* Per Instance signal handler
* add custom signal handler test
* add instance signal handling to callable.rs
* extend signal handler test to test callable.rs
* test multiple instances, multiple signal handlers
* support more than one current instance
import_calling_export.rs is a good example of why this is needed:
execution switches from one instance to another before the first one has
finished running
* add another custom signal handler test case
* move and update custom signal handler tests
* fmt
* fix libc version to 0.2
* call the correct instance signal handler
We keep a stack of instances so should call last() not first().
* move custom signal handler test to top level dir
* windows/mac signal handling wip
* os-specific signal handling wip
* disable custom signal handler test on windows
* fmt
* unify signal handling on mac and linux
* Remove the need for `HostRef<Store>`
This commit goes through the public API of the `wasmtime` crate and
removes the need for `HostRef<Store>`, as discussed in #708. This commit
is accompanied with a few changes:
* The `Store` type now also implements `Default`, creating a new
`Engine` with default settings and returning that.
* The `Store` type now implements `Clone`, and is documented as being a
"cheap clone" aka being reference counted. As before there is no
supported way to create a deep clone of a `Store`.
* All APIs take/return `&Store` or `Store` instead of `HostRef<Store>`,
and `HostRef<T>` is left as purely a detail of the C API.
* The `global_exports` function is tagged as `#[doc(hidden)]` for now
while we await its removal.
* The `Store` type is not yet `Send` nor `Sync` due to the usage of
`global_exports`, but it is intended to become so eventually.
* Touch up comments on some examples
* Run rustfmt
* Remove the `Flags` type from `Config` API
This commit removes the final foreign type from the `Config` API in the
`wasmtime` crate. The cranelift `Flags` type is now expanded into
various options on the `Config` structure itself, all prefixed with
`cranelift_` since they're only relevant to the Cranelift backend. The
various changes here were:
* The `avoid_div_traps` feature is enabled by default since it seemed
that was done anywhere anyway.
* Enabling the wasm SIMD feature enables the requisite features in
Cranelift as well.
* A method for enabling the debug verifier has been added.
* A method for configuring the Cranelift optimization level, as well as
a corresponding enumeration, has been added.
* Assert that `Config` is both `Send` and `Sync`
* Remove usage of `CompilationStrategy` from `Config`
This commit removes the public API usage of the internal
`CompilationStrategy` enumeration from the `Config` type in the
`wasmtime` crate. To do this the `enum` was copied locally into the
crate and renamed `Strategy`. The high-level description of this change
is:
* The `Config::strategy` method now takes a locally-defined `Strategy`
enumeration instead of an internal type.
* The contents of `Strategy` are always the same, not relying on Cargo
features to indicate which variants are present. This avoids
unnecessary downstream `#[cfg]`.
* A `lightbeam` feature was added to the `wasmtime` crate itself to
lightbeam compilation support.
* The `Config::strategy` method is now fallible. It returns a runtime
error if support for the selected strategy wasn't compiled in.
* The `Strategy` enum is listed as `#[non_exhaustive]` so we can safely
add variants over time to it.
This reduces the public crate dependencies of the `wasmtime` crate
itself, removing the need to reach into internal crates even more!
cc #708
* Fix fuzz targets
* Update nightly used to build releases
* Run rustfmt
Instead expose a number of boolean accessors which doesn't require users
to construct a foreign `Features` type and allows us to decouple the API
of the `wasmtime` crate from the underlying implementation detail.
This commit removes the need to use `HostRef<Engine>` in the Rust API.
Usage is retained in the C API in one location, but otherwise `Engine`
can always be used directly.
This is the first step of progress on #708 for the `Engine` type.
Changes here include:
* `Engine` is now `Clone`, and is documented as being cheap. It's not
intended that cloning an engine creates a deep copy.
* `Engine` is now both `Send` and `Sync`, and asserted to be so.
* Usage of `Engine` in APIs no longer requires or uses `HostRef`.
* Update the `*.wast` runner to use the `wasmtime` API
This commit migrates the `wasmtime-wast` crate, which executes `*.wast`
test suites, to use the `wasmtime` crate exclusively instead of the raw
support provided by the `wasmtime-*` family of crates.
The primary motivation for this change is to use `*.wast` test to test
the support for interface types, but interface types is only being added
in the `wasmtime` crate for now rather than all throughout the core
crates. This means that without this transition it's much more difficult
to write tests for wasm interface types!
A secondary motivation for this is that it's testing the support we
provide to users through the `wasmtime` crate, since that's the
expectation of what most users would use rather than the raw
`wasmtime-*` crates.
* Run rustfmt
* Fix the multi example
* Handle v128 values in the `wasmtime` crate
Ensure that we allocate 128-bit stack slots instead of 64-bit stack
slots.
* Update to master
* Add comment
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
This commit simplifies the build script slightly for generating tests by
doing a few dull refactorings:
* Leaves formatting to `rustfmt`
* Extract bulk of code execution into a top-level shared `run_wast`
function so each test is a one-liner
* Use `anyhow` for errors both in the script and in tests
* Switch lightbeam from `wabt` to `wast`
Switch from a C++-based `*.wat` parser to a Rust-based parser
* Remove unneeded `wabt` dev-dependency from wasmtime-api
* Rewrite `wasmtime-wast` crate with `wast-parser`
This commit moves the `wasmtime-wast` crate off the `wabt` crate on to
the `wast-parser` crate which is a Rust implementation of a `*.wast` and
`*.wat` parser. The intention here is to continue to reduce the amount
of C++ required to build wasmtime!
* Use new `wat` and `wast` crate names
This adds a `--always-lightbeam` option as well as an `--always-cranelift`
option, to allow the compilation strategy to be selected via the
command-line. This also enables regular testing for Lightbeam.
* Transform DWARF sections into native format for wasm2obj and wasmtime.
Generate DWARF sections based on WASM DWARF.
Ignore some of debug_info/debug_line for dead code.
* Fix test
wasmtime-execute is now wasmtime-jit. Move `JITCode` and the TargetIsa
into a new `Compiler` type. `InstancePlus` is no more, with trampoline
functionality now handled by `Compiler`.
And lots of other miscellaneous changes. Rename InstanceWorld to
InstancePlus and reorganize its contents. This still isn't a great name,
but at least now it has a clear purpose.
This implements a minimal wast testing harness in tests/wast.rs, which
runs the wast tests under tests/wast.
It also adds tests for trapping in a variety of ways, and fixes several
bugs exposed by those tests.
A CallConv enum on every function signature makes it possible to
generate calls to functions with different calling conventions within
the same ISA / within a single function.
The calling conventions also serve as a way of customizing Cretonne's
behavior when embedded inside a VM. As an example, the SpiderWASM
calling convention is used to compile WebAssembly functions that run
inside the SpiderMonkey virtual machine.
All function signatures must have a calling convention at the end, so
this changes the textual IL syntax.
Before:
sig1 = signature(i32, f64) -> f64
After
sig1 = (i32, f64) -> f64 native
sig2 = (i32) spiderwasm
When printing functions, the signature goes after the return types:
function %r1() -> i32, f32 spiderwasm {
ebb1:
...
}
In the parser, this calling convention is optional and defaults to
"native". This is mostly to avoid updating all the existing test cases
under filetests/. When printing a function, the calling convention is
always included, including for "native" functions.
* Function names should start with %
* Create FunctionName from string
* Implement displaying of FunctionName as %nnnn with fallback to #xxxx
* Run rustfmt and fix FunctionName::with_string in parser
* Implement FunctionName::new as a generic function
* Binary function names should start with #
* Implement NameRepr for function name
* Fix examples in docs to reflect that function names start with %
* Rebase and fix filecheck tests
The DominatorTree has existing DomNodes per EBB that can be used in lieu
of expensive HastSets for the depth-first traversal of the CFG.
Make the computed and cached post-order available for other passes
through the `cfg_postorder()` method which returns a slice.
The post-order algorithm is essentially the same as the one in
ControlFlowGraph::postorder_ebbs(), except it will never push a
successor node that has already been visited once. This is more
efficient, but it generates a different post-order.
Change the cfg_traversal tests to check this new algorithm.
Move the flow graph computation into a compute method which can be
called with multiple functions.
This allows us to reuse the ControlFlowGraph memory and keep an instance
in the Context.
Create a new directory hierarchy under 'filetests' for all the tests
that are run by 'cton-util test'.
Convert the parser tests under 'tests/parser' to use 'test cat' and
filecheck directives.
The -c flag to 'cton-util filecheck' will now print out a description of how
the directives are matching the input.
This explanation is also printed when a match fails.
- Add a ir::jumptable module with a JumpTableData struct representing the vector
of destinations.
- Add an entity map of jump tables to the Function.
- Parse and write jump tables in the function preamble.
- Rewrite EBB references in jumptables after parsing.
We llow forward references to values and EBBs, so it is not possible to rewrite
these from the source domain to the in-memory domain during parsing.
Instead go through all the instructions after parsing everything and rewrite the
value and EBB references when everything has been created and mapped.