In discussions with @bnjbvr, it came up that generating `OneWayCondBr`s
with explicit, hardcoded PC-offsets as part of lowered instruction
sequences is actually unsafe, because the register allocator *might*
insert a spill or reload into the middle of our sequence. We were
careful about this in some cases but somehow missed that it was a
general restriction. Conceptually, all inter-instruction references
should be via labels at the VCode level; explicit offsets are only ever
known at emission time, and resolved by the `MachBuffer`.
To allow for conditional trap checks without modifying the CFG (as seen
by regalloc) during lowering, this PR instead adds a `TrapIf`
pseudo-instruction that conditionally skips a single embedded trap
instruction. It lowers to the same `condbr label ; trap ; label: ...`
sequence, but without the hardcoded branch-target offset in the lowering
code.
When a load/store instruction needs an address of the form `v0 +
uextend(v1)` or `v0 + sextend(v1)` (or the commuted forms thereof), we
currently generate a separate zero/sign-extend operation and then use a
plain `[rA, rB]` addressing mode. This patch extends `lower_address()`
to look at both addends of an address if it has two addends and a zero
offset, recognize extension operations, and incorporate them directly
into a `[rA, rB, UXTW]` or `[rA, rB, SXTW]` form. This should improve
our performence on WebAssembly workloads, at least, because we often see
a 64-bit linear memory base indexed by a 32-bit (Wasm) pointer value.
This avoids the set uniqueness (hashing) test, reduces memory
churn when re-mapping virtual register onto real registers, and is
generally more memory-efficient.
This patch includes:
- A complete rework of the way that CLIF blocks and edge blocks are
lowered into VCode blocks. The new mechanism in `BlockLoweringOrder`
computes RPO over the CFG, but with a twist: it merges edge blocks intto
heads or tails of original CLIF blocks wherever possible, and it does
this without ever actually materializing the full nodes-plus-edges
graph first. The backend driver lowers blocks in final order so
there's no need to reshuffle later.
- A new `MachBuffer` that replaces the `MachSection`. This is a special
version of a code-sink that is far more than a humble `Vec<u8>`. In
particular, it keeps a record of label definitions and label uses,
with a machine-pluggable `LabelUse` trait that defines various types
of fixups (basically internal relocations).
Importantly, it implements some simple peephole-style branch rewrites
*inline in the emission pass*, without any separate traversals over
the code to use fallthroughs, swap taken/not-taken arms, etc. It
tracks branches at the tail of the buffer and can (i) remove blocks
that are just unconditional branches (by redirecting the label), (ii)
understand a conditional/unconditional pair and swap the conditional
polarity when it's helpful; and (iii) remove branches that branch to
the fallthrough PC.
The `MachBuffer` also implements branch-island support. On
architectures like AArch64, this is needed to allow conditional
branches within plausibly-attainable ranges (+/- 1MB on AArch64
specifically). It also does this inline while streaming through the
emission, without any sort of fixpoint algorithm or later moving of
code, by simply tracking outstanding references and "deadlines" and
emitting an island just-in-time when we're in danger of going out of
range.
- A rework of the instruction selector driver. This is largely following
the same algorithm as before, but is cleaned up significantly, in
particular in the API: the machine backend can ask for an input arg
and get any of three forms (constant, register, producing
instruction), indicating it needs the register or can merge the
constant or producing instruction as appropriate. This new driver
takes special care to emit constants right at use-sites (and at phi
inputs), minimizing their live-ranges, and also special-cases the
"pinned register" to avoid superfluous moves.
Overall, on `bz2.wasm`, the results are:
wasmtime full run (compile + runtime) of bz2:
baseline: 9774M insns, 9742M cycles, 3.918s
w/ changes: 7012M insns, 6888M cycles, 2.958s (24.5% faster, 28.3% fewer insns)
clif-util wasm compile bz2:
baseline: 2633M insns, 3278M cycles, 1.034s
w/ changes: 2366M insns, 2920M cycles, 0.923s (10.7% faster, 10.1% fewer insns)
All numbers are averages of two runs on an Ampere eMAG.
This reduces the size of the Inst enum from 112 bytes to 48 bytes.
Using DHAT on a regex-rs.wasm benchmark, `valgrind --tool=dhat clif-util compile --target aarch64`
The total number of allocated bytes, drops by around 170 MB.
At t-gmax drops by 3 MB.
Using `perf stat clif-util compile --target aarch64`, the instructions count dropped by 0.6%. Cache misses dropped by 6%. Cycles dropped by 2.3%.
compilation.
This saves ~0.14% instruction count, ~0.18% allocated bytes, and ~1.5%
allocated blocks on a `clif-util wasm` compilation of `bz2.wasm` for
aarch64.
This PR changes the aarch64 ABI implementation to use positive offsets
from SP, rather than negative offsets from FP, to refer to spill slots
and stack-local storage. This allows for better addressing-mode options,
and hence slightly better code: e.g., the unsigned scaled 12-bit offset
mode can be used to reach anywhere in a 32KB frame without extra
address-construction instructions, whereas negative offsets are limited
to a signed 9-bit unscaled mode (-256 bytes).
To enable this, the PR introduces a notion of "nominal SP offsets" as a
virtual addressing mode, lowered during the emission pass. The offsets
are relative to "SP after adjusting downward to allocate stack/spill
slots", but before pushing clobbers. This allows the addressing-mode
expressions to be generated before register allocation (or during it,
for spill/reload sequences).
To convert these offsets into *true* offsets from SP, we need to track
how much further SP is moved downward, and compensate for this. We do so
with "virtual SP offset adjustment" pseudo-instructions: these are seen
by the emission pass, and result in no instruction (0 byte output), but
update state that is now threaded through each instruction emission in
turn. In this way, we can push e.g. stack args for a call and adjust
the virtual SP offset, allowing reloads from nominal-SP-relative
spillslots while we do the argument setup with "real SP offsets" at the
same time.
Previously, every call was lowered on AArch64 to a `call` instruction, which
takes a signed 26-bit PC-relative offset. Including the 2-bit left shift, this
gives a range of +/- 128 MB. Longer-distance offsets would cause an impossible
relocation record to be emitted (or rather, a record that a more sophisticated
linker would fix up by inserting a shim/veneer).
This commit adds a notion of "relocation distance" in the MachInst backends,
and provides this information for every call target and symbol reference. The
intent is that backends on architectures like AArch64, where there are different
offset sizes / addressing strategies to choose from, can either emit a regular
call or a load-64-bit-constant / call-indirect sequence, as necessary. This
avoids the need to implement complex linking behavior.
The MachInst driver code provides this information based on the "colocated" bit
in the CLIF symbol references, which appears to have been designed for this
purpose, or at least a similar one. Combined with the `use_colocated_libcalls`
setting, this allows client code to ensure that library calls can link to
library code at any location in the address space.
Separately, the `simplejit` example did not handle `Arm64Call`; rather than doing
so, it appears all that is necessary to get its tests to pass is to set the
`use_colocated_libcalls` flag to false, to make use of the above change. This
fixes the `libcall_function` unit-test in this crate.
This PR updates Cranelift to use the new version of regalloc.rs
(bytecodealliance/regalloc.rs#55) that provides dense vreg->rreg maps to
the `map_reg()` function for each instruction, rather than the earlier
hashmap-based approach.
In one test (regex-rs.wasm), this PR results in a 15% reduction in
memory allocations (1245MB -> 1060MB) as measured by DHAT on `clif-util
wasm` runs.
This commit implements the stack limit checks in cranelift for the
AArch64 backend. This gets the `stack_limit` argument purpose as well as
a function's global `stack_limit` directive working for the AArch64
backend. I've tested this locally on some hardware and in an emulator
and it looks to be working for basic tests, but I've never really done
AArch64 before so some scrutiny on the instructions would be most
welcome!
Includes a temporary bugfix for popcnt with 32-bit operand. The popcnt
issue was initially identified by Benjamin Bouvier <public@benj.me>, and
the root cause was debugged by Joey Gouly <joey.gouly@arm.com>. This
patch is simply a quick fix that zero-extends the operand to 64 bits;
Joey plans to contribute a more permanent fix shortly (tracked in
#1537).
- Undo temporary changes to default features (`all-arch`) and a
signal-handler test.
- Remove `SIGTRAP` handler: no longer needed now that we've found an
"undefined opcode" option on ARM64.
- Rename pp.rs to pretty_print.rs in machinst/.
- Only use empty stack-probe on non-x86. As per a comment in
rust-lang/compiler-builtins [1], LLVM only supports stack probes on
x86 and x86-64. Thus, on any other CPU architecture, we cannot refer
to `__rust_probestack`, because it does not exist.
- Rename arm64 to aarch64.
- Use `target` directive in vcode filetests.
- Run the flags verifier, but without encinfo, when using new backends.
- Clean up warning overrides.
- Fix up use of casts: use u32::from(x) and siblings when possible,
u32::try_from(x).unwrap() when not, to avoid silent truncation.
- Take immutable `Function` borrows as input; we don't actually
mutate the input IR.
- Lots of other miscellaneous cleanups.
[1] cae3e6ea23/src/probestack.rs (L39)