a7bd65d116a16f6eb7208f7f3c1046e06e7ccdec
5 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
650979ae40 |
Implement strings in adapter modules (#4623)
* Implement strings in adapter modules This commit is a hefty addition to Wasmtime's support for the component model. This implements the final remaining type (in the current type hierarchy) unimplemented in adapter module trampolines: strings. Strings are the most complicated type to implement in adapter trampolines because they are highly structured chunks of data in memory (according to specific encodings). Additionally each lift/lower operation can choose its own encoding for strings meaning that Wasmtime, the host, may have to convert between any pairwise ordering of string encodings. The `CanonicalABI.md` in the component-model repo in general specifies all the fiddly bits of string encoding so there's not a ton of wiggle room for Wasmtime to get creative. This PR largely "just" implements that. The high-level architecture of this implementation is: * Fused adapters are first identified to determine src/dst string encodings. This statically fixes what transcoding operation is being performed. * The generated adapter will be responsible for managing calls to `realloc` and performing bounds checks. The adapter itself does not perform memory copies or validation of string contents, however. Instead each transcoding operation is modeled as an imported function into the adapter module. This means that the adapter module dynamically, during compile time, determines what string transcoders are needed. Note that an imported transcoder is not only parameterized over the transcoding operation but additionally which memory is the source and which is the destination. * The imported core wasm functions are modeled as a new `CoreDef::Transcoder` structure. These transcoders end up being small Cranelift-compiled trampolines. The Cranelift-compiled trampoline will load the actual base pointer of memory and add it to the relative pointers passed as function arguments. This trampoline then calls a transcoder "libcall" which enters Rust-defined functions for actual transcoding operations. * Each possible transcoding operation is implemented in Rust with a unique name and a unique signature depending on the needs of the transcoder. I've tried to document inline what each transcoder does. This means that the `Module::translate_string` in adapter modules is by far the largest translation method. The main reason for this is due to the management around calling the imported transcoder functions in the face of validating string pointer/lengths and performing the dance of `realloc`-vs-transcode at the right time. I've tried to ensure that each individual case in transcoding is documented well enough to understand what's going on as well. Additionally in this PR is a full implementation in the host for the `latin1+utf16` encoding which means that both lifting and lowering host strings now works with this encoding. Currently the implementation of each transcoder function is likely far from optimal. Where possible I've leaned on the standard library itself and for latin1-related things I'm leaning on the `encoding_rs` crate. I initially tried to implement everything with `encoding_rs` but was unable to uniformly do so easily. For now I settled on trying to get a known-correct (even in the face of endianness) implementation for all of these transcoders. If an when performance becomes an issue it should be possible to implement more optimized versions of each of these transcoding operations. Testing this commit has been somewhat difficult and my general plan, like with the `(list T)` type, is to rely heavily on fuzzing to cover the various cases here. In this PR though I've added a simple test that pushes some statically known strings through all the pairs of encodings between source and destination. I've attempted to pick "interesting" strings that one way or another stress the various paths in each transcoding operation to ideally get full branch coverage there. Additionally a suite of "negative" tests have also been added to ensure that validity of encoding is actually checked. * Fix a temporarily commented out case * Fix wasmtime-runtime tests * Update deny.toml configuration * Add `BSD-3-Clause` for the `encoding_rs` crate * Remove some unused licenses * Add an exemption for `encoding_rs` for now * Split up the `translate_string` method Move out all the closures and package up captured state into smaller lists of arguments. * Test out-of-bounds for zero-length strings |
||
|
|
b4d7ab36f9 |
Add a dataflow-based representation of components (#4597)
* Add a dataflow-based representation of components This commit updates the inlining phase of compiling a component to creating a dataflow-based representation of a component instead of creating a final `Component` with a linear list of initializers. This dataflow graph is then linearized in a final step to create the actual final `Component`. The motivation for this commit stems primarily from my work implementing strings in fused adapters. In doing this my plan is to defer most low-level transcoding to the host itself rather than implementing that in the core wasm adapter modules. This means that small cranelift-generated trampolines will be used for adapter modules to call which then call "transcoding libcalls". The cranelift-generated trampolines will get raw pointers into linear memory and pass those to the libcall which core wasm doesn't have access to when passing arguments to an import. Implementing this with the previous representation of a `Component` was becoming too tricky to bear. The initialization of a transcoder needed to happen at just the right time: before the adapter module which needed it was instantiated but after the linear memories referenced had been extracted into the `VMComponentContext`. The difficulty here is further compounded by the current adapter module injection pass already being quite complicated. Adapter modules are already renumbering the index space of runtime instances and shuffling items around in the `GlobalInitializer` list. Perhaps the worst part of this was that memories could already be referenced by host function imports or exports to the host, and if adapters referenced the same memory it shouldn't be referenced twice in the component. This meant that `ExtractMemory` initializers ideally needed to be shuffled around in the initializer list to happen as early as possible instead of wherever they happened to show up during translation. Overall I did my best to implement the transcoders but everything always came up short. I have decided to throw my hands up in the air and try a completely different approach to this, namely the dataflow-based representation in this commit. This makes it much easier to edit the component after initial translation for injection of adapters, injection of transcoders, adding dependencies on possibly-already-existing items, etc. The adapter module partitioning pass in this commit was greatly simplified to something which I believe is functionally equivalent but is probably an order of magnitude easier to understand. The biggest downside of this representation I believe is having a duplicate representation of a component. The `component::info` was largely duplicated into the `component::dfg` module in this commit. Personally though I think this is a more appropriate tradeoff than before because it's very easy to reason about "convert representation A to B" code whereas it was very difficult to reason about shuffling around `GlobalInitializer` items in optimal fashions. This may also have a cost at compile-time in terms of shuffling data around, but my hope is that we have lots of other low-hanging fruit to optimize if it ever comes to that which allows keeping this easier-to-understand representation. Finally, to reiterate, the final representation of components is not changed by this PR. To the runtime internals everything is still the same. * Fix compile of factc |
||
|
|
97894bc65e |
Add initial support for fused adapter trampolines (#4501)
* Add initial support for fused adapter trampolines This commit lands a significant new piece of functionality to Wasmtime's implementation of the component model in the form of the implementation of fused adapter trampolines. Internally within a component core wasm modules can communicate with each other by having their exports `canon lift`'d to get `canon lower`'d into a different component. This signifies that two components are communicating through a statically known interface via the canonical ABI at this time. Previously Wasmtime was able to identify that this communication was happening but it simply panicked with `unimplemented!` upon seeing it. This commit is the beginning of filling out this panic location with an actual implementation. The implementation route chosen here for fused adapters is to use a WebAssembly module itself for the implementation. This means that, at compile time of a component, Wasmtime is generating core WebAssembly modules which then get recursively compiled within Wasmtime as well. The choice to use WebAssembly itself as the implementation of fused adapters stems from a few motivations: * This does not represent a significant increase in the "trusted compiler base" of Wasmtime. Getting the Wasm -> CLIF translation correct once is hard enough much less for an entirely different IR to CLIF. By generating WebAssembly no new interactions with Cranelift are added which drastically reduces the possibilities for mistakes. * Using WebAssembly means that component adapters are insulated from miscompilations and mistakes. If something goes wrong it's defined well within the WebAssembly specification how it goes wrong and what happens as a result. This means that the "blast zone" for a wrong adapter is the component instance but not the entire host itself. Accesses to linear memory are guaranteed to be in-bounds and otherwise handled via well-defined traps. * A fully-finished fused adapter compiler is expected to be a significant and quite complex component of Wasmtime. Functionality along these lines is expected to be needed for Web-based polyfills of the component model and by using core WebAssembly it provides the opportunity to share code between Wasmtime and these polyfills for the component model. * Finally the runtime implementation of managing WebAssembly modules is already implemented and quite easy to integrate with, so representing fused adapters with WebAssembly results in very little extra support necessary for the runtime implementation of instantiating and managing a component. The compiler added in this commit is dubbed Wasmtime's Fused Adapter Compiler of Trampolines (FACT) because who doesn't like deriving a name from an acronym. Currently the trampoline compiler is limited in its support for interface types and only supports a few primitives. I plan on filing future PRs to flesh out the support here for all the variants of `InterfaceType`. For now this PR is primarily focused on all of the other infrastructure for the addition of a trampoline compiler. With the choice to use core WebAssembly to implement fused adapters it means that adapters need to be inserted into a module. Unfortunately adapters cannot all go into a single WebAssembly module because adapters themselves have dependencies which may be provided transitively through instances that were instantiated with other adapters. This means that a significant chunk of this PR (`adapt.rs`) is dedicated to determining precisely which adapters go into precisely which adapter modules. This partitioning process attempts to make large modules wherever it can to cut down on core wasm instantiations but is likely not optimal as it's just a simple heuristic today. With all of this added together it's now possible to start writing `*.wast` tests that internally have adapted modules communicating with one another. A `fused.wast` test suite was added as part of this PR which is the beginning of tests for the support of the fused adapter compiler added in this PR. Currently this is primarily testing some various topologies of adapters along with direct/indirect modes. This will grow many more tests over time as more types are supported. Overall I'm not 100% satisfied with the testing story of this PR. When a test fails it's very difficult to debug since everything is written in the text format of WebAssembly meaning there's no "conveniences" to print out the state of the world when things go wrong and easily debug. I think this will become even more apparent as more tests are written for more types in subsequent PRs. At this time though I know of no better alternative other than leaning pretty heavily on fuzz-testing to ensure this is all exercised. * Fix an unused field warning * Fix tests in `wasmtime-runtime` * Add some more tests for compiled trampolines * Remap exports when injecting adapters The exports of a component were accidentally left unmapped which meant that they indexed the instance indexes pre-adapter module insertion. * Fix typo * Rebase conflicts |
||
|
|
3ed6fae7b3 |
Add trampoline compilation support for lowered imports (#4206)
* Add trampoline compilation support for lowered imports This commit adds support to the component model implementation for compiling trampolines suitable for calling host imports. Currently this is purely just the compilation side of things, modifying the wasmtime-cranelift crate and additionally filling out a new `VMComponentOffsets` type (similar to `VMOffsets`). The actual creation of a `VMComponentContext` is still not performed and will be a subsequent PR. Internally though some tests are actually possible with this where we at least assert that compilation of a component and creation of everything in-memory doesn't panic or trip any assertions, so some tests are added here for that as well. * Fix some test errors |
||
|
|
fcf6208750 |
Initial skeleton of some component model processing (#4005)
* Initial skeleton of some component model processing This commit is the first of what will likely be many to implement the component model proposal in Wasmtime. This will be structured as a series of incremental commits, most of which haven't been written yet. My hope is to make this incremental and over time to make this easier to review and easier to test each step in isolation. Here much of the skeleton of how components are going to work in Wasmtime is sketched out. This is not a complete implementation of the component model so it's not all that useful yet, but some things you can do are: * Process the type section into a representation amenable for working with in Wasmtime. * Process the module section and register core wasm modules. * Process the instance section for core wasm modules. * Process core wasm module imports. * Process core wasm instance aliasing. * Ability to compile a component with core wasm embedded. * Ability to instantiate a component with no imports. * Ability to get functions from this component. This is already starting to diverge from the previous module linking representation where a `Component` will try to avoid unnecessary metadata about the component and instead internally only have the bare minimum necessary to instantiate the module. My hope is we can avoid constructing most of the index spaces during instantiation only for it to all ge thrown away. Additionally I'm predicting that we'll need to see through processing where possible to know how to generate adapters and where they are fused. At this time you can't actually call a component's functions, and that's the next PR that I would like to make. * Add tests for the component model support This commit uses the recently updated wasm-tools crates to add tests for the component model added in the previous commit. This involved updating the `wasmtime-wast` crate for component-model changes. Currently the component support there is quite primitive, but enough to at least instantiate components and verify the internals of Wasmtime are all working correctly. Additionally some simple tests for the embedding API have also been added. |