b8879e4b Take reg_universe as argument to machinst::compile 2022-01-06 14:39:50 +01:00
Chris Fallin
e2b37a57dc Merge pull request #3639 from bjorn3/machinst_cleanups
Various cleanups around machinst
2022-01-05 10:01:27 -08:00
Chris Fallin
833ebeed76 Fix spillslot size bug in SIMD by removing type-dependent spillslot allocation.
This patch makes spillslot allocation, spilling and reloading all based
on register class only. Hence when we have a 32- or 64-bit value in a
128-bit XMM register on x86-64 or vector register on aarch64, this
results in larger spillslots and spills/restores.

Why make this change, if it results in less efficient stack-frame usage?
Simply put, it is safer: there is always a risk when allocating
spillslots or spilling/reloading that we get the wrong type and make the
spillslot or the store/load too small. This was one contributing factor
to CVE-2021-32629, and is now the source of a fuzzbug in SIMD code that
puns an arbitrary user-controlled vector constant over another
stackslot. (If this were a pointer, that could result in RCE. SIMD is
not yet on by default in a release, fortunately.

In particular, we have not been particularly careful about using moves
between values of different types, for example with `raw_bitcast` or
with certain SIMD operations, and such moves indicate to regalloc.rs
that vregs are in equivalence classes and some arbitrary vreg in the
class is provided when allocating the spillslot or spilling/reloading.
Since regalloc.rs does not track actual type, and since we haven't been
careful about moves, we can't really trust this "arbitrary vreg in
equivalence class" to provide accurate type information.

In the fix to CVE-2021-32629 we fixed this for integer registers by
always spilling/reloading 64 bits; this fix can be seen as the analogous
change for FP/vector regs.
2022-01-04 13:24:40 -08:00
bjorn3
17c3c1813f Remove MachInstEmitInfo 2022-01-04 18:06:01 +01:00
bjorn3
8d1fc75b6b Make MachBackend::triple return &Triple
This avoids an unnecessary clone
2022-01-04 18:06:01 +01:00
bjorn3
4915162230 Remove unnecessary fields from CodeInfo 2022-01-04 18:05:45 +01:00
bjorn3
e98a85e1e2 Make get_mach_backend non-optional 2022-01-04 15:48:19 +01:00
Alex Crichton
d8974ce6bc aarch64: Migrate ishl/ushr/sshr to ISLE (#3608)
* aarch64: Migrate ishl/ushr/sshr to ISLE

This commit migrates the `ishl`, `ushr`, and `sshr` instructions to
ISLE. These involve special cases for almost all types of integers
(including vectors) and helper functions for the i128 lowerings since
the i128 lowerings look to be used for other instructions as well. This
doesn't delete the i128 lowerings in the Rust code just yet because
they're still used by Rust lowerings, but they should be deletable in
due time once those lowerings are translated to ISLE.

* Use more descriptive names for i128 lowerings

* Use a with_flags-lookalike for csel

* Use existing `with_flags_*`

* Coment backwards order

* Update generated code
2021-12-16 17:37:53 -06:00
Chris Fallin
1323ae417e Fix some 16- and 8-bit behavior in x64 backend related to rotates.
Uncovered by @bjorn3 (thanks!): 8- and 16-bit rotates were not working
properly in recent versions of Cranelift with part of the lowering
migrated to ISLE.

This PR fixes a few issues:

- 8- and 16-bit rotate-left needs to mask a constant amount, if any,
  because we use a 32-bit rotate instruction and so don't get the
  appropriate shift-amount masking for free from x86 semantics.

- `operand_size_from_type` was incorrect: it only handled 32- and 64-bit
  types and silently returned `OperandSize::Size32` for everything else.
  Now uses the `OperandSize::from_ty(ty)` helper as the pre-ISLE code
  did.

Our test coverage for narrow value types is not great; this PR adds some
runtests for rotl/rotr but more would always be better!
2021-12-16 11:34:24 -08:00
Alex Crichton
d89410ec4e aarch64: Migrate uextend/sextend to ISLE
This commit migrates the sign/zero extension instructions from
`lower_inst.rs` to ISLE. There's actually a fair amount going on in this
migration since a few other pieces needed touching up along the way as
well:

* First is the actual migration of `uextend` and `sextend`. These
  instructions are relatively simple but end up having a number of special
  cases. I've attempted to replicate all the cases here but
  double-checks would be good.

* This commit actually fixes a few issues where if the result of a vector
  extraction is sign/zero-extended into i128 that actually results in
  panics in the current backend.

* This commit adds exhaustive testing for
  extension-of-a-vector-extraction is a noop wrt extraction.

* A bugfix around ISLE glue was required to get this commit working,
  notably the case where the `RegMapper` implementation was trying to
  map an input to an output (meaning ISLE was passing through an input
  unmodified to the output) wasn't working. This requires a `mov`
  instruction to be generated and this commit updates the glue to do
  this. At the same time this commit updates the ISLE glue to share more
  infrastructure between x64 and aarch64 so both backends get this fix
  instead of just aarch64.

Overall I think that the translation to ISLE was a net benefit for these
instructions. It's relatively obvious what all the cases are now unlike
before where it took a few reads of the code and some boolean switches
to figure out which path was taken for each flavor of input. I think
there's still possible improvements here where, for example, the
`put_in_reg_{s,z}ext64` helper doesn't use this logic so technically
those helpers could also pattern match the "well atomic loads and vector
extractions automatically do this for us" but that's a possible future
improvement for later (and shouldn't be too too hard with some ISLE
refactoring).
2021-12-14 07:01:37 -08:00
Alex Crichton
20e090b114 aarch64: Migrate {s,u}{div,rem} to ISLE (#3572)
* aarch64: Migrate {s,u}{div,rem} to ISLE

This commit migrates four different instructions at once to ISLE:

* `sdiv`
* `udiv`
* `srem`
* `urem`

These all share similar codegen and center around the `div` instruction
to use internally. The main feature of these was to model the manual
traps since the `div` instruction doesn't trap on overflow, instead
requiring manual checks to adhere to the semantics of the instruction
itself.

While I was here I went ahead and implemented an optimization for these
instructions when the right-hand-side is a constant with a known value.
For `udiv`, `srem`, and `urem` if the right-hand-side is a nonzero
constant then the checks for traps can be skipped entirely. For `sdiv`
if the constant is not 0 and not -1 then additionally all checks can be
elided. Finally if the right-hand-side of `sdiv` is -1 the zero-check is
elided, but it still needs a check for `i64::MIN` on the left-hand-side
and currently there's a TODO where `-1` is still checked too.

* Rebasing and review conflicts
2021-12-13 17:27:11 -06:00
Chris Fallin
7bc17fda39 Fix iadd_ifcout lowering in ISLE to return a register corresponding to the iflags.
This register is not initialized, but we protect against its being used
by never allowing an iflags/fflags-typed value to be used with
`put_value_in_regs`. All `iflags`/`fflags` usages should be handled by
pattern-matching: e.g., `trapif` explicitly matches an `iadd_ifcout`
input.

Eventually (#3249) we need to simplify this by removing
iflags/fflags-tyepd values and using bool flags instead,
pattern-matching to get the same efficient lowerings as today. For now,
this allows the ISLE assertions to pass.
2021-12-08 11:59:38 -08:00
Pat Hickey
cf03b2a513 cranelift codegen & filetests: silence new dead code warnings in rust 1.57 2021-12-03 10:33:09 -08:00
Alex Crichton
25b380d5fc aarch64: Migrate {s,u}mulhi to ISLE
This starts moving over some sign/zero-extend helpers also present in
lowering in Rust. Otherwise this is a relatively unsurprising transition
with the various cases of the instructions mapping well to ISLE
utilities.
2021-11-29 18:11:42 -08:00
Alex Crichton
33dba07e6b aarch64: Migrate imul to ISLE
This commit migrates the `imul` clif instruction lowering for AArch64 to
ISLE. This is a relatively complicated instruction with lots of special
cases due to the simd proposal for wasm. Like x64, however, the special
casing lends itself to ISLE quite well and the lowerings here in theory
are pretty straightforward.

The main gotcha of this commit is that this encounters a unique
situation which hasn't been encountered yet with other lowerings, namely
the `Umlal32` instruction used in the implementation of `i64x2.mul` is
unique in the `VecRRRLongOp` class of instructions in that it both reads
and writes the destination register (`use_mod` instead of simply
`use_def`). This meant that I needed to add another helper in ISLe for
creating a `vec_rrrr_long` instruction (despite this enum variant not
actually existing) which implicitly moves the first operand into the
destination before issuing the actual `VecRRRLong` instruction.
2021-11-29 16:05:57 -08:00
Alex Crichton
ef8ea644f4 aarch64: Migrate {s,u}{sub,add}_sat to ISLE (#3551)
These were pretty straightforward! Only needed a single `rule` per
instruction with a new 128-bit vector type matcher.
2021-11-19 12:59:06 -06:00
Alex Crichton
7d0f6ab90f aarch64: Migrate iadd and isub to ISLE
This commit is the first "meaty" instruction added to ISLE for the
AArch64 backend. I chose to pick the first two in the current lowering's
`match` statement, `isub` and `iadd`. These two turned out to be
particularly interesting for a few reasons:

* Both had clearly migratable-to-ISLE behavior along the lines of
  special-casing per type. For example 128-bit and vector arithmetic
  were both easily translateable.

* The `iadd` instruction has special cases for fusing with a
  multiplication to generate `madd` which is expressed pretty easily in
  ISLE.

* Otherwise both instructions had a number of forms where they attempted
  to interpret the RHS as various forms of constants, extends, or
  shifts. There's a bit of a design space of how best to represent this
  in ISLE and what I settled on was to have a special case for each form
  of instruction, and the special cases are somewhat duplicated between
  `iadd` and `isub`. There's custom "extractors" for the special cases
  and instructions that support these special cases will have an
  `rule`-per-case.

Overall I think the ISLE transitioned pretty well. I don't think that
the aarch64 backend is going to follow the x64 backend super closely,
though. For example the x64 backend is having a helper-per-instruction
at the moment but with AArch64 it seems to make more sense to only have
a helper-per-enum-variant-of-`MInst`. This is because the same
instruction (e.g. `ALUOp::Sub32`) can be expressed with multiple
different forms depending on the payload.

It's worth noting that the ISLE looks like it's a good deal larger than
the code actually being removed from lowering as part of this commit. I
think this is deceptive though because a lot of the logic in
`put_input_in_rse_imm12_maybe_negated` and `alu_inst_imm12` is being
inlined into the ISLE definitions for each instruction instead of having
it all packed into the helper functions. Some of the "boilerplate" here
is the addition of various ISLE utilities as well.
2021-11-19 06:51:38 -08:00
Alex Crichton
352ee2b186 Move insertlane to ISLE (#3544)
This also fixes a bug where `movsd` was incorrectly used with a memory
operand for `insertlane`, causing it to actually zero the upper bits
instead of preserving them.

Note that the insertlane logic still exists in `lower.rs` because it's
used as a helper for a few other instruction lowerings which aren't
migrated to ISLE yet. This commit also adds a helper in ISLE itself for
those other lowerings to use when they get implemented.

Closes #3216
2021-11-18 13:48:11 -06:00
Alex Crichton
1141169ff8 aarch64: Initial work to transition backend to ISLE (#3541)
* aarch64: Initial work to transition backend to ISLE

This commit is what is hoped to be the initial commit towards migrating
the aarch64 backend to ISLE. There's seemingly a lot of changes here but
it's intended to largely be code motion. The current thinking is to
closely follow the x64 backend for how all this is handled and
organized.

Major changes in this PR are:

* The `Inst` enum is now defined in ISLE. This avoids having to define
  it in two places (once in Rust and once in ISLE). I've preserved all
  the comments in the ISLE and otherwise this isn't actually a
  functional change from the Rust perspective, it's still the same enum
  according to Rust.

* Lots of little enums and things were moved to ISLE as well. As with
  `Inst` their definitions didn't change, only where they're defined.
  This will give future ISLE PRs access to all these operations.

* Initial code for lowering `iconst`, `null`, and `bconst` are
  implemented. Ironically none of this is actually used right now
  because constant lowering is handled in `put_input_in_regs` which
  specially handles constants. Nonetheless I wanted to get at least
  something simple working which shows off how to special case various
  things that are specific to AArch64. In a future PR I plan to hook up
  const-lowering in ISLE to this path so even though
  `iconst`-the-clif-instruction is never lowered this should use the
  const lowering defined in ISLE rather than elsewhere in the backend
  (eventually leading to the deletion of the non-ISLE lowering).

* The `IsleContext` skeleton is created and set up for future additions.

* Some code for ISLE that's shared across all backends now lives in
  `isle_prelude_methods!()` and is deduplicated between the AArch64
  backend and the x64 backend.

* Register mapping is tweaked to do the same thing for AArch64 that it
  does for x64. Namely mapping virtual registers is supported instead of
  just virtual to machine registers.

My main goal with this PR was to get AArch64 into a place where new
instructions can be added with relative ease. Additionally I'm hoping to
figure out as part of this change how much to share for ISLE between
AArch64 and x64 (and other backends).

* Don't use priorities with rules

* Update .gitattributes with concise syntax

* Deduplicate some type definitions

* Rebuild ISLE

* Move isa::isle to machinst::isle
2021-11-18 10:38:16 -06:00
Nick Fitzgerald
b38a96955c Merge pull request #3506 from fitzgen/isle
Initial ISLE integration for x64
2021-11-15 15:38:09 -08:00
Alex Crichton
1548ca3c47 Disable check_label_branch_invariants in fuzzing
This commit disables the `MachBuffer::check_label_branch_invariants`
debug check on the fuzzers due to it causing timeouts with the test case
from #3441. Fuzzing leads to a 20-30x slowdown of executed code and
locally the fuzz time it takes to instantiate #3441 drops from 3 minutes
to 6 seconds disabling this function. Note that this should still be
executed during our testing on CI since it's still enabled for debug
assertions.
2021-11-15 07:34:09 -08:00
Nick Fitzgerald
b5105c025c MachInst: always rematerialize constants, rather than assign them registers
There were a few previous code paths that attempted to handle this, but this new
check handles it for all callers.

Rematerializing constants, rather than assigning and reusing a register, allows
for lower register pressure.
2021-11-10 15:45:43 -08:00
bjorn3
2fbd57e9e2 Remove imm_with_name
It is only used once to rename an imm field to mask
2021-10-31 19:57:04 +01:00
Chris Fallin
472b1b2e8a Avoid quadratic behavior in pathological label-alias case in MachBuffer.
Fixes #3468.

If a program has many instances of the pattern "goto next; next:" in a
row (i.e., no-op branches to the fallthrough address), the branch
simplification in `MachBuffer` would remove them all, as expected.
However, in order to work correctly, the algorithm needs to track all
labels that alias the current buffer tail, so that they can be adjusted
later if another branch chomp occurs.

When many thousands of this branch-to-next pattern occur, many thousands
of labels will reference the current buffer tail, and this list of
thousands of labels will be shuffled between the branch metadata struct
and the "labels at tail" struct as branches are appended and then
chomped immediately.

It's possible that with smarter data structure design, we could somehow
share the list of labels -- e.g., a single array of all labels, in order
they are bound, with ranges of indices in this array used to represent
lists of labels (actually, that seems like a better design in general);
but let's leave that to future optimization work.

For now, we can avoid the quadratic behavior by just "giving up" if the
list is too long; it's always valid to not optimize a branch. It is very
unlikely that the "normal" case will have more than 100 "goto next"
branches in a row, so this should not have any perf impact; if it does,
we will leave 1 out of every 100 such branches un-optimized in a long
sequence of thousands.

This takes total compilation time down on my machine from ~300ms to
~72ms for the `foo.wasm` case in #3441. For reference, the old backend
(now removed), built from arbitrarily-chosen-1-year-old commit
`c7fcc344`, takes 158ms, so we're ~twice as fast, which is what I would
expect.
2021-10-21 12:07:39 -07:00
Nick Fitzgerald
d377b665c6 Initial ISLE integration with the x64 backend
On the build side, this commit introduces two things:

1. The automatic generation of various ISLE definitions for working with
CLIF. Specifically, it generates extern type definitions for clif opcodes and
the clif instruction data `enum`, as well as extractors for matching each clif
instructions. This happens inside the `cranelift-codegen-meta` crate.

2. The compilation of ISLE DSL sources to Rust code, that can be included in the
main `cranelift-codegen` compilation.

Next, this commit introduces the integration glue code required to get
ISLE-generated Rust code hooked up in clif-to-x64 lowering. When lowering a clif
instruction, we first try to use the ISLE code path. If it succeeds, then we are
done lowering this instruction. If it fails, then we proceed along the existing
hand-written code path for lowering.

Finally, this commit ports many lowering rules over from hand-written,
open-coded Rust to ISLE.

In the process of supporting ISLE, this commit also makes the x64 `Inst` capable
of expressing SSA by supporting 3-operand forms for all of the existing
instructions that only have a 2-operand form encoding:

    dst = src1 op src2

Rather than only the typical x86-64 2-operand form:

    dst = dst op src

This allows `MachInst` to be in SSA form, since `dst` and `src1` are
disentangled.

("3-operand" and "2-operand" are a little bit of a misnomer since not all
operations are binary operations, but we do the same thing for, e.g., unary
operations by disentangling the sole operand from the result.)

There are two motivations for this change:

1. To allow ISLE lowering code to have value-equivalence semantics. We want ISLE
   lowering to translate a CLIF expression that evaluates to some value into a
   `MachInst` expression that evaluates to the same value. We want both the
   lowering itself and the resulting `MachInst` to be pure and referentially
   transparent. This is both a nice paradigm for compiler writers that are
   authoring and maintaining lowering rules and is a prerequisite to any sort of
   formal verification of our lowering rules in the future.

2. Better align `MachInst` with `regalloc2`'s API, which requires that the input
   be in SSA form.
2021-10-12 17:11:58 -07:00
bjorn3
1fd491dadd Remove fallthrough instruction 2021-10-12 14:22:07 +02:00
bjorn3
aa0486eb15 Remove offset fields from ConstantPool 2021-10-10 14:47:53 +02:00
bjorn3
d78f436daf Remove reloc_constant
It is no longer used by the new backends
2021-10-10 14:43:55 +02:00
bjorn3
2db3b5b9df Remove code offsets from Function (#3412)
* Remove code offsets from Function

* Remove reloc_jt and fix wasmtime-cranelift
2021-10-07 15:54:00 +02:00
Benjamin Bouvier
43a86f14d5 Remove more old backend ISA concepts (#3402)
This also paves the way for unifying TargetIsa and MachBackend, since now they map one to one. In theory the two traits could be merged, which would be nice to limit the number of total concepts. Also they have quite different responsibilities, so it might be fine to keep them separate.

Interestingly, this PR started as removing RegInfo from the TargetIsa trait since the adapter returned a dummy value there. From the fallout, noticed that all Display implementations didn't needed an ISA anymore (since these were only used to render ISA specific registers). Also the whole family of RegInfo / ValueLoc / RegUnit was exclusively used for the old backend, and these could be removed. Notably, some IR instructions needed to be removed, because they were using RegUnit too: this was the oddball of regfill / regmove / regspill / copy_special, which were IR instructions inserted by the old regalloc. Fare thee well!
2021-10-04 10:36:12 +02:00
Benjamin Bouvier
bae4ec6427 Remove ancient register allocation (#3401) 2021-09-30 21:27:23 +02:00
bjorn3
53ec12d519 Rustfmt 2021-09-29 16:27:47 +02:00